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*COUGH*COUGH*COUGH*
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Here's a baseline for an Invuln Brute. No Primary power picks or Epic picks. Just plug in your Primary, and select the powers. Ideally you will want to fit in both Brute sets, several Winter sets, and you'll need stuff to make up for E/N Defense as well. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Invuln Baseline (Brute): Level 50 Magic Brute Primary Power Set: Battle Axe Secondary Power Set: Invulnerability Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Villain Profile: Level 1: [Empty] Level 1: Resist Physical Damage -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(3), RctArm-ResDam/Rchg:40(3), RctArm-ResDam/EndRdx/Rchg:40(5), StdPrt-ResDam/Def+:30(5), GldArm-3defTpProc:50(7) Level 2: [Empty] Level 4: Temp Invulnerability -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(11), UnbGrd-Rchg/ResDam:50(13), UnbGrd-ResDam/EndRdx/Rchg:50(13) Level 6: [Empty] Level 8: Dull Pain -- Empty(A) Level 10: [Empty] Level 12: Resist Elements -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(15), RctArm-ResDam/Rchg:40(15), RctArm-ResDam/EndRdx/Rchg:40(17) Level 14: Kick -- FrcFdb-Rechg%:50(A) Level 16: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(17), UnbGrd-Rchg/ResDam:50(19), UnbGrd-ResDam/EndRdx/Rchg:50(19) Level 18: [Empty] Level 20: Resist Energies -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(21), RctArm-ResDam/Rchg:40(21), RctArm-ResDam/EndRdx/Rchg:40(23) Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(23), UnbGrd-Rchg/ResDam:50(25), UnbGrd-ResDam/EndRdx/Rchg:50(25) Level 24: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(27), ShlWal-ResDam/Re TP:50(27), Rct-ResDam%:50(29) Level 26: [Empty] Level 28: Invincibility -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(29) Level 30: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(31) Level 32: [Empty] Level 35: Tough Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(36) Level 38: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39) Level 41: [Empty] Level 44: [Empty] Level 47: [Empty] Level 49: [Empty] Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(7), Mrc-Rcvry+:40(9) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(9), EndMod-I:50(11) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1013;491;982;HEX;| |78DA6552CB6ED340141DC7EE2B8F266D5227A2494983DA028B8842F7A8A114018D5| |409896DE4A6977424CB8D6C17B54B16FC009BFE453FA13CDA7E0E0F0910888DB9F6| |3D8085474AEECC79DC7B6C4FFF78AB78F6E8D57D65141EB84E100C7AFE5148137D6| |7A487A652AAFED87B79E47AED9E1390AB3D6ADF4C04B7A698B393EDA04F2E51B7E7| |84A14B83CD636A09BC452FC80BA82B0DC877F6B4ABC31355DA3D3C74BBDB7A74106| |A6F544C4E3BE48CF950FE73D8273F38D0E37C727E3626DAAF3E1CEB6177D31F867A| |38E83B4148FE498333ACF22F8AD7396F9411FF4513AAC39B354BE59650AF4BB5965| |1EB5C5B969ABCCB8FB86E4983B76C35A581697E1322FF5D6AF107EACF94E11D4BE3| |D7C00635150302BF67A0803E05049945905904A920488EFD25D1AAD2EB5CD2FB039| |FCAF09791A3821CF3C8319FCE71C1D22A0C550CAC61600D036D0C3479E002B40B68| |6EA37903CD1B686EB1B60E6D3D363176AD86FA5434CDAFA920972C5D346247642CC| |2D084C1E6662D6966B4C02D814BCC574C7520E8407003823936AF805B01B79A36FF| |B79A96C28AE476A8DB19E44E0659CF20F732C84606D9B6FEDEBB6827C3EE5A20193| |11264A6C2D74C90E8639E5923CD7EFE87E48C6579B793CFE549A79FC837FC94717D| |49BB4EE51A4DBF919A6FABA4FEB2B920E76FAAD5EE8C| |-------------------------------------------------------------------|
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Basically, I went Cardiac Core for the global End Redux and Resistance enhancement. So, seeing as Defense is sufficient, we add a bit of toughness to the underlying Resistance layer. And your resting End consumption is 1/4th your Recovery. Bascically allowing you to ATTACK!ATTACK!ATTACK! like a crack-addled murder-bunny.
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Lemme guess, your toon looks like the Crazy Larry muppet...
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Ship raids. Possibly the most lucrative 45 minutes or so in the game. Vet levels and Vanguard Merits.
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Agreed. You basically need to rock high plus-level Incarnate content to notice the short on your Defenses. Most of the time, you'll never see a problem and won't EVER see it on teams.
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Sorry it took so long to get back to you. No it's not similar. Just a rando stab at getting your Defenses up as much as reasonable (I could have taken portions MUCH higher, but it would have wasted potential in other areas).
