Jump to content
The Calendar and Events feature has been re-enabled ×

Recommended Posts

Posted

I believe there was mention of a new knockback formula. Did that get implemented?

 

Also secretly hoping that new formula can calculate some type of damage based on knockback distance.

  • Thumbs Up 2

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

Posted

image.thumb.png.9ef9519633e62eaf5f56a931d2075f80.png

 

image.thumb.png.a2a4762a5dfe5768a1328572e989cfb8.png

  • Thumbs Up 1

PPM Information Guide               Survivability Tool                  Interface DoT Procs Guide

Time Manipulation Guide             Bopper Builds                      +HP/+Regen Proc Cheat Sheet

Super Pack Drop Percentages       Recharge Guide                   Base Empowerment: Temp Powers


Bopper's Tools & Formulas                         Mids' Reborn                       

Posted
15 minutes ago, Xenosone said:

I just wanna six slot kb powers and send fools flying. Is that in the works?

 

soontm and for a limited time only.

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

Posted

@Bopper Velocity, that's what I was looking for. Thanks!

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

Posted (edited)

That whole "params" section is new to me and I assume part of the changes. The ability to adjust knock vector is not present in the live code IIRC.

 

It also looks like that params code can specify a starting point and ending point for the vector. Wonder if that can finally allow "yank" style powers.

Edited by oedipus_tex
  • Thumbs Up 1
Posted

The big thing for me will be having clockwork and lower level foes not get knocked back by my knockdown powers.

 

I will be able to use iceslick at low levels without having clockwork go flying.

  • Like 1
  • Thumbs Up 1
Posted
3 hours ago, oedipus_tex said:

That whole "params" section is new to me and I assume part of the changes. The ability to adjust knock vector is not present in the live code IIRC.

 

It also looks like that params code can specify a starting point and ending point for the vector. Wonder if that can finally allow "yank" style powers.

 

  • Like 1

PPM Information Guide               Survivability Tool                  Interface DoT Procs Guide

Time Manipulation Guide             Bopper Builds                      +HP/+Regen Proc Cheat Sheet

Super Pack Drop Percentages       Recharge Guide                   Base Empowerment: Temp Powers


Bopper's Tools & Formulas                         Mids' Reborn                       

Posted
1 hour ago, Bopper said:

 

 

 

Thanks for the reference. I'm always impressed by the skill of this team. I knew there was some chatter about knock changes, but didn't know you all were so far along.

 

Of the new features, high magnitude knockdown is one of the most exciting to me. 

Posted
5 hours ago, oedipus_tex said:

Of the new features, high magnitude knockdown is one of the most exciting to me.

 

I'm imagining Lift being redone with high mag KD instead of KU, and dribbling critters from one end of a map to the other.

 

Evil laugh for Android - APK Download

  • Haha 1

Get busy living... or get busy dying.  That's goddamn right.

Posted

I don't know about the code, but I read that Meteor uses some kind of new Knockback vector code.  I assume this is related to that.  I can speak from experience that out of the box, it's downright comical.

Active on Excelsior:

Prismatic Monkey - Seismic / Martial Blaster, Shadow Dragon Monkey - Staff / Dark Brute, Murder Robot Monkey - Arachnos Night Widow

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...