Cidri Posted March 3, 2020 Posted March 3, 2020 I would love to see more versatility among Slow Movement enhancement sets. All the current slow sets have damage in them, while many slow powers (Shiver and Snow Storm being two important ones) do not. The current slow sets are also very lacking in recharge time and endurance reduction. 1
Itikar Posted March 3, 2020 Posted March 3, 2020 Some types of sets could really use some love. Slow definitely should be on top of the list.
tidge Posted March 3, 2020 Posted March 3, 2020 +1 for both Taunt and Fear. Give them some Purple Love (tm)! 1
Cidri Posted March 4, 2020 Author Posted March 4, 2020 8 hours ago, tidge said: +1 for both Taunt and Fear. Give them some Purple Love (tm)! I could definitely see a purple set for Taunt. Less so for Fear and Slow.
tidge Posted March 4, 2020 Posted March 4, 2020 2 hours ago, Cidri said: I could definitely see a purple set for Taunt. Less so for Fear and Slow. In terms of Fear, I'd like to see a (Superior) proc similar to the Contagious Confusion. Something that can improve the single-target Fear attacks or step up the (PB)AoE. Also, the existing Fear set bonuses are all very similar. A (Superior) Fear set that included some good positional Defense bonuses would be a nice change of pace. Slow IO set bonuses offer the variety that Fear lacks, but I've never been tempted to slot a set in a slow power...it's Frankenslotting or bust. An alternative to the %Smashing proc to deal damage would be (at least) a chance at some variety. 1
oedipus_tex Posted March 4, 2020 Posted March 4, 2020 I've been trying to draft up some ideas for a Slow set. The barrier I keep running into is how widely variant each of the Slow powers is. But the first challenge is that the actual -RunSpeed aspect of the power isn't usually worth buffing to begin with. At least not like -ToHit or -Endurance are. Like, I've rarely encountered situations that would have gone much better if only I had more -RunSpeed. 🙂 Beyond that you get to the profiles of the kinds of powers that can Slow sets: Toggles (Snow Storm) Needs Endurance Redux, does not need Accuracy or Recharge Castables (Shiver) Needs Accuracy, may need Recharge, End Redux usually not really relevant Quick Recharge Patches (Tar Patch, Quicksand, Caltrops, Glue Arrow) Sometimes need Recharge True PBAoE Slow Auras (Chilling Embrace) Mainly need End Redux Incidental Slow Auras (Arctic Air) End Redux is relevant but really should be slotted for Confuse Cold Blast and Melee Sets Need Damage most of all, then Accuracy, maybe End Redux and Recharge Dual Pistols One to watch because it can slot any procs added to a Slow sets despite not being the main intended target off the buff Slows that can't be enhanced (Ice Slick) Should they be enhanceable? (Probably) Needs vary. Based on this wide profile what I wish a new Slow set looked like was very different from traditional sets. For the non-damage powers, something like this, where the bonuses repeat themselves: Recharge/Slow Recharge/Slow Accuracy/Slow Accuracy/Slow End Redux/Slow End Redux/Slow That would make the set more relevant to the actual needs of the power. I'm still thinking about what bonuses are appropriate. I think something juicy at 4 slots is what is needed but I need to hash that over more.
Major_Decoy Posted March 4, 2020 Posted March 4, 2020 There are also slows like Neurotoxic breath that don't need damage but could benefit from range.
