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Mids Reborn will not open at all
Frozen Burn replied to Elfin's topic in Tools, Utilities & Downloads
I ran into similar issues when I first downloaded Mids Reborn. Mids Reborn will convert your old Mids files to a Reborn format and then Old Mids will not open it anymore. There really is no point in keeping your Old Mids at this point -- the data is out dated and Mids Reborn will keep what you had when you open the old .mxd file. I completely removed Old Mids and re-installed Mids Reborn. All works fine and I can still access my old Mids files, if I want them. -
Hailing from the Southwest, Johnnie 'Point Blank' Hurtz is a respected and successful bounty hunter and tracker. He has made a fortune from working in Paragon City and the Rogue Isles. His targets were always surprised how he could sneak up on them and always subdue them at point blank range. Johnnie's life changed the day Archangel Michael came to hire him to hunt a particularly elusive demon. Michael wanted to test Johnnie's skills but to give him a fair chance, Michael granted Johnnie supernatural abilities that imbue his guns with the power to kill demons and the power to affect the resonant frequency of his targets to help subdue them. Johnnie tracked the demon and successfully completed the contract and was eager for more work from Michael. Extremely pleased with Johnnie's work, Michael spread the word and now, Johnnie takes contracts from all the Archangels. Johnnie will still take human or mortal contracts, but only if the target or targets are a worthy prize. Afterall, hunting common criminals and bail jumpers is nothing compared to hunting down and killing a demon. Tangling with demons is nasty work. Johnnie has lost an eye and his right forearm. But a cybernetic replacements keep him in the fight. (DP/Sonic Blaster - with Combat Teleport and Fold Space)
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Was there a change/update to Graphics Settings?
Frozen Burn replied to Frozen Burn's topic in Help & Support
Ugh. Still not finding anything in Graphics Card control panel nor my Monitor's control panel that will resolve this. 😞 But it's only doing this with COH... not my other games. - which makes me think it's COH-related. So, I'm at a loss for how to fix this. -
Was there a change/update to Graphics Settings?
Frozen Burn replied to Frozen Burn's topic in Help & Support
Thanks, App. Yes, drivers are up to date and there was no change in my system's software or drivers - that I know of. This just came out of the blue. Hmmm... Now that I think about it, there was a power outage earlier this week while I was sleeping. When I woke, all clocks were reset and my comp, which was "sleeping," was shut off. Something somewhere must have reset, then. Thanks for suggesting Graphics card - I checked Windows graphics settings, but forgot about checking the Nvidia Control Panel. Hopefully, I can fix it there! -
Earlier this week, I noticed something new and odd with the game. I play on a desktop with dual monitors and have the game run on my main monitor (Full screen, NON-windowed) while I have character spreadsheets, and other things open on my second monitor. I have a high-end graphics card and run the game very will in full Ultra mode. Normally, I can just click on the other monitor and there is no change in the game (except sound cuts out) - but graphics stay the same. But earlier this week and ever since, when I click something on my 2nd monitor, the game on my first now blinks to a black screen for 1-2 secs and when it comes back, the game is faded and washed-out looking. Then when I click back to the game, the screen once again blinks and blacks out for 1-2 secs. This is highly annoying. And it's never done this before. I've tried adjusting the graphics settings in game from "Desktop" to "Borderless Monitor 1" and that solves the blinking problem, the game is permanently washed out as if the brightness was set too high - which can't be adjusted for some reason. I don't want to go to "Windowed" mode either. I just want what I had up until earlier this week. So was there a graphics change in game recently that makes the game "mute" itself graphically when tabbing to another monitor? By some chance did something in my Windows settings screw this up - no changes were made recently and I've looked and not seeing anything - and this doesn't seem to affect my other games either. Any help or support to resolve this is greatly appreciated.
