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Hardest badge to get


PotatoLove

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For me: Pentad Victor, since it's the last badge on my badger currently (along with the accolade Arena All Star), but that's more an organizational issue than actual difficulty.

 

Most badges are just a bit of tedium.  (Damage, etc...)

 

Avoid the Green Stuff and Midnight Dodger What Dodges At Midnight are a couple that are tricky since you have to do coordinate a bit with the team, though Dodger seems to be work with a bunch of T4 and DPS the AV to paste quickly.  (There's a strategy involving pets and ranged attacks that works well, but takes more setup)


"Master of Lord Recluse's Strike Force" is not an easy task.

 

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1 hour ago, Glacier Peak said:

I think the "Master of" badges are the hardest to get... on the Indomitable server 😅

Any of the large teams in communication badges would be more difficult.  On Excelsior & Everlasting, there's a few people doing badge runs where all you have to do is follow the lead's instructions.

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2 hours ago, lemming said:

Any of the large teams in communication badges would be more difficult.  On Excelsior & Everlasting, there's a few people doing badge runs where all you have to do is follow the lead's instructions.

Yeah, I've tried many times on Indomitable, but the last consistent runs were done back in 2019 and 2020. Now it's lucky to find anyone even starting a Incarnate trial, let alone a 'Master of' run. 

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32 minutes ago, Voltor said:

 

AH yes, Money badge #6: Leader      Cannot be obtained via AE,  need to run many non-AE farms and +4 ITFs

 

It doesn't just have to be farms or +4 ITFs... All you need is one other person or even easier, an alt account and invite them.  So if you're just hanging out working on something in game (costume, building an AE arc/mission, crafting, marketing, etc) or just hanging out in Pocket D dancing with DJ Zero - invite an alt account and start building up time.  🙂 

 

You can also invite your alt account, set an ouro mission so you don't auto-log, then walk away and go eat dinner, watch TV, go to bed, wake up the next morning with your badges.  😄 

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The most particularly nastiest badges to get are the ones that rely on a team, or especially an entire league, to do something to earn it.  While yes, the traditional TF "master of" badges can be tricky... PVP badges that require many people can also be difficult because people rarely set them up. 

 

But I think some of the iTrial badges are the most difficult as it takes an entire league to be coordinated and on their game.  There are strategies for all of them, but there is one in particular that is extremely difficult and it is really like winning the lottery if you get it:  

  • Dreamwalker / Dreamkiller - Defeat all of Malaise's possible nightmares at least once during the Minds of Mayhem Trial.

There are 16 of the buggars and you only get 3 per trial.  Duplicates don't count and there is no guarantee you'll get one that you haven't already defeated in a previous trial.  You can do 100 attempts still may not get the nightmares you need for the badge.  Again, truly like winning the lottery with this one.

 

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2 hours ago, Shocktacular said:

No mention of "The Really Hard Way" yet?

 

I lump that in my statements:  "some of the iTrials badges are the most difficult to get as it takes an entire league to be coordinated and on their game. There are strategies for all of them."  😄 

 

Most definitely, The Really Hard Way is among the toughest, so are Avoids the Green Stuff, Avatar Assassin, Preservation Specialist, and even Loves a Challenge can be tough as it relies on very fast healers to overcome Anti-Matter's disintegration quickly.  

 

But if we're talking hardest to get, I still stand by my statement of Dreamwalker / Dreamkiller being toughest as it's pure luck to get.  🙂 

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13 hours ago, Frozen Burn said:

But if we're talking hardest to get, I still stand by my statement of Dreamwalker / Dreamkiller being toughest as it's pure luck to get.  🙂 

My definition of that badge is more tedious than hard, but let's forget semantics.

 

Takes at least six runs of the first part of the trial, but the chances of that are pretty slim.   The fewest runs of the first part I've done to get the badge is 9 and 18 has been the most.   The last nightmare is always the most frustrating, but you have a 19% chance of getting it each run.

