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Posted

Most blasters can achieve this if you sacrifice damage for survivability.    Ice/X  would probably be the safest I'd think..  Maybe Ice/Electric or Ice/Energy for some blapper goodness?  It'd still be dangerous against mobs who mez.  Even with soft capped defense., which is actually easy to do with Scorpion Shield and Winter IOs...but you sacrifice Resistance, Max Hps, Recharge, and Damage Procs.  

Posted
20 minutes ago, Uun said:

Max DPS and soloing +4/x8 are two different goals.

 

Depends if you're working Rise of the Phoenix into your attack chain or not... 😛

  • Haha 1
Posted
11 hours ago, Wobegone said:

Most blasters can achieve this if you sacrifice damage for survivability.    Ice/X  would probably be the safest I'd think..  Maybe Ice/Electric or Ice/Energy for some blapper goodness?  It'd still be dangerous against mobs who mez.  Even with soft capped defense., which is actually easy to do with Scorpion Shield and Winter IOs...but you sacrifice Resistance, Max Hps, Recharge, and Damage Procs.  

 

I will second Ice/anything. Ice Storm and Blizzard make 4/8 remarkably safe (for a Blaster anyway).

 

I really, really like Fire as a secondary generally but it pairs very well with Ice.  Hot Feet + Burn + one or both rains from Ice give you a ton of soft control for anything left standing after you click Fire Sword Circle.  

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Posted
On 7/14/2025 at 5:17 PM, electric_emu said:

 

I will second Ice/anything. Ice Storm and Blizzard make 4/8 remarkably safe (for a Blaster anyway).

 

I really, really like Fire as a secondary generally but it pairs very well with Ice.  Hot Feet + Burn + one or both rains from Ice give you a ton of soft control for anything left standing after you click Fire Sword Circle.  

 

i agree, whilst fire/fire has the highest DPS, ice/fire is an all time classic and a great blend of damage and mitigation. fire/ice is also a good combination

 

in my opinion too, if +4/x8 is important i’d do it on a scrapper or similar instead. i think living that life on a squishy would be a real slog, +2 or 3 / x 6 would be a nicer balance of challenge and progress

If you're not dying you're not living

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