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blaythesteuer

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Everything posted by blaythesteuer

  1. What would yall say combos well with /Sonic? I feel like -res debuffing dominator could be something
  2. I find corruptor and dominator together are really fun!
  3. Necroing this because it would still be cool to get this 🙂
  4. Hey yall, Thanks for all the advice. This is where the build is at now, and unless there is anything else yall come up with I will get to building this in game. The only part I was really torn on was whether to take slots from Darkest Night (and just end redux IO it) or not. But the 7% extra debuff maybe will help? It is hard for me to tell due to lack of experience 😀 Again! Thanks so much. I learned a lot. Nekhbet - Corruptor (Fire Blast) - Updated.mbd
  5. Ahhh I put Touch Of The Nictus in because I can't read, so I meant the Nictus proc there. Panacea makes more sense for sure lmao. I will probably slot Nictus for now because it is so much cheaper, and then upgrade if desired. As for Rain of Fire, are you saying 5 slot it instead of 6 slot it? Sad!!! It seemed so fun haha How much Accuracy would you say is needed for Fearsome Stare to work well? I do love that power. I leveled using Fire Breath and it really didn't feel great to use. I know Annihilation proc works well in it, but as of now I will eschew it. Thank you guys so much!
  6. Wow! Thank you guys. @Wimbochismo I have reworked the build based on your advise. I have dropped Hoarfrost as a glorified inspiration sounds... less cool to me. I now have Evasive Maneuvers as you recommended. I also love that Twilight Grasp slotting, I would have NEVER thought to try that. Plus the extra endurance proc in there will be nice I am sure! I have 6 slotted Fire Blast now. I am interested in the 3 slotted Decimation to go with the 3 slotted ATO. This makes sense in my head as the random extra build up procs will probably be nice? Maybe I am undervaluing the 2% ranged defense I would get with the recommended Thunderstrike 3 slotting. What are your thoughts on using 3 Annihilations in Rain Of Fire with the 3 ATOs? I know that pseudo pets do not proc super well, but the set bonuses looked good and I was running in to enhancement diversification limits big time with the Artillery set. Maybe again I am undervaluing 0.9% ranged defense.. but stacking this mildly inconsistent res debuff with Tar Patch sounds intriguing.. As for 6 slotting Shadows Fall... enhancing the resistance given that it is only Energy and Negative energy feels like a big slot tax. Am I missing something here? Or is that more valuable than I would initially think. I do love that power though, and I don't want to under-utilize it! haha the perception unique was not a miselect.. it was definitely an uneducated-select though! And are you saying Gaussians should be here instead of in Aim? Maybe it is user error, but +5ing IOs feels really inconsistent! I am struggling to make it do it when I want to haha. Reading back over this.. it seems I am basically considering trading like 3% ranged defense total for more flashy enhancements. I certainly don't want to be squishy and dead all the time! Thank you guys for the guidance 🙂
  7. Hey guys, I tried to build this from the ground up as an exercise in learning. This character is my main, and I am ready to have my build evaluated and improved as I am sure there are some blind spots here. I also have an absolute load of merits on this character that I would like to use to make it better. I am really liking what Ice Mastery is bringing to the table here with the Build Up, Hoarfrost, and Ice Elemental. I would like to keep those, but I am open to arguments against them. It's fun having the Dark Servant and Ice Elemental running about.. it gives a bit of different flavor to the build. I know I am just short of the defense softcap, but I figured that all my -tohit from Dark Miasma would help there. Thank you for your time! Nekhbet - Corruptor (Fire Blast).mbd
  8. mine is an eco terrorist
  9. @nehkbet on excel!
  10. it’s been an absolute blast leveling my grav/earth dom. singy porting is the way and i don’t even have enflame (fold space instead)
  11. Power Up doesn’t seem to affect Link Minds either 😞
  12. level 14 travel powers was good. wish they hadn’t changed that on live
  13. how do you set up shift + Lclick for teleport?:)
  14. i’ll be able to apply a lot of this to my new gravity/earth. probably gonna go psy for epic. im really bummed that stone mallet isn’t as good as i thought. does mids account for the shorter animation times implemented in the past by HC?
