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Hyperstrike

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Everything posted by Hyperstrike

  1. To be honest? No. Not that you can't make WP durable. But you pay for that lower maintenance... Not that you can't get close... Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Tanker Primary Power Set: Willpower Secondary Power Set: Super Strength Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Flight Ancillary Pool: Energy Mastery Hero Profile: Level 1: High Pain Tolerance -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(3), UnbGrd-Rchg/ResDam:50(3), UnbGrd-ResDam/EndRdx/Rchg:50(5), GldArm-3defTpProc:50(5), StdPrt-ResDam/Def+:30(7) Level 1: Jab -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(7), SprMghoft-Acc/Dmg/Rchg:50(9), SprMghoft-Dmg/EndRdx/Rchg:50(9), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(11), SprMghoft-Rchg/Res%:50(11) Level 2: Mind Over Body -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(13), UnbGrd-Rchg/ResDam:50(13), UnbGrd-ResDam/EndRdx/Rchg:50(15) Level 4: Haymaker -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(19), SprGntFis-Acc/Dmg/Rchg:50(19), SprGntFis-Dmg/EndRdx/Rchg:50(21), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(21), SprGntFis-Rchg/+Absorb:50(23) Level 6: Fast Healing -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(23), Pnc-Heal/Rchg:50(25), Pnc-Heal/EndRedux/Rchg:50(25), Pnc-Heal:50(27) Level 8: Indomitable Will -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(27), ShlWal-ResDam/Re TP:50(29), Rct-ResDam%:50(29) Level 10: Rise to the Challenge -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(31), Pnc-Heal/Rchg:50(31), Pnc-Heal/EndRedux/Rchg:50(31), Pnc-Heal:50(33) Level 12: Taunt -- PrfZng-Taunt:50(A), PrfZng-Taunt/Rchg:50(33), PrfZng-Taunt/Rchg/Rng:50(33), PrfZng-Acc/Rchg:50(34), PrfZng-Taunt/Rng:50(34), PrfZng-Dam%:50(34) Level 14: Quick Recovery -- PrfShf-End%:50(A), PrfShf-EndMod:50(36) Level 16: Kick -- FrcFdb-Rechg%:50(A) Level 18: Heightened Senses -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(36), LucoftheG-Def/EndRdx:50(36) Level 20: Knockout Blow -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(37), SprBlsCol-Acc/Dmg/EndRdx:50(37), SprBlsCol-Acc/Dmg/Rchg:50(37), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(39), SprBlsCol-Rchg/HoldProc:50(39) Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(39), UnbGrd-Rchg/ResDam:50(40), UnbGrd-ResDam/EndRdx/Rchg:50(40) Level 24: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(40), LucoftheG-Def/EndRdx:50(42) Level 26: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(42), LucoftheG-Def/EndRdx:50(42) Level 28: Rage -- RechRdx-I:50(A), RechRdx-I:50(43) Level 30: Maneuvers -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(43), ShlWal-Def/EndRdx/Rchg:50(43) Level 32: Hover -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(45) Level 35: Hurl -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(45), SprWntBit-Acc/Dmg/EndRdx:50(45), SprWntBit-Acc/Dmg/Rchg:50(46), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(46) Level 38: Foot Stomp -- Avl-Acc/Dmg:50(A), Avl-Dmg/EndRdx:50(46), Avl-Acc/Dmg/EndRdx:50(48), Avl-Acc/Dmg/Rchg:50(48), Avl-Acc/Dmg/EndRdx/Rchg:50(48) Level 41: Fly -- WntGif-ResSlow:50(A) Level 44: Conserve Power -- RechRdx-I:50(A) Level 47: Laser Beam Eyes -- Apc-Acc/Dmg/Rchg:50(A), Apc-Acc/Rchg:50(50), Apc-Dmg:50(50), Apc-Dmg/Rchg:50(50) Level 49: Physical Perfection -- RgnTss-Regen+:30(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(17) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17) Level 50: Agility Core Paragon Level 50: Diamagnetic Core Flawless Interface ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1459;664;1328;HEX;| |78DA6594C94F136118C6BF69A762692BC54201BBB054284B192870D683801169428| |2D12369F0B334366D9DD628471371B9292EA817E34DD1F817F877B85E55D4C42551| 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  2. My DB/WP has both Moonbeam and Soul Storm. Sure, they're not the most Stalker-Centric powers. But they're FULL OF HAMI-Os and they're just awesomesauce with a side of awesomesauce with an ADDITIONAL side of Awesomesauce! Hammering GW with a Soul Storm? I just light up like a christmas tree on endorphins!