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Here's my stab...(heh heh) at reworking your build. Mainly built along the lines of my basic Invuln framework. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Stalker Primary Power Set: Savage Melee Secondary Power Set: Invulnerability Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Ancillary Pool: Body Mastery Villain Profile: Level 1: Maiming Slash -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(3), Mk'Bit-Dmg/Rchg:50(3), Mk'Bit-Acc/EndRdx/Rchg:50(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(5), Mk'Bit-Dam%:50(7) Level 1: Hide -- LucoftheG-Rchg+:50(A), ShlWal-ResDam/Re TP:50(7), Rct-ResDam%:50(9), Ksm-ToHit+:30(9) Level 2: Savage Strike -- OvrFrc-Acc/Dmg:50(A), OvrFrc-End/Rech:50(11), OvrFrc-Acc/Dmg/End:50(11), OvrFrc-Dmg/End/Rech:50(13), OvrFrc-Acc/Dmg/End/Rech:50(13), OvrFrc-Dam/KB:50(15) Level 4: Resist Physical Damage -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(19), RctArm-ResDam/Rchg:40(19), RctArm-ResDam/EndRdx/Rchg:40(21), GldArm-3defTpProc:50(21), StdPrt-ResDam/Def+:30(23) Level 6: Assassin's Frenzy -- SprStlGl-Acc/Dmg:50(A), SprStlGl-Dmg/Rchg:50(23), SprStlGl-Acc/Dmg/Rchg:50(25), SprStlGl-Dmg/EndRdx/Rchg:50(25), SprStlGl-Acc/Dmg/EndRdx/Rchg:50(27), SprStlGl-Rchg/Hide%:50(27) Level 8: Temp Invulnerability -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(29), UnbGrd-Rchg/ResDam:50(29), UnbGrd-ResDam/EndRdx/Rchg:50(31) Level 10: Build Up -- RechRdx-I:50(A) Level 12: Dull Pain -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(31), Pnc-Heal/Rchg:50(31), Pnc-Heal/EndRedux/Rchg:50(33), Pnc-Heal:50(33) Level 14: Kick -- FrcFdb-Rechg%:50(A) Level 16: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(33), UnbGrd-Rchg/ResDam:50(34), UnbGrd-ResDam/EndRdx/Rchg:50(34) Level 18: Rending Flurry -- SprCrtStr-Acc/Dmg:50(A), SprCrtStr-Dmg/Rchg:50(34), SprCrtStr-Acc/Dmg/Rchg:50(36), SprCrtStr-Dmg/EndRdx/Rchg:50(36), SprCrtStr-Acc/Dmg/EndRdx/Rchg:50(36), SprCrtStr-Rchg/+50% Crit:50(37) Level 20: Environmental Resistance -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(37), RctArm-ResDam/Rchg:40(37), RctArm-ResDam/EndRdx/Rchg:40(39) Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(39), UnbGrd-Rchg/ResDam:50(39), UnbGrd-ResDam/EndRdx/Rchg:50(40) Level 24: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(40) Level 26: Hemorrhage -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(40), SprBlsCol-Acc/Dmg/EndRdx:50(42), SprBlsCol-Acc/Dmg/Rchg:50(42), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(42), SprBlsCol-Rchg/HoldProc:50(43) Level 28: Reinforced -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(43) Level 30: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(43) Level 32: Savage Leap -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/Rchg:50(45), SprAvl-Acc/Dmg/EndRdx/Rchg:50(46), SprAvl-Rchg/KDProc:50(46) Level 35: Tough Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(46) Level 38: Maneuvers -- Rct-Def:50(A), Rct-Def/EndRdx:50(48) Level 41: Hasten -- RechRdx-I:50(A), RechRdx-I:50(48) Level 44: Superior Conditioning -- PrfShf-End%:50(A) Level 47: Laser Beam Eyes -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(48), SprWntBit-Acc/Dmg/EndRdx:50(50), SprWntBit-Acc/Dmg/Rchg:50(50), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(50) Level 49: Physical Perfection -- RgnTss-Regen+:30(A) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(17) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17) Level 1: Blood Frenzy Level 50: Cardiac Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1471;670;1340;HEX;| |78DA6594CB4F135114C6EF74A6544A6BC1525EA54F4B5B400A55D792286A7854494| |8DCD6A1BDB4234D69DA4A64E9C2BDA2C68DCF9DAFB876A189FA17F8C295CF3F4030| |51A31B530F73BE52E34C32F9CDFDCEDCF37D73E7CE64CE4DB91E1D3F3F2914F7919| |25EAB6517EA7A695956ED19BD60E454418783CE01C8D98C2C49995AD057F582E441| |A8599A924BB25C93A9E9F2EAD9525956F545A364D4D7847B7E65A5943A66148A75A| |35C7099A339A95768E0690EF2B25A2B1A15A7395EA84899EF3F5A3172A9C32BF9B5| |6C46AFD56575AD19AD8FF224E87C9214381A76B144486BC256008B4CCD00CF30DB9| |699D3DB0D1473AE2A7C0AD7665593BBBE837FA81CD0C4D3246E251FE53DD79C1FC0| |8F4CD727F03373F717E60CF9A8EC6357A37491D0C49E2018627647C0FD3CA7A7573| |17D37C8D78EB9F697A8BD62F6BD06DF3007DE821BCC59F275E0F91C3F581BFC09FE| |62067F33DF914F3B3F9F681FE5F599A3F91DAC691D83B83F000699E1101866DA68A| |3B8D1C77DC1666A8F8785F020870739C2C811418E08723CA31C5D58E7AED31AD774| |E6DE453007E69931C93C4179BDF0F1629D6358E718D6398E755629A78F7D541F32C| |591298E4C0964D2E8DE5EEEABF4629F24BA99CF296F3FF2F65FE41C894BCCE175F0| |3278853972957992F2FAD1D78FBE23E8DB439E01D402FFD55E9067089EA1EBDC6BD| |F0DF026788B39761BBCC39C27CF28FA46D1770C7DBBC87308B5A14D7EF6F12D6694| |6A49D492D81FE3A0462F6C946B62F41ABFF336D252D83BA9BBEC3D7E8F99BE0F3E0| |01F321D3467027D260EF1FEF76B3BDF7763B075BD3D6C34C4884599B028698B72C0| |A21CB4287316655EDBF90308C554DA3BE9BB46B6AF4EAA2AFF56B75A8A4D89E08F7| |08A57BA738677E1A665D6B796A22858CBCE75A66CFDAF1A935E9270FD1725A6F27C| |-------------------------------------------------------------------|
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Basically my build was operating with SuperSpeed turned on. Thus the obscene End consumption. Without it, consumption is 1.62/s My build's also rocking Assault for a damage boost. Without it, consumption is 1.35/s Your build's fairly tough. And in large groups, survivability should be nearly indistinguishable. Though fighting some AVs after clearing their minions might cause you some problems. Note: Your S/L Resist is so far over-cap, you can turn Tough OFF and drop your End consumption to 0.89/s You've also made out slightly better on E/N Resist than I did. Honestly, unless you absolutely MUST squeeze every last erg of Defense and potential Damage out of your build, I'd be perfectly happy with your build. Hell, I don't have Hyperstrike rebuilt to my current "ideal" Inv/SS build. Mostly because he's 99.9% of the way there already.
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I don't always take the actual Travel version of powers (Fly, Super Jump, Teleport). When I DO take an actual Travel power, I don't often take Fly. When I DO take Fly, it's great to have total 3D control in a way that Hover just can't give you.
