Display Name Posted May 16 Share Posted May 16 To begin with, here are the Zone Events listed on the wiki:https://homecoming.wiki/wiki/Category:Zone_Events You can also peruse this page for more info (including a link to Special Events:) https://homecoming.wiki/wiki/Zone_Events Is there a list of the frequency of each of the Zone Events? @Super Whatsit Superbase passcode (Excelsior) is "passcode-6475" It's all a Nemesis plot. But not everything is a Nemesis plot! Link to comment Share on other sites More sharing options...
Frozen Burn Posted May 16 Share Posted May 16 29 minutes ago, Display Name said: To begin with, here are the Zone Events listed on the wiki:https://homecoming.wiki/wiki/Category:Zone_Events You can also peruse this page for more info (including a link to Special Events:) https://homecoming.wiki/wiki/Zone_Events Is there a list of the frequency of each of the Zone Events? If you read all the events, practically every one of them will state their frequency (even if vague as in "at random intervals") or will state how to trigger them. It seems only the Hellion Arson (Steel Canyon fires) Event doesn't say anything about frequency. And it appears, the Nemesis Invasion is not included in any of these, which can be triggered by completing the last arc of Pandora's Box story arc. Can anyone make that wiki page? 1 Link to comment Share on other sites More sharing options...
Snarky Posted May 16 Share Posted May 16 9 minutes ago, Frozen Burn said: If you read all the events, practically every one of them will state their frequency (even if vague as in "at random intervals") or will state how to trigger them. It seems only the Hellion Arson (Steel Canyon fires) Event doesn't say anything about frequency. And it appears, the Nemesis Invasion is not included in any of these, which can be triggered by completing the last arc of Pandora's Box story arc. Can anyone make that wiki page? The Hellion Arson rarely take more than two hours to spawn. It may be roughly hourly. Basically, building is always catching on fire. Link to comment Share on other sites More sharing options...
Display Name Posted May 16 Author Share Posted May 16 51 minutes ago, Frozen Burn said: It seems only the Hellion Arson (Steel Canyon fires) Event doesn't say anything about frequency. 41 minutes ago, Snarky said: The Hellion Arson rarely take more than two hours to spawn. It may be roughly hourly. Basically, building is always catching on fire. Heh... This is specifically the event that I was wanting to know about. I just wanted to ask the question generally as a one-shot, one-kill for all of the events. I was waiting around for the Hellion Arson today and there was roughly a two hour and ten minute gap between spawns. But that's just one sample. 1 @Super Whatsit Superbase passcode (Excelsior) is "passcode-6475" It's all a Nemesis plot. But not everything is a Nemesis plot! Link to comment Share on other sites More sharing options...
Frozen Burn Posted May 16 Share Posted May 16 36 minutes ago, Display Name said: Heh... This is specifically the event that I was wanting to know about. I just wanted to ask the question generally as a one-shot, one-kill for all of the events. I was waiting around for the Hellion Arson today and there was roughly a two hour and ten minute gap between spawns. But that's just one sample. lol! In the immortal words of Homer Simpson: D'OH! I've seen the Hellion Arson events practically go back to back within minutes, and then other times, I feel like I go many hours without seeing a notice for one. I guess it's that "random intervals" like some others. 2 Link to comment Share on other sites More sharing options...
Snarky Posted May 16 Share Posted May 16 i waited 4 hours for a troll rave once and i needed just 2 stinking Supa Trolls lol 1 Link to comment Share on other sites More sharing options...
Techwright Posted May 17 Share Posted May 17 23 hours ago, Snarky said: i waited 4 hours for a troll rave once and i needed just 2 stinking Supa Trolls lol Yeah, I've that issue on several characters and I think the only thing worse was having to tag Sally twice for the badge, and having to compete with everyone else to get it done. I've still got early-created characters waiting to complete that. And while I think on it, THANK YOU to whomever changed the requirement from 2 hits to 1 hit. It's made a notable improvement. 2 Link to comment Share on other sites More sharing options...
Snarky Posted May 17 Share Posted May 17 34 minutes ago, Techwright said: Yeah, I've that issue on several characters and I think the only thing worse was having to tag Sally twice for the badge, and having to compete with everyone else to get it done. I've still got early-created characters waiting to complete that. And while I think on it, THANK YOU to whomever changed the requirement from 2 hits to 1 hit. It's made a notable improvement. Yeah. On Excelsior a couple years ago there were 1-2 peeps that smacked Sally as soon as she was up. And it was the same 1-2 characters for quite a while. So…. Everyone gets there fun a different way i guess 2 Link to comment Share on other sites More sharing options...
Semler Posted May 19 Share Posted May 19 Paladin event started today in Kings Row and I tried to convince folks that you have to prevent the construction to get the badge, but they didn’t listen or didn’t care. So Paladin was completed and all I got were a few merits. 1 1 Link to comment Share on other sites More sharing options...
