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Posted

Some folks like a quieter server and knowing many of the other players, or at least recognizing them. In particular I prefer that the general chat, help and LFG messages aren't screaming past.  As a personal preference you can choose your shards, you can even shard hop. You can invite other players to join you on a shard. Point is, the thing you want- higher population- can be found elsewhere.  Go there.  But please don't try to change the shard(s).  There is NO reason to consolidate them.

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Posted
41 minutes ago, Lyte Stryke said:

Some folks like a quieter server and knowing many of the other players, or at least recognizing them. In particular I prefer that the general chat, help and LFG messages aren't screaming past.  As a personal preference you can choose your shards, you can even shard hop. You can invite other players to join you on a shard. Point is, the thing you want- higher population- can be found elsewhere.  Go there.  But please don't try to change the shard(s).  There is NO reason to consolidate them.

 

You don't have to worry about shards consolidating.  It's been pointed out by developers many times over the past few years that it will never happen, for various reasons.  Just every once in a while (especially on the City of Heroes sub-Reddit), someone who thinks that everyone should be playing on Excelsior or Everlasting despite their preferences brings it up.

Posted
58 minutes ago, kevincurry115 said:

Im just curious, I see servers that max pop at around 30 - 40, Why have so many servers, why not just condense into 2 or 3 and have more players all together ?

Hoah boy, well..

 

If you condense the servers it doesnt change the cost. I assume they have a set amount of uh...server, I guess. So even if it were 7 or 2, it'd cost the same. Having multiple servers doesn't hurt.

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Posted

Plus, since the game doesn't handle duplicate names per server, consolidating means that of the people who share names between the servers, one or the other is going to lose it. Somehow I doubt that'll go over well.

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Posted

At the end of the day the only extra cost incurred with extra servers is having Reunion on separate hardware. The team has already said that if the financial situation ever requires it the closest thing they'd ever do to a server merge would be to move Reunion to the same hardware they're running everything else on. As far as population goes... eh, I don't particularly want to play on a server where there isn't a large enough population to just hop on and do whatever I want at most times of the day, but some people enjoy quieter servers so they're not hurting anything.

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Posted
8 hours ago, kevincurry115 said:

Im just curious, I see servers that max pop at around 30 - 40, Why have so many servers, why not just condense into 2 or 3 and have more players all together ?

 

In addition to all the explanatory comments, I'd note that our most recent server, Victory, was merged in, having been its own identity for a while.  Part of that process was respecting those who already played on Victory before the merger.

 

Besides, the low-population servers serve an important role:  they're the only hope I have of getting my characters through the content in the PvP zones without getting thoroughly and repeatedly thrashed.  😅

Posted
9 hours ago, Octogoat said:

He had to make it. Prometheus just handed it to me.

 

Is that a euphemism?

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I needed a SatNav for work. Somebody suggested the U2 version.

It's crap - the streets have no name and I still haven't found what I'm looking for. .

 

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