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Here's a variant of your build. Primarily it's to improve your Resists slightly and your Defenses for Incarnate content (51% with Maneuvers turned off) Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Sand The Floor: Level 50 Technology Scrapper Primary Power Set: Martial Arts Secondary Power Set: Super Reflexes Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Ancillary Pool: Body Mastery Hero Profile: Level 1: Storm Kick -- SprScrStr-Acc/Dmg:50(A), SprScrStr-Dmg/Rchg:50(3), SprScrStr-Acc/Dmg/Rchg:50(3), SprScrStr-Dmg/EndRdx/Rchg:50(5), SprScrStr-Acc/Dmg/EndRdx/Rchg:50(5), SprScrStr-Rchg/+Crit:50(7) Level 1: Focused Fighting -- Rct-Def:50(A), Rct-Def/EndRdx:50(7), ShlWal-ResDam/Re TP:50(9) Level 2: Cobra Strike -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(9), Mk'Bit-Dmg/Rchg:50(11), Mk'Bit-Acc/EndRdx/Rchg:50(11), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(13), Mk'Bit-Dam%:50(13) Level 4: Focused Senses -- Rct-Def:50(A), Rct-Def/EndRdx:50(19), Rct-Def/EndRdx/Rchg:50(19), Rct-EndRdx/Rchg:50(21), Rct-Def/Rchg:50(21), Rct-ResDam%:50(23) Level 6: Focus Chi -- AdjTrg-ToHit:50(A), AdjTrg-ToHit/Rchg:50(23), AdjTrg-ToHit/EndRdx/Rchg:50(25), AdjTrg-EndRdx/Rchg:50(25), AdjTrg-ToHit/EndRdx:50(27), AdjTrg-Rchg:50(27) Level 8: Agile -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(29) Level 10: Crane Kick -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(29), Mk'Bit-Dmg/Rchg:50(31), Mk'Bit-Acc/EndRdx/Rchg:50(31), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(31), Mk'Bit-Dam%:50(33) Level 12: Practiced Brawler -- RechRdx-I:50(A), RechRdx-I:50(33) Level 14: Kick -- FrcFdb-Rechg%:50(A) Level 16: Dodge -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(33) Level 18: Crippling Axe Kick -- SprCrtStr-Acc/Dmg:50(A), SprCrtStr-Dmg/Rchg:50(34), SprCrtStr-Acc/Dmg/Rchg:50(34), SprCrtStr-Dmg/EndRdx/Rchg:50(34), SprCrtStr-Acc/Dmg/EndRdx/Rchg:50(36), SprCrtStr-Rchg/+50% Crit:50(36) Level 20: Quickness -- Run-I:50(A) Level 22: Tough -- StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(36), ImpArm-ResPsi:40(37), Ags-Psi/Status:50(37), UnbGrd-Max HP%:50(37), Ags-ResDam/EndRdx:50(39) Level 24: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39) Level 26: Dragon's Tail -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(39), SprAvl-Acc/Dmg/EndRdx:50(40), SprAvl-Acc/Dmg/Rchg:50(40), SprAvl-Acc/Dmg/EndRdx/Rchg:50(40), SprAvl-Rchg/KDProc:50(42) Level 28: Lucky -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(42) Level 30: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(42) Level 32: Eagles Claw -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/Rchg:50(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(45), SprBlsCol-Rchg/HoldProc:50(45) Level 35: Evasion -- Rct-Def:50(A), Rct-Def/EndRdx:50(45) Level 38: Conserve Power -- RechRdx-I:50(A) Level 41: Physical Perfection -- RgnTss-Regen+:30(A), Prv-Absorb%:50(46), PrfShf-End%:50(46) Level 44: Energy Torrent -- Rgn-Dmg/Rchg:50(A), Rgn-Acc/Dmg/Rchg:50(46), Rgn-Acc/Rchg:50(48), Rgn-Dmg/EndRdx:50(48), Rgn-Knock%:50(48) Level 47: Maneuvers -- Rct-Def:50(A), Rct-Def/EndRdx:50(50) Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17), EndMod-I:50(17) Level 50: Spiritual Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1544;686;1372;HEX;| |78DA7D94C953134114C6679289910081B0234B42640B903111D09B968A582AD1402| |8AE714C3A8B4E655233B10A8E1EBC2B2E68C9AA551EFD435CFF1216F5E4095FE67D| |448A29ED4AEA97F7BDFE5EBFEE9E496279A6E1E38DC79725D97F4DD72C2B9DCA985| |AB92C4CDFA2C8144A866EE457241AFE9456CA86160B2234AB1B86E925A9E7686A3A| |217421D48466568A9A9EBE6256AC602D372372A2640935F5A81A2D889C2E968515B| |8592A0853942AEAD18FC6A461E8EA6C315FA8144BF9063B9A135A9982A6A3202B4C| |AB502CFBEC385516221BB85E2E66D4AB4676259DD0AC8A3057BAA8B3387D5F555BB| |4C7A147FAE42651915C9FC12F4CE52BF88D79EA3B3351F5CAB6D725ED21B7CF3C7D| |9BB9E6C514AA2FE724CEE599BE025864363C001F32EF90D7CDF53D6ED46F41FD969| |FCCB603F007B3E317F335793D58D7B3E9E2DC16B36B1BDC619E7907BE67DE25AF97| |D795BDEDB2ADF5B631DF50AE0E75EBB09F5EECA71FFBE9C77EFAB19F10F693246F3| |DEAD68F2307BA28D7C875A5C627DCC73C694D98DF843E42E8E32DE502E823704FB1| |B5010DBC0F669867B3A0602E90B795EB4AAD515EDF4D5A3BCEBABD937EF4D1FCF37| |C9683118A4788D3BCF6E06FD687631C2BE4ED449F9DE873187DAE53AE1B7D76AFF3| |FAC31BCC914D700BDC6646769829F2F6A06E0FEA4650B783727DC8F59DC86D502E8| |835834FB9D6D83370157CCE9C7801BE642E92378CBA613C731378E6528421DCD110| |EEED035DDA28DE81D14B7C6ED15D9E1F5DE37B5CA2709C7DCAF8246BD129E6B969F| |002789119A03E54F6C82AFA88A38F30E5625833863EE227D8ABD4DE6BFAD090824A| |ED6D3D1C7364630E25EE50261DCA944399732849A5F60F20C9B652D74CEF352BFF1| |EBB3EB2C9C76DFB7F15973CC047E15FE22BF7DFE24774CFE13A38EEC28534AF8221| |3EACC3FF8EF9569A8483FB03A7AB2C89| |-------------------------------------------------------------------|
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Not terrible. You're going to have problems at high levels with E/N/F/C damage though...
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As place-holders? Sure. But Purples are much more attainable these days with Vanguard Merit Conversion... A few ship raids will get you a full set of any set you want.
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Turn Meltdown on.
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Turn Ageless off. It's giving you a deceptive picture of what your resting Endurance consumption is vs your Recovery.