Snarky Posted May 19 Share Posted May 19 2 hours ago, Semler said: Paladin event started today in Kings Row and I tried to convince folks that you have to prevent the construction to get the badge, but they didn’t listen or didn’t care. So Paladin was completed and all I got were a few merits. This is a hard one. I find i have to tell people a few times we have to keep killing it for the event badge. As long as you get there with one or two other believers then it all works out 1 1 Link to comment Share on other sites More sharing options...
tidge Posted May 21 Share Posted May 21 Re: Paladin... be thankful that HC shifted away from the "Shining Stars" variation. It ended up changing Knight Errant, but the current event is much better than what it was. Not everyone needs or wants the Knight Errant badge, some would prefer the merits, etc. The spawns themselves offer more XP (and certainly more salvage/recipe drops) than the Paladin. Link to comment Share on other sites More sharing options...
High_Beam Posted May 21 Share Posted May 21 (edited) On 5/16/2024 at 3:48 PM, Snarky said: The Hellion Arson rarely take more than two hours to spawn. It may be roughly hourly. Basically, building is always catching on fire. Yeah no kidding it seems like one is on fire every time I am rolling through the Canyon. Also like to explode just when I start helping the Chief. Edited May 21 by High_Beam 2 Girls of Nukem High - Excelsior - Tempus Fabulous, Flattery, Jennifer Chilly, Betty Beatdown, Totally Cali, Two Gun Trixie Babes of War - Excelsior - High Beam (Yay), Di Di Guns, Runeslinger, Munitions Mistress, Tideway, Hard Melody, Blue Aria Many alts and lots of fun. Thank you Name Release For letting me get my OG main back! Link to comment Share on other sites More sharing options...
Display Name Posted May 30 Author Share Posted May 30 Does Water Blast/Water-related-powers work on the flames in the Hellion Arson zone event? @Super Whatsit Superbase passcode (Excelsior) is "passcode-6475" It's all a Nemesis plot. But not everything is a Nemesis plot! Link to comment Share on other sites More sharing options...
Lunar Ronin Posted May 31 Share Posted May 31 1 hour ago, Display Name said: Does Water Blast/Water-related-powers work on the flames in the Hellion Arson zone event? Affirmative. 1 Link to comment Share on other sites More sharing options...
ZekeStenzland Posted May 31 Share Posted May 31 2 hours ago, Display Name said: Does Water Blast/Water-related-powers work on the flames in the Hellion Arson zone event? Specifically, Cold damage works against the fires. Fire damage heals it. There are some Water Blast powers that dish out Fire damage — Steam Jet, I think. 1 Link to comment Share on other sites More sharing options...
BjorJlen Posted June 1 Share Posted June 1 On 5/30/2024 at 9:31 PM, ZekeStenzland said: Specifically, Cold damage works against the fires. Fire damage heals it. There are some Water Blast powers that dish out Fire damage — Steam Jet, I think. Oooo... If Fire Damage actually heals the fires, maybe there should be a Badge for starting them too... 🙂 Or better yet, a competition between those who try and put out the fires Vs those who constantly heal them and prevent them from going out... 😁 Methinks that might be a blast... 😛 1 1 Please come and join us on Friday at 6pm Central Time for our Friday Fashion Costume Contest (see the link below). We all hope to see you, yes YOU, there... And if you also wish to join our happy group, the Celestial Warriors SG, please feel free to join our Discord (see link below), and/or contact GL herself (Global is @Laucianna), or any of us if we are on in fact... 🙂 Friday Fashion Costume Contest On Excelsior (6pm Central Time)... The Celestial Warriors Discord Channel... Link to comment Share on other sites More sharing options...
Glacier Peak Posted June 1 Share Posted June 1 4 hours ago, BjorJlen said: Oooo... If Fire Damage actually heals the fires, maybe there should be a Badge for starting them too... 🙂 Or better yet, a competition between those who try and put out the fires Vs those who constantly heal them and prevent them from going out... 😁 Methinks that might be a blast... 😛 Like a tug of war battle! 2 I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever.... Link to comment Share on other sites More sharing options...
TheMoncrief Posted June 3 Share Posted June 3 My experience with the Hellion Arson event is that occurs approximately every 15 minutes until I actually feel like participating in it, then never. 1 1 1 1 Link to comment Share on other sites More sharing options...
Player2 Posted June 3 Share Posted June 3 I would like to see additional zone events, with some of the more common ones repeating in different zones. Like why aren't there fires anywhere else in Paragon City other than Steel Canyon? Maybe have Hellions start some fires in Kings Row, too. Babbage lives in Boomtown but pops up in Skyway for the Synapse TF... how does it get there without being spotted anywhere in Steel Canyon, Perez Park, or Atlas Park? Sewers? Just saying, it would be nice if Babbage occasionally (very rare) popped up in one of those other locations to represent yeah it's just passing through. Deathsurge came from Dr. Aeon's power transfer system? You know what would be funny? If Aeon sent him to Paragon City to plague the heroes and it occasionally stampedes around outside Terra Volta looking to drink in some delicious power. Jurassik spawns in Crey's Folly, but also shows up in the last mission of Numina's TF... which is in Eden, which has Brickstown and Faultline between them according to the map. Big J gets around, maybe moving though the earth. Might be fun for it to show up somewhere in the Rogue Isles where polution could draw it out. Maybe a couple "new" events, too. Would love to see a Freakshow equivalent to the supa trolls rave... or a Ghostbusters style showdown with lots of spirits and demons coming through a portal on a rooftop somewhere the Circle of Thorns operate regularly. 4 Link to comment Share on other sites More sharing options...
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