  3. Okay, here's a stab at a Spines/Invuln. The protection isn't PERFECT, as E/N is JUST sub-soft-cap. But for 95% of the game, that's fine. You can actually run around with Tough OFF. As you've capped your S/L Resistance and it's just acting as a set bonus mule. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Professor Quirrel: Level 50 Magic Stalker Primary Power Set: Claws Secondary Power Set: Invulnerability Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Villain Profile: Level 1: Strike -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(3), Mk'Bit-Dmg/Rchg:50(3), Mk'Bit-Acc/EndRdx/Rchg:50(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(5), Mk'Bit-Dam%:50(7) Level 1: Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def/Rchg:50(7), ShlWal-ResDam/Re TP:50(9), Rct-ResDam%:50(9) Level 2: Slash -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(11), Mk'Bit-Dmg/Rchg:50(11), Mk'Bit-Acc/EndRdx/Rchg:50(13), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(13), Mk'Bit-Dam%:50(15) Level 4: Resist Physical Damage -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(19), RctArm-ResDam/Rchg:40(21), RctArm-ResDam/EndRdx/Rchg:40(21), GldArm-RechRes:50(23), StdPrt-ResDam/Def+:30(23) Level 6: Assassin's Claw -- SprStlGl-Acc/Dmg:50(A), SprStlGl-Dmg/Rchg:50(25), SprStlGl-Acc/Dmg/Rchg:50(25), SprStlGl-Dmg/EndRdx/Rchg:50(27), SprStlGl-Acc/Dmg/EndRdx/Rchg:50(27), SprStlGl-Rchg/Hide%:50(29) Level 8: Temp Invulnerability -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(29), UnbGrd-Rchg/ResDam:50(31), UnbGrd-ResDam/EndRdx/Rchg:50(31) Level 10: Build Up -- HO:Membr(A), HO:Membr(31), GssSynFr--Build%:50(33), RctRtc-Pcptn:20(33) Level 12: Dull Pain -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(33), Pnc-Heal/Rchg:50(34), Pnc-Heal/EndRedux/Rchg:50(34), Pnc-Heal:50(34) Level 14: Placate -- RechRdx-I:50(A), RechRdx-I:50(36) Level 16: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(36), UnbGrd-Rchg/ResDam:50(36), UnbGrd-ResDam/EndRdx/Rchg:50(37) Level 18: Focus -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(37), SprWntBit-Acc/Dmg/EndRdx:50(37), SprWntBit-Acc/Dmg/Rchg:50(39), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(39), SprWntBit-Rchg/SlowProc:50(39) Level 20: Environmental Resistance -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(40), RctArm-ResDam/Rchg:40(40), RctArm-ResDam/EndRdx/Rchg:40(40) Level 22: Kick -- FrcFdb-Rechg%:50(A) Level 24: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(42), UnbGrd-Rchg/ResDam:50(42), UnbGrd-ResDam/EndRdx/Rchg:50(42) Level 26: Eviscerate -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/Rchg:50(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(45), SprBlsCol-Rchg/HoldProc:50(45) Level 28: Reinforced -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(45) Level 30: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(46) Level 32: Shockwave -- SprAssMar-Acc/Dmg:50(A), SprAssMar-Dmg/Rchg:50(46), SprAssMar-Acc/Dmg/Rchg:50(46), SprAssMar-Dmg/EndRdx/Rchg:50(48), SprAssMar-Acc/Dmg/EndRdx/Rchg:50(48), SprAssMar-Rchg/Rchg Build Up:50(48) Level 35: Tough Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(50) Level 38: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(50) Level 41: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50) Level 44: Assault -- EndRdx-I:50(A) Level 47: Super Jump -- WntGif-ResSlow:50(A) Level 49: Super Speed -- Clr-Stlth:50(A) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(17) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17), EndMod-I:50(19) Level 50: Agility Core Paragon Level 50: Ion Core Final Judgement Level 50: Preemptive Radial Flawless Interface Level 50: Longbow Core Superior Ally Level 50: Ageless Core Epiphany Level 50: Assault Radial Embodiment ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1522;686;1372;HEX;| 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  4. Sorry about not seeing this before. Invuln's sorta my bag. As a placeholder, here's a StJ/Invuln build until Ii get you something. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Because I'm Batmaaaaan: Level 50 Magic Stalker Primary Power Set: Street Justice Secondary Power Set: Invulnerability Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Flight Ancillary Pool: Soul Mastery Villain Profile: Level 1: Heavy Blow -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(3), Hct-Acc/Rchg:50(3), Hct-Dmg/EndRdx:50(5), Hct-Dam%:50(5) Level 1: Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(7), ShlWal-ResDam/Re TP:50(7), Rct-ResDam%:50(9) Level 2: Sweeping Cross -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(9), SprAvl-Acc/Dmg/EndRdx:50(11), SprAvl-Acc/Dmg/Rchg:50(11), SprAvl-Acc/Dmg/EndRdx/Rchg:50(13), SprAvl-Rchg/KDProc:50(13) Level 4: Resist Physical Damage -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(17), RctArm-ResDam/Rchg:40(19), RctArm-ResDam/EndRdx/Rchg:40(19) Level 6: Assassin's Strike -- SprStlGl-Acc/Dmg:50(A), SprStlGl-Dmg/Rchg:50(21), SprStlGl-Acc/Dmg/Rchg:50(21), SprStlGl-Dmg/EndRdx/Rchg:50(23), SprStlGl-Acc/Dmg/EndRdx/Rchg:50(23), SprStlGl-Rchg/Hide%:50(25) Level 8: Temp Invulnerability -- GldArm-ResDam:50(A), GldArm-Res/Rech/End:50(25), GldArm-End/Res:50(27), GldArm-3defTpProc:50(27), StdPrt-ResDam/Def+:30(29) Level 10: Build Up -- HO:Membr(A), HO:Membr(29), HO:Membr(31), GssSynFr--Build%:50(31), RctRtc-Pcptn:20(50) Level 12: Dull Pain -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(31), Pnc-Heal/Rchg:50(33), Pnc-Heal/EndRedux/Rchg:50(33), Pnc-Heal:50(33) Level 14: Placate -- RechRdx-I:50(A) Level 16: Unyielding -- GldArm-ResDam:50(A), GldArm-Res/Rech/End:50(34), GldArm-End/Res:50(34), GldArm-RechRes:50(34) Level 18: Kick -- FrcFdb-Rechg%:50(A) Level 20: Environmental Resistance -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(36), RctArm-ResDam/Rchg:40(36), RctArm-ResDam/EndRdx/Rchg:40(36) Level 22: Tough -- GldArm-ResDam:50(A), GldArm-Res/Rech/End:50(37), GldArm-End/Res:50(37), GldArm-RechRes:50(37) Level 24: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39) Level 26: Shin Breaker -- SprAssMar-Acc/Dmg:50(A), SprAssMar-Dmg/Rchg:50(39), SprAssMar-Acc/Dmg/Rchg:50(39), SprAssMar-Dmg/EndRdx/Rchg:50(40), SprAssMar-Acc/Dmg/EndRdx/Rchg:50(40), SprAssMar-Rchg/Rchg Build Up:50(40) Level 28: Reinforced -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(42) Level 30: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(42) Level 32: Crushing Uppercut -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(42), SprBlsCol-Acc/Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/Rchg:50(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(43), SprBlsCol-Rchg/HoldProc:50(45) Level 35: Tough Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(45) Level 38: Hasten -- RechRdx-I:50(A), RechRdx-I:50(45) Level 41: Moonbeam -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(46), SprWntBit-Acc/Dmg/EndRdx:50(46), SprWntBit-Acc/Dmg/Rchg:50(46), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(48) Level 44: Soul Storm -- SprEnt-Acc/Hold:50(A), SprEnt-Hold/Rchg:50(48), SprEnt-End/Rchg:50(48), SprEnt-Acc/Hold/End:50(50), SprEnt-Acc/Hold/End/Rchg:50(50) Level 47: Super Speed -- Clr-Stlth:50(A) Level 49: Fly -- WntGif-ResSlow:50(A) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1509;698;1396;HEX;| |78DA6594CB4F135114C6EF74A6D652CA43A0807DB74029C5D22A2B3726881AA0551| 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  5. Then I won't tell you about eskimos and rubbing noses. 😉
  6. Basically, the streets can get icy enough that you can lock all the brakes up, hitch a mast and sail down the roads... And if your car is sufficiently small, you can push it around yourself...
  7. Also, would you prefer a more Tanky Fire/Kin? Or would you just prefer a "balls-to-the-wall" speed demon?
  8. Crisis of Infinite Laylas!
  9. Never seen Chicago in winter have you?
  10. Yeah. I go a bit overboard sometimes...
  11. Now STOP! Freeze up and LISTEN! CoH back with brand new INVENTIONS. Somethin', grabs a hold of me tightly. Ice sword to the face, then swingin' my MIGHTY! Will it ever stop? Yo, I don't know. Turn off the lights, and I'll glow! To the extreme, I rock the crooks wearin' sandals. Light up the map, cube who can't handle ICE TANK BABY! TAUNT! Bum rush the mobs and make them go BOOM I'm arrestin their ass, every last little goon! Deadly, when I drop it sub-zero Can't touch me boys, cause I'm the TANK HERO! Wear your warm clothes No you can't run away Your feet froze to pavement This Ice Tank don't play! If there was a problem. Yo I solved it! Paddy wagon for the goons, while the DJ revolves it.... ICE TANK BABY!
  12. ICE ICE BABY!
