Communistpenguin Posted June 20, 2023 Posted June 20, 2023 Would anyone be interested in more variety in inspiration type? Like a movement speed inspiration, or a boost range inspiration? 1
Rudra Posted June 20, 2023 Posted June 20, 2023 I wouldn't. There's already a lot of different inspirations in the game, inspirations are supposed to be that extra push to help you win a fight, boost range is too niche in my opinion and not useful for getting you out of a jam once the fight has started, and movement would exacerbate how poorly pets already keep up with PCs and out-running mobs other than Synapse/Neuron is way easy even without any travel powers. I'm routinely in the minority though. 1 2 1
0th Power Posted June 20, 2023 Posted June 20, 2023 A powerboost one would be cool too. 1 I am Pro-Human I invented Combat Teleport I invented K'ong (More proof here too) Battle Rifle
SeraphimKensai Posted June 20, 2023 Posted June 20, 2023 55 minutes ago, 0th Power said: A powerboost one would be cool too. That would be interesting and just about any character could get some degree of use out of one. The values would have to be pretty small though 5/10/15/25 percent bonuses or such for 30 seconds?
Greycat Posted June 20, 2023 Posted June 20, 2023 Honestly? No. Just for the sake of being able to combine still, especially at lower levels when you have much less inspiration space (and probably need them more.) Just activating dual inspirations or team inspirations can throw things off (since those can't combine, or in the case of team inspirations combine with standard ones, and there are fewer of them.) Plus I tend to think of utility... what use would my (say) level 15 stalker have for range? They can use acc, def, end, health, etc. that we have now, but speed boost or range would just be auto-deletes. 1 hour ago, 0th Power said: A powerboost one would be cool too. You just want a promotion to become 1st Power. 😉 3 Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
SwitchFade Posted June 21, 2023 Posted June 21, 2023 Remember the now defunct Insps that buffed recharge?
0th Power Posted June 21, 2023 Posted June 21, 2023 Unless they released those post i13 or pre open beta, recharge inspirations never existed I am Pro-Human I invented Combat Teleport I invented K'ong (More proof here too) Battle Rifle
Rudra Posted June 21, 2023 Posted June 21, 2023 4 hours ago, SwitchFade said: Remember the now defunct Insps that buffed recharge? 1 hour ago, SwitchFade said: They existed. I never saw any recharge inspirations in the game and the only defunct/obsolete ones I can find any reference for are the purples you had to pop before you got mezzed that were replaced with the current breakfrees and a stealth inspiration I never knew existed. Do you have a reference for the recharge ones? https://archive.paragonwiki.com/wiki/Inspirations
Saiyajinzoningen Posted June 21, 2023 Posted June 21, 2023 12 hours ago, SwitchFade said: Remember the now defunct Insps that buffed recharge? pics or it didn't happen 1 Its easy to criticize a suggestion but can you suggest an alternative?
Arc-Mage Posted June 22, 2023 Posted June 22, 2023 (edited) It was about 2009 or so, that the Devs released it on the beta server as a test. It never left the beta server however, the slot for it was added to AH by mistake which did make it to live for a few weeks or so. Yes, @Rudra you are correct it was about the same time as those other Inspirations where tested. The original forums discuss it if someone wants to dig for it. Edited June 22, 2023 by Arc-Mage Being constantly offended doesn't mean you're right, it just means you're too narcissistic to tolerate opinions different than your own. With Great Power Comes Great Responsibility. Let's Go Crack a Planet.
biostem Posted June 22, 2023 Posted June 22, 2023 I kind of feel like we need fewer inspirations, not more. Combine heals, blues & awakens into a generic "restorative" inspiration that heals & restores end you when alive, and rezzes you with a bit of health & end when you're defeated. Combine lucks, oranges, and break frees into a generic "protective" inspiration, and Accs & enrages into generic "offensive" ones. Yes, I realize we have the dual & team insps, but I often feel like, unless I specifically turn off unwanted insps, they just clog up my inventory... 2
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