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@VonLightning I made an Elec/Fire Brute for fun (PVE content) and occasional farming. The fun factor is there and I enjoy playing the toon. As mentioned above, Elec Melee may not be the best for fast damage output for farming, but it still does ok. I still prefer farming with my Ice/Fire/Fire Blaster. My Elec/Fire Brute's build is below. It's probably not the best for farming anyway. And it certainly is a low cost / cheap build (no AT/Event IOs or purples). It might be better if I did a high-cost build. Maybe I'll tinker around in Mids with one. Anyway, maybe this will help get you started, at least: https://www.midsreborn.com/builds/download.php?uc=1506&c=696&a=1392&f=HEX&dc=78DA7D945B4F134114C767DBAD40B9591028F7825C4A4B57EA2750842644481A49F4C9346B99B6AB9BB66EB7469E8CF1D998F8A06F7E0BEFF1D3F8A27217493402F574CF7F68797113F263FE7366CE99FF9CE9DAE3A58E5C2E754D68ED376CB352C92C3A5557B6AE555DD3B54A45415FE74ABE68D50791C5AA536C2165C40BCAAC495B4A63D99659D7B1B2A6CD42982797644E162BD24859D2D9CC5CAF3A6668A558908E2CBA86FAA7275D2AD946AAE46465A694CBDCB16C3BE849EB6529373A79D6CA175CAB98EFF646ABD2DC904EA5609543CB652B6BA4371DAAC3ACB894244C95C5E8EF449C7D355DE408495DF8F2CC608139739F997CC07C5B0FD7785140FCF27BE285DFE011B3E30F737E802247759108334FCFD652464D6544862032CF20F33C32D6087EB5C8FFD7E789FA3178C29C3A65C66ACCF7141D508B02DFB89CD816B8CD4CAC6BCC5B4C8DD0A216B57CF77935B76E81DBCC891DE6BCCDE5B95121DAB048B4457126DAA95D89ED7116DFD57B4459D75966B1CBC5A91F32AF54C02AE8303F12BAB1D8DF6D70C11763609CD99360FA09217590107CEE87CF61F83C019F67E1F32742AFE6DD4F2DD0BBAF7BE2A503F090193E62CE3E679F675F3027C9B73E94A7F579076E13FDA0469303CA8D81214EA753F42044FFE0132E7CE819F89499FCCAE93E53D4B00A1EC6CD8CFC00714349DC909FD28D2AAB4661D1182C1B835563B02A401857568DA3BB22E8AE08BA2B82EE9A4077E9946152DDE4E42E77D3E59FE01E78C89CEAE34C5337795CA51E99566E4CC38D472446D501A3D8710E3BCE1D80D8A97E4771B5431CDDF58160A026615CE5155F68B4A022171099D21B4FB836A2377E04844035ABE7C4048B69BDF1788536CCE24E5078CF864544EE9E13F124F69A444DBB8D86DDE13AF79B267DDA4B76B9E315B3EB35B3F6DF2F4D5B24D5A9EE360FCCE6C1BDE6C19BB9C6DBADFD034D1AF8F4
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I love my Katana/Dark Armor Scrapper. Deadly and hard to kill.
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My Earth/Nature/Stone Controller is very Tanky. I get Defense, Resistance, Max HP, End Recovery, Regen, Heals, all on top of controls: 2 AOE holds, AOE Stun, AOE KD, AOE -ToHit, AOE immob (the -Fly is very handy), and so much more. It even does decent damage for a controller, especially with Overgrowth. I tanked our Dr. Q TF the other night. ...man, it's such a great combo. 🙂
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Since you're concerned about duplicate names, I'm guessing this is for an actual story arc and not a farm, correct? You can create a group of all bosses, have your named boss in the group, and then have another boss in the group named "underboss" or something generic to separate them from the named bosses. Then create seaparte group with your 2nd named boss + generic bosses, and so forth. But that means a lot of separate groups for what you want to do. Also to note: a group of just Bosses will not yield max XP for the player. A group needs to have mins, LTs, and bosses in it to give the player max XP.
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Out door maps are your best bet for that many bosses in one area. For something indoors, you may not get to 16 - that might be asking too much - but I didn't look at every map. Take a look at Large warehouse maps, Arachnos maps, Unique maps, and such. I found these: Praetorian Bio Tech Set (Medium, Maps #2-4) = 8 in back room Praetorian Power Tech set (Medium, Maps #3-5) = 8 in back room Cargo Ship Outdoor (small, map #4) = 18 in middle split between 2 rooms, so I would assume that would be 9 in each middle room. Unique / Arachnos / Sub Base = 12 in back Again, there may be more. You'll just have to keep looking.
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If you lived in City of Heroes/Villains
Frozen Burn replied to FenrisWolf44's topic in General Discussion
Founder's Falls. And while I'm dreaming, I'd be rich, live in a penthouse where paid Crey Snipers are on my roof for security and I'd have my yacht docked at my building. And I wouldn't have to work because, well, I'm rich - and I can play video games all day. -
This isn't a bug or glitch. Any mob that gets near a drone gets zapped into nothingness. GMs are no exceptions. The drones are at certain locations to protect us in certain areas (like near the trainers). Regarding Paladin - you get the badge from preventing his construction. Because the event happens randomly, and if no one is around, he gets built and then wanders around KR killing lowbies. It is also possible to have several Paladins roaming around KR at the same time. So, if one of these gets droned - that's probably a good thing, As for Babbage in Skyway - he is an ambush spawn and follows his target until taunted elsewhere. Generally, he spawns in the south and there is a spawn location fairly close to the South Tram. If people pulled him towards it (by trying to run away or taunting him), then yes, he would get droned and disappear. But this is extremely rare. Nevertheless, this isn't really an issue either as he is not needed for TF completion and if someone wants the badge and merits, they can get him when he spawns in Boomtown.
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Enforcers. Love that they come in through sewer grates. Love the Uzis and the never ending bullets they give. They burn down anything quickly.
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You could try this route.... Hats - any of the Warrior or Ninja Hoods Detail 1 = any goggles / glasses you like. Although, this is less ninja / tied on mask looking, but it is a "textured" look.