  13. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Scrapper Primary Power Set: Street Justice Secondary Power Set: Super Reflexes Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Soul Mastery Hero Profile: Level 1: Heavy Blow -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(3), Mk'Bit-Dmg/Rchg:50(3), Mk'Bit-Acc/EndRdx/Rchg:50(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(5), Mk'Bit-Dam%:50(7) Level 1: Focused Fighting -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(7), ShlWal-ResDam/Re TP:50(9), Rct-ResDam%:50(9) Level 2: Sweeping Cross -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(11), SprAvl-Acc/Dmg/EndRdx:50(11), SprAvl-Acc/Dmg/Rchg:50(13), SprAvl-Acc/Dmg/EndRdx/Rchg:50(13), SprAvl-Rchg/KDProc:50(15) Level 4: Focused Senses -- Rct-Def:50(A), Rct-Def/EndRdx:50(19) Level 6: Combat Readiness -- GssSynFr--ToHit:50(A), GssSynFr--ToHit/Rchg:50(21), GssSynFr--ToHit/Rchg/EndRdx:50(21), GssSynFr--Rchg/EndRdx:50(23), GssSynFr--ToHit/EndRdx:50(23), GssSynFr--Build%:50(25) Level 8: Agile -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(25) Level 10: Rib Cracker -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(27), Mk'Bit-Dmg/Rchg:50(27), Mk'Bit-Acc/EndRdx/Rchg:50(29), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(29), Mk'Bit-Dam%:50(31) Level 12: Practiced Brawler -- RechRdx-I:50(A) Level 14: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(31) Level 16: Dodge -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(31) Level 18: Spinning Strike -- SprScrStr-Acc/Dmg:50(A), SprScrStr-Dmg/Rchg:50(33), SprScrStr-Acc/Dmg/Rchg:50(33), SprScrStr-Dmg/EndRdx/Rchg:50(33), SprScrStr-Acc/Dmg/EndRdx/Rchg:50(34), SprScrStr-Rchg/+Crit:50(34) Level 20: Quickness -- Run-I:50(A) Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(34) Level 24: Kick -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(36), Hct-Acc/Rchg:50(36), Hct-Dmg/EndRdx:50(36), Hct-Dam%:50(37) Level 26: Shin Breaker -- SprCrtStr-Acc/Dmg:50(A), SprCrtStr-Dmg/Rchg:50(37), SprCrtStr-Acc/Dmg/Rchg:50(37), SprCrtStr-Dmg/EndRdx/Rchg:50(39), SprCrtStr-Acc/Dmg/EndRdx/Rchg:50(39), SprCrtStr-Rchg/+50% Crit:50(39) Level 28: Lucky -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(40) Level 30: Maneuvers -- Rct-Def:50(A), Rct-Def/EndRdx:50(40) Level 32: Crushing Uppercut -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(40), SprBlsCol-Acc/Dmg/EndRdx:50(42), SprBlsCol-Acc/Dmg/Rchg:50(42), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(42), SprBlsCol-Rchg/HoldProc:50(43) Level 35: Evasion -- Rct-Def:50(A), Rct-Def/EndRdx:50(43) Level 38: Tough -- GldArm-3defTpProc:50(A), StdPrt-ResDam/Def+:30(43), ImpArm-ResPsi:40(45), Ags-Psi/Status:50(45) Level 41: Moonbeam -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(45), SprWntBit-Acc/Dmg/EndRdx:50(46), SprWntBit-Acc/Dmg/Rchg:50(46), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(46) Level 44: Soul Storm -- Apc-Dmg/Rchg:50(A), Apc-Acc/Dmg/Rchg:50(48), Apc-Acc/Rchg:50(48), Apc-Dmg/EndRdx:50(48), Apc-Dam%:50(50), Lck-%Hold:50(50) Level 47: Assault -- EndRdx-I:50(A), EndRdx-I:50(50) Level 49: Super Speed -- Clr-Stlth:50(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(17) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17), EndMod-I:50(19) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 50: Agility Core Paragon Level 50: Ion Core Final Judgement Level 50: Reactive Core Flawless Interface Level 50: Longbow Core Superior Ally Level 50: Ageless Core Epiphany Level 50: Assault Core Embodiment ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1565;693;1386;HEX;| |78DA65945B53525114C7CF814384175014100511D440902374796EA6AC664ACCA4E| |9D54EB215F28C325C267BEC1B94D5F8D275A68B56D307A9D4A69AE923A40F6933BD| |F9420BD65F0ED3D903F3DBE7FFDF7BAD75D66693599DECF878E9DE5949769ED7B57| |2792E3B5FD28A4551B24F6B956A49D3A5FAB0D3D777E4CC65842E847AAEA4DDD10B| |CB8BA1A63E2916C47259A8D96AFD69562CE8625594A58E9995155D9D125A9156B73| |51EB24521729D8DE9C5C262BE4286EB68554E94CAF942D17FA1589857B3154D5FA2| |60D995AA3E97D1CA1551BADB47C5A4E8BBE595306A366981905624CB2298672A05F| |036F3D81233537F23B9B1D72A7964F67A99C7AF58997F99DB5E2CA53CF213A5A1B5| |3D059F313B9E832F98CE97CC69CA63E53CB2759FE3B90F983B14D7C69ECDF6CAD2D| |07A5F836F98DEB7E006B36F937995E2DA11D78EFAFB50FF578AEB40BD0EF4A51F7D| |E9475F02E84B007D19445F66286E3BC795DA13AC7949EB44AE4EE41A44AE6BE4B9E| |0B9FEF3BE511DDDA8A3FB13BFF3D067F00BB8C50C6F833BCC598ADB833A7A925C47| |84340F7279505B18B490E7E35C8A2FCA3D1A8E8163609C3992607EA7FAFCA8CF7F9| |3CF6B44036F314FCC83395030B3946F00B50CE0BDA378EF6EF282F08238F328CEFC| |07E50C2167E83EC78A3E608EAD810FC147CCF863E6758A1B41DC08E2C611D74ADE2| |87ECFA327E1F948082AD2F818314A3CC3F5ED921D43AF621B1C7B7C93997C07BE07| |3F30F7684F02752792DCBF09159C0053CC741A3C64BAA9361575AB613EAF34384C5| |E0AE79C72F0FA80D2BCD7F4A1218594E66DADC54D6ECAA4A44DCA299372DAA44C99| |9419A579F325B9A138BAE83EB352FBDD46AEDCEA1E188A450EF329386F70D7BB2EF| |329EC9B76FD69DDB5CE3DE85A43EF86B84FBF8CFFBADA6ECB7CAF656E8C4352D3E8| |97BFD798FFEC31E66E8F315F6FD13722C6FC1FD6940B3D| |-------------------------------------------------------------------|
  14. Well they have places that make custom 1Up decal kits.
  15. https://www.facebook.com/groups/CoHSurvivors/permalink/2557520187666964/ Saw this and, well, I think it's pretty neat. Needs a spiffy, themed barstool though...