  15. this has really turned doom and gloom huh lol game is still fun. so don’t worry about the grandscheme. i have faith we will see more tough content in the future
  16. is there a reason we don’t raise the aggro cap on tankers? seems like that would help a lot with these issues.
  17. man i really hope we get it! Wind/Storm please come in to my life!!
  18. this is insane!! i love it
  19. Here is what I have been able to put together for this build. So far this combination is really promising! I would love to improve this. I neutered Shock and Galvanic sentinel since Darkness Control really needs lots of slots and procs to do its thing. I do think stun proc galvanic sentinel will be a lot of fun though. I have capped S/L resists and then some so there is definitely some room to clean that up but I lack the experience. I do not intend to solo very much at all as teams are the most fun in COH. I do want to be as effective as possible though! Any advice is appreciated. I do have this build at level 50 and I have some of the stuff planned out here but not all yet. Thanks! Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Nachtschock: Level 50 Magic Controller Primary Power Set: Darkness Control Secondary Power Set: zn_Electrical Affinity Power Pool: Speed Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Soul Mastery Hero Profile: Level 1: Dark Grasp (A) Cloud Senses - Chance for Negative Energy Damage (3) Unbreakable Constraint - Endurance/Hold (3) Unbreakable Constraint - Hold/Recharge (5) Unbreakable Constraint - Accuracy/Hold/Recharge (5) Unbreakable Constraint - Accuracy/Recharge (7) Unbreakable Constraint - Chance for Smashing Damage Level 1: Shock (A) Performance Shifter - Chance for +End Level 2: Living Shadows (A) Superior Overpowering Presence - RechargeTime/Energy Font (7) Cloud Senses - Chance for Negative Energy Damage (9) Cloud Senses - Accuracy/Recharge (9) Cloud Senses - Accuracy/ToHitDebuff (11) Cloud Senses - Accuracy/Endurance/Recharge (11) Trap of the Hunter - Chance of Damage(Lethal) Level 4: Rejuvenating Circuit (A) Numina's Convalesence - Heal/Endurance (15) Numina's Convalesence - Endurance/Recharge (15) Numina's Convalesence - Heal/Recharge (17) Numina's Convalesence - Heal/Endurance/Recharge (17) Numina's Convalesence - Heal (19) Numina's Convalesence - +Regeneration/+Recovery Level 6: Possess (A) Coercive Persuasion - Contagious Confusion (19) Coercive Persuasion - Accuracy/Confused/Recharge (21) Coercive Persuasion - Accuracy/Recharge (21) Coercive Persuasion - Confused/Endurance (23) Coercive Persuasion - Confused/Recharge (23) Coercive Persuasion - Confused Level 8: Fearsome Stare (A) Glimpse of the Abyss - Chance of Damage(Psionic) (25) Glimpse of the Abyss - Fear/Range (25) Glimpse of the Abyss - Accuracy/Endurance (27) Glimpse of the Abyss - Accuracy/Recharge (27) Glimpse of the Abyss - Accuracy/Fear/Recharge (29) Cloud Senses - Chance for Negative Energy Damage Level 10: Galvanic Sentinel (A) Energy Manipulator - Chance to Stun Level 12: Hasten (A) Recharge Reduction IO (29) Recharge Reduction IO Level 14: Energizing Circuit (A) Preemptive Optimization - Accuracy/Recharge (31) Preemptive Optimization - EndMod/Endurance (31) Preemptive Optimization - EndMod/Recharge (31) Preemptive Optimization - EndMod/Accuracy/Endurance (33) Preemptive Optimization - EndMod/Accuracy/Recharge (33) Preemptive Optimization - EndMod/Endurance/Recharge Level 16: Faraday Cage (A) Unbreakable Guard - Resistance (33) Unbreakable Guard - Resistance/Endurance (34) Unbreakable Guard - Resistance/Endurance/RechargeTime (34) Unbreakable Guard - RechargeTime/Resistance Level 18: Haunt (A) Expedient Reinforcement - Accuracy/Recharge (34) Expedient Reinforcement - Accuracy/Damage (36) Expedient Reinforcement - Accuracy/Damage/Recharge (36) Expedient Reinforcement - Endurance/Damage/Recharge (36) Cloud Senses - Chance for Negative Energy Damage Level 20: Heart of Darkness (A) Absolute Amazement - Accuracy/Stun/Recharge (37) Absolute Amazement - Accuracy/Recharge (37) Absolute Amazement - Endurance/Stun (37) Absolute Amazement - Stun (39) Absolute Amazement - Chance for ToHit Debuff Level 22: Empowering Circuit (A) Rectified Reticle - To Hit Buff (39) Rectified Reticle - To Hit Buff/Recharge Level 24: Kick (A) Empty Level 26: Shadow Field (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (39) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (40) Superior Will of the Controller - Endurance/Recharge (40) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (40) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (42) Superior Will of the Controller - Recharge/Chance for Psionic Damage Level 28: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (42) Steadfast Protection - Resistance/+Def 3% Level 30: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Luck of the Gambler - Defense/Endurance (43) Shield Wall - +Res (Teleportation), +5% Res (All) Level 32: Umbra Beast (A) Expedient Reinforcement - Accuracy/Damage/Recharge (43) Expedient Reinforcement - Accuracy/Damage (43) Expedient Reinforcement - Damage/Endurance (45) Expedient Reinforcement - Endurance/Damage/Recharge (45) Soulbound Allegiance - Chance for Build Up (45) Cloud Senses - Chance for Negative Energy Damage Level 35: Insulating Circuit (A) Panacea - Heal/Endurance (46) Panacea - Heal/Recharge (46) Panacea - Heal/Endurance/Recharge (46) Panacea - Heal (48) Panacea - +Hit Points/Endurance Level 38: Dark Embrace (A) Unbreakable Guard - Resistance (48) Unbreakable Guard - Resistance/Endurance (48) Unbreakable Guard - Endurance/RechargeTime (50) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 41: Dark Obliteration (A) Positron's Blast - Chance of Damage(Energy) (50) Cloud Senses - Chance for Negative Energy Damage (50) Javelin Volley - Chance of Damage(Lethal) Level 44: Soul Drain (A) Armageddon - Chance for Fire Damage Level 47: Stealth (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 49: Amp Up (A) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Containment Level 1: Prestige Power Dash
  20. I am currently working on this combination as well. I should hit 50 with mine tonight and it’s been a ton of fun. I don’t have a build yet really but i am trying to figure out what powers are skippable and what sets are good for electric affinity. Hoping someone more experienced weighs in.
  21. Hey guys. Been loving playing the game again. I never played a controller as a youngin back on live so I would love some help with making him great. My power sets are Earth Control and Cold Domination. My main strategy is earthquake + quicksand + sleet + ice storm from the cold mastery epic pool. From there I go stalagmites and ST hold as needed. I like the big area denial and debuff side of control. I can't really do a lot of damage as it stands. I leveled with arcane bolt but it really seems to have a long activation time. My single target debuff game with infrigidate and benumb crushes. I would also like to give my allies pretty good ice shields too and I dont really know where to start with that, much less picking the best control enhancement sets for these goals. I skipped the single target immob, salt crystals (PBAoE sleep, not trying to be that close), Hoarfrost, and Snow Storm. I wanted to get super speed, hasten, recall friend (to stealth missions with arctic frost + super speed), and maneuvers (LotG mule). I got tough and weave but right now I can't sustain the endurance cost. If I you guys don't think I will need them I can be convinced to drop them for sure. Thanks so much for the help!! Can't wait to build him out.
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