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The :Blood from a Stone variant. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Rad-Rad Blood From A Stone: Level 50 Magic Brute Primary Power Set: Radiation Melee Secondary Power Set: Radiation Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Contaminated Strike -- SprBrtFur-Acc/Dmg:50(A), SprBrtFur-Dmg/Rchg:50(7), SprBrtFur-Rech/Fury:50(17), SprUnrFur-Acc/Dmg:50(19), SprUnrFur-Dmg/Rchg:50(19), SprUnrFur-Rchg/+Regen/+End:50(21) Level 1: Alpha Barrier -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/Rchg:40(3), ImpArm-EndRdx/Rchg:40(3), ImpArm-ResDam/EndRdx/Rchg:40(5), ImpArm-ResDam:40(5), ImpArm-ResPsi:40(7) Level 2: Radioactive Smash -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(21), Hct-Dam%:50(23), SprUnrFur-Acc/Dmg/Rchg:50(23), SprUnrFur-Dmg/EndRdx/Rchg:50(29), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(31) Level 4: Gamma Boost -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(31), Prv-Heal/Rchg:50(31), Prv-Heal/Rchg/EndRdx:50(33) Level 6: Proton Sweep -- FuroftheG-Acc/Dmg:50(A), FuroftheG-Dam/Rech:50(33), Obl-Dmg/Rchg:50(33) Level 8: Proton Armor -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(9), UnbGrd-Rchg/ResDam:50(9), UnbGrd-ResDam/EndRdx/Rchg:50(11), ImpArm-ResPsi:40(11) Level 10: Radiation Siphon -- Hct-Dmg:50(A), Hct-Acc/Rchg:50(34), Hct-Dmg/EndRdx:50(34), TchoftheN-Acc/Heal:50(34), TchoftheN-Acc/EndRdx/Heal/HP/Regen:50(36), TchoftheN-Acc/EndRdx/Rchg:50(36) Level 12: Fallout Shelter -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/Rchg:40(13), ImpArm-EndRdx/Rchg:40(13), ImpArm-ResDam/EndRdx/Rchg:40(15), ImpArm-ResDam:40(15), ImpArm-ResPsi:40(17) Level 14: Taunt -- PrfZng-Dam%:50(A) Level 16: Radiation Therapy -- Mlt-Acc/Dmg:50(A), Mlt-Dmg/Rchg:50(36), Mlt-Dmg/EndRdx/Rchg:50(37), DctWnd-Heal:50(37), DctWnd-Heal/Rchg:50(37), DctWnd-Heal/EndRdx/Rchg:50(39) Level 18: Irradiated Ground -- FuroftheG-Acc/Dmg:50(A), FuroftheG-Acc/Dmg/End/Rech:50(39), Mlt-Acc/Dmg:50(40), Mlt-Dmg/EndRdx:50(40), Mlt-Dmg/Rchg:50(40), Mlt-Acc/EndRdx:50(42) Level 20: Beta Decay -- AchHee-ResDeb%:20(A) Level 22: Kick -- FrcFdb-Rechg%:50(A) Level 24: Tough -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/Rchg:40(25), ImpArm-EndRdx/Rchg:40(25), ImpArm-ResDam/EndRdx/Rchg:40(27), ImpArm-ResDam:40(27), ImpArm-ResPsi:40(29) Level 26: Devastating Blow -- Mk'Bit-Dmg/EndRdx:50(A), Mk'Bit-Dmg/Rchg:50(42), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(42), PlvFst-Acc/Dmg:25(43), PlvFst-Acc/Dmg/Rchg:25(43) Level 28: Particle Shielding -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(45), Prv-Heal/Rchg:50(45), Prv-Heal/Rchg/EndRdx:50(45) Level 30: Combat Jumping -- ShlWal-ResDam/Re TP:50(A), Rct-ResDam%:50(43) Level 32: Atom Smasher -- Avl-Acc/Dmg:50(A), Avl-Dmg/EndRdx:50(46), Avl-Acc/Dmg/EndRdx:50(46), Arm-Dmg:50(46), Arm-Dmg/Rchg:50(48), Arm-Acc/Dmg/Rchg:50(48) Level 35: Ground Zero -- Avl-Acc/Dmg/Rchg:50(A), Avl-Acc/Dmg/EndRdx/Rchg:50(48), Avl-Rchg/KDProc:50(50), FuroftheG-Dam/Rech:50(50) Level 38: Meltdown -- ImpArm-ResPsi:40(A), Ags-Psi/Status:50(39) Level 41: Superior Conditioning -- PrfShf-End%:50(A) Level 44: Physical Perfection -- RgnTss-Regen+:30(A) Level 47: Weave -- Rct-Def:50(A) Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A) Level 50: Cardiac Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1482;687;1374;HEX;| |78DA65944B4F13611486BF69A760A1A5C50A944BA120F40A85464D1413085717502| |5F2034843C752533A75A624B274E14A8DB744BC6C74E1D2BBFE00FF8D46451335BA| |31F5D8F795349949A7CFCC7BBE739D6F267779D1F7FCCC9559A5B52F94F3B6BD316| 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Just in case, here's the longform in plain text. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Level 50 Magic Tanker Primary Power Set: Shield Defense Secondary Power Set: Fiery Melee Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Pyre Mastery Hero Profile: ------------ Level 1: Deflection (A) Luck of the Gambler - Recharge Speed: Level 50 (3) Luck of the Gambler - Defense: Level 50 (3) Unbreakable Guard - Resistance: Level 50 (5) Unbreakable Guard - Resistance/Endurance: Level 50 (5) Unbreakable Guard - RechargeTime/Resistance: Level 50 (7) Unbreakable Guard - Resistance/Endurance/RechargeTime: Level 50 Level 1: Scorch (A) Hecatomb - Damage/Recharge: Level 50 (7) Hecatomb - Accuracy/Damage/Recharge: Level 50 (9) Hecatomb - Accuracy/Recharge: Level 50 (9) Hecatomb - Damage/Endurance: Level 50 (11) Hecatomb - Chance of Damage(Negative): Level 50 Level 2: Battle Agility (A) Luck of the Gambler - Recharge Speed: Level 50 (11) Luck of the Gambler - Defense: Level 50 (13) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50 (13) Reactive Defenses - Scaling Resist Damage: Level 50 Level 4: Combustion (A) Armageddon - Damage/Recharge: Level 50 (19) Armageddon - Accuracy/Damage/Recharge: Level 50 (19) Armageddon - Accuracy/Recharge: Level 50 (21) Armageddon - Damage/Endurance: Level 50 (21) Armageddon - Chance for Fire Damage: Level 50 Level 6: True Grit (A) Healing IO: Level 50 (23) Healing IO: Level 50 Level 8: Active Defense (A) Recharge Reduction IO: Level 50 (23) Recharge Reduction IO: Level 50 Level 10: Taunt (A) Perfect Zinger - Chance for Psi Damage: Level 50 (25) Perfect Zinger - Taunt/Recharge: Level 50 Level 12: Against All Odds (A) Endurance Reduction IO: Level 50 Level 14: Phalanx Fighting (A) Luck of the Gambler - Recharge Speed: Level 50 (25) Luck of the Gambler - Defense: Level 50 Level 16: Breath of Fire (A) Ragnarok - Damage/Recharge: Level 50 (27) Ragnarok - Accuracy/Damage/Recharge: Level 50 (27) Ragnarok - Accuracy/Recharge: Level 50 (29) Ragnarok - Damage/Endurance: Level 50 (29) Ragnarok - Chance for Knockdown: Level 50 Level 18: Grant Cover (A) Luck of the Gambler - Recharge Speed: Level 50 (31) Luck of the Gambler - Defense: Level 50 Level 20: Kick (A) Force Feedback - Chance for +Recharge: Level 50 Level 22: Tough (A) Unbreakable Guard - Resistance: Level 50 (31) Unbreakable Guard - Resistance/Endurance: Level 50 (31) Unbreakable Guard - RechargeTime/Resistance: Level 50 (33) Unbreakable Guard - Resistance/Endurance/RechargeTime: Level 50 (33) Steadfast Protection - Resistance/+Def 3%: Level 30 (33) Gladiator's Armor - TP Protection +3% Def (All): Level 50 Level 24: Weave (A) Shield Wall - Defense: Level 50 (34) Shield Wall - Defense/Endurance: Level 50 Level 26: Shield Charge (A) Eradication - Accuracy/Recharge: Level 30 (34) Eradication - Accuracy/Damage/Recharge: Level 30 (34) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30 (36) Cleaving Blow - Accuracy/Damage: Level 50 (36) Cleaving Blow - Damage/Endurance: Level 50 (36) Cleaving Blow - Damage/Recharge: Level 50 Level 28: Fire Sword Circle (A) Superior Avalanche - Accuracy/Damage: Level 50 (37) Superior Avalanche - Damage/Endurance: Level 50 (37) Superior Avalanche - Accuracy/Damage/Endurance: Level 50 (37) Superior Avalanche - Accuracy/Damage/Recharge: Level 50 (39) Superior Avalanche - Accuracy/Damage/Endurance/Recharge: Level 50 (39) Superior Avalanche - Recharge/Chance for Knockdown: Level 50 Level 30: Combat Jumping (A) Luck of the Gambler - Recharge Speed: Level 50 (39) Luck of the Gambler - Defense: Level 50 Level 32: One with the Shield (A) Unbreakable Guard - Resistance: Level 50 Level 35: Incinerate (A) Superior Gauntleted Fist - Accuracy/Damage: Level 50 (40) Superior Gauntleted Fist - Damage/RechargeTime: Level 50 (40) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime: Level 50 (40) Superior Gauntleted Fist - Damage/Endurance/RechargeTime: Level 50 (42) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime: Level 50 (42) Superior Gauntleted Fist - RechargeTime/+Absorb: Level 50 Level 38: Greater Fire Sword (A) Superior Blistering Cold - Accuracy/Damage: Level 50 (42) Superior Blistering Cold - Damage/Endurance: Level 50 (43) Superior Blistering Cold - Accuracy/Damage/Endurance: Level 50 (43) Superior Blistering Cold - Accuracy/Damage/Recharge: Level 50 (43) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime: Level 50 (45) Superior Blistering Cold - Recharge/Chance for Hold: Level 50 Level 41: Hasten (A) Recharge Reduction IO: Level 50 (45) Recharge Reduction IO: Level 50 Level 44: Char (A) Lockdown - Accuracy/Hold: Level 50 (45) Lockdown - Accuracy/Recharge: Level 50 (46) Lockdown - Recharge/Hold: Level 50 (46) Lockdown - Endurance/Recharge/Hold: Level 50 (46) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 50 (48) Lockdown - Chance for +2 Mag Hold: Level 50 Level 47: Fire Blast (A) Thunderstrike - Accuracy/Damage: Level 50 (48) Thunderstrike - Damage/Endurance: Level 50 (48) Thunderstrike - Damage/Recharge: Level 50 (50) Thunderstrike - Accuracy/Damage/Recharge: Level 50 (50) Thunderstrike - Accuracy/Damage/Endurance: Level 50 (50) Thunderstrike - Damage/Endurance/Recharge: Level 50 Level 49: Super Speed (A) Celerity - +Stealth: Level 50 Level 1: Brawl (A) Empty Level 1: Gauntlet Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Panacea - +Hit Points/Endurance: Level 50 (15) Numina's Convalesence - +Regeneration/+Recovery: Level 50 (15) Miracle - +Recovery: Level 40 Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - Chance for +End: Level 50 (17) Performance Shifter - EndMod: Level 50 (17) Endurance Modification IO: Level 50 Level 50: Cardiac Core Paragon ------------ ------------ Set Bonus Totals: 3% DamageBuff(Smashing) 3% DamageBuff(Lethal) 3% DamageBuff(Fire) 3% DamageBuff(Cold) 3% DamageBuff(Energy) 3% DamageBuff(Negative) 3% DamageBuff(Toxic) 3% DamageBuff(Psionic) 19.13% Defense(Smashing) 19.13% Defense(Lethal) 17.25% Defense(Fire) 17.25% Defense(Cold) 16% Defense(Energy) 16% Defense(Negative) 6% Defense(Psionic) 24.75% Defense(Melee) 15.69% Defense(Ranged) 13.5% Defense(AoE) 5.4% Max End 2.5% Enhancement(Held) 5% Enhancement(Max EnduranceDiscount) 52% Enhancement(Accuracy) 67.5% Enhancement(RechargeTime) 13.5% SpeedFlying 13.5% JumpHeight 13.5% SpeedJumping MezResist(Confused) 87.5% MezResist(Held) 87.5% MezResist(Immobilized) 87.5% MezResist(Sleep) 87.5% MezResist(Stunned) 87.5% MezResist(Terrorized) 87.5% 23% (0.38 End/sec) Recovery 66% (5.15 HP/sec) Regeneration 30% ResEffect(SpeedFlying) 30% ResEffect(RechargeTime) 30% ResEffect(SpeedRunning) 11% Resistance(Smashing) 38.75% Resistance(Fire) 38.75% Resistance(Cold) 15.5% Resistance(Energy) 15.5% Resistance(Negative) 7.25% Resistance(Toxic) 7.25% Resistance(Psionic) 0% Resistance(Smashing) 0% Resistance(Lethal) 0% Resistance(Fire) 0% Resistance(Cold) 0% Resistance(Energy) 0% Resistance(Negative) 0% Resistance(Toxic) 0% Resistance(Psionic) 11% Resistance(Lethal) 13.5% SpeedRunning ------------ Set Bonuses: Luck of the Gambler (Deflection) 10% (0.78 HP/sec) Regeneration 7.5% Enhancement(RechargeTime) Unbreakable Guard (Deflection) 2.5% Enhancement(EnduranceDiscount) 2.25% Resistance(Energy,Negative), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) Hecatomb (Scorch) 4% (0.07 End/sec) Recovery 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 15% Enhancement(Accuracy) 10% Enhancement(RechargeTime) Luck of the Gambler (Battle Agility) 10% (0.78 HP/sec) Regeneration 7.5% Enhancement(RechargeTime) Shield Wall (Battle Agility) 5% Resistance(Lethal), 5% Resistance(Smashing), 5% Resistance(Fire), 5% Resistance(Cold), 5% Resistance(Energy), 5% Resistance(Negative), 5% Resistance(Psionic), 5% Resistance(Toxic) Reactive Defenses (Battle Agility) 0% Resistance(All) Armageddon (Combustion) 4% (0.07 End/sec) Recovery 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 15% Enhancement(Accuracy) 10% Enhancement(RechargeTime) Perfect Zinger (Taunt) 2.25% Resistance(Toxic,Psionic), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% Luck of the Gambler (Phalanx Fighting) 10% (0.78 HP/sec) Regeneration 7.5% Enhancement(RechargeTime) Ragnarok (Breath of Fire) 4% (0.07 End/sec) Recovery 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 15% Enhancement(Accuracy) 10% Enhancement(RechargeTime) Luck of the Gambler (Grant Cover) 10% (0.78 HP/sec) Regeneration 7.5% Enhancement(RechargeTime) Unbreakable Guard (Tough) 2.5% Enhancement(EnduranceDiscount) 2.25% Resistance(Energy,Negative), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) Steadfast Protection (Tough) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic) Gladiator's Armor (Tough) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic) Shield Wall (Weave) 10% (0.78 HP/sec) Regeneration Eradication (Shield Charge) 1.8% Max End 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged) Cleaving Blow (Shield Charge) 1% (0.02 End/sec) Recovery 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged) Superior Avalanche (Fire Sword Circle) 