  16. And here's a speed demon version that isn't concerned with pulling alphas. Though you don't NEED a tank. They can be your multi Fallout -> Vengeance -> Mutation bait. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! SpeedDemon: Level 50 Natural Controller Primary Power Set: Fire Control Secondary Power Set: Radiation Emission Power Pool: Speed Power Pool: Leadership Ancillary Pool: Stone Mastery Hero Profile: Level 1: Char -- BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(3), BslGaz-Acc/EndRdx/Rchg/Hold:30(3), BslGaz-EndRdx/Rchg/Hold:30(5), Lck-%Hold:50(5) Level 1: Radiant Aura -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(7), Pnc-Heal/Rchg:50(7), Pnc-Heal/EndRedux/Rchg:50(9), Pnc-Heal:50(9) Level 2: Fire Cages -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(11), PstBls-Dmg/Rchg:50(11), PstBls-Dmg/Rng:50(13), PstBls-Acc/Dmg/EndRdx:50(13) Level 4: Radiation Infection -- AchHee-ResDeb%:20(A), EndRdx-I:50(19) Level 6: Accelerate Metabolism -- EffAdp-EndMod/Rchg:50(A), EffAdp-EndMod/Acc/Rchg:50(19), PrfShf-EndMod/Rchg:50(21), PrfShf-EndMod/Acc/Rchg:50(21) Level 8: Hot Feet -- Arm-Dmg/Rchg:50(A), Arm-Acc/Dmg/Rchg:50(23), Arm-Acc/Rchg:50(23), Arm-Dmg/EndRdx:50(25), Arm-Dam%:50(25) Level 10: Enervating Field -- EndRdx-I:50(A) Level 12: Flashfire -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(27), PstBls-Dmg/Rchg:50(27), PstBls-Dmg/Rng:50(29), PstBls-Acc/Dmg/EndRdx:50(29) Level 14: Smoke -- Acc-I:50(A) Level 16: Mutation -- RechRdx-I:50(A) Level 18: Cinders -- BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(31), BslGaz-Acc/EndRdx/Rchg/Hold:30(31), BslGaz-EndRdx/Rchg/Hold:30(31), Lck-%Hold:50(33) Level 20: Hasten -- RechRdx-I:50(A), RechRdx-I:50(33) Level 22: Lingering Radiation -- Acc-I:50(A) Level 24: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(33) Level 26: Bonfire -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(34), PstBls-Dmg/Rchg:50(34), PstBls-Dmg/Rng:50(34), PstBls-Acc/Dmg/EndRdx:50(36), OvrFrc-Dam/KB:50(36) Level 28: Choking Cloud -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(36), SprWiloft-EndRdx/Rchg:50(37), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(37), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(37), SprWiloft-Rchg/Dmg%:50(39) Level 30: Assault -- EndRdx-I:50(A) Level 32: Fire Imps -- ExpRnf-Acc/Rchg:50(A), ExpRnf-Acc/Dmg:50(39), ExpRnf-Dmg/EndRdx:50(39), ExpRnf-Acc/Dmg/Rchg:50(40), ExpRnf-EndRdx/Dmg/Rchg:50(40) Level 35: Fallout -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(40), PstBls-Dmg/Rchg:50(42), PstBls-Dmg/Rng:50(42), PstBls-Acc/Dmg/EndRdx:50(42) Level 38: EM Pulse -- UnbCns-Hold/Rchg:50(A), UnbCns-Acc/Hold/Rchg:50(43), UnbCns-Acc/Rchg:50(43), UnbCns-EndRdx/Hold:50(43), UnbCns-Dam%:50(45) Level 41: Tactics -- HO:Cyto(A), HO:Cyto(46), HO:Cyto(50) Level 44: Fissure -- Rgn-Dmg/Rchg:50(A), Rgn-Acc/Dmg/Rchg:50(45), Rgn-Acc/Rchg:50(45), Rgn-Dmg/EndRdx:50(46), Rgn-Knock%:50(46) Level 47: Seismic Smash -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(48), Hct-Acc/Rchg:50(48), Hct-Dmg/EndRdx:50(48), Hct-Dam%:50(50) Level 49: Rock Armor -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(50) Level 1: Brawl -- Empty(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17), EndMod-I:50(17) Level 50: Spiritual Core Paragon Level 50: Ion Core Final Judgement Level 50: Reactive Core Flawless Interface Level 50: Longbow Core Superior Ally Level 50: Ageless Radial Epiphany Level 50: Support Core Embodiment ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1540;688;1376;HEX;| |78DA6593CB4F135114C6EFB4532BA5A52F2A14FA4628A55069008DAF98082D6A000| |B285B32910126292DE90C892E5DF87E2CD444FF029F891B5F6BE3BFA0C1AD7B11D4| |956EEA71CE076D329336BF7BBF7BBE7BCFB96766FAF284FBF5E4D55342F28D97155| |D5F1CAF568C5AB55C566BCE19C5D8A82965418F6B7E5D559726D4B56AC549D37823| |6AD7902B6A357577926A5A3FBDB1BC9C9B539634C5D0AA95C5C29AA6EB3410AE529| |55CE6BE5E7338A52A4B6A4D5FD5D63DE6BCA8ADAC1A5A65C58D995151753D5058D7| |2EE5E68D6A455D9C567443AD5DE9A48406E97F4D1278EAB2F86C13222A0BDB17F02| |B53DE04FF12F3B29869F644ECA6B62F0AC698FBE36082799D3C123CD21B616AAEB7| |E03BA6FB3DF881799E0C76D35497EC1FE9ECA02C02495E2B91EEE035BBE31EE715B| |8CF6C7F083E62DEA43827C7CACEA3AC1D38061E67769E004F326729BE853DA20567| |DEA2792B6A68450D5DA8A10B354450430435DC208F873DC2D3C5DA1C695E68DE2C6| |BB749F3636F3FFA10431F62E8430C7D48A00F297AAB82B89F20F64980F3A4877046| |08E7FA29BE03F11D2189E37DCC3B8430C73BC2A82D89DA92A82D89DA7A505BCF37E| |EED05F276F3BE8EEEA7ACF53C631E7C0EBE005F32FB5E3103945314F71CC53DDFA5| |791C7711DFE65AFB76C09FCCF42FF037F3227952F0A4907F1AF967907F06F96790F| |F02797AE1E92DF03E034570123CC31C3CCB0C52BEFD9CAFAD7F8C20DBC5109807BF| |536959EC9B1D817F141C630E1D068F30FFB885C8C1934BB376A81FCC8003CC7C96B| |945E70CA39FC3E8671EFD8CC87BDF28FDE8F9FFE2EC2AF501CBEAB045C95B94118B| |326A51A62C4A49DEFBF285642A2D3EFAAE91C9968B56A5E6D5ED86629392FC96B42| |D70556DE7886959FCB0B8769A5D8FF97E7C0FC004F77B3648E0987AB8BD31369FCD| |A6C540A8317ED2A47F4A35C6FF002164050D| |-------------------------------------------------------------------|
  17. If you're looking to play the team "Tanker". this rough build should do ya. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! TeamTanker: Level 50 Natural Controller Primary Power Set: Fire Control Secondary Power Set: Radiation Emission Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: Level 1: Char -- UnbCns-Hold/Rchg:50(A), UnbCns-Acc/Hold/Rchg:50(3), UnbCns-Acc/Rchg:50(3), UnbCns-EndRdx/Hold:50(5), UnbCns-Dam%:50(5), Lck-%Hold:50(7) Level 1: Radiant Aura -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(33), Pnc-Heal/Rchg:50(33), Pnc-Heal/EndRedux/Rchg:50(34), Pnc-Heal:50(34) Level 2: Fire Cages -- Rgn-Dmg/Rchg:50(A), Rgn-Acc/Dmg/Rchg:50(7), Rgn-Acc/Rchg:50(9), Rgn-Dmg/EndRdx:50(9), Rgn-Knock%:50(11) Level 4: Radiation Infection -- AchHee-ResDeb%:20(A), EndRdx-I:50(15) Level 6: Accelerate Metabolism -- PrfShf-EndMod/Rchg:50(A), EffAdp-EndMod/Rchg:50(17), PrfShf-EndMod/Acc/Rchg:50(17), EffAdp-EndMod/Acc/Rchg:50(19) Level 8: Hot Feet -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(19), SprAvl-Acc/Dmg/EndRdx:50(21), SprAvl-Acc/Dmg/Rchg:50(21), SprAvl-Acc/Dmg/EndRdx/Rchg:50(23), SprAvl-Rchg/KDProc:50(23) Level 10: Enervating Field -- EndRdx-I:50(A) Level 12: Flashfire -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(25), PstBls-Dmg/Rchg:50(25), PstBls-Dmg/Rng:50(27), PstBls-Acc/Dmg/EndRdx:50(27) Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(29) Level 16: Mutation -- RechRdx-I:50(A) Level 18: Cinders -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(29), SprWiloft-EndRdx/Rchg:50(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(31), SprWiloft-Rchg/Dmg%:50(33) Level 20: Lingering Radiation -- Acc-I:50(A) Level 22: Kick -- FrcFdb-Rechg%:50(A) Level 24: Tough -- StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(34) Level 26: Bonfire -- OvrFrc-Acc/Dmg:50(A), OvrFrc-End/Rech:50(36), OvrFrc-Acc/Dmg/End:50(36), OvrFrc-Dmg/End/Rech:50(36), OvrFrc-Acc/Dmg/End/Rech:50(37), OvrFrc-Dam/KB:50(37) Level 28: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(37), ShlWal-ResDam/Re TP:50(39), Rct-ResDam%:50(39) Level 30: Choking Cloud -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(39), SprOvrPrs-EndRdx/Rchg:50(40), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(40), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(40), SprOvrPrs-Rchg/Energy