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Everything posted by biostem
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So I've taken some ideas from @Yellowjacket @Shocktacular & @Robothenri, and come up with this. Thanks again! daemchyld3.costume
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Thank you @Yellowjacket @Shocktacular & @Robothenri! Love all your designs & ideas!
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With the weather getting warmer, it is time for this refrigeration-technician-turned-hero to make her debut - I present to you "Cream-Sickle": cream-sickle2.costume
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I'm looking for a bit of advice for my latest character "Daemchyld" - She's a half-demon who had lived outside of society for most of her life. She wears a mixture of demonic armor and various fashions from the human world that catch her eye. Thanks for your consideration! daemchyld2.costume
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I soooooo wish we could get the cape part without the "apron" in front, (or at least get rid of the black stripes)...
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Love this one! Really well done.
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I'm also pretty sure that she has a bottom under the skirt, and not just panties or anything - kind of like how cheerleaders or ice skaters may have a visible skirt on their outfit, but have a practical bottom/skorts under it...
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Someone's got a new follower - "Anubette"! PS: If you don't approve of my aping your design, I'll take down my post, @Yellowjacket anubette2.costume
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Truly innovative use of those costume pieces! Cheers!
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It was meant to be a play on an "Onibaba".
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I think your design is fantastic!
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It's not that I dislike the animations - it's that I want, for instance, a psi-blade wielder or a hard-light-construct (fist) user, but not both at the same time...
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I think they should either split the set into psi blades and psi fists, or add power customization options so you can have all psi blades or all fists - having a mix of both makes the set feel, IMO, inconsistent.
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Female Character - Tops and Bottoms With Skin - Secondary Options
biostem replied to jonkaa's topic in Suggestions & Feedback
I wonder if they could just add various "plain clothes" pieces as chest details and belts, instead - There are some like the "Classic Steampunk" chest detail that are basically a swimsuit top. If we had a "briefs" belt or skirts/shorts option, that could also work... -
A (hopefully) simple suggestion for the Necromancy MM set.
biostem replied to SirJeal's topic in Suggestions & Feedback
I have to disagree - it's not like you have to find a corpse to summon the zombies or other minions in the first place, so why not allow us to simply sacrifice a minion directly? -
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So I've made a few costumes lately that fit well, thematically, with the poison power set. In general, it's a pretty good set, but I think it could use 2 buffs: 1. Have the alkaloid power emit a small area of "splash" around the primary target, healing allies near it for a smaller amount and without the extra toxic damage resistance. 2. Allow poison trap to be placed at range and/or thrown at a target, exploding on contact. Thank you for your thoughts and feedback. Cheers!
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Is it the pretty flowers or the brute force of gravity, that draws you in to "The Allurist"!!? allurist1.costume
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So under the tight category, or some others, (like jackets), if you select "Imperial Dynasty 1", the cutouts take on a slightly different value of the primary color you select, (see below): It's then a matter of finding a skin tone that matches that 3rd color you get, (just gotta find one by trial-and-error)...
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I saw someone in-game using the Imperial Dynasty top without the gold and that matched their skin. I did a little playing around, and it seems that there's a non-skin/tight option that makes the normally skin parts a different color, based upon the primary color you select. Utilizing this, I present "Extraterrestriana", (or "Triana" for short): extraterrestriana.costume
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I was messing around with different color and piece combinations, and came up with "Virulent Vilde": virulent vilde1.costume After playing around a bit, I think the cosmic corsair back piece was a bit too "techie" for Vilde's look, so here's an update with a more fitting, (IMHO), cape:
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When the super-powered villains of Paragon City start moving into its parks, you need a new breed of peacekeeper to patrol those areas. Behold: "The City Park Ranger"*! *Kitten not included. city park ranger1.costume
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Some supers win the superpower lottery, and some get the short-end of the stick. "Toxicologia" lost her normal appearance in her tweens, and in its place, gained a cracked and toxic-looking visage. On the plus side, she can emit and finely control various toxins, (both helpful and harmful), as well as exerting some control over lower lifeforms... toxicologia3.costume
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In the current implementation of the costume creator/editor, there is basically only 2 zoom levels, (with some automatic adjustments if you go to certain categories, like the head section vs the torso section). What I'm suggesting is some sort of user-controlled slider, or perhaps a checkbox that you tick, then allows you to use the mouse wheel to manually zoom in, like how it behaves in-game. Your thoughts and feedback are appreciated!
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