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Everything posted by Shadowsleuth
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I've had a lot of years to think about Masterminds
Shadowsleuth replied to William Valence's topic in Suggestions & Feedback
Mercs could be helped by turning serum into an AoE buff with no crash (a pet that is not fighting because of a crash is a useless pet). On the fragility of Ninjas, I've had teammates describe them as being made out of paper mache soaked in gasoline dancing around a lit match. Ninjas could definitely use a buff to them. -
Lets discuss the potential Omega incarnate slot.
Shadowsleuth replied to KingofMonkeys's topic in General Discussion
I just wish there was an Incarnate reward that allowed you to earn additional Enhancement slots for your powers (one at a time) until all your powers reached the maximum number of slots; every single power six slotted. -
Does the area where the arena terminals are located in Pocket D give the Duelist Day Job? If not then maybe the Devs can designate it for the Day Job.
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Origin Stores Inventory remains blank after mission complete
Shadowsleuth replied to Shadowsleuth's topic in Bug Reports
That did the trick, I just double checked the stores & it worked, thanks for the tip. In case anyone else is looking to change the settings: Menu>Options>General>Miscellaneous>Show All Enhancements in Stores. -
After completing the missions for all the origin stores (Holsten Armitage, Penny Preston, Agent Six, & Mark IV) their store inventory remains blank. After completing the mission for Serafina (my origin, magic), her store shows the store inventory. Is that working as intended or is that a bug? And can their missions (along with Ghost Falcon) be added to Flashback at some point?
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Give escort NPC's +Perception
Shadowsleuth replied to Galaxy Brain's topic in Suggestions & Feedback
The honor of most unpleasant missions belongs to "Stop 30 Fir Bolg entering door" & "Protect the henge" for 15 minutes. -
Please revert the Rage change.
Shadowsleuth replied to MalphiteMeIRL's topic in Suggestions & Feedback
Can a Rage bar be added to the power, as you use your other attacks the bar fills. Allow Rage to be activated at any time, but if you pop it while the bar is empty the defense debuff still applies, but if you activate it at max or near max the defense debuff is removed. Perhaps add a small amount of +Recharge if the bar activated with a max bar, so you can cycle through your attacks a little quicker. Also don't have the bar degrade like Fury does, so the user has control over when & where to activate Rage with a maxed out bar, so it can be used when it's needed most. -
Suggestion: Street Smarts Power Pool
Shadowsleuth replied to biostem's topic in Suggestions & Feedback
Sounds like a cool power pool set biostem. My own idea for a street power pool. Street Tuff Power Pool Dirty Fighter - Melee, Moderate DMG(Smash), Foe -DMG Groin Smash - Melee, Moderate Dmg(Smash), Foe Disorient, Foe Vomit Boomstick - Ranged (Cone), Moderate DMG(Lethal), Foe Knockback School of Hard Knocks - Auto: Self +Res(Smash, Lethal), +Max Health Original Gangster - Click Self +DMG, +To Hit -
For example Meg Mason in the Hollows only covers levels 5 - 15, it would be fun if there was an exemplar option on the contact itself for characters above level 15, so we could click on her, exemplar & then run her missions. Some of these other repeatable mission contacts also have a limited level range as well. https://paragonwiki.com/wiki/Category:Repeatable_Missions And would it be possible for a repeatable mission contact be added to Perez Park as well?
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Give escort NPC's +Perception
Shadowsleuth replied to Galaxy Brain's topic in Suggestions & Feedback
During Twinshot's storyarc when Flambeaux is supposed to follow & fight alongside of you, she keeps losing track of you & asks "where are you?" until you turn off Shadow Fall. -
Here is what eabrace the admin for PW has to say https://www.cohtitan.com/forum/index.php?topic=13415.msg233361#msg233361
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I was surprised that Bile Spray actually got made.
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Went to Kallisti Wharf today...
Shadowsleuth replied to Some Random User's topic in General Discussion
With Golden Ace as the Trainer for the zone. :D -
Went to Kallisti Wharf today...
Shadowsleuth replied to Some Random User's topic in General Discussion
On the Lore AMA the following questions covered Kallisti Wharf. 347, 385, 397 https://paragonwiki.com/wiki/Lore_AMA/Sorted -
New way to travel for those on street heros
Shadowsleuth replied to EmeraldFox's topic in Suggestions & Feedback
If we can not have attach points to any structure since the game doesn't support it, & need a plausible reason as to why it is attaching to nothing in midair. How about calling it Shadow Tendrils & have the text for the power claim that it is attaching to a non-visible point in dimensional space; in actuality it would be using the mechanics for either jump or fly & attaching to nothing. Would that work? -
What would be a good IO set for Dr. Kane's House of Horror?
Shadowsleuth replied to Vanden's topic in Suggestions & Feedback
Expanding Trickshooter's idea of generic Damage enhancements with a proc; a Haunted Proc that has a chance to randomly summon either a Halloween spirit, Shadow Hound or Spirit Panther to fight by your side for a period of time. https://paragonwiki.com/wiki/Spirits https://paragonwiki.com/wiki/Spirit_Stalkers -
Paragon Wiki has a page on level 50 content. https://paragonwiki.com/wiki/Level_50_Hero_Content
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Each of the powers that give team stealth (Arctic Fog, Shadow Fall, & Steamy Mist) also give defense to (all) & resistance to a variety of damage types. Support Archetypes that turn off the only shield that protects them will very quickly die. Shadow Fall gives resistance to Energy & Psionic damage, exactly the type of damage the Rikti do, I can see not turning off that toggle.
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/Devices, please make gun drone permanent
Shadowsleuth replied to Rebel230's topic in Suggestions & Feedback
I feel your pain, I had a 50 AR/Dev Blaster; Gun Drone always felt very underperforming to me, only when Gun Drone was double stacked did it feel somewhat comparable to other pets. Even then I always thought it was missing something, it could have also benefited from having a grenade power (either Web or Glue) like the PPD Equalizer gets or Tear Gas like the PPD Ghost gets. If the power were changed then it should be at least two perma gun drones out & maybe an additional power added to them. -
Mission bug: Investigate Anderson Construction
Shadowsleuth replied to brandhund's topic in Bug Reports
I encountered this bug this afternoon; reset the mission twice & the problem occurred twice. Team size Two Masterminds (Both of us Bots/Dark) Level of players on the team Both Level 10 when we entered mission the first time, both Leveled to 11 just before the cutscene Level of mission owner (See above) Is mission regular or Flashback The mission is regular. Who crossed the doorway to trigger the cutscene first Both times my bot was running ahead of me (Does that count as me or him as the trigger?) I am not the mission holder, but I do have the same mission as well. Difficulty settings used Neither of us has changed the difficulty; basic difficulty.