Font:50(42) Level 32: Fire Imps -- SvrRgh-Acc/Dmg:50(A), SvrRgh-Dmg/EndRdx:50(42), SvrRgh-Acc/EndRdx:50(42), SvrRgh-Acc/Dmg/EndRdx:50(43), SvrRgh-Acc:50(43), SvrRgh-PetResDam:50(43) Level 35: Fallout -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(45), SprFrzBls-Acc/Dmg/EndRdx:50(45), SprFrzBls-Acc/Dmg/Rchg:50(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(46), SprFrzBls-Rchg/ImmobProc:50(46) Level 38: EM Pulse -- SprEnt-Acc/Hold:50(A), SprEnt-Hold/Rchg:50(46), SprEnt-End/Rchg:50(48), SprEnt-Acc/Hold/End:50(48), SprEnt-Acc/Hold/End/Rchg:50(48), SprEnt-Rchg/AbsorbProc:50(50) Level 41: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(50) Level 44: Scorpion Shield -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(50) Level 47: Assault -- EndRdx-I:50(A) Level 49: Vengeance -- LucoftheG-Rchg+:50(A) Level 1: Brawl -- Empty(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(11), Mrc-Rcvry+:40(13) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(13), EndMod-I:50(15) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1485;666;1332;HEX;| |78DA65934953135114855F278D480810E6292110254C1A89A02EAD1201074004644| |B7541035D86844A872A5DBAC0725E38941BC78D63951B1974270EFFC2F107A828BA| |61136F720E90325D497FFDCEBDE7BEF7EEEBEE3F73D8FDA2F7DC41A579BA22866D8| |F75C5A289782C1231E3B90346622E6E44945CAE11D3981931A2A74596A17F2B6BC3| |10EAB1E2E6C62090113F343739191A32262C2361C5A263DD33966DCB832A188CA55| |D53D3092B3AE54A8F86674D73A228FDD8671A1366DC9EB666DD4C4C444DDBF676CF| |5AE3A18CF2FDC6B829373B61C6CF56C9D282F29FD714AF648EEA762815D695A387E| |C05F523E45170DB3A38B0E5D595D799D6EA7D641DD8E027EBC1F3E2D1E8D13A58AF| |13DCBE8FDC0FBA0E8027C4E0844773AE8856AAABC206958E0D4A2C275D30E9CCB98| |17CCF55F22658720DBC2079B9DC6BEE1D1DB1BB60D93DF23E58F1807C089E146F1E| |BC2A8F735F142D9F7BC97F09AD6A815C046B96C86530200B28C07AB58236685E724| |8F422CE5144ED9268C55C73F123F4D0FB18AC7B423E259FB1F7CFC161F196B25E69| |0DEA3964FE726AE5F3E88B53B44AAEA932F5E093F3DA8B1A976558CDF9AB3F42DBF| |189FC4C7E01777E25BF81BAD4ADE5D9D4966B8879C0E071E404D7C091D4B49CC757| |859E07ABC1A61AB296F4822D3EF08A78FDF4FA57B1CF965FE46FB0758DFC43FE054| |F8937406F6001F5762D924BE432B8FB15F91A1C156F23BD8D6F185B01F7BC25DF91| |EFC1F007B0587AD3CC9E37B33761F6E6961C781B636DFFC54AC417424C85F81E968| |9D6CE336D677EAA45FC36E52757EA503794646B56B43D4B0967291D594A6796D297| |A50CEA9B5FBCD2D24A9E67F37B4E7E774954CB8CFEDC521C5A03DE0ED72876E53E2| |66CD2D58F2CD76AA6EB36DE6BF775B0B01E7D5AAF102027F90F909DF577| |-------------------------------------------------------------------|
  18. Basically, ITFs where Nictus-Romulus dies ONCE because all the AOE damage cooks the Nictus bosses first? Ship raids with two full teams of Fire/Rads and a third team of Kins where everyone in the bowl is perma-400% Recharge?
  19. You don't, you e-mail inf and merits. If you want to store large sums in one place, create a character called "Banker001". Then e-mail yourself Inf, merits, etc. Use the SG base to hold IOs, Inspies, salvage, etc.
  20. I try to rack up merits using ship raids and the like. They're probably the most singularly rewarding activity in the game in terms of merit earnings for time.
  21. Yeah, but I'd already screencapped and was like "Well *BLEEP!*" Oh MY yes. I mean, I've got a 50" TV that does 60Hz monitor duty at 1920x1080. But it just isn't enough screen ACTUAL real estate.
  22. Early on? YES. If you can rack up the standard complement for Health and Stamina (Panacea Proc, Numina Unique, Miracle Unique, Perf Shifter Proc) early, it becomes less important.
