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How do you get a Titan/Willpower to be tough?


ninja surprise

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I made a Titan Weapons/Willpower, hoping all the sources of endurance and healing would let me WHAM things non-stop. But I'm finally 50, attuned my winters and ATOs, went to Cim to get veng on the nakie-boys, and can't clear a +0x8 spawn without dying. Even worse when I accidentally got the Arachnos mission, those Mu dudes tore me up.

I can get Melee/Smashing def capped, just over 40% E/N/F/C, but all my resists are below 50% and Regen doesn't go very high.  Can Willpower be tough or should I re-roll Invuln and carry lots of blues?

 

 

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This Villain build was built using Mids Reborn 3.0.5.6
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Giggles: Level 50 Mutation Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep

  • (A) Superior Avalanche - Accuracy/Damage
  • (3) Superior Avalanche - Damage/Endurance
  • (3) Superior Avalanche - Accuracy/Damage/Endurance
  • (5) Superior Avalanche - Accuracy/Damage/Recharge
  • (5) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (43) Superior Avalanche - Recharge/Chance for Knockdown

Level 1: High Pain Tolerance

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (25) Steadfast Protection - Resistance/+Def 3%
  • (36) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (36) Unbreakable Guard - Resistance
  • (37) Unbreakable Guard - Resistance/Endurance
  • (37) Unbreakable Guard - RechargeTime/Resistance

Level 2: Crushing Blow

  • (A) Superior Brute's Fury - Accuracy/Damage
  • (7) Superior Brute's Fury - Damage/Recharge
  • (7) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (9) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (9) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (11) Superior Brute's Fury - Recharge/Fury Bonus

Level 4: Mind Over Body

  • (A) Unbreakable Guard - +Max HP
  • (37) Unbreakable Guard - Resistance
  • (39) Unbreakable Guard - Resistance/Endurance
  • (39) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (45) Unbreakable Guard - Endurance/RechargeTime
  • (45) Unbreakable Guard - RechargeTime/Resistance

Level 6: Fast Healing

  • (A) Numina's Convalesence - Heal/Endurance
  • (40) Numina's Convalesence - Endurance/Recharge
  • (48) Numina's Convalesence - Heal/Recharge
  • (50) Numina's Convalesence - Heal/Endurance/Recharge
  • (50) Numina's Convalesence - Heal
  • (50) Numina's Convalesence - +Regeneration/+Recovery

Level 8: Follow Through

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (11) Superior Unrelenting Fury - Damage/RechargeTime
  • (13) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (13) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (15) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (15) Superior Unrelenting Fury - RechargeTime/+Regen/+End

Level 10: Indomitable Will

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (40) Luck of the Gambler - Defense
  • (46) Luck of the Gambler - Defense/Endurance

Level 12: Taunt

  • (A) Range IO

Level 14: Super Jump

  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (17) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

Level 16: Rise to the Challenge

  • (A) Panacea - Heal/Endurance
  • (40) Panacea - Endurance/Recharge
  • (42) Panacea - Heal/Recharge
  • (42) Panacea - Heal/Endurance/Recharge
  • (43) Panacea - Heal
  • (43) Panacea - +Hit Points/Endurance

Level 18: Rend Armor

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (19) Superior Blistering Cold - Damage/Endurance
  • (19) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (21) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (21) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (23) Superior Blistering Cold - Recharge/Chance for Hold

Level 20: Quick Recovery

  • (A) Performance Shifter - Chance for +End
  • (23) Performance Shifter - EndMod

Level 22: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 24: Boxing

  • (A) Empty

Level 26: Whirling Smash

  • (A) Eradication - Damage/Recharge
  • (27) Eradication - Accuracy/Damage/Endurance/Recharge
  • (27) Eradication - Accuracy/Damage/Recharge
  • (29) Cleaving Blow - Damage/Endurance
  • (29) Cleaving Blow - Accuracy/Damage
  • (31) Cleaving Blow - Damage/Recharge

Level 28: Heightened Senses

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (46) Luck of the Gambler - Defense/Endurance
  • (46) Luck of the Gambler - Defense/Recharge
  • (48) Luck of the Gambler - Endurance/Recharge

Level 30: Tough

  • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (31) Unbreakable Guard - Resistance
  • (31) Unbreakable Guard - Resistance/Endurance
  • (33) Unbreakable Guard - RechargeTime/Resistance

