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Everything posted by Hyperstrike
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Nah. I agree with what you're saying. Initially, Paragon City felt HUGE when I had to trot everywhere. It STILL feels big, just not AS big. And spending an hour trotting across multiple zones? No! I prefer the triple rusty chainsaw suppository please!
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Blasters don't have enough HP to make a Resist-centric build worthwhile. You're better off with a Defense build.
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Could self flagging for pvp in any zone be a thing?
Hyperstrike replied to Llewellyn Blackwell's topic in General Discussion
Oh....REALLY? So all the acrimony I remember before i13 is just...a hallucination? -
They can be nice. Though, some, if they're big enough, can be unwieldy. My RtR menu is a bit...complex. And inexact mousing can make it a pain. But it's better than any other solution I've found. And I've got one of those nice 18-GKey Logitech motherboards.
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Could self flagging for pvp in any zone be a thing?
Hyperstrike replied to Llewellyn Blackwell's topic in General Discussion
Twixt https://thealexandrian.net/wordpress/8108/random/playing-by-the-rules-of-twixt -
Could self flagging for pvp in any zone be a thing?
Hyperstrike replied to Llewellyn Blackwell's topic in General Discussion
I said "for many". Not "for me". Not "for you". Some people simply loathe PVP. PERIOD. Get over it. -
Could self flagging for pvp in any zone be a thing?
Hyperstrike replied to Llewellyn Blackwell's topic in General Discussion
PVP is the unwanted stepchild system of CoH. Some may like it. But, for many, it's about as welcome as having teeth extracted rectally, using a 4" hole saw. With no anesthetic. -
REPENT HERETIC!
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Okay. Fair enough! With Tough on? Maybe. He's looking to drop Tough.
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Unfortunately it looks like Dell doesn't produce monitors with minimal bezel AND 144hz. which is a giant bummer. Because, other than the thick bottom bezel, those monitors are basically my ideal at that size.
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Why? RPD: No. It's not. Because 4 of the slots bump Resist to DR caps. The other two are for the Defense uniques. So you get a completely End-Free power that give you healthy Resist numbers under your Defenses. Healing and Regen ARE NOT MITIGATION. The builds are all though enough that they have very little reason to even HIT DP. It's one of those tradeoffs for building a combat monster like this. Depends on your fighting style. SS is just there as a general idea. Tradeoff. Ideally you want to hit Soft-cap with zero enemies in range. This way, once you start saturating Invinc, you become Godlike... Agreed.
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I have my Rush the Rikti MSR popmenu floating around here someplace.
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Share your Puns/amusing Character Names
Hyperstrike replied to Venture's topic in General Discussion
If they're a robot, their alias can be 420 or Mobile Dispensary. -
Note with the Psi Resist. If your vectored Defense is high enough, I really wouldn't compromise a build too badly for Psi Defense or Psi Resist. Sure, you have maybe 25% Psi Defense then. Yay? But if your Melee/Ranged/AoE are all above 25%, you're basically NEVER going use it. I know there's one or two enemies in the game spitting unalloyed Psi-Only damage. But we're talking hen's teeth at that point. "If I tune my car like THIS, I get 600 hp on a full moon in October if I have a black cat in a car with me. But the engine will grenade immediately on November 1st!" "But with this tune, we get a steady, stable 550 hp all year long and we don't kill the engine..." "But if I tune my car like THIS...." "You invested in a shipping container of spare engines, have you?" Your Defense numbers are high enough without Agility that, while it's attractive, isn't really delivering a lot of value. Eespecially if you're JUST sub-Soft-cap. Cardiac gives you more strength-in-depth. And Musculature will bump your damage output, though you're sitting at about 100% +Damage already in just about all your attacks. On an Invuln? I REALLY don't consider Boxing or Kick to be attacks that're worth dedicating slots to. Even with the Boxing/Kick/CrossPunch synergy thing going on. Again, Assault bumps your damage. Tough is just a set mule when totally kitted out. If you're going Cross-Punch, it's totally removable.
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Options ==> Advanced ==> Database Editor Main Database Editor To edit them all, you have to go individually to: Scrapper Defense Tanker Defense Stalker Defense Brute Defense ==> Invulnerability ==> Invincibility Edit the left-most orange section from 1 to 0. OK Save & Close
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Also, here's another possible path to travel. Also, yes, I've checked previous version of Mids. Moonbeam does superior damage to Zapp.
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Not bad. You've brought your E/N Resist down. But there's always tradeoffs. Taking Cardiac would raise it back up a bit AND totally floor out your End consumption. Terribly NOT a fan of not running optimal +Recovery in Health. Even with End consumption this low. Again, tradeoffs... As for trading out Def for Def/End. Most of your End consumption comes out of your attacks. With Def/End: 1.1 End/Sec With Def: 1.28 End/Sec Anything under 0.25 End/Sec difference when you're THAT low is pretty much unnoticeable. And running Cardiac HALVES that performance delta at T4. For an extra point or so of Defense to buffer Soft Cap? COMPLETELY worthwhile trade. Note: Your totals on Defense were skewed. You had Invincibility set to 3 enemies. I always go in and edit the scale for Invinc from 1-10 to 0-10. This way I can see how my Defenses look with ZERO enemies in range. And that can become important if an enemy's sniping you. So your real S/L: 43% and E/N: 42% with 0 in range. Yeah, you can drop Tough. Move Boxing up into that slot (otherwise the build's illegal. Here's a tweak doing just this. Added the Numina back in on Health. Then tossed Assault on single-slot. The gain from Numina's unique is more than enough to pay for Assault. Then I just added the remaining 2 slots into Dull Pain (a bunch of Heal/Rech). A fairly beefy build!
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Announcement: Mid's for Mobile and web
Hyperstrike replied to magicjtv's topic in General Discussion
#StandardCodeRant -
Were I building something similar, here's how I'd probably go about it.
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Automatic Block Feature with Specific Phrasing
Hyperstrike replied to Zeraphia's topic in Suggestions & Feedback
But can you PL Meh now? -
Automatic Block Feature with Specific Phrasing
Hyperstrike replied to Zeraphia's topic in Suggestions & Feedback
That's fine! I'll just use SARS-COV2... I'm all for profanity filtration, even if I'm a BIT uncontrolled with my language at times too. Then again, this is why we HAVE the profanity filter. I'm also nominally in favor of the "No politics" rule. Unfortunately, I'm smart enough to realize that politics has infested pretty much EVERYTHING these days. It's like a case of herpes. Inconvenient, uncomfortable and simply WILL NOT GO AWAY. This being said, do I want the devs diving headlong into Project Censorship 4 All? Hell the **** NO! It's a bottomless pit once you start. For the most part, everyone here is an adult (or at least pretending to be). BE A FRICKIN' ADULT. Sticks and stones. At some point, someone's going to say SOMETHING offensive to you in your life. You have no inalienable right not to be offended by something you dislike. COPE. Yes. If someone's breaking the rules here, report it. But on a personal level, just cope. -
Actual "regen" is kinda the opposite of Damage Over Time. You get a small, steady pulse of HP back every second. Is it enough to counter someone taking huge chunks outta you? NOPE! But if you can mitigate damage taken, it's enough to keep you upright with a bit of management.
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Blasters are just pure damage at melee and range. If you managed to build up some Defense? Cool. But in a lot of cases you simply don't have the survivability tools beyond "KILLMOARFASTER!!!" Sentinels have a greater survivability. But they basically toss out melee-range damage to achieve it and sacrifice some ranged damage too. Even so, a Tanked out Sentinel is a thing of glory!
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<Macho Man> OOOOOOH YEAH!