 

There's a weekly run on Everlasting that will run the first mission as many times as it takes.  I think Excelsior has it happen occasionally.

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2 hours ago, lemming said:

My definition of that badge is more tedious than hard, but let's forget semantics.

 

Takes at least six runs of the first part of the trial, but the chances of that are pretty slim.   The fewest runs of the first part I've done to get the badge is 9 and 18 has been the most.   The last nightmare is always the most frustrating, but you have a 19% chance of getting it each run.

 

There's a weekly run on Everlasting that will run the first mission as many times as it takes.  I think Excelsior has it happen occasionally.

 

There are occasional farms of just the first part on Torchbearer too.  I've seen 20+ runs happen and not everyone get the badge and people give up because as you say, it's tedious and people can't stand to continue doing it after too long.  Then they wait for the next attempt and pray Lady Luck is on their side as they dive into tedium once more.  lol 

 

I think it took my main badger 40+ attempts to get the badge.  I have 30+ other alts that still have not gotten it.  😞 

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On 8/24/2023 at 10:02 PM, Shocktacular said:

No mention of "The Really Hard Way" yet?

Meh.  Having done that successfully 70 or 80 times, it doesn't impress me.

 

I actually think Triple Threat, in the same iTrial, is harder.  That one is for taking out Shadowhunter, Nega Pendragon and Chimera within 5 seconds of each other.

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Originally on Infinity.  I have Ironblade on every shard.  -  My only AE arc:  The Origin of Mark IV  (ID 48002)

Link to the story of Toggle Man, since I keep having to track down my original post.

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I haven't managed "The Really Hard Way" even once yet, but then again, I'm on Indom, so there aren't as many opportunities.

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Want more from Praetoria? Check out my level 40+ Praetoria missions in AE! I've got 3 complete arcs so far.
Praetorians can get to AE in Pocket D by going through Studio 55.

 

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On 8/26/2023 at 10:07 PM, Ironblade said:

Meh.  Having done that successfully 70 or 80 times, it doesn't impress me.

 

I actually think Triple Threat, in the same iTrial, is harder.  That one is for taking out Shadowhunter, Nega Pendragon and Chimera within 5 seconds of each other.

 

Not to mention the classic bug of Tyrant sometimes NOT shrinking down to normal size and just drops to the ground thus bugging the trial and denying all badges.

 

I think they should tweak it so that when he hits zero health he cannot take any more damage, loses all his power and shrinks down to normal size and just keels over, or he keels over and then shrinks down  to normal size and is unconscious.  Either way it eliminates the need to smash de-powered tyrant.

25 alts with all the badges!

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On 8/24/2023 at 7:55 PM, Frozen Burn said:

 

It doesn't just have to be farms or +4 ITFs... All you need is one other person or even easier, an alt account and invite them.  So if you're just hanging out working on something in game (costume, building an AE arc/mission, crafting, marketing, etc) or just hanging out in Pocket D dancing with DJ Zero - invite an alt account and start building up time.  🙂 

 

You can also invite your alt account, set an ouro mission so you don't auto-log, then walk away and go eat dinner, watch TV, go to bed, wake up the next morning with your badges.  😄 

 

Uhm what you describe does not sound like the Leader badge, a.k.a. money badge #6. The money badges are obtained by gaining influence from NON AE missions, non AE farms, TF's.

 

What you describe sounds like the mentoring badges. Those are easy as long as you aren't doing AE content

25 alts with all the badges!

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On 8/24/2023 at 8:24 PM, Frozen Burn said:

The most particularly nastiest badges to get are the ones that rely on a team, or especially an entire league, to do something to earn it.  While yes, the traditional TF "master of" badges can be tricky... PVP badges that require many people can also be difficult because people rarely set them up. 

