Tankshock Posted March 30, 2022 Share Posted March 30, 2022 Do Stealth procs no longer combine with other stealth powers? Thanks. Link to comment Share on other sites More sharing options...
Psyonico Posted March 30, 2022 Share Posted March 30, 2022 They do, I was just on my /Dev blaster yesterday who has a stealth proc in Sprint 1 What this team needs is more Defenders Link to comment Share on other sites More sharing options...
Tankshock Posted March 30, 2022 Author Share Posted March 30, 2022 Thanks. I've noticed that the proc + Infiltration does not hide me from normal spawns. Link to comment Share on other sites More sharing options...
Psyonico Posted March 30, 2022 Share Posted March 30, 2022 hmm, it should, unless the proc doesn't work in Infiltration? What this team needs is more Defenders Link to comment Share on other sites More sharing options...
Doomguide2005 Posted March 30, 2022 Share Posted March 30, 2022 What 'normal' spawns are we talking about? Details would be helpful to distinguish between bug, unusual circumstance and working as intended. Link to comment Share on other sites More sharing options...
Tankshock Posted March 30, 2022 Author Share Posted March 30, 2022 The proc is in Sprint, but they don't seem to give stack Stealth. Any mob I get reasonably close to sees me. Link to comment Share on other sites More sharing options...
Luminara Posted March 30, 2022 Share Posted March 30, 2022 Just now, Tankshock said: The proc is in Sprint, but they don't seem to give stack Stealth. Any mob I get reasonably close to sees me. Until two days ago, I was using a Stealth IO in Sprint on my Grav/TA and it stacked normally with both Infiltration (66' total Stealth radius) and Stealth (85' total Stealth radius), and nothing about either the IOs or Stealth in general has changed in those two days. You're either running a PBAoE toggle with a critter-affecting component, or you're forgetting to toggle on Stealth. Get busy living... or get busy dying. That's goddamn right. Link to comment Share on other sites More sharing options...
Doomguide2005 Posted March 30, 2022 Share Posted March 30, 2022 What's it say in your Combat Attributes? What level are you? And the foes? Are you just approaching the mobs? And do you mean literally any mobs? Council vs DE vs Malta vs etc.. Link to comment Share on other sites More sharing options...
Tankshock Posted March 30, 2022 Author Share Posted March 30, 2022 Brilliant - there was a Taunt component in one of my toggles that I didn't know about. Thanks! 1 Link to comment Share on other sites More sharing options...
Snarky Posted March 30, 2022 Share Posted March 30, 2022 The Stealthnproc in sprint is not true stealth. It does add, but will not be in invisible by itself. I have never used infiltration i have spent a lot of times “ghosting” mossions on Brutes and Blasters. The In in invisibility power from the stealth pool is good enough. But there are some things that see through or flat out ignore stealth. Some of those have a nasty habit of alerting everyone to your presence Link to comment Share on other sites More sharing options...
Uun Posted March 31, 2022 Share Posted March 31, 2022 22 hours ago, Tankshock said: Thanks. I've noticed that the proc + Infiltration does not hide me from normal spawns. BTW, you can slot the stealth proc directly in Infiltration and eliminate having to run Sprint as well. Uuniverse Link to comment Share on other sites More sharing options...
Clave Dark 5 Posted April 2, 2022 Share Posted April 2, 2022 On 3/31/2022 at 7:57 AM, Uun said: BTW, you can slot the stealth proc directly in Infiltration and eliminate having to run Sprint as well. Really makes you wonder why take Infiltration to begin with? I have it on one toon, I think the build I borrowed uses it mainly as a set mule. Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝ Link to comment Share on other sites More sharing options...
Uun Posted April 2, 2022 Share Posted April 2, 2022 5 hours ago, Clave Dark 5 said: Really makes you wonder why take Infiltration to begin with? I have it on one toon, I think the build I borrowed uses it mainly as a set mule. Infiltration or the stealth proc alone doesn't give you complete invisibility. Combined you're invisible to all mobs except snipers and Rikti drones. If you don't mind losing the defense in combat, it can completely replace Stealth. Infiltration also gives you great mobility with very limited suppression and can serve as a travel power. Uuniverse Link to comment Share on other sites More sharing options...
Luminara Posted April 2, 2022 Share Posted April 2, 2022 5 hours ago, Clave Dark 5 said: Really makes you wonder why take Infiltration to begin with? Because it offers the best compromise of horizontal speed and vertical movement without requiring the player to take supplementary powers to compensate for limitations. Get busy living... or get busy dying. That's goddamn right. Link to comment Share on other sites More sharing options...