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Yeah, no great options for decent half masks. There are none that are textured. Only the "tight-look" from the Face option seems to be anything that gives a half-mask. The best I could come up with is below: Full Masks Face option = Half Detail 2 = Tied Headband
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Could be. But it /Martial Combat for blasters came to us in issue 24 right before the game closed, which is significantly later than issue 18 when Going Rogue came out. But he could have been an influence.
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Hmm...I don't know... I normally wouldn't say Maelstrom is the reason we have Dual Pistols, since Malta Gunslingers have had them from the start. While they aren't at Maelstrom's level, I do remember many people asking for Dual Pistols long before Going Rogue (and thusly, Maelstrom) came out. But, perhaps Maelstrom was the catalyst to make it all happen.
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I just looked myself. Apparently, Desdemona is not in AE as an option, sadly. (Didn't see Maelstrom either.) She can be found in alignment tip missions and in the iTrials. Check out: https://hcwiki.cityofheroes.dev/wiki/Desdemona for the tip missions you can find her in. The pic of her on the site isn't very good, unfortunately.
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@desarix, I don't farm and I don't buy recipes or "big-cost" IOs off the market. (I may buy some of the cheap ones, though.) By running normal content, I get all my AT enhancements or Winter set enhancements through merits. And I min/max each build with purples, AT sets, Winter sets, and PvP IOs - and I get all these without farming. I prefer running TFs and Trials to get merits - and you also get good money too, especially if you run at +4. Look for completing the Weekly Strike Target TFs/SFs/Trials as you get double merits for the first time you run one that week. Story arcs give really good merit rewards too. Run any that you missed through Ouro. Run them multiple times too, if you want. Plenty of merits to be had there. Someone above mentioned the nightly Hami Raid and converting merits to inf. I prefer keeping them as merits as you can generally get more IOs that way and you don't have to worry bout fluctuating market values. 1 raid (3 hami kills per raid) which takes roughly 30 mins of time total, and you can walk away with 160 merits. Do the second raid that night and get another 160 for 380 merits total in 1-1.5 hours' time. That is 3 purples, or 3 AT IOs, or 3 Winter Event IOs (each cost 100 merits) + 80 merits leftover to add to the next night. Or run a TF to get over 100 more merits for a 4th purple/AT/Winter IO. Crafting, Converting, and selling the recipe drops you get will also get you money too, as others have mentioned. Just look at the market to see what is going for what. You'll eventually get to know what sells for good prices and what doesn't. As long as you make money (even just a little bit) from your crafted IO, you're golden. But you can easily get what you want for your builds by running normal content and not having to farm.
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@Psyonico is right... It only boosts your generator's def for about 12-13 secs since you have to hit power buildup and then cast the generator. I took Power Build Up thinking it would boost the generator until it despawned (like the bubbles from my FF Defender), but sadly, no, it does not.
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Vampire movies, powers, themes, and my Nicolas Cage resentment...
Frozen Burn replied to Snarky's topic in General Discussion
What about a human form only Warshade? Warshades have "dark" / negative energy powers, do a lot of life draining, and even consume corpses. Especially with powers named: Sunless Mire, Essences Drain, Orbiting Death, Dark Extraction, Eclipse, and etc etc etc. 🙂 -
I like it! I think you did well with blending the looks of your inspiration and I can totally see this as a Psi Tank.
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I'll jump in and share some. In addition to Temporal Manipulation's Time Lord (and Chrono Shift as mentioned above), for powers that can give +Rech to SELF, there is: Super Reflexes: Quickness Electric Armor: Lightning Reflexes Radiation Armor: Beta Decay Radiation Manipulation: Beta Decay Tactical Arrow: Gymnastics Electrical Affinity: Energizing Circuit - even though you target an ally, the buff chains and can buff you as well. Kinetics: Siphon Speed Arachnos Soldier/Bane/Crab: Mental Training There may be more out there that I can't think of at the moment. And can't remember if any of the Bio or Staff forms grants a self-buff to Rech.
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Distortion Field: YEah, it's a little lack-luster at first. But it's good with the Lockdown chance for +2 mag proc in it. Also, if you stand in it with your Time's Juncture, things literally can barely move, giving more opportunity for the chance to hold to activate. Also, foes with Time Crawl on them have a higher chance of being held too.
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Theft of Essence Proc in a damage aura...?
Frozen Burn replied to Snarky's topic in General Discussion
As @arcane said, Blasters endurance issues were solved long ago. Each secondary got a "sustain" power that provides endurance and some other buff like regen, absorb, or etc - sometimes a 3rd buff tacked on like +res to sleep or whatever. When slotted, the sustain power (like Cauterizing Aura) can be even better than slotted Stamina. So the Theft of Essence proc is not needed at all on a blaster - especially a /fire blaster that also gets Consume (which, if taken, should be slotted for damage and used as a PBAOE damage power - even with damage slotting, it still gives enough end to top you off if you've faced a sapper or something else that gives -recovery / end drain).