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Everything posted by TheOtherTed
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Brawl. I can't think of a better way to humiliate your enemy than to finish him off with a bop on the nose. Also, Teleport Foe. After the teleport changes, my Dark/Dark Corr immediately blew a respec to drop Combat Teleport and pick up whatever Teleport Foe was rolled into. Also Acrobatics, just so some of my squishies can claim to be gymnasts.
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From a redside kidnap target: "Look, let's work something out. You're a reasonable - well, let's work something out anyway."
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I recently realized I'd never seen a single episode, so to keep my nerd cred, I started watching it. Four episodes into Season 2 and, well, I'm wondering if there's a good point I can skip ahead to...
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I've retreated to Civilization5. I'm resuming my four-year quest to beat Emperor level with either Indonesia or the Aztecs. I'll let you know how that works out in another four years. ...seriously, though, I have no idea how people play and win on Deity level. I'm surprised I don't have permanent bootmarks on my backside from the thrashing Emperor level has given me.
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Yep, level 20. Blueside, you'd kick it off by talking to the City Representative in City Hall (Atlas Park). Redside, I think you could tag either of the starting contacts in Mercy Island, but not sure. No idea what issue it was. I started playing in Issue 6, and to my knowledge, the mission was already in place.
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I remember when people considered empath the only real healer. I also remember ticking off a teammate when she insisted we get a "healer," told me there was an empath available (I was the leader), and I chose a Storm def just because.
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Whenever anyone asks why I hated "Into Darkness," I ask them to re-watch it after watching these two. Khan was my hero among villains.
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Remember when the horse from Duillond to Celondim would veer off-trail and leap into the ravine, carrying you to a swift, confusing, and unavoidable death? Oh, wait, wrong game.
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These costumes really do emphasize the need for a "Headbutt" powerset, though.
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My first thought was, if she's a little kid, let her be a kid! The casual wear doesn't need to be that fancy, especially the boots, and the combination of backwards cap and shades really hides her age (or lack thereof). I can appreciate the struggle, though - most of the "young faces" are really "young adult" faces. Only young faces 3, 5, 10, and 15 seem child-like to my eyes. Also, using face shapes "average 2" and "average 4" seem to make the face more youthful - without making it monstrous 😨 I went with Feisty hair in the pic, but I also liked Serrated sugar, Shag, Gamine, Bangs, Club, and High Ponytail. Pigtails are RIGHT OUT. The forward cap could work though. There wasn't much I could do about the shirt. I'd hoped to go with a "baggy" or "jacket" option, but couldn't find anything I liked. As for the pilot outfit, I thought it was fine as it stands, so I'll let someone else tackle that one. Anyway, here's my first attempt: Kid Hero.costume
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As I get ready to wimp out yet again on staying up to welcome in the new year, I figured this would be a good song to usher out the old. Herb Alpert - Rise
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City of Heroes is Up for Best Classic MMOG
TheOtherTed replied to Apparition's topic in General Discussion
Holy smokes - Wurm Online is still a thing? -
Not at all! So long as your immortal characters don't automatically assume they're the only immortals in town.
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How the heck do I convince myself to make a Corruptor?
TheOtherTed replied to Chompie's topic in General Discussion
Yep, maybe this is the way, OP. Run a "mirror image" def/corr pair in Praetoria or the Rogue Isles and see which one you like better. On a side note, my defender addiction ended hard on Live. My regular posse had left the game one by one, and my early 40s Kin/Arch defender was mostly on her own. In boredom, I tried soloing a bank mission - and found I just could not do it. My controllers had no problem soloing, nor did my Dark/Arch def (though let's be honest - that's just a controller in disguise). But the support character I played the most, teamed with the most, just could not save that bank. So, yeah, self-sufficiency was the key to my conversion. Try it and see how it goes. -
Not exactly a costume piece, but how about a fly pose that uses the hover animation?
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Love DS9, almost as much as the original series. Sisko's "Saint in Paradise" speech is probably my favorite to quote, and I loves seeing humanity through Quark's critical eyes. In many ways, I think the two shows are closer to each other than any other of the series.
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Until ST:TNG, I always wondered if bongo drums were a product of convergent evolution. Seems like every species in the galaxy developed them separately.
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I appreciate the offer of support, @CrudeVileTerror, but it's usually best to just let nature take its course. I'm already at the stage where I feel vaguely ticked off when I log in. Just a matter of time now.
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I've backslid. I'm now playing World of Warcraft again, and I blame Matt Mercer. I recently started watching clips of Critical Role on youtube, the background music has a lot of WoW tunes in it, and I'm one of those suckers who can get pulled back into a game in spite of myself because I miss the ambient sounds and graphics. Don't worry, though - I'm already getting bored.
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I"m not the most active participant on this board, but I'd say both. The first attempt gives me a baseline to work with - a tweak here, a swap there, maybe fiddle with the colors, and see what, if anything, "clicks." The concept, however, gives me room to run with my own interpretation, which may stray far from the starting costume. I know for myself, I like to see other people's creativity at play, and whether I use their ideas or not, they almost always open up new ways to think about the character. Often the end result is me designing something I never would have though of on my own.
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Attempted murder is just a cat's way of showing she cares.
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Biggest, maybe, but wildest? Digging the Shimmer style myself, but after uploading these, I realized the colors for both styles could use more "massaging." There are also a few dreadlock options, but I've never been a fan of 'em.
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This looks like a much better version of a character I made way back when. He was a soldier for a long lost civilization of anaerobic beings that had lasted for millions of years before the Great Oxidation Event. He was the only member of his brigade who survived some monumental battle, and per protocol, went dormant by compressing himself into a small, hard nodule of organic matter to await rescue. But rescue never came. Fast-forward a couple billion years, and a human expedition to the bottom of the sea discovered the odd nodule (because reasons). The scientists couldn't figure out what the thing was. They kept it in a sealed, high-pressure aquarium to simulate the deep ocean, but by chance, the aquarium's aerator broke down one night, thereby greatly reducing the water's oxygen level. The scientists were surprised to discover the nodule unfolding into some... thing... the next day. The original character was a Spines/Regen scrapper, and it was basically my excuse to make fart jokes (I named him Methane Man) and lewd visual spine-based puns. Got bored of it real quick, though.
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Is the glitch tied to the Katana powerset, or to the weapon models? Broadsword and Dual Blades both have some katana-adjacent models.
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Maybe you've played "Thief: The Dark Project," maybe you haven't. But a musician friend and I can tell you that singing this song while running the level "Down in the Bonehoard" will forever change the game for you. Of course, this was back when I could actually do the background hoots. Paul Simon - Me and Julio Down by the Schoolyard