15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying) 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 4% (0.07 End/sec) Recovery 5% Defense(Melee), 2.5% Defense(Lethal), 2.5% Defense(Smashing) 5% Defense(Fire,Cold), 2.5% Defense(AoE) Luck of the Gambler (Combat Jumping) 10% (0.78 HP/sec) Regeneration (Exceeded 5 Bonus Cap) 7.5% Enhancement(RechargeTime) Superior Gauntleted Fist (Incinerate) 3.6% Max End 6% Resistance(Energy,Negative), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 16% (1.25 HP/sec) Regeneration 5% Defense(Melee), 2.5% Defense(Lethal), 2.5% Defense(Smashing) 6% Resistance(Smashing,Lethal), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10%6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% Superior Blistering Cold (Greater Fire Sword) 15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying) 4% (0.07 End/sec) Recovery 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% (Exceeded 5 Bonus Cap) 5% Defense(Smashing,Lethal), 2.5% Defense(Melee) 5% Defense(Fire,Cold), 2.5% Defense(AoE) Lockdown (Char) 3% DamageBuff(All) 2.5% Enhancement(Held) 3.75% Resistance(Fire,Cold), MezResist(Immobilized) 6.25%, MezResist(Held) 6.25%, MezResist(Stunned) 6.25%, MezResist(Sleep) 6.25%, MezResist(Terrorized) 6.25%, MezResist(Confused) 6.25% 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold) 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative) Thunderstrike (Fire Blast) 2% (0.03 End/sec) Recovery 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged) 7% Enhancement(Accuracy) 6% SpeedJumping, 6% JumpHeight, 6% SpeedFlying, 6% SpeedRunning 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative) Performance Shifter (Stamina) 7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| 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|E3D721F6C959AE2AC29CEF3F7F3FCF3525327745527CF1A935CDDCCD5FD181A039B| |E413F22938F48C7C0EB6496C1F63FB5ED0F7124C6E91AFC8D7E0F01BB05BEA1C649| |D837C7686C98F525A8ABAA943CC69F81778FE883C267F83237FC04F129B666C7A1B| |7A233BE42E38BA47EE93EFD97FA929C3FE64BC7CAECCFABB291FB9D490597FD3AB4| |98737E3B08C3A2C630ECBB8C332EFB02C984C2B16C3B6785BEAEF75F5C057FF3FA0| |F7DB3F8BCB4860DA4D77F12434CD0A074CF5D511F5FDFFA8B7E841CB16D9853E4D8| |404ECC05F55A9DFAD| |-------------------------------------------------------------------|
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That's the thing with Invuln. You're basically an unbreakable rock. You eat grenades like grapes and use nukes to get a tan. But it doesn't really augment your damage output the way other Armor types do. No damage aura (since they removed the ability to slot Taunt sets in Invincible). So your kill speed is going to be lower than something like Fire/Dark/Elec/Rad. You're essentially trading damage output for ungodly toughness.
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Instead of trying to out-balls Rommy first, go after the Regen Nictus. Whale on him and take him out. THEN go ahead and punch Rommy's ticket. IIRC, the Regen boss starts out as the first nictus to YOUR left (Rommy's Right).
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Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Tanker Primary Power Set: Shield Defense Secondary Power Set: Fiery Melee Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Pyre Mastery Hero Profile: Level 1: Deflection -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(3), UnbGrd-ResDam:50(3), UnbGrd-ResDam/EndRdx:50(5), UnbGrd-Rchg/ResDam:50(5), UnbGrd-ResDam/EndRdx/Rchg:50(7) Level 1: Scorch -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(7), Hct-Acc/Rchg:50(9), Hct-Dmg/EndRdx:50(9), Hct-Dam%:50(11) Level 2: Battle Agility -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(11), ShlWal-ResDam/Re TP:50(13), Rct-ResDam%:50(13) Level 4: Combustion -- Arm-Dmg/Rchg:50(A), Arm-Acc/Dmg/Rchg:50(19), Arm-Acc/Rchg:50(19), Arm-Dmg/EndRdx:50(21), Arm-Dam%:50(21) Level 6: True Grit -- Heal-I:50(A), Heal-I:50(23) Level 8: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(23) Level 10: Taunt -- PrfZng-Dam%:50(A), PrfZng-Taunt/Rchg:50(25) Level 12: Against All Odds -- EndRdx-I:50(A) Level 14: Phalanx Fighting -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(25) Level 16: Breath of Fire -- Rgn-Dmg/Rchg:50(A), Rgn-Acc/Dmg/Rchg:50(27), Rgn-Acc/Rchg:50(27), Rgn-Dmg/EndRdx:50(29), Rgn-Knock%:50(29) Level 18: Grant Cover -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(31) Level 20: Kick -- FrcFdb-Rechg%:50(A) Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(31), UnbGrd-Rchg/ResDam:50(31), UnbGrd-ResDam/EndRdx/Rchg:50(33), StdPrt-ResDam/Def+:30(33), GldArm-3defTpProc:50(33) Level 24: Weave -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(34) Level 26: Shield Charge -- Erd-Acc/Rchg:30(A), Erd-Acc/Dmg/Rchg:30(34), Erd-Acc/Dmg/EndRdx/Rchg:30(34), ClvBlo-Acc/Dmg:50(36), ClvBlo-Dmg/EndRdx:50(36), ClvBlo-Dmg/Rchg:50(36) Level 28: Fire Sword Circle -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(37), SprAvl-Acc/Dmg/EndRdx:50(37), SprAvl-Acc/Dmg/Rchg:50(37), SprAvl-Acc/Dmg/EndRdx/Rchg:50(39), SprAvl-Rchg/KDProc:50(39) Level 30: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39) Level 32: One with the Shield -- UnbGrd-ResDam:50(A) Level 35: Incinerate -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(40), SprGntFis-Acc/Dmg/Rchg:50(40), SprGntFis-Dmg/EndRdx/Rchg:50(40), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(42), SprGntFis-Rchg/+Absorb:50(42) Level 38: Greater Fire Sword -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(42), SprBlsCol-Acc/Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/Rchg:50(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(43), SprBlsCol-Rchg/HoldProc:50(45) Level 41: Hasten -- RechRdx-I:50(A), RechRdx-I:50(45) Level 44: Char -- Lck-Acc/Hold:50(A), Lck-Acc/Rchg:50(45), Lck-Rchg/Hold:50(46), Lck-EndRdx/Rchg/Hold:50(46), Lck-Acc/EndRdx/Rchg/Hold:50(46), Lck-%Hold:50(48) Level 47: Fire Blast -- Thn-Acc/Dmg:50(A), Thn-Dmg/EndRdx:50(48), Thn-Dmg/Rchg:50(48), Thn-Acc/Dmg/Rchg:50(50), Thn-Acc/Dmg/EndRdx:50(50), Thn-Dmg/EndRdx/Rchg:50(50) Level 49: Super Speed -- Clr-Stlth:50(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17), EndMod-I:50(17) Level 50: Cardiac Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1453;648;1296;HEX;| |78DA65945B4F13511485CFB453B1A5056A296DC5425B6EBD6001418DB7F02014059| |A90607C250D1CA1B116C2F0208F26E2E54D51E38BDCFC01FE1EFD0B46D44411F4A5| |6E662DAAC94CDA7E336BCF5E7B9FB3675A7C38E6FF30F1685419FE9B959265CDDD2| |955EFEB554FB1B4589E57C747837CE350E7C6F43D5DB5747E76A9AC2B0B27975146| |8BBAA275BE50D6ABEB38578199E5E58A288B4B6BE5EAA2DFBE9AD6A515B9F0D917B| |32B5A2FF879D75A555B56707CA53C9F9F595FD573C592B5265E5169202DDFB180FC| |18C72DD53C2A2C2743A672B5923FDD36CD03F2103C7504067D8A47CD547D2EC4D2E| |0E90C99057D39705CEA19A8E73658CFC77AFE29F8FA7F8021F177D3DF7D05F967AE| |92D7C0D6EBE40DB020FE1EF81B9E6E656B6DE444001B7F1C6BC83146B64A2D2F635| |E0B5ED165F096E435DA4DD7546312F7DF162DC03A01AE23CA7584C5AB997D370FC3| |E3EC0879113C7789BC0C4E8A5F907E41FA759CCC419A0E21A6421BB8DF2D5A98730| |B734E1D9C5307E794E09C1211B9312EBCC0394A6E84B52293D09205704AFA88A177| |4FECB3CBCE4B7E21F7C1AE0AF6A0EB01590523B2EE76E6B6BF336DAD7B8BDC2677C| |0DE5D720F6C939EE2EC29CEF5F772FDD3D253277C5527D71A955A29D64A3D8647DF| |06F9847C0A669E91CFC198E4F630B7E705632FC1EC26F98A7C0DF6BF0153D2679A7| |DA6F9ECF4931FA5B51C7D73079853FF2FF0FC217944FE0607FE809F2437CFDCFC16| |FC06B6C91D706897DC23DF73FFA5A741EECFA097CF95597F37E52387CA98F537BD9| |67544071DCA9043197628230E65DAA1CC982C2B8A612BDE96FA7B5DDBF7D5FF0F18| |FDF64F7119494CBBE92E9E84A649619FA9BE3AB2BEFF9FF5167BD0B24926B04FB5F| |A311A12817BF117B23BE9A5| |-------------------------------------------------------------------|
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For comparison. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Energy Melee Secondary Power Set: Radiation Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Flight Ancillary Pool: Energy Mastery Villain Profile: Level 1: Energy Punch -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(3), Mk'Bit-Dmg/Rchg:50(3), Mk'Bit-Acc/EndRdx/Rchg:50(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(5), Mk'Bit-Dam%:50(7) Level 1: Alpha Barrier -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(7), UnbGrd-Rchg/ResDam:50(9), UnbGrd-ResDam/EndRdx/Rchg:50(9), StdPrt-ResDam/Def+:30(11), GldArm-3defTpProc:50(11) Level 2: Bone Smasher -- SprBrtFur-Acc/Dmg:50(A), SprBrtFur-Dmg/Rchg:50(13), SprBrtFur-Acc/Dmg/Rchg:50(13), SprBrtFur-Dmg/EndRdx/Rchg:50(15), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(15), SprBrtFur-Rech/Fury:50(17) Level 4: Gamma Boost -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(21), Pnc-Heal/Rchg:50(23), Pnc-Heal/EndRedux/Rchg:50(23), Pnc-Heal:50(25) Level 6: Build Up -- RechRdx-I:50(A), RechRdx-I:50(25) Level 8: Proton Armor -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(27), UnbGrd-Rchg/ResDam:50(27), UnbGrd-ResDam/EndRdx/Rchg:50(29) Level 10: Whirling Hands -- SprUnrFur-Acc/Dmg:50(A), SprUnrFur-Dmg/Rchg:50(29), SprUnrFur-Acc/Dmg/Rchg:50(31), SprUnrFur-Dmg/EndRdx/Rchg:50(31), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(31), SprUnrFur-Rchg/+Regen/+End:50(33) Level 12: Fallout Shelter -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(33), UnbGrd-Rchg/ResDam:50(33), UnbGrd-ResDam/EndRdx/Rchg:50(34) Level 14: Kick -- FrcFdb-Rechg%:50(A) Level 16: Radiation Therapy -- TchoftheN-Heal:50(A), TchoftheN-Heal/HP/Regen/Rchg:50(34), TchoftheN-Acc/Heal:50(34), TchoftheN-Acc/EndRdx/Heal/HP/Regen:50(36), TchoftheN-Acc/EndRdx/Rchg:50(36), TchoftheN-%Dam:50(36) Level 18: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(37), UnbGrd-Rchg/ResDam:50(37), UnbGrd-ResDam/EndRdx/Rchg:50(37) Level 20: Beta Decay -- AchHee-ResDeb%:20(A) Level 22: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39), ShlWal-ResDam/Re TP:50(39), Rct-ResDam%:50(39) Level 24: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(40) Level 26: Hasten -- RechRdx-I:50(A), RechRdx-I:50(40) Level 28: Particle Shielding -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(40), Pnc-Heal/Rchg:50(42), Pnc-Heal/EndRedux/Rchg:50(42), Pnc-Heal:50(42) Level 30: Hover -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(43) Level 32: Energy Transfer -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/Rchg:50(45), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(45), SprBlsCol-Rchg/HoldProc:50(45) Level 35: Ground Zero -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(46), SprAvl-Acc/Dmg/EndRdx:50(46), SprAvl-Acc/Dmg/Rchg:50(46), SprAvl-Acc/Dmg/EndRdx/Rchg:50(48), SprAvl-Rchg/KDProc:50(48) Level 38: Meltdown -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(48), UnbGrd-Rchg/ResDam:50(50), UnbGrd-ResDam/EndRdx/Rchg:50(50) Level 41: Fly -- Frb-Stlth:50(A) Level 44: Afterburner -- LucoftheG-Rchg+:50(A) Level 47: Superior Conditioning -- EndMod-I:50(A) Level 49: Physical Perfection -- RgnTss-Regen+:30(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(17), Mrc-Rcvry+:40(19) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(19), EndMod-I:50(21) Level 50: Cardiac Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1441;641;1282;HEX;| |78DA6593CB6F125114C6EF3083953794770B852285024A415DDBA86D4D6C491A4DD| |C3693F6968E2210C0C42E5DB8D7AA71E3A3F5B1F4AD7F807F908F444DDD98F130E7| |034D6602F971BF7BCE7CE79EC36DDC5CF2BEBE706B51289EF32DBDDFDF38D7BB319| |0CE86DE34365541CF047D1396B8D1902D29ABCB6DD96BEEF222CD1B4B725BB6FBB2| |7A49DF32F481D1696F9CED5DEFF4846FBDD36955578CE6CEC06837BDD66A4DEA5D5| |AB8ADC5E5AE945B1E8E6A0DC392CB5D63736CA1F707B2B7CB2525A88EC2B01E45E0| |319D629B50D784A309EE303503BCCA3C728DF96AF80205B93F55DEFBC53C7A08FE6| |6BAE31498269E844E4B05B9CA3E6BDE03F019D3FF1C7CC10CBE64AE968450395753| |53AC45D2CCD80C986126B24C17C53BF99C8AB3C2F527C03785511F4C7502E798C23| |9A6708ED4E81C14E742DD2EAFC67B3EE68C1F0C80416636C47C4B3E1EF878E09385| |4F163EB3F071D01FC5C7F50ADF6D87A5BDA3FC80D570D31908233E024699C762601| |C4C30557A5F08DE2178E7E19D87771EDEEFC9276C0DC714E1CFE41DA6D9537E14F9| |D1E10F8A2B44C055CE2BFC40EF2936CEB14A1CB145C4E6682F89BD24FA5F043F90E| |F34E63A8DB91631D712E65AC25C4BA3B9D2FBD2785F1A5E6578F90919FCB7337778| |06E5BBE01EF3F83DF03EF880F9916AC92137F788B5138FC127E053E6C23E78C0FC4| |4B9739CABCEA1D70BE8751DBDAEA3D71EAA7F9EEB17F37FB86E1113A282D9577026| |5748882AE2AA59EE9797B41AB4DA19BE5F296D7C9FE9438F28DB949A4DA9DB94533| |6E5B44D59D1C6F7DF5CB3EDAE6BD82445B1145790EE2D2BE617F7F8FE63F7DB3FC5| |A1CCE2C65FE1D34F5E241635F1D596F5FDFFAC877C4F26F79811F469314C409D7F0| |1D9BCE353| |-------------------------------------------------------------------|
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What can I say? If it's Invuln, I can bake 'em BEEFY!
