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biostem

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Everything posted by biostem

  1. What do you consider "trashing"? Is raising valid concerns or critiquing their conclusion, "trashing" them? I'm sure they are fully capable of defending themselves, (and hopefully not further doubling down by saying that any criticism of them is an attack, in classic crybully fashion)...
  2. Sure that can happen, but my next question would be, well how many such people need be on a team to "spoil the batch", so to speak. What if this journalist wasn't respecting the other people's time, stopping to smell every rose or read over all the flavor text, instead of keeping up with their team? The answer is we don't know how things transpired. In a setting like a TF, (unless you're soloing it), it isn't about just what you want, anymore, and some people may have difficulty putting their wants aside to complete a team-focused task...
  3. Not that I disagree, but I think a big divide occurs when those who play to realize some concept or just "for fun", come up against those who play with a degree of powergaming/roflstomping in mind...
  4. Can you think of any currently operating game that doesn't have some "toxic" and/or otherwise undesirable segment, (be they miniscule or otherwise)? I also think that neither the forums nor the discord are accurate representations of the player base. It's like being angry at an entire shopping mall because the panda express guy said he didn't like your taste in food...
  5. I think their perspective on the game's meta is derived from seeing people call for "speed" TFs or farms, not realizing that those don't comprise the majority of players, (only a small loud subsection)...
  6. A rad/rad was my 2nd or 3rd character in beta. I didn't understand what AM even did - I mainly used it for the increased run speed, lol!
  7. How'd you achieve perma-hasten before IOs? Kin? SR? 6-slot rech pre-ED?
  8. I think it depends upon what you want out of the character; Super strength may work, since it's not like the crash is going to ruin your defense or anything. If you want to "compensate for" regen, then maybe dark melee or one of the sets with +def might be a batter choice. You could always go radiation melee or spines to get yourself a damage aura, or maybe savage or elec melee if you want a nice T9 with some extra movement and soft mitigation...
  9. You can go into your power list, or the window while selecting a new power, and click the (i) icon to get more info about that power. It isn't perfect, but it will allow you to see the base values for those powers, (even if you don't take them), and there's even a little level slider so you can see those base values at different levels...
  10. I don't dispute that you will have to make some very intentional slotting decisions to achieve perma-hasten, but the degree to which you sacrifice regular power effectiveness is entirely up to the player...
  11. There's no crying in baseball superhero-ing!
  12. IMHO, hasten addresses one of those "issues" that can be addressed in other ways; Hasten just does so in a more straightforward way. Sure, you could take more attack powers and/or slot the ones you have to better fill any gaps in your attack chain, or you can take hasten and slot for enough global recharge to make it permanent, thereby improving the recharge of all of your powers, without having to adjust the slotting of any of your other powers...
  13. Well, they could have the second drop-down be the only one to actually include the path auras + the regular ones, to address that...
  14. This argument seems to hinge on one major point that needs clarification; Am I correct in understanding that tankers are having their inherent Aoe/Arc buff removed, and instead, the powers are individually getting their AoE/Arcs buffed, with the further qualifier being that targets beyond their original target cap will take less damage. Is this correct?
  15. IIRC, you can already have both a path aura and a regular one. I wonder how difficult it would be to simply allow us to just select 2 of *any* aura options instead...
  16. Unsure on name right now, (working title "Bad Mustard"):
  17. I think, at this point, maybe we should move the discussion about the use of AI to a different thread, and allow people to share what they've created using it, in this one...
  18. That's a wonderful and poignant sentiment, but in the end, it's just an opinion, no more or less valid than mine, so where do we go from here? You can deride those using AI as "not artists" all you want, and while you're at it, be sure to pour a little out for all the buggy whip salesmen and manufacturers that are no longer with us...
  19. Because AI is a tool, just as a paintbrush or photoshop are tools. I'll grant that telling an AI to "create a superhero", then just going with whatever it generates isn't that impressive on the person's part, but to discount anything created using AI as "not art", IMHO, is to admit that anything created using tools that you couldn't otherwise create with your own hands, isn't art, either, (or, at the very least, that anything using any digital tools that in any way automate any part of the creative process also isn't art)...
  20. Sure, sure. My point is that a poet is "an artist", a musician is "an artist", and so is a writer. Just as adapting a comic book to a cartoon or live action may require voice artists and musicians to fully realize it, a painter may need inspirational input or even a fully fleshed out description, sometimes with detailed backstories, etc, in order to bring about their art, as well...
  21. Another in the horror theme: "FangDagger":
  22. I'm surprised I got this name: "Elle Dritch"
  23. I'm curious - if a writer is not themselves good at drawing, and they provide a detailed description of what they envision one of their characters looking like to someone who is good at drawing, to produce an image of that character, is that writer also an artist or no?
  24. The problem isn't that there are too many masterminds, it's that it is too easy, (possibly even the default mode of play for most MMs), that they don't take proper care to *not* block chokepoints or otherwise block the view, with their pets...
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