Jump to content

Hyperstrike

Members
  • Posts

    4098
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by Hyperstrike

  1. Just remember: To kill = Frag Buddy/Friend/Person you're addressing: chummer NEVER DEAL WITH A DRAGON! When in doubt, you're slotted...
  2. And here's a Granite Version Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Granite MA: Level 50 Magic Tanker Primary Power Set: Stone Armor Secondary Power Set: Martial Arts Power Pool: Fighting Power Pool: Teleportation Power Pool: Speed Hero Profile: Level 1: Rock Armor -- LucoftheG-Rchg+:30(A), ShlWal-ResDam/Re TP:30(3), Rct-ResDam%:30(3) Level 1: Thunder Kick -- Mk'Bit-Acc/Dmg:30(A), Mk'Bit-Dmg/EndRdx:30(5), Mk'Bit-Dmg/Rchg:30(5), Mk'Bit-Acc/EndRdx/Rchg:30(7), Mk'Bit-Acc/Dmg/EndRdx/Rchg:30(7), Mk'Bit-Dam%:30(9) Level 2: Stone Skin -- Ags-ResDam:30(A), Ags-ResDam/EndRdx:30(9), Ags-ResDam/EndRdx/Rchg:30(11), GldArm-3defTpProc:30(11), StdPrt-ResDam/Def+:30(13) Level 4: Cobra Strike -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(17), SprMghoft-Acc/Dmg/Rchg:50(17), SprMghoft-Dmg/EndRdx/Rchg:50(19), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(19), SprMghoft-Rchg/Res%:50(21) Level 6: Earth's Embrace -- Pnc-Heal:30(A), Pnc-Heal/EndRedux:30(21), Pnc-EndRdx/Rchg:30(23), Pnc-Heal/Rchg:30(23), Pnc-Heal/EndRedux/Rchg:30(25) Level 8: Mud Pots -- ScrDrv-Acc/Dmg:30(A), ScrDrv-Dmg/EndRdx:30(25), ScrDrv-Dmg/Rchg:30(27), ScrDrv-Acc/Rchg:30(27), ScrDrv-Acc/Dmg/EndRdx:30(29), ScrDrv-Dam%:30(29) Level 10: Warrior's Provocation -- MckBrt-Taunt:30(A), MckBrt-Taunt/Rchg:30(31), MckBrt-Taunt/Rchg/Rng:30(31), MckBrt-Acc/Rchg:30(31), MckBrt-Taunt/Rng:30(33), MckBrt-Rchg:30(33) Level 12: Rooted -- Pnc-Heal:30(A), Pnc-Heal/EndRedux:30(33), Pnc-EndRdx/Rchg:30(34), Pnc-Heal/Rchg:30(34), Pnc-Heal/EndRedux/Rchg:30(34) Level 14: Brimstone Armor -- Ags-Psi/Status:30(A) Level 16: Crane Kick -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(36), SprGntFis-Acc/Dmg/Rchg:50(36), SprGntFis-Dmg/EndRdx/Rchg:50(36), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(37), SprGntFis-Rchg/+Absorb:50(37) Level 18: Crystal Armor -- LucoftheG-Rchg+:30(A) Level 20: Focus Chi -- RechRdx-I:30(A), RctRtc-Pcptn:20(37) Level 22: Kick -- FrcFdb-Rechg%:30(A) Level 24: Tough -- Ags-ResDam:30(A), Ags-ResDam/EndRdx:30(39), Ags-ResDam/EndRdx/Rchg:30(39) Level 26: Minerals -- LucoftheG-Rchg+:30(A) Level 28: Crippling Axe Kick -- Hct-Dmg:50(A), Hct-Dmg/Rchg:50(39), Hct-Acc/Dmg/Rchg:50(40), Hct-Acc/Rchg:50(40), Hct-Dmg/EndRdx:50(40), Hct-Dam%:50(42) Level 30: Weave -- LucoftheG-Rchg+:30(A), LucoftheG-Def:30(42) Level 32: Granite Armor -- LucoftheG-Rchg+:30(A), LucoftheG-Def:30(42), UnbGrd-ResDam:30(43), UnbGrd-ResDam/EndRdx:30(43), UnbGrd-ResDam/EndRdx/Rchg:30(43), UnbGrd-Max HP%:30(45) Level 35: Teleport -- Tim&SpcMn-Stlth:30(A) Level 38: Dragon's Tail -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/Rchg:50(46), SprAvl-Acc/Dmg/EndRdx/Rchg:50(46), SprAvl-Rchg/KDProc:50(46) Level 41: Eagles Claw -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(48), SprBlsCol-Acc/Dmg/EndRdx:50(48), SprBlsCol-Acc/Dmg/Rchg:50(48), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(50), SprBlsCol-Rchg/HoldProc:50(50) Level 44: Hasten -- RechRdx-I:30(A), RechRdx-I:30(50) Level 47: Teleport Foe -- WntGif-ResSlow:30(A) Level 49: Long Range Teleport -- EndRdx-I:30(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I:30(A) Level 2: Health -- Pnc-Heal/+End:30(A), NmnCnv-Regen/Rcvry+:30(13), Mrc-Rcvry+:30(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:30(A), PrfShf-EndMod:30(15) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1461;677;1354;HEX;| |78DA6594D94F135114C6EFB453A1A56C967D6D110A6DA1B682CF8A6C466D4202F1B| |599E05006CA944C270AFA64222E6F8A1A5FC4E51FF0CF71C3DD6797444DD4173CCE| |F7058C9DB4F9E57EF79E73BE7BCF9DC9AD4F869FCC5C3EA6B4F044D12897F3F386B| |D623A819C51B016943CA119C7B02DD78CE6C6AB64D881F9FCA4B968DA65333DE796| |6C333FEEAC969C764EE5CCA269A67386E35A4651A6DCB2AA9D2D958AE969ABB0E45| |A76E1A0379A97656B25C7355CAB64873C696ECD34CF85B9D6B5CD723932B5662DA4| |A76CD3296CE47346D9359D8D36B11197FF4E50F1D9F5A9664DA96E5DF94EFBC16FE| |0F196BD3501B5A83C4D2F904BE0018B5C06AB57C057925FD3BC585D1B43FEEA0C18| |1A258FA04EB815E31352CF8F9880FFA9CC6575D5F08C7C0E1E7C41BE049B76C0D75| |22FC07A8128F23675812DDD640FD8D60BBE91982AD6AB3A0FDF6D17C08E757203EC| |BA485E0227C46B9067135CF2795A8F452E932B60B448AE826F25B0865E6BE8354AA| |F317A8DD16B8C5EDF494C2DEAA9DAA338AF49F1504F0FF55774EF1C0E6D9257C96B| |60FF75F206F85EF235325F23FB3F25F922F0A54552D867FFB6788EC89D90FBDBCCF| |5CD9BD8875FB456DEA156F638CE1EC7D9E30F52A79D71EDAC332D753AE9BB33EEF3| |FCC407C1C121324126C1440AD4A566373D76335FA209FC28B57AD9CFDEFFE692DF7| |18EC91FE44F70F817382879FB10ABFAEAB1BF19F139409F03F7716EC3DBE40370E4| |21F9887C0C9E94D821C60EDD8476F816B945DE06B377C8BB609F7849718F29F6214| |BC6652ECDF34C77C2BB5F6A65A86562BCA7FADEBB2B3F7954E2AF82ACBBC98AD94C| |8592AD50462B94B10AE54C8532ABB3AC289AA7041BE43D87B2FB29B4F79D50DA08B| |C7FD9D77C5A8CDF88B3E863DD29F0F3BF715ED6AFFB8AA6DD4307EBB6C0DF724259| |EEFD0F6916DDAC| |-------------------------------------------------------------------|
  3. Here's an un-Granite version: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Un-Granite MA: Level 50 Magic Tanker Primary Power Set: Stone Armor Secondary Power Set: Martial Arts Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Rock Armor -- ShlWal-Def:30(A), ShlWal-Def/EndRdx:30(3), ShlWal-Def/EndRdx/Rchg:30(3), ShlWal-ResDam/Re TP:30(5), Rct-ResDam%:30(5) Level 1: Thunder Kick -- Mk'Bit-Acc/Dmg:30(A), Mk'Bit-Dmg/EndRdx:30(7), Mk'Bit-Dmg/Rchg:30(7), Mk'Bit-Acc/EndRdx/Rchg:30(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg:30(9) Level 2: Stone Skin -- Ags-ResDam:30(A), Ags-ResDam/EndRdx:30(11), Ags-ResDam/Rchg:30(11), GldArm-3defTpProc:30(13), StdPrt-ResDam/Def+:30(13) Level 4: Cobra Strike -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(17), Hct-Acc/Rchg:50(19), Hct-Dmg/EndRdx:50(19), Hct-Dam%:50(21) Level 6: Earth's Embrace -- Ags-ResDam:30(A), Ags-ResDam/EndRdx:30(21), Ags-ResDam/EndRdx/Rchg:30(23) Level 8: Mud Pots -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(23), SprMghoft-Acc/Dmg/Rchg:50(25), SprMghoft-Dmg/EndRdx/Rchg:50(25), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(27), SprMghoft-Rchg/Res%:50(27) Level 10: Warrior's Provocation -- PrfZng-Dam%:30(A) Level 12: Rooted -- Pnc-Heal:30(A), Pnc-Heal/EndRedux:30(29), Pnc-EndRdx/Rchg:30(29), Pnc-Heal/Rchg:30(31), Pnc-Heal/EndRedux/Rchg:30(31) Level 14: Brimstone Armor -- Ags-ResDam:30(A), Ags-ResDam/EndRdx:30(31), Ags-ResDam/EndRdx/Rchg:30(33) Level 16: Crane Kick -- OvrFrc-Acc/Dmg:30(A), OvrFrc-End/Rech:30(33), OvrFrc-Acc/Dmg/End:30(33), OvrFrc-Dmg/End/Rech:30(34), OvrFrc-Acc/Dmg/End/Rech:30(34) Level 18: Crystal Armor -- ShlWal-Def:30(A), ShlWal-Def/EndRdx:30(34), ShlWal-Def/Rchg:30(36), ShlWal-Def/EndRdx/Rchg:30(36) Level 20: Focus Chi -- RechRdx-I:30(A), RctRtc-Pcptn:20(36) Level 22: Kick -- FrcFdb-Rechg%:30(A) Level 24: Tough -- Ags-ResDam:30(A), Ags-ResDam/EndRdx:30(37), Ags-ResDam/EndRdx/Rchg:30(37) Level 26: Minerals -- ShlWal-Def:30(A), ShlWal-Def/EndRdx:30(37), ShlWal-Def/Rchg:30(39), ShlWal-Def/EndRdx/Rchg:30(39) Level 28: Crippling Axe Kick -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(39), SprGntFis-Acc/Dmg/Rchg:50(40), SprGntFis-Dmg/EndRdx/Rchg:50(40), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(40), SprGntFis-Rchg/+Absorb:50(42) Level 30: Weave -- ShlWal-Def:30(A), ShlWal-Def/EndRdx:30(42), ShlWal-Def/Rchg:30(42), ShlWal-Def/EndRdx/Rchg:30(43) Level 32: Maneuvers -- ShlWal-Def:30(A), ShlWal-Def/EndRdx:30(43), ShlWal-Def/Rchg:30(43), ShlWal-Def/EndRdx/Rchg:30(45) Level 