Level 32: Arc of Destruction

  • (A) Eradication - Accuracy/Damage/Endurance/Recharge
  • (33) Eradication - Accuracy/Damage/Recharge
  • (33) Eradication - Damage/Recharge
  • (34) Cleaving Blow - Accuracy/Damage
  • (34) Cleaving Blow - Damage/Endurance
  • (34) Cleaving Blow - Damage/Recharge

Level 35: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (36) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 38: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (39) Luck of the Gambler - Defense

Level 41: Superior Conditioning

  • (A) Performance Shifter - Chance for +End
  • (42) Endurance Modification IO

Level 44: Physical Perfection

  • (A) Performance Shifter - Chance for +End
  • (45) Endurance Modification IO

Level 47: Focused Accuracy

  • (A) Rectified Reticle - Increased Perception
  • (48) Rectified Reticle - To Hit Buff

Level 49: Build Momentum

  • (A) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Fury 


Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Swift
  • (A) Empty
Level 1: Health
  • (A) Regenerative Tissue - +Regeneration
  • (25) Empty
Level 1: Hurdle
  • (A) Empty
Level 1: Stamina
  • (A) Performance Shifter - Chance for +End
  • (17) Empty
Level 1: Momentum 

Level 41: Double Jump 
------------

 

Edited by ninja surprise
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You don't have a lot of Defense Debuff Resistance, so once you get hit a few times, you become a lot easier to hit. And it probably keeps getting worse.  Your actual resistances aren't terribly high, so once the defense is gone the damage starts flowing. 

I find that besides utilizing Barrier for the Destiny slot, Strength of Will and Rune of Protection can help shore up resistances and get you through a spawn.  I don't have a WP tank, so no real specific advice.  But that's basically how I've dealt with ITFs on other alts.

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You do not have defense debuff.  Hint hint.   Okay, let me spell this out.  Do not chase defense.  Make a strong build.  Focus on getting your health up.  You are almost a regen build.  It does not have to be your primary goal but it should influence your set choices quite a bit.  Get your resists up to a nice level.  Any pressure you can take off your heal machine is gold.  This might include magic pool temp armor power.  A nice resist buff during hard fights.  Might stagger this with Willpower’s temp T9 buff so you almost always have one or the other running in hard fights.  Neither can be hastened

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You left off the data chunk, so I can't see where the problem is.  Compare yours against this build.

 



This Hero build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Defensive Sweep -- Erd-Dmg(A), Erd-Acc/Dmg/Rchg(3), Erd-Acc/Dmg/EndRdx/Rchg(3)
Level 1: High Pain Tolerance -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(7), Heal-I(7), Heal-I(9)
Level 2: Crushing Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(9), Mk'Bit-Dmg/Rchg(11), Mk'Bit-Acc/EndRdx/Rchg(11), Mk'Bit-Acc/Dmg/EndRdx/Rchg(13), Mk'Bit-Dam%(13)
Level 4: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-ResDam/EndRdx/Rchg(19), UnbGrd-Max HP%(19), UnbGrd-EndRdx/Rchg(21), StdPrt-ResDam/Def+(21)
Level 6: Build Momentum -- GssSynFr--Build%(A)
Level 8: Follow Through -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(23), Mk'Bit-Dmg/Rchg(23), Mk'Bit-Acc/EndRdx/Rchg(25), Mk'Bit-Acc/Dmg/EndRdx/Rchg(25), Mk'Bit-Dam%(27)
Level 10: Fast Healing -- Prv-Heal(A), Prv-Absorb%(27)
Level 12: Indomitable Will -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(29), Ksm-ToHit+(29)
Level 14: Fly -- WntGif-ResSlow(A)
Level 16: Rise to the Challenge -- Prv-Heal(A), Prv-Heal/EndRdx(31)
Level 18: Rend Armor -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(31), SprUnrFur-Acc/Dmg/Rchg(31), SprUnrFur-Dmg/EndRdx/Rchg(33), SprUnrFur-Acc/Dmg/EndRdx/Rchg(33), SprUnrFur-Rchg/+Regen/+End(33)
Level 20: Quick Recovery -- PwrTrns-EndMod(A), PwrTrns-+Heal(34)
Level 22: Boxing -- Empty(A)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def/Rchg(34), LucoftheG-EndRdx/Rchg(36), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def(36)
Level 26: Whirling Smash -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Acc/Dmg/EndRdx/Rchg(39), FrcFdb-Rechg%(39)
Level 28: Heightened Senses -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(39), ShlWal-Def/EndRdx/Rchg(40), ShlWal-Def(40), ShlWal-ResDam/Re TP(40)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(42), RedFrt-Def(42)
Level 32: Arc of Destruction -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(42), SprBrtFur-Acc/Dmg/Rchg(43), SprBrtFur-Dmg/EndRdx/Rchg(43), SprBrtFur-Acc/Dmg/EndRdx/Rchg(43), SprBrtFur-Rech/Fury%(45)
Level 35: Superior Conditioning -- EndMod-I(A)
Level 38: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-EndRdx/Rchg(45), UnbGrd-ResDam/EndRdx/Rchg(46), UnbGrd-Rchg/ResDam(46), GldArm-3defTpProc(50)
Level 41: Laser Beam Eyes -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(46), SprWntBit-Acc/Dmg/Rchg(48), SprWntBit-Dmg/EndRdx/Acc/Rchg(48), SprWntBit-Rchg/SlowProc(48)
Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def(50)
Level 47: Physical Perfection -- PrfShf-End%(A)
Level 49: Tactics -- EndRdx-I(A)
Level 1: Fury 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- EndMod-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15), Mrc-Rcvry+(15)
Level 2: Stamina -- PwrTrns-EndMod(A), PwrTrns-+Heal(17)
Level 1: Momentum 
Level 50: Musculature Radial Paragon 
Level 50: Pyronic Core Final Judgement 
Level 50: Reactive Radial Flawless Interface 
Level 50: Barrier Radial Epiphany 
Level 50: Assault Radial Embodiment 
Level 14: Afterburner 
------------