Redlynne Posted March 4, 2020 Posted March 4, 2020 Quote Slow Movement Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6 Curtail Speed 10-30 Acc/Slow Dam/Slow Acc/End Slow/Range End/Rech/Slow Impeded Swiftness 10-30 Acc/Slow Dam/Slow Acc/End Slow/Range End/Rech/Slow Chance for Smashing Damage Tempered Readiness 20-50 Acc/Slow Dam/Slow Acc/End Slow/Range End/Rech/Slow Acc/Dam/Slow Pacing of the Turtle 20-50 Acc/Slow Dam/Slow Acc/End Slow/Range End/Rech/Slow Chance for Recharge Slow Could switch out to sets that are more triple/quad based. I know that I wind up using the Acc/End IO as a frankenslotter a good deal in my builds where you don't get a lot of accuracy or endurance reduction out of say ... Target AoE sets. Try this basic formula on for size. 1: Acc/Dam/Slow 2: Acc/End/Range 3: Acc/Range/Slow 4: Dam/End/Slow 5: Dam/Range/Slow 6: End/Rech/Slow Equivalents: 1.5x Accuracy 1.5x Damage 1.5x Endurance Reduction 1.5x Range 0.5x Recharge 2.5x Slow = 9 SO equivalents Note that if you swap out the last IO (the end/rech/slow) for a proc you'd be dropping the only recharge enhancement in the set for maximum proc chances with the set 6-slotted with a proc. Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.
Oubliette_Red Posted March 4, 2020 Posted March 4, 2020 As someone who plays a lot of cc/buff/debuff characters, I'd also love to see more sets for powers that are not damage-focused. Dislike certain sounds? Silence/Modify specific sounds. Looking for modified whole powerset sfx? Check out Michiyo's modder or Solerverse's thread. Got a punny character? You should share it.
Rylas Posted March 4, 2020 Posted March 4, 2020 8 hours ago, oedipus_tex said: Based on this wide profile what I wish a new Slow set looked like was very different from traditional sets. For the non-damage powers, something like this, where the bonuses repeat themselves: Recharge/Slow Recharge/Slow Accuracy/Slow Accuracy/Slow End Redux/Slow End Redux/Slow Totals of a L50 set: Slow: 159% — Recharge: 53% — Accuracy: 53% — End Redux: 53% You raised a good point about the diversity in slow powers themselves. But you're going overkill on Slow there. Also, I don't think the game's code for IOs would be able to differentiate which Rech/Slow you had slotted, and might not allow you to place two different ones. You could also do something like this: • Rech/Slow • Acc/Slow • End Red/Slow • Rech/End/Slow • Acc/Rech/End • Chance for Cold or Psi Damage Totals of a L50 set: Slow: 100.7% — Recharge: 68.6% — Accuracy: 47.7% — End Redux: 68.6% You don't really lose anything in slow (because ED) and you get more recharge and endurance reduction out of it. Negligible loss in accuracy bonus, and a damage proc. I chose Cold or Psi because they fit the debuff theme of slow. The bonuses from the set would probably have to be a little on the smaller/moderate side considering the enhancement values being equivalent to 8 slotting the power. 1 Request hi-res icons here. Download the Icon Pack here!
Redlynne Posted March 5, 2020 Posted March 5, 2020 (edited) Quote Crushing Impact 30-50 Acc/Dam Dam/End Dam/Rech Acc/Dam/Rech Acc/Dam/End Dam/End/Rech Thunderstrike 30-50 Acc/Dam Dam/End Dam/Rech Acc/Dam/Rech Acc/Dam/End Dam/End/Rech Could start with this layout for new Slow sets and just swap out the Damage enhancement for Slow ... for use in Slow powers that do no damage. Acc/Slow End/Slow Rech/Slow Acc/End/Slow Acc/Rech/Slow End/Rech/Slow Equivalents: 1.625x Accuracy SO 1.625x Endurance SO 1.625x Recharge SO 3.375x Slow SO = 8.25 SO Since that's more Slowing than is "useful" under ED, I personally would want to swap out the Slow on the last enhancement for a -Range proc (standard 8s duration in PvE) which would yield the following: Acc/Slow End/Slow Rech/Slow Acc/End/Slow Acc/Rech/Slow End/Rech/-Range proc Equivalents: 1.625x Accuracy SO 1.625x Endurance SO 1.625x Recharge SO 2.875x Slow SO -Range proc (8s in PvE) = 7.75 SO + -Range proc Edited March 5, 2020 by Redlynne 2 Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.
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