35: Dragon's Tail -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/Rchg:50(46), SprAvl-Acc/Dmg/EndRdx/Rchg:50(46), SprAvl-Rchg/KDProc:50(46) Level 38: Eagles Claw -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(48), SprBlsCol-Acc/Dmg/EndRdx:50(48), SprBlsCol-Acc/Dmg/Rchg:50(48), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(50), SprBlsCol-Rchg/HoldProc:50(50) Level 41: Hasten -- RechRdx-I:30(A), RechRdx-I:30(50) Level 44: Assault -- EndRdx-I:30(A) Level 47: Conserve Power -- RechRdx-I:30(A) Level 49: Physical Perfection -- RgnTss-Regen+:30(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:30(A), NmnCnv-Regen/Rcvry+:30(15), Mrc-Rcvry+:30(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:30(A), PrfShf-EndMod:30(17) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1459;672;1344;HEX;| |78DA6594CB53D35014C66FDA542CB450286F28B4050A6D21B6C25A45A045A433CCA| |06E3B19B8B4D19A324916B274467CEC1475DC88E8D6857F8E2F9EBAF731E3CE0D1E| |73BE298B6428BFC977CFBDDF777A9296EECD873E14EF5F164A68AEA6DB76F9866ED| |E9156A0A4578C354157F8A63955B474D37064BC34DB444A3F9794E7E586346DA9AD| |3A75539667ADBB75AB0F4B255993522BE99663E8355A726C115EA9D76B5AC1A8541| |DC3ACB4B977CB525F97965D35369BDDFBD54D29D74328744C69DBD1854D634D5B30| |A555D92A9774DB91D6562F6548D1673F48FF94FF194F55B1E41722A60A5F01BCC65| |4AF837F9857BA052EDAB3215CED5C05AC32CF1BE06DE601F928F0516614576BCE81| |7966E8229F1FEAE1FBABE4E3878F7FDC27445E15910966471ACC303BB3CC43F209B| |08F2F009F4EF8744F338FA8A6896B024D1FFDEEBEEE4FCCDECFE01766FF57709F39| |4799829C49046D9F7BDE31092DE8AD25CE3D0C0E8231E6D01038CC3CA13D61E40C2| |3E71072C691739EBCDAD07FDB01EF8B1F8247CCC43178C2FC46E7B6F3B9FE76CC33| |81798E1441CC7581CE8F72AD12CDF29C4676A9A728CD9E1ED22E5E135DDBDCA79FB| |41E64EE41E651641E45E6EFE4DF07FF3EF88FC23F05FF14FC0BE43FC0FD05061EA8| |EEF79BDA668E3F041F818F99E9274C95B2C4E013834F1A3E69F864E0D34EB5C3A81| |D466D06B519D44EA2B6489992C8947CCD5E93BBE01BE6D41EF8167CC75CA4BD63D8| |3BF694B50BCFC01DF03933FF027CC94C52C609CC6202B3C8831DB496C52CB209D6F| |628AE86E75043DDFBB01039D4E52EF13C06D5C6BB4A7F7489B4DA78E34F339ED59C| |47C97B94698F32E351963DCA8A0A5B52145709461AEFF7E98FE6C6EF03567F9D293| |E25C1D369BDC55DB52E317F7A76FD3E5314E5153FB7911DE65F9A4F1E9DFF03F760| |E18C| |-------------------------------------------------------------------|
  4. This is part of why I stopped playing force fielders. I'd smash multiple groups back into a corner, and someone would inevitably scream about "KB". I'd say "They're all there in the corner. AoE them!" It's part of the reason I didn't move off Protector much.
  5. I generally try to accumulate the following for Health and Stamina Panacea Unique Numina Unique Miracle Unique PerfShifter +End PerfShifter Endurance Once I hit about 30 I start looking at a generic IO build unless something CHEAP comes up. Toggle Armors get EndRedux/Res/Res or EndRedux/Def/Def in that order. Auto Armors just get two Res or two End. With attacks, I try to go Acc/Acc/Dam/Dam/EndRedux/Rech (slotted in that order). Some people will tell you you don't need that much +Acc. But I hate missing. Not missing means that even if I'm doing less than maximum damage per hit, I'm still doing more damage overall. Clickie ToHit boosters like Build Up and Aim usually get 2 Recharges As does Hasten. Things like Assault get 1-2 EndRedux. Example: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Tanker Primary Power Set: Invulnerability Secondary Power Set: Super Strength Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Resist Physical Damage -- ResDam-I:30(A), ResDam-I:30(3), StdPrt-ResDam/Def+:30(3), GldArm-3defTpProc:30(5), UnbGrd-Max HP%:30(5) Level 1: Jab -- Acc-I:30(A), Acc-I:30(7), Dmg-I:30(7), Dmg-I:30(9), EndRdx-I:30(9), RechRdx-I:30(11) Level 2: Temp Invulnerability -- EndRdx-I:30(A), ResDam-I:30(11), ResDam-I:30(13) Level 4: Haymaker -- Acc-I:30(A), Acc-I:30(17), Dmg-I:30(19), Dmg-I:30(19), EndRdx-I:30(21), RechRdx-I:30(21) Level 6: Dull Pain -- RechRdx-I:30(A), RechRdx-I:30(23), Heal-I:30(23), Heal-I:30(25) Level 8: Resist Elements -- ResDam-I:30(A), ResDam-I:30(25) Level 10: Taunt -- PrfZng-Dam%:30(A) Level 12: Unyielding -- EndRdx-I:30(A), ResDam-I:30(27), ResDam-I:30(27) Level 14: Resist Energies -- ResDam-I:30(A), ResDam-I:30(29) Level 16: Kick -- Acc-I:30(A) Level 18: Invincibility -- EndRdx-I:30(A), DefBuff-I:30(29), DefBuff-I:30(31), ShlWal-ResDam/Re TP:30(31), Rct-ResDam%:30(31), RctRtc-Pcptn:20(33) Level 20: Knockout Blow -- Acc-I:30(A), Acc-I:30(33), Dmg-I:30(33), Dmg-I:30(34), EndRdx-I:30(34), RechRdx-I:30(34) Level 22: Tough -- EndRdx-I:30(A), ResDam-I:30(36), ResDam-I:30(36) Level 24: Weave -- EndRdx-I:30(A), DefBuff-I:30(36), DefBuff-I:30(37) Level 26: Tough Hide -- DefBuff-I:30(A), DefBuff-I:30(37), Ksm-ToHit+:30(37) Level 28: Rage -- RechRdx-I:30(A), RechRdx-I:30(39), ToHit-I:30(39) Level 30: Combat Jumping -- EndRdx-I:30(A), DefBuff-I:30(39), DefBuff-I:30(40) Level 32: Hasten -- RechRdx-I:30(A), RechRdx-I:30(40) Level 35: Hurl -- Acc-I:30(A), Acc-I:30(40), Dmg-I:30(42), Dmg-I:30(42), EndRdx-I:30(42), RechRdx-I:30(43) Level 38: Foot Stomp -- Acc-I:30(A), Acc-I:30(43), Dmg-I:30(43), Dmg-I:30(45), EndRdx-I:30(45), RechRdx-I:30(45) Level 41: Super Jump -- Jump-I:30(A) Level 44: Spring Attack -- Acc-I:30(A), Acc-I:30(46), Dmg-I:30(46), Dmg-I:30(46), RechRdx-I:30(48), RechRdx-I:30(48) Level 47: Conserve Power -- RechRdx-I:30(A), RechRdx-I:30(48) Level 49: Physical Perfection -- EndMod-I:30(A), Heal-I:30(50), RgnTss-Regen+:30(50), PrfShf-End%:30(50) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:30(A), NmnCnv-Regen/Rcvry+:30(13), Mrc-Rcvry+:30(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:30(A), PrfShf-EndMod:30(15), EndMod-I:30(17) ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1437;614;1228;HEX;| |78DA6594CD6E125114C7EFC02042A1A5D2165A180A48CBA753A05DEBC256A396A40| |9C62D19EB954E2453C250234B5FC18D2BE3DE852FE05BF811F521FC485CB93078E0| |FC2F29CC84991F73EE39FF73EEB9F74EEBC561E4FDDD97B78416B9DDB35CB7F3D07| |29EC941A06575ED5331B9827467D8DA39944FA5E34AF39EF3FCA2E7C881F5D8EED9| |C3510AC32DD993D26C5FF4E97F7B38904E777826A227E7E73DF38EDD3D1BDA4E373| |27D3B96569F5EC2D397765FCA2711780D1DE9BAF1A3BE7D6A1E5182EEA8D3B2DCA1| |1C8C9254C60EDD1F43F4D026858D75512318BAF02926B429F5A69FF997590B0B5CE| |380D862DF2B8A06F3AA628E19AE323F513E8DF3F93435867C11D0247D3FF4FDD08D| |81D78C79AE41630DFA9F493FC0B1FE006C1B8A056612FC42BE41AE450B227712DCA| |31A42AC2342AE6F6AFB50166209B52F21EF566D9E5F29280ACD286C69D54F5AFB15| |68AE603EDFC87F95FD03ABD04C679819C507DCF7CC1F66F60DD513D745836A8CA34| |F71E86515D19F9C22B473E8859F6A59C75CD63176BD364F9D7C12F049281FD45400| |BF53FD9BF0D95C182BFC6336A9CED474938D7D29E4DF556C626D2897011D03B976A| |15304F3E4B38DDE6E23BE08EE538E3C7A91470F8A60D95820F42B883D08F35998C4| |EE20A6A288989A22626B884D504D25AC69A9C4366D43882AF4AAD0B9A168CC73AF3| |ACFB7B4C426C76AE6C2D8BBA810759EBFBF9E655B037BB97193CF6AE335EFD5B43E| |3BA3F4A34B94F5D9491F573CA3758FA5E1B1EC7B2C071ECBB1C772A2232D59B4A92| |5149B9DEFF18FF0EC7B80D15FE1CB5F08DEF191473CBBE5FBCC9F9EA8DF97A3D083| |E557CC187AF51F60E0C40E| |-------------------------------------------------------------------|
  6. There's also Layla Rei with her CoH dolls.
  7. All you should HAVE to do is delete/rename the CoH folder. Then create a clean new folder, drop a fresh copy of Tequila in there and fire it up.
  8. They also have audible cues for the death patches. If you hear it, move.
  9. Define a "Good Player". I ask because pretty much every time I hear "good player", it's coming from someone who has limited their thinking on one or more aspects of the game.
