kevincurry115 Posted Sunday at 06:25 PM Posted Sunday at 06:25 PM Im just curious, I see servers that max pop at around 30 - 40, Why have so many servers, why not just condense into 2 or 3 and have more players all together ?
Glacier Peak Posted Sunday at 06:28 PM Posted Sunday at 06:28 PM We don't want to. 3 1 1 I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
Lunar Ronin Posted Sunday at 06:35 PM Posted Sunday at 06:35 PM With free shard transfers, if we wanted to play on Excelsior or Everlasting, we already would be there. 1 1
Lyte Stryke Posted Sunday at 06:39 PM Posted Sunday at 06:39 PM Some folks like a quieter server and knowing many of the other players, or at least recognizing them. In particular I prefer that the general chat, help and LFG messages aren't screaming past. As a personal preference you can choose your shards, you can even shard hop. You can invite other players to join you on a shard. Point is, the thing you want- higher population- can be found elsewhere. Go there. But please don't try to change the shard(s). There is NO reason to consolidate them. 1
Lunar Ronin Posted Sunday at 07:22 PM Posted Sunday at 07:22 PM 41 minutes ago, Lyte Stryke said: Some folks like a quieter server and knowing many of the other players, or at least recognizing them. In particular I prefer that the general chat, help and LFG messages aren't screaming past. As a personal preference you can choose your shards, you can even shard hop. You can invite other players to join you on a shard. Point is, the thing you want- higher population- can be found elsewhere. Go there. But please don't try to change the shard(s). There is NO reason to consolidate them. You don't have to worry about shards consolidating. It's been pointed out by developers many times over the past few years that it will never happen, for various reasons. Just every once in a while (especially on the City of Heroes sub-Reddit), someone who thinks that everyone should be playing on Excelsior or Everlasting despite their preferences brings it up.
Seed22 Posted Sunday at 07:25 PM Posted Sunday at 07:25 PM 58 minutes ago, kevincurry115 said: Im just curious, I see servers that max pop at around 30 - 40, Why have so many servers, why not just condense into 2 or 3 and have more players all together ? Hoah boy, well.. If you condense the servers it doesnt change the cost. I assume they have a set amount of uh...server, I guess. So even if it were 7 or 2, it'd cost the same. Having multiple servers doesn't hurt. Aspiring show writer through AE arcs and then eventually a script 😛 AE Arcs: Odd Stories-Arc ID: 57289| An anthology series focusing on some of your crazier stories that you'd save for either a drunken night at Pocket D or a mindwipe from your personal psychic.|The Pariahs: Magus Gray-Arc ID: 58682| Magus Gray enlists your help in getting to the bottom of who was behind the murder of the Winter Court.|
BasiliskXVIII Posted Sunday at 08:44 PM Posted Sunday at 08:44 PM Plus, since the game doesn't handle duplicate names per server, consolidating means that of the people who share names between the servers, one or the other is going to lose it. Somehow I doubt that'll go over well. 1 1
macskull Posted Sunday at 09:05 PM Posted Sunday at 09:05 PM At the end of the day the only extra cost incurred with extra servers is having Reunion on separate hardware. The team has already said that if the financial situation ever requires it the closest thing they'd ever do to a server merge would be to move Reunion to the same hardware they're running everything else on. As far as population goes... eh, I don't particularly want to play on a server where there isn't a large enough population to just hop on and do whatever I want at most times of the day, but some people enjoy quieter servers so they're not hurting anything. "If you can read this, I've failed as a developer." -- Caretaker Proc information and chance calculator spreadsheet (last updated 15APR24) Player numbers graph (updated every 15 minutes) Graph readme (now with Victory support!) @macskull/@Not Mac | Twitch | Youtube
Skyhawke Posted Sunday at 11:04 PM Posted Sunday at 11:04 PM 1 2 1 Sky-Hawke: Rad/WP Brute Alts galore. So...soooo many alts. Originally Pinnacle Server, then Indomitable and now Excelsior
lemming Posted Sunday at 11:56 PM Posted Sunday at 11:56 PM There do seem to be some topics that need a pinned FAQ to say "This has been discussed a few times before, here's why we haven't done it"
Octogoat Posted yesterday at 12:22 AM Posted yesterday at 12:22 AM 33 minutes ago, Snarky said: wow what a novel concept... He had to make it. Prometheus just handed it to me. 1
Techwright Posted yesterday at 03:06 AM Posted yesterday at 03:06 AM 8 hours ago, kevincurry115 said: Im just curious, I see servers that max pop at around 30 - 40, Why have so many servers, why not just condense into 2 or 3 and have more players all together ? In addition to all the explanatory comments, I'd note that our most recent server, Victory, was merged in, having been its own identity for a while. Part of that process was respecting those who already played on Victory before the merger. Besides, the low-population servers serve an important role: they're the only hope I have of getting my characters through the content in the PvP zones without getting thoroughly and repeatedly thrashed. 😅
Scarlet Shocker Posted yesterday at 09:57 AM Posted yesterday at 09:57 AM 9 hours ago, Octogoat said: He had to make it. Prometheus just handed it to me. Is that a euphemism? 1 I needed a SatNav for work. Somebody suggested the U2 version. It's crap - the streets have no name and I still haven't found what I'm looking for. .
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