Jump to content

Recommended Posts

Posted
On 10/5/2024 at 8:47 AM, Triumphant said:

 

They're pretty strong permanent buffs to your character.  They're meant to be difficult to get, with the player having to strive to complete each requirement (meaning that playing organically is not likely to get it done.  You need to know what each requirment is and then grind away at those tasks until you succeed to achieve the accolade.  They aren't meant to be gained through casual play).

I'd understand if I couldn't get everything else via casual play (complete IO sets, uniques, incarnates).

 

Earning accolades feels like a holdover from the original game design.

Posted
5 hours ago, victusfate said:

I'd understand if I couldn't get everything else via casual play (complete IO sets, uniques, incarnates).

 

Earning accolades feels like a holdover from the original game design.

 

I can see how you'd feel that way.  Having said that, they aren't necessary to enjoy the game.  I have several T3 incarnates that can run +4/8 content and the only accolade they have is the long range teleport power (which you can just buy outright from the start vendor).  I wouldn't get too knotted-up about it, if I were you.  The powers are handy, but they arent THAT great.

Posted (edited)
On 10/5/2024 at 4:45 AM, victusfate said:

I've been playing off and on since live and only got a single accolade on one character (thanks to a generous in game guide helping us all get one).

 

Why is it so awkward playing the game and achieving these organically?

 

It is never awkward to achieve these organically depending on how you play - heroside, that is - villainside it is not organic at all.  But still, every single one of my characters get all 4 - even villains (they may switch to rogue and do hero content to get most or all of them and then switch back to Vill).

 

So, speaking of heroside only....

 

Typically, the only out of the ordinary things you need to do is collect explores and history plaques.  But even that can be organic as you run around the city and zones as you go from mission to mission or just explore.  Some of the defeat badges, you may have to go out of your way to finish them up, but there is also content you can do to get them easily - just work it into the content you're doing.

 

Outside of explores and plaques, just work into your play....

  • For Atlas Medallion
    • Do a Moonfire TF with 8 people or set to x8 (you'll get most, if not all, of your wolves and vamps for the defeat badges - any remaining ones can be easily hunted right there in Striga).
    • Rescue the Fortune Teller (through Ouro, if you did not do the content naturally leveling up through Steel Canyon) - easy to solo and you'll get the mission badge
  • For Task Force Commander
    • Easiest to get organically out of all of them - just run the first 6 TFs hero-side... Posi through Numi.
    • (This is actually easiest to get Villainside with a lvl 50 who can access all the Mayhem Missions from a single contact - just collect the explores in them and you get the accolade (usually within 15-20 mins).  While quicker, you don't get all the juicy reward merits, xp, and inf like you do from running TFs - it's even better when those TFs are the WST!)
  • For Freedom Phalanx
    • If you did TF Commander, you'll probably already have the defeat badge for Clockwork Gears and Freakshow Tanks - easily hunted for any few missing
    • Getting the Fake Nem Badge can be easily gotten organically through lvl 40+ nemesis content (Fake Nems do not spawn lower than lvl 40)
      • Maxwell Christopher arc
      • Dr Q TF
      • Last arc in Pandora's Box signature series (contact is the Jaeger in Steel Canyon) - most will farm the first mission (27-33 per run, so 3-4 times is needed).  If you run the arc, you'll get most of them and only need to run the first mish again, or get the Fakes through other means
      • (There are lots of Fakes hanging out in the Shadow Shard zones and you can most easily hunt them there - but street sweeping isn't organic - but listing here anyway just for reference)
  • Portal Jockey
    • If you run content from Tina MacIntyre and Maria Jenkins, you'll get the badges and accolade.
      • Tina Mac has:
        • 3 of the needed Praet AV defeats:  Anti-Matter, Synapse, Marauder
        • Mission for the Multidimensional Explore badge (can also be gotten through Ouro)
      • Maria Jenkins has:
        • All of Praet AVs except Anti-Matter
        • Mission for the Shrouded explore badge (can also be gotten through Ouro)
    • You can also get all the Praet AVs by running all the Incarnate Trials - and then you'd just need the explore badge missions through Ouro (as noted above)

Work this content into your heroside play, and you'll easily get your 4 passives.  🙂  

 

 

Edited by Frozen Burn
  • Thanks 1
Posted

(When I went to save my post above, nothing happened.  So I clicked "Save" a few times.  Still nothing happened.  I copied my text, and refreshed the screen, and redid my post and it saved right away.  But now, there are like 4 duplicate posts!  Ugh.  Unfortunately, there is no "Delete" so I clicked "Hide" on the others, but I do not know if that just hides it for me or for everyone.  I hope they are hidden from all so you all don't see 4 long posts.  Sorry, if you do.)  😕  

Posted

The Accolades are handy, but as others said, not strictly necessary.

I have a checklist that I run on characters after a point to get the various accolades and usually it's just finishing up some exploration and history badges.  Though the Mark & Recall power accolade is handy enough, I'm tossing it onto the "Would be nice to have" list.

 

I think the only defeat badge that takes extra effort is the Fake Nemesis one and depending on what I've run, easy enough to knock out with a heldenjaeger run.