  10. Un-Granite example. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Tanker Primary Power Set: Stone Armor Secondary Power Set: Stone Melee Power Pool: Fighting Power Pool: Teleportation Power Pool: Leadership Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Rock Armor -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(3), ShlWal-ResDam/Re TP:50(3), ShlWal-Def/EndRdx/Rchg:50(5), Rct-ResDam%:50(5) Level 1: Stone Fist -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(7), Hct-Acc/Rchg:50(7), Hct-Dmg/EndRdx:50(9), Hct-Dam%:50(9) Level 2: Stone Skin -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(11), Ags-ResDam/EndRdx/Rchg:50(11), StdPrt-ResDam/Def+:30(13), GldArm-3defTpProc:50(13) Level 4: Heavy Mallet -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(17), SprGntFis-Acc/Dmg/Rchg:50(19), SprGntFis-Dmg/EndRdx/Rchg:50(19), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(21), SprGntFis-Rchg/+Absorb:50(21) Level 6: Earth's Embrace -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(23), Ags-ResDam/EndRdx/Rchg:50(23) Level 8: Mud Pots -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(25), SprMghoft-Acc/Dmg/Rchg:50(25), SprMghoft-Dmg/EndRdx/Rchg:50(27), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(27), SprMghoft-Rchg/Res%:50(29) Level 10: Taunt -- PrfZng-Dam%:50(A) Level 12: Rooted -- Pnc-Heal:50(A), Pnc-Heal/EndRedux:50(29), Pnc-EndRdx/Rchg:50(31), Pnc-Heal/Rchg:50(31), Pnc-Heal/EndRedux/Rchg:50(31) Level 14: Brimstone Armor -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(33), Ags-ResDam/EndRdx/Rchg:50(33) Level 16: Build Up -- RechRdx-I:50(A) Level 18: Crystal Armor -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(33), ShlWal-Def/Rchg:50(34), ShlWal-Def/EndRdx/Rchg:50(34) Level 20: Fault -- FrcFdb-Acc/KB:50(A), FrcFdb-Rechg%:50(34), AbsAmz-Acc/Stun/Rchg:50(36), AbsAmz-Acc/Rchg:50(36), PrfZng-Dam%:50(36) Level 22: Kick -- FrcFdb-Rechg%:50(A) Level 24: Tough -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(37), Ags-ResDam/EndRdx/Rchg:50(37) Level 26: Minerals -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(37), ShlWal-Def/Rchg:50(39), ShlWal-Def/EndRdx/Rchg:50(39) Level 28: Hurl Boulder -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(39), SprWntBit-Acc/Dmg/EndRdx:50(40), SprWntBit-Acc/Dmg/Rchg:50(40), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(40), SprWntBit-Rchg/SlowProc:50(42) Level 30: Weave -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(42), ShlWal-Def/Rchg:50(42), ShlWal-Def/EndRdx/Rchg:50(43) Level 32: Teleport -- Range-I:50(A) Level 35: Tremor -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(43), SprAvl-Acc/Dmg/EndRdx:50(43), SprAvl-Acc/Dmg/Rchg:50(45), SprAvl-Acc/Dmg/EndRdx/Rchg:50(45), SprAvl-Rchg/KDProc:50(45) Level 38: Seismic Smash -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(46), SprBlsCol-Acc/Dmg/EndRdx:50(46), SprBlsCol-Acc/Dmg/Rchg:50(46), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(48), SprBlsCol-Rchg/HoldProc:50(48) Level 41: Maneuvers -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(48), ShlWal-Def/Rchg:50(50), ShlWal-Def/EndRdx/Rchg:50(50) Level 44: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50) Level 47: Conserve Power -- RechRdx-I:50(A) Level 49: Physical Perfection -- RgnTss-Regen+:30(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I:50(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(15) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17) Level 50: Cardiac Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1455;659;1318;HEX;| |78DA6594D96F125114C6EFC02042A140B185B65096B2632963FB6C63EC125B489AB| |4F19590F64A89C8908107FBD8C4BABC69D5F8A256DFB42E7F8E5BDDDF5D12FF003C| |9DF3494D9830FC98EF9E33DF77E7CEA57C75DEF57A69674E28AEF38D6ABB5D59AF3| |62F4BC356AED6EA1BE2E8B0D339C66A655E5E92CDB62CAC75F4A6AC9C33AEE84610| |4365D990FF06CCDFC2BDAAEB8DC262BDB6D5A9376B43E6D53A8DB474A353EDD4F5A| |6C7944AB2BA298DF656BDE534AFD75A526EFA175AF58DC242531AB5ED4AB9DAEE48| |633B484152741E3AE84B398AD655C5B255084D1596457085A95E00FF30279D0207F| |5A42DA676220366992773609EF9917C14F828B38AA9398BE00CD31520868967D827| |493E56F6B159AFA9A6E6DD650E5D076F304FDD046F313F919F8D7B2D36F88DC06F0| |47E9FA9C6CE996CF637EC197C0BBE638EBD073F304387CC146573F0FD85A3CD73FC| |42C200E63810457D8839110627C008F32BF5B8B9C7E246CE28724691334D5E1E787| |9F2C2D4BE519F8FFBAC3EAC5B14EB165B02B16E19EAF763BDFC3B9C35B6CB9C2C81| |651073B1D09B3A0CCF61D45A490B206B005913C89A40D6EF946B14B946912B815C2| |9E44A215796728D637DC79FF1BAA59E33D307E00BF02533FB8AA95296307CC2F0C9| |C2270B9F1C7CD2541BC15C22397E7E39F28EC33BFE90EF997B043E669EDE079F804| |F9979EA4DA237799BB5A93BE01E7897397D0FBCCFF451960C7267907B1AB935E4D6| |903B4EB579AE55F258770DDCA79202E6548076E016A2C8F5A27896F75248EDED55F| |AD021B26A6FC777737DA3C53E45EB5366FA94D93EA5D4A7ACAAB02545311587B7B7| |BFBB3F9CBDFF07A14CF17C7E1D6B1625C6CF64F022BF6783CBC4B42A7EFEDF97E1B| |EDFC79AA23CE077D7BBC79CA38DA061F67F01BE1ADA13| |-------------------------------------------------------------------|
  11. Are you looking for a primarily Granite-centric build? Or what I term an "un-Granite" build?
  12. Know you're looking at a custom box. Here's a mass market box to use as a benchmark. Dell G5 Desktop: $949/1000 (Baseline $849) Base: i9 9700, 8GB RAM, GTX 1660 Option 1 (949): 256GB SSD, 2TB Drive Option 2 ($1000): 512GB SSD, 1TB Drive Also consider: Upgrading to 460W PSU for $20 If you're an OTR driver (and not a local), invest in the longest Premium Support Plus (includes accidental damage) you can afford.