Clave Dark 5 Posted April 2, 2022 Share Posted April 2, 2022 Needs a proc to be really invisible, +def vanishes in combat, the various Runs are cheap and don't require a power choice, what's not to love right? 😃 It's a very skippable power based on everything I've seen. 2 Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝ Link to comment Share on other sites More sharing options...
Luminara Posted April 2, 2022 Share Posted April 2, 2022 6 minutes ago, Clave Dark 5 said: Needs a proc to be really invisible If you can name a single travel power which grants 55+' Stealth, you'll have a point. 8 minutes ago, Clave Dark 5 said: +def vanishes in combat If you can name a single travel power which also grants +Def (All) in combat... nope. Second point moot. 10 minutes ago, Clave Dark 5 said: the various Runs are cheap and don't require a power choice They also can't be slotted at all, aren't as fast, are specifically excluded from benefiting from +Movement granted by powers like Alpha Agility and Spiritual, and have a higher endurance cost. If you really work at it, you can almost hit 78 mph Run/Jump... but you can also do that with the default slot in Infiltration and no piles of +Run/Jump from set bonuses (which costs slots and doesn't necessarily give you a return on investment as high as using those slots in other ways), day job and base buff. It's better than Athletic/Beast/Ninja Run out of the box (10% faster/higher movement, lower endurance cost), and much better with a single enhancement. Three for three, all misses. Yeah, you've made it clear that you don't like Infiltration. That's fine, you don't have to like it. But inventing reasons for it to be "bad", and ignoring that the same reasoning applies to every other travel power, isn't even semantics, it's just hypocrisy. If you dislike Infiltration because it doesn't give you a Defense bonus, then you dislike all travel powers for the same reason. If you hate Infiltration because it's not Stealthy enough, then you hate all travel powers for that reason. Your argument is meaningless because you've gone out of your way to create distinctions which don't actually exist. If you have a valid reason to complain about Infiltration, by all means, complain. Don't make shit up to justify your complaint, though. 1 Get busy living... or get busy dying. That's goddamn right. Link to comment Share on other sites More sharing options...
Marbing Posted April 2, 2022 Share Posted April 2, 2022 I like infiltration, I have it on a few toons, only thing I dont like is that it detoggles stealth, so I have to keep retoggling it. Other than that, its much zoomier than the P2W powers, gives you a mule for LoTG, gives you stealth while you travel and high defense for those stupid snipers that can see an invisible ant in the grass 50 miles away.... anyways... yeah I like infiltration I think it was a great addition to the game. Maybe not perfect, but it works. Find me on Everlasting or Indom as:Marbing (Psi/Rad Corruptor), Fortunata Moon (Fortunata Widow), Dynanight (Fire/DM Tank), Timesync (Elec/Time Corruptor), Static Sparrow (Elec/TA Controller), Cryo Punk (Ice/Cold Controller), Chamelea (SJ/Bio Stalker), Sword Fist (Claws/SR Scrapper), Mangusuu (DP/Nin Blaster), Blink Shot (Beam/Martial Blaster), Ratchet Dog (Beam/Traps Corruptor), Phonoalgia (Pain/Sonic Defender), Powered (FF/Energy Defender), Nullpunkt (Rad/Kin Corruptor), Black Fate (Fire/Therm Corruptor), Mirror Mage (Ill/Dark Controller),Gravoc (Gravity/Energy Dominator), Mind Pyre (Fire/Psi Dominator), Nettlethorn (Plant/Thorn Dominator), Boggle Blade (Psi/Invuln Stalker), Kelvin White (Ice/Regen Stalker), Dead Haze (Katana/DA Scrapper), Echo Boom (Sonic/EM Blaster), Ceyko (Archery/Time Blaster), Sleep Doctor (Mind/Poison Controller), Nachteule (DP/Dark Corruptor), Fulgrax (Axe/Elec Armor Scrapper), Void Knife (DB/Ice Stalker), Tryptophan Zombie (Mind/Kin Controller), Indo Manata (WP/Staff Tank), Masuku (Claws/WP Stalker), Blackbright (Rad/Energy Sentinel), Bedlam Bane (Sonic/Poison Corruptor), Helena Black (Necro/EA Mastermind), Boom Ranger (Sonic/TA Corruptor), Grave Sentinel (FF/Dark Defender), Dead-Life (DM/Regen Brute), Red Gloom (Dark/Pain Corruptor), Marble Marbina (Thugs/FF Mastermind) Link to comment Share on other sites More sharing options...
Clave Dark 5 Posted April 3, 2022 Share Posted April 3, 2022 14 hours ago, Luminara said: Don't make shit up to justify your complaint, though. Man, touched a nerve there or something. Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝ Link to comment Share on other sites More sharing options...