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Okay, your End Consumption compared to your recovery is insane. You're going to be horrifically limited in how much you can attack. Unless you plan to just stand there and let your AOE do it all. Obliteration DOES NOT BELONG IN DAMAGE AURAS. I'd be more inclined to something like this: Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Spines Secondary Power Set: Fiery Aura Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Lunge -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(3), SprBlsCol-Acc/Dmg/EndRdx:50(3), SprBlsCol-Acc/Dmg/Rchg:50(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(5), SprBlsCol-Rchg/HoldProc:50(7) Level 1: Fire Shield -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(7), UnbGrd-Rchg/ResDam:50(9), UnbGrd-ResDam/EndRdx/Rchg:50(9), StdPrt-ResDam/Def+:30(11), GldArm-3defTpProc:50(11) Level 2: Spine Burst -- Mlt-Acc/Dmg:50(A), Mlt-Dmg/EndRdx:50(13), Mlt-Dmg/Rchg:50(13), Mlt-Acc/EndRdx:50(15), Mlt-Acc/Dmg/EndRdx:50(15), Mlt-Dmg/EndRdx/Rchg:50(17) Level 4: Blazing Aura -- Mlt-Acc/Dmg:50(A), Mlt-Dmg/EndRdx:50(21), Mlt-Dmg/Rchg:50(23), Mlt-Acc/EndRdx:50(23), Mlt-Acc/Dmg/EndRdx:50(25), Mlt-Dmg/EndRdx/Rchg:50(25) Level 6: Build Up -- RechRdx-I:50(A), RechRdx-I:50(27) Level 8: Healing Flames -- TtnCtn-ResDam/Rchg:50(A), Ags-ResDam/Rchg:50(27) Level 10: Impale -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(29), SprWntBit-Acc/Dmg/EndRdx:50(29), SprWntBit-Acc/Dmg/Rchg:50(31), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(31), SprWntBit-Rchg/SlowProc:50(31) Level 12: Temperature Protection -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(33), UnbGrd-Rchg/ResDam:50(33), UnbGrd-ResDam/EndRdx/Rchg:50(33) Level 14: Kick -- FrcFdb-Rechg%:50(A) Level 16: Plasma Shield -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(34), UnbGrd-Rchg/ResDam:50(34), UnbGrd-ResDam/EndRdx/Rchg:50(34) Level 18: Quills -- SprBrtFur-Acc/Dmg:50(A), SprBrtFur-Dmg/Rchg:50(36), SprBrtFur-Acc/Dmg/Rchg:50(36), SprBrtFur-Dmg/EndRdx/Rchg:50(36), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(37), SprBrtFur-Rech/Fury:50(37) Level 20: Consume -- SprUnrFur-Acc/Dmg:50(A), SprUnrFur-Dmg/Rchg:50(37), SprUnrFur-Acc/Dmg/Rchg:50(39), SprUnrFur-Dmg/EndRdx/Rchg:50(39), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(39), SprUnrFur-Rchg/+Regen/+End:50(40) Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(40), UnbGrd-Rchg/ResDam:50(40), UnbGrd-ResDam/EndRdx/Rchg:50(42) Level 24: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(42), ShlWal-ResDam/Re TP:50(42), Rct-ResDam%:50(43) Level 26: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(43) Level 28: Burn -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(43), SprAvl-Acc/Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/Rchg:50(45), SprAvl-Acc/Dmg/EndRdx/Rchg:50(45), SprAvl-Rchg/KDProc:50(46) Level 30: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(46) Level 32: Throw Spines -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(46), SprFrzBls-Acc/Dmg/EndRdx:50(48), SprFrzBls-Acc/Dmg/Rchg:50(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(48), SprFrzBls-Rchg/ImmobProc:50(50) Level 35: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(50) Level 38: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50) Level 41: Assault -- EndRdx-I:50(A) Level 44: Vengeance -- LucoftheG-Rchg+:50(A) Level 47: Superior Conditioning -- EndMod-I:50(A) Level 49: Physical Perfection -- RgnTss-Regen+:30(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(17), Mrc-Rcvry+:40(19) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(19), EndMod-I:50(21) Level 50: Cardiac Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1442;646;1292;HEX;| |78DA6594D94F135114C6EF74A66237BA2F0895B6420BADD4567D96A88089D08484C| |4D7A6816B69D2943AD326F2E883EF8A1A5F5CC025717F924DFD075C62FC475C1235| 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|6721871E1D7E21F2C8CB27705F482B402B9CE07B36A4F5EE35FDD123B216A560518| |A16E59845396E5166B4DEEF4067CE129DD77A375D28A6E2F0D1FD65A5F3D9495165| |6FF4EB3FC5A624F914F8CEF1B70F9C256634F1C5E2FAB6D77593EF4D608D19C29C2| |68304F4F9074AF0E9F3| |-------------------------------------------------------------------|
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Can I get a "Moo Ha Ha"?
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Tips for Radiation Armor/Fiery Melee/Energy Mastery
Hyperstrike replied to dangeraaron10's topic in Tanker
It can be. The main problem is that ALL the powers in Rad Armor are good. So that leads to power crunch. Especially when you're trying to max out Resists.