  13. While I wish the Fear component would die in a fire...(heh heh heh). I can understand. If someone sets your FEET on fire, you're gonna scream and run away...
  14. Go ahead. I figure whoever can get the highest overall defense/resist combo "wins".
  15. Happy to help!
  16. "Concedes defeat* Dude! He couldn't even touch you! You just spent 72 hours PBBBBT'ing in his face and talking *PANCAKE!* about his momma! What could he POSSIBLY throw at you that you couldn't handle? ... What? .. Speak up dammit! HE STEPPED UP ONTO THE CURB! ...That MONSTER!
  17. Okay this is Invuln. And you're looking at it in its lowest defense form. With zero enemies in radius of Invincibility. And you're going to tell me THIS has to worry about cascading Defense Failure? When an Invuln is rocking 50% DDR, and a DARK is rocking...NONE? And I'm well aware of how tough Resist-centric Tanks have become. I run several of them. Fire, Rad, Elec, etc. However, in a situation where you can take 10% of all incoming damage or 20% of the 5% that actually hits you? Also, realize that the amount of unalloyed, pure "Psi-typed ONLY" damage is vanishingly small. So my vectored defenses mean I'm quite a bit tougher than my Psi defense lets on. And if I know I'm going to be hitting such an environment, I simply carry purple and orange inspies. Hashtag: Tanking Is Not Rocket Science.
  18. Depends on your build. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Ain't No Rangle Plot - Possible : Level 50 Natural Mastermind Primary Power Set: Robotics Secondary Power Set: Force Field Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Flight Ancillary Pool: Heat Mastery Villain Profile: Level 1: Battle Drones -- SprCmmoft-Acc/Dmg:50(A), SprCmmoft-Dmg/EndRdx:50(19), SprCmmoft-Acc/Dmg/Rchg:50(21), SprCmmoft-Dmg/EndRdx/Rchg:50(23), SprCmmoft-Acc/Dmg/EndRdx/Rchg:50(25), SprCmmoft-Rchg/PetAoEDef:50(25) Level 1: Force Bolt -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(5), SprWntBit-Acc/Dmg/EndRdx:50(7), SprWntBit-Acc/Dmg/Rchg:50(9), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(9), SprWntBit-Rchg/SlowProc:50(11) Level 2: Pulse Rifle Burst -- Thn-Acc/Dmg:50(A), Thn-Dmg/EndRdx:50(33), Thn-Dmg/Rchg:50(34), Thn-Acc/Dmg/Rchg:50(34), Thn-Acc/Dmg/EndRdx:50(34), Thn-Dmg/EndRdx/Rchg:50(36) Level 4: Kick -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(40), SprBlsCol-Acc/Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/Rchg:50(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(46), SprBlsCol-Rchg/HoldProc:50(46) Level 6: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(7), LucoftheG-Def:50(50) Level 8: Equip Robot -- EndRdx-I:50(A) Level 10: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(11) Level 12: Protector Bots -- SprMarofS-Dmg:50(A), SprMarofS-Dmg/EndRdx:50(13), SprMarofS-Acc/Dmg:50(13), SprMarofS-Acc/EndRdx:50(15), SprMarofS-Acc/Dmg/EndRdx:50(17), SprMarofS-EndRdx/+Resist/+Regen:50(19) Level 14: Tough -- StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(15) Level 16: Weave -- Rct-Def:50(A), Rct-Def/EndRdx:50(17), Rct-Def/Rchg:50(37), Rct-Def/EndRdx/Rchg:50(37) Level 18: Repair -- EndRdx-I:50(A) Level 20: Dispersion Bubble -- Rct-Def:50(A), Rct-Def/EndRdx:50(21), Rct-Def/Rchg:50(36), Rct-Def/EndRdx/Rchg:50(37) Level 22: Assault -- EndRdx-I:50(A), EndRdx-I:50(23) Level 24: Deflection Shield -- LucoftheG-Rchg+:50(A) Level 26: Assault Bot -- BldMnd-Acc/Dmg:50(A), BldMnd-Dmg/EndRdx:50(27), BldMnd-Acc/EndRdx:50(27), BldMnd-Acc/Dmg/EndRdx:50(29), BldMnd-Acc:50(29), BldMnd-Dmg:50(33) Level 28: Insulation Shield -- LucoftheG-Rchg+:50(A) Level 30: Photon Grenade -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(31), PstBls-Dmg/Rchg:50(31), PstBls-Dmg/Rng:50(31), PstBls-Acc/Dmg/EndRdx:50(33) Level 32: Upgrade Robot -- EndRdx-I:50(A) Level 35: Hover -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(36) Level 38: Repulsion Bomb -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(39), SprFrzBls-Acc/Dmg/EndRdx:50(39), SprFrzBls-Acc/Dmg/Rchg:50(39), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(40), SprFrzBls-Rchg/ImmobProc:50(40) Level 41: Bonfire -- Rgn-Dmg/Rchg:50(A), Rgn-Acc/Dmg/Rchg:50(42), Rgn-Acc/Rchg:50(42), Rgn-Dmg/EndRdx:50(42), Rgn-Knock%:50(43) Level 44: Fire Ball -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(45), PstBls-Dmg/Rchg:50(45), PstBls-Dmg/Rng:50(45), PstBls-Acc/Dmg/EndRdx:50(46) Level 47: Rise of the Phoenix -- Erd-Acc/Rchg:30(A), Erd-Acc/Dmg/Rchg:30(48), Erd-Acc/Dmg/EndRdx/Rchg:30(48), ClvBlo-Acc/Dmg:50(48), ClvBlo-Dmg/EndRdx:50(50), ClvBlo-Dmg/Rchg:50(50) Level 49: Fly -- BlsoftheZ-ResKB:50(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(3), Mrc-Rcvry+:40(3) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(5) Level 1: Prestige Power Slide -- Empty(A) Level 1: Supremacy Level 4: Ninja Run Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1510;702;1404;HEX;| |78DA65945953D36014869336B59682B4405B5609208B2C910AEAA5E386CB00D3014| |5BDB1861220639A304D98D14BFF81A28E57AE57EE37B2B82F33AEFFC15F802CEAA5| |37F590F36219D269E749DEEFBC67F9BEA403170F173F3B7A79BF20460E19AA6DA70| |754DBD17259DD1C0B0EAACE744E35FC8220C80774B3D591072D794835270C4D4E19| |962377C929CBB6F551BA0F525075C19B1E9ECE662D5319B2462D47CFD8351B960E4| |E8F8F2B7D562EA3A5FB74CD188B1E3727B59C663ACAFA4549CAB20CA54F9F987474| |73A2D8BDEBD7D429BA295DBF19D372F6A43E15E650632DB6EAC8949E518E69AA832| |92EA5871DD5B8A0E52AA9BB16FABD0A08F8E403C2271A2C2909659F99155F98F1AF| |CCCA6FE077E6396983F781E46AD243E69647CCAD8FC127CCA2A7CCD754578457BC2| |5B89A7C9BD97007BC0BDE6336DD67FA686BFDF0FAAF70BED6ABCCF619F01AB3EB3A| |788319276FC02D9CF7056222F71A61262B986FA8B720E717820D5C334A42887D620| |8BE22F8DE517C98D702E1935CA7F81438C2DC769A1939C32C3BCBF453DE12E42D49| |D0451DC5EEE6FD9568AD94D7FCA52BAC4556993B7E837F98EFA987287A8EA2E70C9| |52887BF1CFE0AF89B36F9CBA8560C7DC4E08F8369CA9340EE0466FF40F5AA700655| |8B1C57FD135C62D62E832B38DF55E679CA57837C35C8F796F2D5B126D53DE7B8EDB| |3E01C388F3C0BCC8FE4A9479E7AF41AA2391A3147237237E19C34AADB8C9E9B6779| |FF5BE6C0797001CFD30BF025B39C36B70DFDB5F5F85C6D672FB807DCCB6CDFC78C9| |1A7039E0ECCD489993A31532766EAC24C09F228E85159F4B9CFC3AE257019343836| |99054D669866EFC67E74FFE01E6A0BEF287DE923F47A94768F92F4283D1EA5DFA3A| |4A4FFEFB420BACA72D16665C5A3ACAE297823C5067E1A7D237C62BE13C45649F855| |8811C59B3C9934C3ECF6F4315050F2A1C8FFFF8AFCDF3819384BFE1F5A690586| |-------------------------------------------------------------------|
  19. You want UN-crush?!?!?
  20. Basically, outside of Granite, the slowdown's a pain, but it's not unmanageable. Inside Granite is where things start falling over in terms of tanking speed.
  21. On Granite? It's better than a kick between the goalposts.
  22. Sorry, but if you can't actually produce the numbers, I'm going to call shenanigans. Okay, I've played the hell out of Rad. I've played the hell out of Dark. I've played the hell out of Invuln. In the end Rad and Dark are NOT "the most powerful tanker primaries". Rad IS powerful. But not terribly more powerful than Fire. Dark is more powerful. But it still doesn't stack up the way Invuln does in the end. Post builds that basically outstrip this: And please look at it both with default Invincibility AND with Saturated Invincibility. And also tell me what other build is going to do it with an End Drain of 0.72 end/sec or a stable recovery number 5x-PLUS it's End Drain. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Mo Durable: Level 50 Technology Tanker Primary Power Set: Invulnerability Secondary Power Set: Super Strength Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Resist Physical Damage -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(3), RctArm-ResDam/Rchg:40(3), RctArm-ResDam/EndRdx/Rchg:40(5), GldArm-3defTpProc:50(5), StdPrt-ResDam/Def+:30(7) Level 1: Jab -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(7), SprMghoft-Acc/Dmg/Rchg:50(9), SprMghoft-Dmg/EndRdx/Rchg:50(9), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(11), SprMghoft-Rchg/Res%:50(11) Level 2: Temp Invulnerability -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(13), UnbGrd-Rchg/ResDam:50(13), UnbGrd-ResDam/EndRdx/Rchg:50(15), UnbGrd-Max HP%:50(15) Level 4: Haymaker -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(19), SprGntFis-Acc/Dmg/Rchg:50(21), SprGntFis-Dmg/EndRdx/Rchg:50(21), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(23), SprGntFis-Rchg/+Absorb:50(23) Level 6: Dull Pain -- Heal-I:50(A) Level 8: Resist Elements -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(25), RctArm-ResDam/Rchg:40(25), RctArm-ResDam/EndRdx/Rchg:40(27) Level 