Zepp Posted April 3, 2022 Share Posted April 3, 2022 Just remember Infiltration is the equivalent stealth of Super Speed. So, you can't treat it like Stealth... Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee -------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Great Archetype Concept Battle: Final Round -------------------------------------------------------------------------------------------------------------------------------------------------------------------- Archetype Proposal Amalgamation Link to comment Share on other sites More sharing options...
Marbing Posted April 3, 2022 Share Posted April 3, 2022 6 hours ago, Zepp said: Just remember Infiltration is the equivalent stealth of Super Speed. So, you can't treat it like Stealth... Like I said, not perfect, it should stack like SS does with other stealth powers or have higher inherent stealth than SS, tbh. But overall it has benefits in its current state. Find me on Everlasting or Indom as:Marbing (Psi/Rad Corruptor), Fortunata Moon (Fortunata Widow), Dynanight (Fire/DM Tank), Timesync (Elec/Time Corruptor), Static Sparrow (Elec/TA Controller), Cryo Punk (Ice/Cold Controller), Chamelea (SJ/Bio Stalker), Sword Fist (Claws/SR Scrapper), Mangusuu (DP/Nin Blaster), Blink Shot (Beam/Martial Blaster), Ratchet Dog (Beam/Traps Corruptor), Phonoalgia (Pain/Sonic Defender), Powered (FF/Energy Defender), Nullpunkt (Rad/Kin Corruptor), Black Fate (Fire/Therm Corruptor), Mirror Mage (Ill/Dark Controller),Gravoc (Gravity/Energy Dominator), Mind Pyre (Fire/Psi Dominator), Nettlethorn (Plant/Thorn Dominator), Boggle Blade (Psi/Invuln Stalker), Kelvin White (Ice/Regen Stalker), Dead Haze (Katana/DA Scrapper), Echo Boom (Sonic/EM Blaster), Ceyko (Archery/Time Blaster), Sleep Doctor (Mind/Poison Controller), Nachteule (DP/Dark Corruptor), Fulgrax (Axe/Elec Armor Scrapper), Void Knife (DB/Ice Stalker), Tryptophan Zombie (Mind/Kin Controller), Indo Manata (WP/Staff Tank), Masuku (Claws/WP Stalker), Blackbright (Rad/Energy Sentinel), Bedlam Bane (Sonic/Poison Corruptor), Helena Black (Necro/EA Mastermind), Boom Ranger (Sonic/TA Corruptor), Grave Sentinel (FF/Dark Defender), Dead-Life (DM/Regen Brute), Red Gloom (Dark/Pain Corruptor), Marble Marbina (Thugs/FF Mastermind) Link to comment Share on other sites More sharing options...
Zepp Posted April 3, 2022 Share Posted April 3, 2022 1 hour ago, Marbing said: Like I said, not perfect, it should stack like SS does with other stealth powers or have higher inherent stealth than SS, tbh. But overall it has benefits in its current state. I agree that there needs to be some improvements to Infiltration (or a nerfing of Super Speed), but the main point was that infiltration looks like it should be a stealth power, but it is less effective than Super Speed as a stealth power (because you are in proximity longer and you can't stack with Stealth). Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee -------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Great Archetype Concept Battle: Final Round -------------------------------------------------------------------------------------------------------------------------------------------------------------------- Archetype Proposal Amalgamation Link to comment Share on other sites More sharing options...
Marbing Posted April 3, 2022 Share Posted April 3, 2022 1 hour ago, Zepp said: I agree that there needs to be some improvements to Infiltration (or a nerfing of Super Speed), but the main point was that infiltration looks like it should be a stealth power, but it is less effective than Super Speed as a stealth power (because you are in proximity longer and you can't stack with Stealth). Yeah they just need to fix the stacking, it should be stackable. But as a travel power goes infiltration works quite well. Especially if your already dipping into the stealth pool anyways. Find me on Everlasting or Indom as:Marbing (Psi/Rad Corruptor), Fortunata Moon (Fortunata Widow), Dynanight (Fire/DM Tank), Timesync (Elec/Time Corruptor), Static Sparrow (Elec/TA Controller), Cryo Punk (Ice/Cold Controller), Chamelea (SJ/Bio Stalker), Sword Fist (Claws/SR Scrapper), Mangusuu (DP/Nin Blaster), Blink Shot (Beam/Martial Blaster), Ratchet Dog (Beam/Traps Corruptor), Phonoalgia (Pain/Sonic Defender), Powered (FF/Energy Defender), Nullpunkt (Rad/Kin Corruptor), Black Fate (Fire/Therm Corruptor), Mirror Mage (Ill/Dark Controller),Gravoc (Gravity/Energy Dominator), Mind Pyre (Fire/Psi Dominator), Nettlethorn (Plant/Thorn Dominator), Boggle Blade (Psi/Invuln Stalker), Kelvin White (Ice/Regen Stalker), Dead Haze (Katana/DA Scrapper), Echo Boom (Sonic/EM Blaster), Ceyko (Archery/Time Blaster), Sleep Doctor (Mind/Poison Controller), Nachteule (DP/Dark Corruptor), Fulgrax (Axe/Elec Armor Scrapper), Void Knife (DB/Ice Stalker), Tryptophan Zombie (Mind/Kin Controller), Indo Manata (WP/Staff Tank), Masuku (Claws/WP Stalker), Blackbright (Rad/Energy Sentinel), Bedlam Bane (Sonic/Poison Corruptor), Helena Black (Necro/EA Mastermind), Boom Ranger (Sonic/TA Corruptor), Grave Sentinel (FF/Dark Defender), Dead-Life (DM/Regen Brute), Red Gloom (Dark/Pain Corruptor), Marble Marbina (Thugs/FF Mastermind) Link to comment Share on other sites More sharing options...