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You want to cap your S/L resists and increase your hit points, Trade some defense for more resistance. Nothing you can do about the Mu except kill them first. WP has no resistance to end drain. Couple of thoughts:

  • Rather than enhancing for damage resistance, enhance High Pain Tolerance for heal to increase the +hp. Two lvl 50 heal IOs will net you 125 hp.
  • Slot the Reactive Defenses Scaling Resist Damage in Weave or Indomitable Will.
  • In Rise to the Challenge, switch Panacea for Preventative Medicine.
  • Take Strength of Will to shore up your resists. The endurance drop when it wears off is only 50%.

Here's the build for my WM/WP if it gives you any ideas:

Spoiler

This Hero build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Uunflappable: Level 50 Mutation Brute
Primary Power Set: War Mace
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Earth Mastery

Hero Profile:
Level 1: Pulverize -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)
Level 1: High Pain Tolerance -- StdPrt-ResDam/Def+(A), Heal-I(7), Heal-I(9), GldArm-3defTpProc(43)
Level 2: Jawbreaker -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/Rchg(11), SprBlsCol-Dmg/EndRdx/Acc/Rchg(13), SprBlsCol-Rchg/HoldProc(13)
Level 4: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-Max HP%(17), UnbGrd-EndRdx/Rchg(45), UnbGrd-Rchg/ResDam(45)
Level 6: Fast Healing -- Heal-I(A), Heal-I(17)
Level 8: Clobber -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(19), SprUnrFur-Acc/Dmg/Rchg(19), SprUnrFur-Dmg/EndRdx/Rchg(21), SprUnrFur-Acc/Dmg/EndRdx/Rchg(21), SprUnrFur-Rchg/+Regen/+End(40)
Level 10: Indomitable Will -- Rct-ResDam%(A), Rct-Def/EndRdx(23), ShlWal-ResDam/Re TP(43), Rct-Def(50), Rct-Def/Rchg(50)
Level 12: Fly -- WntGif-ResSlow(A)
Level 14: Boxing -- Acc-I(A)
Level 16: Rise to the Challenge -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(27), Prv-Absorb%(27)
Level 18: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(29), Ags-ResDam(29), Ags-Psi/Status(45)
Level 20: Whirling Mace -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(31), SprBrtFur-Acc/Dmg/Rchg(31), SprBrtFur-Dmg/EndRdx/Rchg(31), SprBrtFur-Acc/Dmg/EndRdx/Rchg(33), SprBrtFur-Rech/Fury%(40)
Level 22: Quick Recovery -- EndMod-I(A), EndMod-I(48)
Level 24: Weave -- GifoftheA-Def/EndRdx(A), GifoftheA-Def(33), GifoftheA-Run+(33), GifoftheA-Def/EndRdx/Rchg(46), GifoftheA-EndRdx/Rchg(46), GifoftheA-Def/Rchg(48)
Level 26: Shatter -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(34), ScrDrv-Dmg/Rchg(34), ScrDrv-Acc/Rchg(34), ScrDrv-Acc/Dmg/EndRdx(36), ScrDrv-Dam%(36)
Level 28: Heightened Senses -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(36), LucoftheG-Def/Rchg+(37), LucoftheG-EndRdx/Rchg(46), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-Def/Rchg(50)
Level 30: Taunt -- PrfZng-Dam%(A)
Level 32: Crowd Control -- Obl-Dmg(A), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-%Dam(39)
Level 35: Resurgence -- RechRdx-I(A)
Level 38: Strength of Will -- ResDam-I(A), ResDam-I(40)
Level 41: Stone Prison -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(42), Dcm-Dmg/Rchg(42), Dcm-Acc/Dmg/Rchg(42), Dcm-Build%(43)
Level 44: Quick Sand -- RechRdx-I(A)
Level 47: Build Up -- GssSynFr--Build%(A)
Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 1: Fury 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 4: Ninja Run 
Level 50: Musculature Core Paragon 
Level 50: Mighty Radial Final Judgement 
Level 50: Degenerative Total Core Conversion 
Level 50: Knives of Vengeance Core Superior Ally 
Level 50: Rebirth Core Epiphany 
Level 50: Assault Radial Embodiment 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 12: Afterburner 
------------