  23. Not quite to your build. But you might find it more durable... Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Super Strength Secondary Power Set: Dark Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Ancillary Pool: Pyre Mastery Villain Profile: Level 1: Punch -- SprBrtFur-Acc/Dmg:50(A), SprBrtFur-Dmg/Rchg:50(3), SprBrtFur-Rech/Fury:50(3), CrsImp-Acc/Dmg/Rchg:50(5), CrsImp-Acc/Dmg/EndRdx:50(5), CrsImp-Dmg/EndRdx/Rchg:50(7) Level 1: Dark Embrace -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(7), RctArm-ResDam/Rchg:40(9), RctArm-ResDam/EndRdx/Rchg:40(9), StdPrt-ResDam/Def+:30(11), GldArm-3defTpProc:50(11) Level 2: Haymaker -- SprBrtFur-Acc/Dmg/Rchg:50(A), SprBrtFur-Dmg/EndRdx/Rchg:50(13), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(13), CrsImp-Acc/Dmg/Rchg:50(15), CrsImp-Acc/Dmg/EndRdx:50(15), CrsImp-Dmg/EndRdx/Rchg:50(17) Level 4: Death Shroud -- SprUnrFur-Acc/Dmg:50(A), SprUnrFur-Dmg/Rchg:50(21), SprUnrFur-Acc/Dmg/Rchg:50(21), SprUnrFur-Dmg/EndRdx/Rchg:50(23), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(23), SprUnrFur-Rchg/+Regen/+End:50(25) Level 6: Murky Cloud -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(25), RctArm-ResDam/Rchg:40(27), RctArm-ResDam/EndRdx/Rchg:40(27) Level 8: Knockout Blow -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(29), SprBlsCol-Acc/Dmg/EndRdx:50(29), SprBlsCol-Acc/Dmg/Rchg:50(31), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(31), SprBlsCol-Rchg/HoldProc:50(31) Level 10: Obsidian Shield -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(33), RctArm-ResDam/Rchg:40(33), RctArm-ResDam/EndRdx/Rchg:40(33) Level 12: Taunt -- PrfZng-Dam%:50(A) Level 14: Kick -- FrcFdb-Rechg%:50(A) Level 16: Dark Regeneration -- Erd-Acc/Rchg:30(A), Erd-Acc/Dmg/Rchg:30(34), Erd-Acc/Dmg/EndRdx/Rchg:30(34), ClvBlo-Acc/Dmg:50(34), ClvBlo-Dmg/EndRdx:50(36), ClvBlo-Dmg/Rchg:50(36) Level 18: Rage -- RechRdx-I:50(A), RechRdx-I:50(36) Level 20: Cloak of Darkness -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(37), ShlWal-ResDam/Re TP:50(37), Rct-ResDam%:50(37) Level 22: Tough -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(39), RctArm-ResDam/Rchg:40(39), RctArm-EndRdx:40(39) Level 24: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(40) Level 26: Hurl -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(40), SprWntBit-Acc/Dmg/EndRdx:50(40), SprWntBit-Acc/Dmg/Rchg:50(42), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(42), SprWntBit-Rchg/SlowProc:50(42) Level 28: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(43) Level 30: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(43) Level 32: Foot Stomp -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(43), SprAvl-Acc/Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/Rchg:50(45), SprAvl-Acc/Dmg/EndRdx/Rchg:50(45), SprAvl-Rchg/KDProc:50(46) Level 35: Char -- SprEnt-Acc/Hold:50(A), SprEnt-Hold/Rchg:50(46), SprEnt-End/Rchg:50(46), SprEnt-Acc/Hold/End:50(48), SprEnt-Acc/Hold/End/Rchg:50(48), SprEnt-Rchg/AbsorbProc:50(48) Level 38: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50) Level 41: Fire Blast -- Thn-Acc/Dmg:50(A), Thn-Acc/Dmg/Rchg:50(50), Thn-Acc/Dmg/EndRdx:50(50) Level 44: Soul Transfer -- RgnTss-Regen+:30(A) Level 47: Oppressive Gloom -- AbsAmz-ToHitDeb%:50(A) Level 49: Super Jump -- WntGif-ResSlow:50(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(17), Mrc-Rcvry+:40(19) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(19) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1447;654;1308;HEX;| |78DA65945D6F124114866760B1D2F2D996424B295F2DD0A26BAB5E6B54AC89B6B10| |989B784C0488994928526F6D20BEFB56A4CB4B4A56AE2F76FF0F33FE85F30564DBC| |F3060F7B5EDBC6DDB03CCC7BE69CF7ECCC0E8B3773AEB7976E9D1572E042ADD86C1| |6CE1B6B2DE5582C56AA25BBA0AB8FEE31532C2CAA9A527A7EADA18C42BE65A87AA5| |B51CE2504E5D57F5A6D27345E346E19CB1B26A08F7D2EA6A4D9FAF56965BD57AC56| |58E1654B14103EFBF415919CDE56AA3DF1CE71B4A95FD171BD592BEB46E905DB1D9| |52C67A881A48D39D90F4D5BB45D72176A8B7394DD83AE033A65612CC32F388623E1| |287727B85D2149B601E8D8271667F9018219EE49A498954CA95BBACB99E804F991E| |F87AE0EB83EF63821DBE7697666AC36ED0C31CF1823E66C8CFDCA42C07E7DA1DE83| |9849EC7D0F3187A9E92BC513D9FBE3B9C3F7E17DC604EDC03EF830F986DCA72C2C7| |099F187C62F089C1274518601F31D0B4F1DA93B11B9AFB366B5B34F29AABD67578B| |FD9CCF58C7F07F7C01AAF517205AC33D394E6E75CE9CF22066E1386D0EB50409ADA| |E4307885F762F237D34E7D05303780E74AE1B95278AE5492A9D1DC20CF9541D44DA| |36E86308AB51D7DCE6B967E01BE644EBF025F836FB0A754378CBA61D49D415D3FC5| |228845FE8B4D13A2F08C6E72AD9936F3D816B80DEE308F77985FEC382B949B7887D| |87BF003F3C447F013F89999A09EA6D0D314D67C0EFC4A7533DC932DD3466C07EC30| |770959DE3B913DC3E7A817D2F17EE857F9FD0892CF2CB4D930EFD7B8267075E9439| |798B128B31665CEA29CB228A72DCABCB6FF7FD05DB04497B4FD132FA4A9387D748E| |59E9EEF553541E8EFE3C506C32CE4FE3BBC63B397899DFB01F96AC5F078A940F795| |D063798BD09DD3F23F41BA67F016593E077| |-------------------------------------------------------------------|
  24. Okay. Strange. Must've been an error in Mids when I attempted to just 3-slot the entire set with Defense. It only registered 60%. It's working now and showing 123% with 3-slotted Generic Defense. I yield the point.
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