Uun Posted April 3, 2022 Share Posted April 3, 2022 5 hours ago, Marbing said: Yeah they just need to fix the stacking, it should be stackable. But as a travel power goes infiltration works quite well. Especially if your already dipping into the stealth pool anyways. No powers that provide stealth are stackable. They only stack with Super Speed or stealth procs. Also, Infiltration doesn't require other selections from the Concealment pool. Uuniverse Link to comment Share on other sites More sharing options...
Marbing Posted April 3, 2022 Share Posted April 3, 2022 (edited) 45 minutes ago, Uun said: No powers that provide stealth are stackable. They only stack with Super Speed or stealth procs. Also, Infiltration doesn't require other selections from the Concealment pool. This is kind of a bad argument when you include super speed in there. Super Speed stacks Infiltration doesn’t. Super speed is faster and now with the momentum allows you to jump really high when needed, has the same stealth THAT STACKS, the only downside is the out of combat defense. The more I look at this, the more it makes no sense. Infiltration should stack, or have higher stealth, period. EDIT: Actually, what’s the fear here if Infiltration does stack with stealth like SS? Why are people so against this happening? EDIT: Sorry for the pseudo thread hijack. This wasn’t what the OP was intending. Edited April 3, 2022 by Marbing Added a line 1 Find me on Everlasting or Indom as:Marbing (Psi/Rad Corruptor), Fortunata Moon (Fortunata Widow), Dynanight (Fire/DM Tank), Timesync (Elec/Time Corruptor), Static Sparrow (Elec/TA Controller), Cryo Punk (Ice/Cold Controller), Chamelea (SJ/Bio Stalker), Sword Fist (Claws/SR Scrapper), Mangusuu (DP/Nin Blaster), Blink Shot (Beam/Martial Blaster), Ratchet Dog (Beam/Traps Corruptor), Phonoalgia (Pain/Sonic Defender), Powered (FF/Energy Defender), Nullpunkt (Rad/Kin Corruptor), Black Fate (Fire/Therm Corruptor), Mirror Mage (Ill/Dark Controller),Gravoc (Gravity/Energy Dominator), Mind Pyre (Fire/Psi Dominator), Nettlethorn (Plant/Thorn Dominator), Boggle Blade (Psi/Invuln Stalker), Kelvin White (Ice/Regen Stalker), Dead Haze (Katana/DA Scrapper), Echo Boom (Sonic/EM Blaster), Ceyko (Archery/Time Blaster), Sleep Doctor (Mind/Poison Controller), Nachteule (DP/Dark Corruptor), Fulgrax (Axe/Elec Armor Scrapper), Void Knife (DB/Ice Stalker), Tryptophan Zombie (Mind/Kin Controller), Indo Manata (WP/Staff Tank), Masuku (Claws/WP Stalker), Blackbright (Rad/Energy Sentinel), Bedlam Bane (Sonic/Poison Corruptor), Helena Black (Necro/EA Mastermind), Boom Ranger (Sonic/TA Corruptor), Grave Sentinel (FF/Dark Defender), Dead-Life (DM/Regen Brute), Red Gloom (Dark/Pain Corruptor), Marble Marbina (Thugs/FF Mastermind) Link to comment Share on other sites More sharing options...
RCU7115 Posted April 5, 2022 Share Posted April 5, 2022 (edited) On 4/2/2022 at 7:34 AM, Clave Dark 5 said: Needs a proc to be really invisible, +def vanishes in combat, the various Runs are cheap and don't require a power choice, what's not to love right? 😃 It's a very skippable power based on everything I've seen. I had a post but just realized I was thinking about the Stealth power itself. Disregard, move along, nothing to see here. Edited April 6, 2022 by RCU7115 Link to comment Share on other sites More sharing options...
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