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		|632FD6D8AAB57243CBFF005961E1E5|
		|-------------------------------------------------------------------|

 

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Uunderdog - Rad/Rad Scrapper | Uundertaker - Rad/Dark Corruptor | Uun - MA/Inv Scrapper | Uunison - Grav/Storm Controller | Uuncola - Ice/Temp Blaster | Uundergrowth - Plant/Martial Dominator | Uunstable - SR/Staff Tank

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Uunfair - Archery/TA Corruptor | Uunsung - DP/Ninja Blaster | Uunflammable - Fire/Nature Controller | Uunflappable - WM/WP Brute | Uundead - Dark/Dark Tank | Uunfit - Water/Martial Blaster  | Uunwrapped - Dark/Dark Dominator

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Uuntouchable - Ill/Time Controller | Uunferno - Fire/Fire Tank | Uunthinkable - Psi/SR Scrapper | Uuncivil - Thugs/Elec MM | Uunnatural - Ice/Savage Dominator | Uunshockable - Elec/Bio Sentinel | Uunfathomable - Elec/Dark Controller

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Even before the unnerf of the Roman expys they were tough on willpower.

 

My strategy for WP scrappers was Shadow Meld, for Tankers was a tough build.  

 

My WP brute was claws, so I would lead with shockwave.  But it never worked as good as my Claws/SR brute.

 

You should be able to get over 80% S/L resist though, so that would be a good start.

 

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One of the things you can do is try to leverage the multitudes of knockdowns that Titan weapon has, I would swap out crushing blow with titan sweep. I'd also play around with including whirlwind in the build late game after you onboard energy mastery.

 

Take this build on a spin on test and see what you think. I'm not certain that Vigor will be enough to sustain WW but it should be ok as long as you are not constantly saturated with mobs. You will notice that I favored combat TP instead of the normal leadership pool. As you mentioned there are certain problem mobs that you HAVE to deal with, you can use combat TP to get right next to them (or to make a quick escape), and it gives you a small to hit boost since your inherent chances to hit against +4s without vigor is only around 90%.

