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Base Builders Cheat Sheet


Impish Kat

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1 hour ago, ShardWarrior said:

Unfortunately, no.  There is no "blank" or "sky" option for walls or floors, only ceilings.

That's fine, I just went ahead and replaced it with a tech-themed wall and it looks great, but thanks again for the help and information. I appreciate it.

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On 5/10/2019 at 12:28 PM, Silk said:

 

Not seeing those two options?

 

is there a sounds or options somewhere else other than from the menu at top right?

 

u9MjZvM.png

What "Sound tab" and what "Options"?  I see neither in the game menu (just like your screenshot), nor can I find a "Sound tab" in the base editor.  This thread references "Music channel" several times.  Where is it?

Edited by Vindicator
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27 minutes ago, Vindicator said:

Where?  Where EXACTLY are these found?

  1. Click Menu
  2. Click Options
  3. Click Graphics and Audio
  4. Slide the Sound FX Volume and Music Volume sliders to the desired levels
  5. Click Apply Now

 

image.png.2c6e7143508c94aa46cd2d0131b0f526.png

 

image.png.dee2bafc2d700c3b94daa23f57e93035.png

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36 minutes ago, The Philotic Knight said:
  1. Click Menu
  2. Click Options
  3. Click Graphics and Audio
  4. Slide the Sound FX Volume and Music Volume sliders to the desired levels
  5. Click Apply Now

Hi PK.  I know where these are 🙂  The problem was they referenced something that they misnamed, which caused a lot of confusion not only for myself but also for other posters in this thread.  Instead of "Sound tab" it should be referenced as "Graphics and Audio tab", and instead of "Music channel" and "Effects channel" they should be referenced as "Sound FX Volume slider" and "Music Volume slider".  When I couldn't figure out what they were talking about, I did an ingame search for the "Music channel" in the Channel Search, and there IS a "Music channel".  Obviously joining it didn't help 😄

Edited by Vindicator
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I was today years old when I learned I can stretch the item window horizontally to get a better mouse position on color picking.  It makes the tiny little boxes wider and easier to choose!

 

I haven't read the whole thread and if this is already posted my life would have been so much easier this last year lol.

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The new sgmusic command is great. I got my .ogg files in the correct place and working fine. However I am uninterested in using the command unless visitors can hear the music. All the CoH music files from the suggested link are .ogg files. Those must also be in another's ogg folder for them to hear the music. I see that .pigg files in the pigg folder will be heard by everyone. Is there a link to the CoH music in .pigg form?

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On 12/3/2020 at 2:41 PM, Arisara said:

The new sgmusic command is great. I got my .ogg files in the correct place and working fine. However I am uninterested in using the command unless visitors can hear the music. All the CoH music files from the suggested link are .ogg files. Those must also be in another's ogg folder for them to hear the music. I see that .pigg files in the pigg folder will be heard by everyone. Is there a link to the CoH music in .pigg form?

 

I'm replying to a very old post here... but in case someone has the same question... the answer is No, there is no link to all available music in .pigg. You can use the list posted on this thread to find available music, or check the wiki. There are additional songs/ music that can be used in the .pigg files, however, it requires you to individually open each .pigg file with a tool such as "PiggViewer", and then search for the specific music file you want.

 

Excelsior Server: Giovanni Valia, Operative Velez, Fortunata Valeri, LongFang Mercer

SG: Shades of Arachnos; 315-6811

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