10: Taunt -- PrfZng-Dam%:50(A) Level 12: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(27), UnbGrd-Rchg/ResDam:50(29), UnbGrd-ResDam/EndRdx/Rchg:50(29) Level 14: Resist Energies -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(31), RctArm-ResDam/Rchg:40(31), RctArm-ResDam/EndRdx/Rchg:40(31) Level 16: Kick -- FrcFdb-Rechg%:50(A) Level 18: Invincibility -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(33), ShlWal-Def/Rchg:50(33), ShlWal-Def/EndRdx/Rchg:50(33), Rct-ResDam%:50(34) Level 20: Knockout Blow -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(34), SprBlsCol-Acc/Dmg/EndRdx:50(34), SprBlsCol-Acc/Dmg/Rchg:50(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(36), SprBlsCol-Rchg/HoldProc:50(36) Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(37), UnbGrd-Rchg/ResDam:50(37), UnbGrd-ResDam/EndRdx/Rchg:50(37) Level 24: Weave -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(39), ShlWal-Def/Rchg:50(39), ShlWal-Def/EndRdx/Rchg:50(39) Level 26: Tough Hide -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(40), ShlWal-Def/EndRdx/Rchg:50(40), ShlWal-ResDam/Re TP:50(40) Level 28: Rage -- RechRdx-I:50(A), RechRdx-I:50(42) Level 30: Combat Jumping -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(42), ShlWal-Def/Rchg:50(42), ShlWal-Def/EndRdx/Rchg:50(43) Level 32: Super Jump -- WntGif-ResSlow:50(A) Level 35: Hurl -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(43), SprWntBit-Acc/Dmg/EndRdx:50(43), SprWntBit-Acc/Dmg/Rchg:50(45), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(45), SprWntBit-Rchg/SlowProc:50(45) Level 38: Foot Stomp -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(46), SprAvl-Acc/Dmg/EndRdx:50(46), SprAvl-Acc/Dmg/Rchg:50(46), SprAvl-Acc/Dmg/EndRdx/Rchg:50(48), SprAvl-Rchg/KDProc:50(48) Level 41: Spring Attack -- Erd-Acc/Rchg:30(A), Erd-Acc/Dmg/Rchg:30(48), Erd-Acc/Dmg/EndRdx/Rchg:30(50), Arm-Acc/Dmg/Rchg:50(50), Arm-Dmg/EndRdx:50(50) Level 44: Conserve Power -- RechRdx-I:50(A) Level 47: Physical Perfection -- RgnTss-Regen+:30(A) Level 49: Hasten -- RechRdx-I:50(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(17), Mrc-Rcvry+:40(17) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(19) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1481;696;1392;HEX;| |78DA65944B4F135114C7EFB483B5A5150AD2028596D6D252C081022B6374218F803| |42129714B2A5EDBC6C9B4E90CC62E4DC4C74E51E34645778A8F2FE0B7F005E83730| |A2266A7C6CEA71CE5F309949DBDFDC73CFB9FFF3BF33B7B90B93FEE733178F0BC57| |F422F98E6D262C138276BBE45B95C322A7AA5581774F97295BEC9955AE1B42E3D34| |8C72D2D2A43C2B0D536AB3C6F915DD90345FD6CB563D82E99CD4A5D4F22B55BACF5| |B356914AD5270D62849BAB5B47F3781854A45D7A6CBC59255368A7E7B342F0B551A| |F8EC41BE2AE5193FB22C439A66FB54B5BCAC4D9162B1BE942B9896ACD53BA9AF147| |D5F7AE947F9DB74A34924E826AD0A57148C31D53838E61622AB8A7D611AF7AA62D8| |F75FED5BCC6D32F76F81DB4CDF3BF03DF315E92A5CAB2ADF38E6FF0EFE601EF809F| |E626AA4E716ACE7BEA4DAB1B655E6C1CBE01566E82A788DF99AF49A584F3425851D| |7B43310FC7DC1E78EF84F74E78EF86F711D2F6B2B6F09A2EBBFE45468866D437C34| |3373CF4C0430F3C6C527100B9016845A1158556145A2E7A695AA0D5B2CA5A5B541F| |C47E05E778CDBE6970069C65C6BF32B3D4733BF6ABFD3AEF43FC06B8C63C7413BC0| |5DE66BAA9870EAE7577C05B12DE92F09684379572C3F016466F29F496426F29F4B6| |4D3EBA90DB85DC3472D3C8499F648E51FF11FB25692891217E661930449ABD58A71| |7EB64B04E069A83582F4CB931EC672CC2B1715A3B81BD493C62CF838FC10DE6F013| |F029F88C3941B5FDA8EDBFCBB1C3F7C0FBE03A73E401F890A9848418E05A75E083C| |B3E47231F99D91DF0083FF3EC51E63AB53C84FE87E07F23208486F7593BC6E73141| |3E47111B455E8F2A7035E84397C8A8BBA7B631E8981D7544B28EC8B82332E188CC3| |B220B2A6429A2D8116FEBEE796EECF876FF0F30FB792FE252E2FCD45A4F29CC393E| |299F1C555FF6228A7287F7AF6D8DF99BF63E0BE77F006D2FF7A5| |-------------------------------------------------------------------|
  23. Hyperstrike

    SS/EA

    Huge? 27.5% Psi Defense and without specific augmentation, 24.5% Psi Resist? That's not especially terrible. A fairly heavily tweaked Invuln is going to rock about 18% Psi Defense and 8% Psi Resist.
  24. Actually, 3 slotted with Common Jump IOs, it's 5534.4% (10 kins) With 6 Common Jump IOs, it's 6064.8% (9 kins).
  25. I'd maintain two builds. Granite for lightly exemplared/endgame play. Everything BUT for heavily exemplared play.
×
×
  • Create New...