 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Mutation Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Teleportation
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep -- LucoftheG-Def/Rchg+(A), SprAvl-Acc/Dmg(40), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(42)
Level 1: High Pain Tolerance -- StdPrt-ResDam/Def+(A), Heal-I(36), ResDam-I(43)
Level 2: Titan Sweep -- FrcFdb-Rechg%(A), SprUnrFur-Acc/Dmg(3), SprUnrFur-Acc/Dmg/Rchg(3), SprUnrFur-Dmg/EndRdx/Rchg(7), SprUnrFur-Acc/Dmg/EndRdx/Rchg(15), SprUnrFur-Rchg/+Regen/+End(15)
Level 4: Mind Over Body -- GldArm-3defTpProc(A), Ags-ResDam/EndRdx(5), Ags-ResDam/Rchg(5), Ags-ResDam/EndRdx/Rchg(31), Ags-ResDam(42), Ags-Psi/Status(43)
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(7), ShlWal-ResDam/Re TP(47), Rct-ResDam%(47)
Level 8: Follow Through -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(9), SprBrtFur-Acc/Dmg/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(11), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Rech/Fury%(39)
Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A), HO:Cyto(43)
Level 12: Build Momentum -- RctRtc-ToHit/Rchg(A), RctRtc-Pcptn(13), GssSynFr--Build%(13)
Level 14: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(46)
Level 16: Rise to the Challenge -- DscWrd-ToHitDeb(A), DscWrd-ToHitDeb/Rchg(17), DscWrd-ToHitDeb/Rchg/EndRdx(17), TrmIns-Taunt(19), TrmIns-Taunt/Rchg(19), TrmIns-Stun%(21)
Level 18: Rend Armor -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(21), SprBlsCol-Acc/Dmg/EndRdx(33), SprBlsCol-Dmg/EndRdx/Acc/Rchg(33), SprBlsCol-Rchg/HoldProc(33), AchHee-ResDeb%(34)
Level 20: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(48)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-Max HP%(25)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(25), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Def(27)
Level 26: Whirling Smash -- FrcFdb-Rechg%(A), Erd-Dmg(34), Erd-Acc/Dmg/Rchg(34), Erd-Acc/Dmg/EndRdx/Rchg(36), HO:Nucle(36)
Level 28: Heightened Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-Def(29), LucoftheG-Def/EndRdx/Rchg(31)
Level 30: Combat Teleport -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(31)
Level 32: Arc of Destruction -- FrcFdb-Rechg%(A), FuroftheG-ResDeb%(37), Arm-Dam%(37), HO:Nucle(37), Arm-Dmg/EndRdx(39), HO:Nucle(39)
Level 35: Superior Conditioning -- EndMod-I(A)
Level 38: Fast Healing -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(45)
Level 41: Physical Perfection -- PrfShf-End%(A)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 47: Super Speed -- WntGif-ResSlow(A)
Level 49: Whirlwind -- EndRdx-I(A), SuddAcc--KB/+KD(49), FrcFdb-Rechg%(49), EndRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(45)
Level 1: Momentum 
Level 50: Vigor Core Paragon 
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|
Edited by Nemu
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Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

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On 11/24/2021 at 6:55 PM, ninja surprise said:

I made a Titan Weapons/Willpower, hoping all the sources of endurance and healing would let me WHAM things non-stop. But I'm finally 50, attuned my winters and ATOs, went to Cim to get veng on the nakie-boys, and can't clear a +0x8 spawn without dying. Even worse when I accidentally got the Arachnos mission, those Mu dudes tore me up.

I can get Melee/Smashing def capped, just over 40% E/N/F/C, but all my resists are below 50% and Regen doesn't go very high.  Can Willpower be tough or should I re-roll Invuln and carry lots of blues?

 

 

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This Villain build was built using Mids Reborn 3.0.5.6
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Giggles: Level 50 Mutation Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep

  • (A) Superior Avalanche - Accuracy/Damage
  • (3) Superior Avalanche - Damage/Endurance
  • (3) Superior Avalanche - Accuracy/Damage/Endurance
  • (5) Superior Avalanche - Accuracy/Damage/Recharge
  • (5) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (43) Superior Avalanche - Recharge/Chance for Knockdown

Level 1: High Pain Tolerance

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (25) Steadfast Protection - Resistance/+Def 3%
  • (36) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (36) Unbreakable Guard - Resistance
  • (37) Unbreakable Guard - Resistance/Endurance
  • (37) Unbreakable Guard - RechargeTime/Resistance

Level 2: Crushing Blow

  • (A) Superior Brute's Fury - Accuracy/Damage
  • (7) Superior Brute's Fury - Damage/Recharge
  • (7) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (9) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (9) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (11) Superior Brute's Fury - Recharge/Fury Bonus

Level 4: Mind Over Body

  • (A) Unbreakable Guard - +Max HP
  • (37) Unbreakable Guard - Resistance
  • (39) Unbreakable Guard - Resistance/Endurance
  • (39) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (45) Unbreakable Guard - Endurance/RechargeTime
  • (45) Unbreakable Guard - RechargeTime/Resistance

