ShardWarrior Posted August 25, 2020 Share Posted August 25, 2020 Unfortunately, no. There is no "blank" or "sky" option for walls or floors, only ceilings. Link to comment Share on other sites More sharing options...
SJRouge91 Posted August 25, 2020 Share Posted August 25, 2020 1 hour ago, ShardWarrior said: Unfortunately, no. There is no "blank" or "sky" option for walls or floors, only ceilings. That's fine, I just went ahead and replaced it with a tech-themed wall and it looks great, but thanks again for the help and information. I appreciate it. Link to comment Share on other sites More sharing options...
elusiveaddams Posted September 6, 2020 Share Posted September 6, 2020 Kind of a newbie builder here, but - did something happen with /sgmusic? I've tried using /sgmusic and /sg_music to get Unknown command errors, as of today. Link to comment Share on other sites More sharing options...
Messenger Posted October 17, 2020 Share Posted October 17, 2020 Thanks for these tips. When I go to move something vertical, "Shift, Mouse", it doesn't do anything. I tried no clicks, left click, right click, etc. but to no avail. Do I need some mouse action set in my 'control' tab in options? Link to comment Share on other sites More sharing options...
Vindicator Posted November 9, 2020 Share Posted November 9, 2020 (edited) On 5/10/2019 at 12:28 PM, Silk said: Not seeing those two options? is there a sounds or options somewhere else other than from the menu at top right? What "Sound tab" and what "Options"? I see neither in the game menu (just like your screenshot), nor can I find a "Sound tab" in the base editor. This thread references "Music channel" several times. Where is it? Edited November 9, 2020 by Vindicator Link to comment Share on other sites More sharing options...
Vindicator Posted November 9, 2020 Share Posted November 9, 2020 On 5/10/2019 at 10:44 AM, Leandro said: Check the Sound tab under Options. There's the Music channel, and the Effects channel. Where? Where EXACTLY are these found? Link to comment Share on other sites More sharing options...
The Philotic Knight Posted November 9, 2020 Share Posted November 9, 2020 27 minutes ago, Vindicator said: Where? Where EXACTLY are these found? Click Menu Click Options Click Graphics and Audio Slide the Sound FX Volume and Music Volume sliders to the desired levels Click Apply Now 1 City of Players - Tools for the "City of" Player Force Fields Tweaks: FF Buffs With Cottage Rule Intact Force Field Set Redesign Without Cottage Rule Link to comment Share on other sites More sharing options...
Vindicator Posted November 9, 2020 Share Posted November 9, 2020 (edited) 36 minutes ago, The Philotic Knight said: Click Menu Click Options Click Graphics and Audio Slide the Sound FX Volume and Music Volume sliders to the desired levels Click Apply Now Hi PK. I know where these are 🙂 The problem was they referenced something that they misnamed, which caused a lot of confusion not only for myself but also for other posters in this thread. Instead of "Sound tab" it should be referenced as "Graphics and Audio tab", and instead of "Music channel" and "Effects channel" they should be referenced as "Sound FX Volume slider" and "Music Volume slider". When I couldn't figure out what they were talking about, I did an ingame search for the "Music channel" in the Channel Search, and there IS a "Music channel". Obviously joining it didn't help 😄 Edited November 9, 2020 by Vindicator Link to comment Share on other sites More sharing options...
EmmySky Posted November 10, 2020 Share Posted November 10, 2020 I was today years old when I learned I can stretch the item window horizontally to get a better mouse position on color picking. It makes the tiny little boxes wider and easier to choose! I haven't read the whole thread and if this is already posted my life would have been so much easier this last year lol. Link to comment Share on other sites More sharing options...
Arisara Posted December 3, 2020 Share Posted December 3, 2020 The new sgmusic command is great. I got my .ogg files in the correct place and working fine. However I am uninterested in using the command unless visitors can hear the music. All the CoH music files from the suggested link are .ogg files. Those must also be in another's ogg folder for them to hear the music. I see that .pigg files in the pigg folder will be heard by everyone. Is there a link to the CoH music in .pigg form? Link to comment Share on other sites More sharing options...
Giovanni Valia Posted March 28, 2021 Share Posted March 28, 2021 On 12/3/2020 at 2:41 PM, Arisara said: The new sgmusic command is great. I got my .ogg files in the correct place and working fine. However I am uninterested in using the command unless visitors can hear the music. All the CoH music files from the suggested link are .ogg files. Those must also be in another's ogg folder for them to hear the music. I see that .pigg files in the pigg folder will be heard by everyone. Is there a link to the CoH music in .pigg form? I'm replying to a very old post here... but in case someone has the same question... the answer is No, there is no link to all available music in .pigg. You can use the list posted on this thread to find available music, or check the wiki. There are additional songs/ music that can be used in the .pigg files, however, it requires you to individually open each .pigg file with a tool such as "PiggViewer", and then search for the specific music file you want. Excelsior Server: Giovanni Valia, Operative Velez, Fortunata Valeri, LongFang Mercer SG: Shades of Arachnos; 315-6811 Link to comment Share on other sites More sharing options...
Spectre7878 Posted September 26, 2021 Share Posted September 26, 2021 Can other players hear the music Link to comment Share on other sites More sharing options...
BlackSpectre Posted February 19 Share Posted February 19 Here's another base building tip... If you're having trouble selecting a wall or floor because a plate, floor, or other items is in the way, try holding CTRL down and clicking on the wall/floor with the mouse. 1 Black Spectre - A Dark Defender's Home on the Web Link to comment Share on other sites More sharing options...
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