  • 3 months later
Posted (edited)

I've seen lots of references here to the Steel Canyon signature arc for getting Unveiler.

 

I just tried that on one of my characters, and I found it not as good as my go-to for Fakes.

 

Try Nemesis Rex (available from Ouroboros, 40-44 range if I recall correctly).

 

You'll not have your Incarnate powers, of course, since you'll be Exemp'd to 44, but whereas I was only getting 1 Fake per spawn (with one or two Warhulks alongside), the Nemesis Rex mission has two in basically every spawn at -1/x8 (one "Fake Nemesis", and one "Fake Nemesis Rex".  And yes, "Fake Nemesis Rex" does count for the badge.  I've used this mission on several characters now).  Also, a fair number of these spawns will be Fake Nemesis, Fake Nemesis Rex, and a bunch of jaegers with no pesky lieutenants.

 

Typically, two runs of the Nemesis Rex mission at -1/x8 will get you the badge even if you are starting from zero.

 

So, unless you are depending on your Incarnate powers to survive at -1/x8, I recommend Nemesis Rex for the badge.  That said, if you also want the Warhulk badge, the SSA mission is probably better; I don't see nearly as many of those in Nemesis Rex.

 

It's possible that I just had bad luck with the SSA mission, since I only ran it once, but I was getting 2 Warhulks per Fake generally.

Edited by Stormwalker
  • Thanks 1
  • Thumbs Up 1
Posted
1 hour ago, Stormwalker said:

You'll not have your Incarnate powers, of course, since you'll be Exemp'd to 44

You might be right that NemRex is easier.   Though just checking now, you are exemp'd to 45, so full incarnate powers available, so same powers effectively as the Heldenjaeger.

 

Just checked, and looked like the first mission had 28 Nemesis, which is similar to what is in the first Heldenjaeger mission.   Might be smaller number of groups though which makes it a bit easier.   Other difference is, snipers can exist in Nemesis Rex.

 

So, could be a matter of taste.   NemRex maybe faster for reset since you don't have to run to Posi.   Will have to run it a few times on my chars that need it just for a change of pace

  • Like 1
Posted (edited)
8 minutes ago, lemming said:

You might be right that NemRex is easier.   Though just checking now, you are exemp'd to 45, so full incarnate powers available, so same powers effectively as the Heldenjaeger.

 

Just checked, and looked like the first mission had 28 Nemesis, which is similar to what is in the first Heldenjaeger mission.   Might be smaller number of groups though which makes it a bit easier.   Other difference is, snipers can exist in Nemesis Rex.

 

So, could be a matter of taste.   NemRex maybe faster for reset since you don't have to run to Posi.   Will have to run it a few times on my chars that need it just for a change of pace

 

I think the main thing about Nemesis Rex is that you (seem to, at least; I haven't rigorously tested this) get a similar number of Fakes in fewer spawns/smaller map.  The snipers are a valid point, though.

 

I also seem to recall getting more than 28 per run, but my memory may be faulty (I have ADHD; my memory is often faulty).  Also, I don't think I got that many in my first SSA mission, but I only ran it once and I don't know how much variability there is in the spawns in that mission, so I may have just been unlucky.  I didn't full-clear the mission, but I did scout the area by air to make sure I got all the Fakes.  There were still tons of Warhulks walking around at the end, though.

Edited by Stormwalker
Posted
7 minutes ago, Stormwalker said:

I also seem to recall getting more than 28 per run

It's variable. Heldenjaeger I've gotten as few as 22 and as many as 34 (iirc) and just glancing at groups that didn't have double Nemesis in NemRex, I could see a potential for as quite a few more.  So, I think NemRex's first mission will get more on average.

 

Heldenjaeger if you run the full arc, you get more fakes in the second, then the last mission I find fun anyway.  Then you have the invasion that can easily fill out the badge.

 

Looks like the full arc of NemRex should fill out the badge as well.    More data perhaps tonight.  I have a few chars that need the fakes.

Posted
43 minutes ago, lemming said:

It's variable. Heldenjaeger I've gotten as few as 22 and as many as 34 (iirc) and just glancing at groups that didn't have double Nemesis in NemRex, I could see a potential for as quite a few more.  So, I think NemRex's first mission will get more on average.

 

Heldenjaeger if you run the full arc, you get more fakes in the second, then the last mission I find fun anyway.  Then you have the invasion that can easily fill out the badge.

 

Looks like the full arc of NemRex should fill out the badge as well.    More data perhaps tonight.  I have a few chars that need the fakes.

 

Makes sense.

 

If nothing else, having more than one arc to run for it is also good for variety's sake.  I'd never actually run the SSA before, so it was interesting to see it.  Now I am thinking that before I actually run it to finish it, I should go back and run the previous parts for context, though.

Posted
3 hours ago, Stormwalker said:

Makes sense.

 

If nothing else, having more than one arc to run for it is also good for variety's sake.  I'd never actually run the SSA before, so it was interesting to see it.  Now I am thinking that before I actually run it to finish it, I should go back and run the previous parts for context, though.

It's not a bad arc and yea, running the last arc spoils the "reveal", but still a lot of fun and none of them are very long.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...