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If Only... TW for Stalkers!!!


Radiaria

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Interesting how long the "SS for Scrapper" thread is but not much talk about TW for stalker. 

 

I imagine the PBAoE (what was it? Whirling smash or something) would be the power to drop for Assassin's Strike. Build Momentum would be replaced with Build up... Not a big deal since Assassin's Strike would be fast to gain momentum. 

 

Considering how much control a Stalker has over their crits, it might be a bit much... 

Edited by Leogunner
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I mean, it's a bit much as it is, regardless of AS. You'd have to lose one more power though to placate, so you'd probably lose Titan sweep for that and either rend armor or follow through for the AS. Those are the main two single target powers helping Tw, so losing one for AS might mean less improvement than for some other sets.

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54 minutes ago, Microcosm said:

I mean, it's a bit much as it is, regardless of AS. You'd have to lose one more power though to placate, so you'd probably lose Titan sweep for that and either rend armor or follow through for the AS. Those are the main two single target powers helping Tw, so losing one for AS might mean less improvement than for some other sets.

No, you lose Taunt for Placate.

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  • 3 months later

This is about as close as you can come for now.

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Ninjitsu
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Crushing Blow -- Hct-Dam%(A), Hct-Dmg/EndRdx(3), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(5), Hct-Acc/Rchg(5), AchHee-ResDeb%(7)
Level 1: Ninja Reflexes -- LucoftheG-Def/Rchg+(A), ShlWal-Def(7), ShlWal-Def/EndRdx(9), ShlWal-Def/EndRdx/Rchg(9), Ksm-ToHit+(11)
Level 2: Danger Sense -- LucoftheG-Def/Rchg+(A), ShlWal-Def(11), ShlWal-Def/EndRdx(13), ShlWal-Def/EndRdx/Rchg(13)
Level 4: Titan Sweep -- Obl-Dmg(A), Obl-Acc/Rchg(15), Obl-Acc/Dmg/Rchg(15), Obl-Dmg/Rchg(17), Obl-Acc/Dmg/EndRdx/Rchg(17)
Level 6: Shinobi-Iri -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(19), LucoftheG-Def/EndRdx(19)
Level 8: Follow Through -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(21), SprScrStr-Acc/Dmg/Rchg(21), SprScrStr-Dmg/EndRdx/Rchg(23), SprScrStr-Acc/Dmg/EndRdx/Rchg(23), SprScrStr-Rchg/+Crit(25)
Level 10: Kuji-In Rin -- RechRdx-I(A)
Level 12: Boxing -- Empty(A)
Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(27)
Level 16: Seishinteki Kyoyo -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(29)
Level 18: Rend Armor -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(29), SprCrtStr-Acc/Dmg/Rchg(31), SprCrtStr-Dmg/EndRdx/Rchg(31), SprCrtStr-Acc/Dmg/EndRdx/Rchg(31), SprCrtStr-Rchg/+50% Crit(33)
Level 20: Kuji-In Sha -- Prv-Heal(A), Prv-Heal/EndRdx(33), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(34), Prv-Heal/Rchg/EndRdx(34), Prv-Absorb%(34)
Level 22: Weave -- Rct-Def(A), Rct-Def/EndRdx(36), Rct-EndRdx/Rchg(36), Rct-Def/Rchg(36), Rct-Def/EndRdx/Rchg(37), Rct-ResDam%(37)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(37), ShlWal-Def(39), ShlWal-Def/EndRdx(50)
Level 26: Whirling Smash -- Arm-Dam%(A), Arm-Dmg/EndRdx(39), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(40), FrcFdb-Rechg%(50)
Level 28: Bo Ryaku -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(40), UnbGrd-Max HP%(42), UnbGrd-ResDam(42)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(43)
Level 32: Arc of Destruction -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(45)
Level 35: Build Momentum -- RechRdx-I(A)
Level 38: Conserve Power -- RechRdx-I(A)
Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 44: Blinding Powder -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(45), CrcPrs-Acc/Conf/Rchg(45), CrcPrs-Acc/Rchg(46), CrcPrs-Conf/EndRdx(46), CrcPrs-Conf%(46)
Level 47: Physical Perfection -- NmnCnv-Regen/Rcvry+(A), PrfShf-End%(48)
Level 49: Super Speed -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod/Acc(48), PrfShf-EndMod(48)
Level 1: Momentum 
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Agility Core Paragon 
Level 50: Ageless Core Epiphany 
------------

 

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  • 2 weeks later
On 2/19/2020 at 4:24 PM, 33053222 said:

Sadly I don't think that this will ever happen 😞 oh well, one can dream! When I started this thread, it was to see if there was interest in it, I'm gathering there is but due to balancing issues it won't come to pass.

It's as balanced on a Stalker as it is on a Scrapper, Tanker, or Brute.

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