 

But I think some of the iTrial badges are the most difficult as it takes an entire league to be coordinated and on their game.  There are strategies for all of them, but there is one in particular that is extremely difficult and it is really like winning the lottery if you get it:  

  • Dreamwalker / Dreamkiller - Defeat all of Malaise's possible nightmares at least once during the Minds of Mayhem Trial.

There are 16 of the buggars and you only get 3 per trial.  Duplicates don't count and there is no guarantee you'll get one that you haven't already defeated in a previous trial.  You can do 100 attempts still may not get the nightmares you need for the badge.  Again, truly like winning the lottery with this one.

 

 

When I run the nightmare farms, I take people through 10 rounds of that first mission.  So that is 30 GM's total with needing 16 for the badge.  Most get to walk away happy but sometimes even with 10 rounds 1 GM just doesn't want to spawn.

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25 alts with all the badges!

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11 hours ago, Voltor said:

 

Uhm what you describe does not sound like the Leader badge, a.k.a. money badge #6. The money badges are obtained by gaining influence from NON AE missions, non AE farms, TF's.

 

What you describe sounds like the mentoring badges. Those are easy as long as you aren't doing AE content

 

Ah, yeah, thought you meant leading a team.  You are correct.  But some have a hard time getting the mentoring badges because they hate/refuse to lead a team, so that is where I brain went and made the suggestions.  🙂  

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11 hours ago, Voltor said:

 

When I run the nightmare farms, I take people through 10 rounds of that first mission.  So that is 30 GM's total with needing 16 for the badge.  Most get to walk away happy but sometimes even with 10 rounds 1 GM just doesn't want to spawn.

 

Yep, I know this is what people do and I know some can get the badge - but also, I know from first hand experience that you also may not, despite how many attempts you do.  Statistically, you'll get it eventually, but just how long is the question.  For me, the RNG seems to hate me and it took over 40 tries (120 GMs), and that's only on my main badger so far.  I have many alts still need several that they just can't seem to get.

 

There is a theory/rumor - and as far as I know it's only a theory/rumor - that the trial scans the league member's defeat badges and "pulls a nightmare" GM from that list of badges.  So for instance, if no one on the league has defeated Deathsurge and has that badge, then there is no possible way for Deathsurge to spawn in the trial as a nightmare - so you would need members of the league that collectively have defeated all of the required GMs for a chance to get them all.

 

I don't know if that is true or not (would be nice if someone could confirm/deny) - but it would be cool if so, as it fits with the story!  But if not, then it truly is a crap shoot on getting all 16 of them.

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3 hours ago, Crasical said:

The hardest badge to get would be Bug Hunter, wouldn't it? 😛

It's not hard to get, folks just don't want to go to the lengths of receiving it often times.

 

image.png

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21 hours ago, Frozen Burn said:

 

Yep, I know this is what people do and I know some can get the badge - but also, I know from first hand experience that you also may not, despite how many attempts you do.  Statistically, you'll get it eventually, but just how long is the question.  For me, the RNG seems to hate me and it took over 40 tries (120 GMs), and that's only on my main badger so far.  I have many alts still need several that they just can't seem to get.

 

There is a theory/rumor - and as far as I know it's only a theory/rumor - that the trial scans the league member's defeat badges and "pulls a nightmare" GM from that list of badges.  So for instance, if no one on the league has defeated Deathsurge and has that badge, then there is no possible way for Deathsurge to spawn in the trial as a nightmare - so you would need members of the league that collectively have defeated all of the required GMs for a chance to get them all.

 

I don't know if that is true or not (would be nice if someone could confirm/deny) - but it would be cool if so, as it fits with the story!  But if not, then it truly is a crap shoot on getting all 16 of them.

I think it's just a random chance without any restrictions as you describe.  If that was the case, what would be the choice if no one had any of the defeat badges?

Especially for those seasonal ones (Lord of Winter, and which Jack or Eochai?)

 

In any case, if I'm reading the code right, it is just a random chance between the 16 entities minus the ones that appeared in the same round.

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