Level 6: Fast Healing

  • (A) Numina's Convalesence - Heal/Endurance
  • (40) Numina's Convalesence - Endurance/Recharge
  • (48) Numina's Convalesence - Heal/Recharge
  • (50) Numina's Convalesence - Heal/Endurance/Recharge
  • (50) Numina's Convalesence - Heal
  • (50) Numina's Convalesence - +Regeneration/+Recovery

Level 8: Follow Through

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (11) Superior Unrelenting Fury - Damage/RechargeTime
  • (13) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (13) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (15) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (15) Superior Unrelenting Fury - RechargeTime/+Regen/+End

Level 10: Indomitable Will

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (40) Luck of the Gambler - Defense
  • (46) Luck of the Gambler - Defense/Endurance

Level 12: Taunt

  • (A) Range IO

Level 14: Super Jump

  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (17) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

Level 16: Rise to the Challenge

  • (A) Panacea - Heal/Endurance
  • (40) Panacea - Endurance/Recharge
  • (42) Panacea - Heal/Recharge
  • (42) Panacea - Heal/Endurance/Recharge
  • (43) Panacea - Heal
  • (43) Panacea - +Hit Points/Endurance

Level 18: Rend Armor

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (19) Superior Blistering Cold - Damage/Endurance
  • (19) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (21) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (21) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (23) Superior Blistering Cold - Recharge/Chance for Hold

Level 20: Quick Recovery

  • (A) Performance Shifter - Chance for +End
  • (23) Performance Shifter - EndMod

Level 22: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 24: Boxing

  • (A) Empty

Level 26: Whirling Smash

  • (A) Eradication - Damage/Recharge
  • (27) Eradication - Accuracy/Damage/Endurance/Recharge
  • (27) Eradication - Accuracy/Damage/Recharge
  • (29) Cleaving Blow - Damage/Endurance
  • (29) Cleaving Blow - Accuracy/Damage
  • (31) Cleaving Blow - Damage/Recharge

Level 28: Heightened Senses

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (46) Luck of the Gambler - Defense/Endurance
  • (46) Luck of the Gambler - Defense/Recharge
  • (48) Luck of the Gambler - Endurance/Recharge

Level 30: Tough

  • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (31) Unbreakable Guard - Resistance
  • (31) Unbreakable Guard - Resistance/Endurance
  • (33) Unbreakable Guard - RechargeTime/Resistance

Level 32: Arc of Destruction

  • (A) Eradication - Accuracy/Damage/Endurance/Recharge
  • (33) Eradication - Accuracy/Damage/Recharge
  • (33) Eradication - Damage/Recharge
  • (34) Cleaving Blow - Accuracy/Damage
  • (34) Cleaving Blow - Damage/Endurance
  • (34) Cleaving Blow - Damage/Recharge

Level 35: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (36) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 38: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (39) Luck of the Gambler - Defense

Level 41: Superior Conditioning

  • (A) Performance Shifter - Chance for +End
  • (42) Endurance Modification IO

Level 44: Physical Perfection

  • (A) Performance Shifter - Chance for +End
  • (45) Endurance Modification IO

Level 47: Focused Accuracy

  • (A) Rectified Reticle - Increased Perception
  • (48) Rectified Reticle - To Hit Buff

Level 49: Build Momentum

  • (A) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Fury 


Level 1: Sprint

  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Swift
  • (A) Empty
Level 1: Health
  • (A) Regenerative Tissue - +Regeneration
  • (25) Empty
Level 1: Hurdle
  • (A) Empty
Level 1: Stamina
  • (A) Performance Shifter - Chance for +End
  • (17) Empty
Level 1: Momentum 

Level 41: Double Jump 
------------

 

 

Willpower is a blend of Regen and Resistance. As others have mentioned above, focus building for +HPs, +Resists, and +Regen.  Strength of Will (and Rune of Protection, if you pick up have Sorcery) is a great power to have in those moments where the incoming damage is overtaking your regen - it allows your regen to catch up and by then, hopefully you've thinned the herd. 

 

Tough (and even Weave) help too, obviously, but not required.  My pixie TW/WP brute doesn't have them and is highly survivable.  

 

Again, slot for +HP - the more HPs you have, the faster you regen.  And the the more resistance you have, the less work your regen has to do to keep your health up.  

 

I would dump Maneuvers. Definitely pick up Titan Sweep - more AoE is better! And as mentioned above, the knockdown is great damage mitigation.  Part of the beauty of TW is that you can chain KD your foes and really mitigate incoming damage. 

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