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catsi563

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Everything posted by catsi563

  1. Not at the current moment beyond using a macro to activate the flypose after you start moving the trick is that youre activating fly but all that does is make you hover in place the fly pose only kicks in when youre moving in a direction so its essentially two separate actions though in theory we know that shouldnt be too much of a stretch since we now have inherant stances for moving like using the powerslide with super speed to pretend to be an ice slide etc so theoretically its possible for the devs at some point to make flight poses part of the inherant and id be all in for that for sure
  2. welcome back donuts are on the table juice box in the fridge dont wear the tshirts theyre too small and the vaz keep gnawing on them
  3. Welcome home
  4. I AM THE FIRE! hello darkness my old friend Earth powered minotaurs are terrabull actually, its a buck and a quarter staff but im not telling them that legacy heroes are cool, being the first female in a line of 9 men is complicated I have a mace, wings and an attitude. Fight me bro No one dies on my watch and the ones that do dont stay down long Diamonds are a girls best friend that means Im my own best buddy help an ancient alien qui gonn Jin is in my head and his ex-wife is in my girl friends Im his girl friend talk about star crossed Every Rose has its thorn Im 30 feet tall so you can catch these hands or the thunderbolt Im going to throw at your face the name and costume may say new angel but the justice is decidedly old testament I come in like Rolling Thunder I am your lifeline Bright lights Brighter Heroes
  5. Ill put in a word for some new hairstyles as well would love to see Ghost Widows and Belladonnas especially among other new styles
  6. ahh the good ole immobile provoke monkey i remember them well
  7. See thats not the issue with fold space though I grant you understand the frustration because the same frustration could be said for things like the various mass Immobs I as a tank rush in try to gather the mob into a tight group so the others can go to town only to find the group controller or dom jhas let loose with a mass immob leaving me scrambling to taunt and cover all the mobs its the PCs and a lack of communication combined with this seeming need to rush through content at mach 5 that leads to the lack of communication youre getting with Fold space and other such disruptive powers
  8. i still remember power thrusting a clockwork over the atlas war wall on live pretty sure the little guys still in orbit somewhere
  9. No and it never has been Uncontrolled demolition derpy players are the main issue as they ragdoll mobs everywhere but players with experience and actual knowledge know that a proper hurricane can gather up bad guys for easy disposal and provide a safe haven for squishy types
  10. Most freaks Im not too worried about them getting back up its just free shots and xp when they do but the bloody THRICE DAMNED Super stunners OMG I HATE THOSE with an unholy passions most freaks its like HAH you knocked me down here i come again Super Stunners its HAH knock me down I DARE YOU!! and when you do its ROFL suckers you triggered my trap card
  11. Ruin mages all day long able to chain stun hold immobilize with high mag abilities that cant be avoided add in earthquake for massive slows and knockdowns and oh yeah they have a SHIELD which boosts their defense through the roof and lets not forget thats just ONE of them they sometimes come in 2-3 per mob which stacks everything Vaz ALL VAZ EVERY VAZ
  12. *look up from nap* I ate the hamsters *go back to nap*
  13. *look up from nap spot* yus *go back to nap*
  14. *looks up from nap spot* *beans random forum goer wif squeaky toy* *goes back to nap*
  15. beyond some basic boosts to damage or effect I dont see much of a reason to really mess with SS and ive got several SS tanks and a brute now Hurl I would LOVE to see it changed to a propel like power where the SS person randomly chucks a car or rock or forklift at some poor schlob
  16. the lab room. its such a raging pain to clear
  17. congrats to the winners and runner ups the imagination and creativity of this community never ceases to amaze me the devs giving us free reign in the base builder was a stroke of genius thats allowed for some truly EPIC creations
  18. Controls scaling most likely applies to Magnitude which is the principle element of any control powers so a mag 1 stun or a mag 3 hold etc etc scaling in that regard means the magnitude of a hold or stun or sleep scales with what ever element meets the scaling criteria
  19. pretty much as the others have said I believe scaling refers to in the game context as the effect certain powers have growing over time as they level based on the individual ATs sets and bonuses so as example a tanker and a blaster using the same power the blasters version of the power may scale in damage at 2.0 for sake of argument per level the tankers version may only scale in damage 1.2 per level but may add a stacking taunt aura based on their gauntlet trait so 5 levels later the blasters hitting much harder using the same power but the tankers power is less damaging but has a greater taunt capacity
  20. Absolutely not. the game today is still fundamentally the same as it was at launch in many ways and in some even much easier to learn. both tutorials are comprehensive enough to get you started and the twinshot arc takes you on a tour of atlas to introduce you to various concepts and places of interest. the community is vibrant and helpful and friendly as theyve ever been. the games powers have changed but thats more to the extent of balancing and adding new ones as always learning WHEN to use such powers and on what targets is an ongoing task that comes with experience and play time the game still has one of THE MOST varied character creation systems in ANY game EVER. and while it can be overwhelming its no more so than many others out there all told the games as recognizable to me today as it was the very first time i logged into atlas park so many years ago
  21. That is SEW funny Darning you
  22. yes you should use it and use it regularly one of the most important things in the game is action economy which means the speed at which you act. A tanker or brute for example should always be on the attack Blasters and scrappers live and die on being full offensive in a fight as Scarlet said theres very few builds that can skip hasten as a needed component for max efficacy MMs are one of the only ATs where its little used for the others having your heals or attacks or your OH CRAP buttons back up nearly instantly is a literal life saver for most of my builds hasten is gotten around 6th level as quickly as I can after building the basic set of powers between 1-4 so yeah get hasten it works and its effects cant be overstated at all
  23. As someone who was part of the first all MM mission and SF team on red side at launch with my ninja poison MM Id say the answer is no there is no limit that was so much fun and such a train wreck in caves
  24. Sounds like an Electric Invuln sentinel would be in order and for a melee version you could so an electric melee invuln scrapper or brute or tank
  25. looks over snarkys shoulder yeah what you dont like about dark?
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