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Everything posted by biostem
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I mean, there are many options available. I suggested electricity since it's the first thing that came to mind, but, hey, you could make pretty much anything work with a good enough explanation - dark/black water attack to represent oil, maybe use the Nemesis Staff model for titan weapon or staff attacks, for a new melee-focused automaton, etc...
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Think of a less elaborate Fake Nemesis, who is closer in size to the regular Nemesis soldiers. They wouldn't look like animated scrap, and still wear some of the pieces that the regular soldiers have, (so not just bare metal chassis like the Praetorian clockwork).
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I think they just use Nemesis guns, yeah. I was thinking something a little more obviously mechanical - sort of like a Fake Nemesis, only smaller.
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I have an Axe-wielding brute named "Ima Ax U a Question".
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I get what you're saying, but, (outside of damage auras or other pets), there is no other AT that can fire off more than 1 attack/other power simultaneously.
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Add Minimal fx to the Radiation Defense set... please.
biostem replied to RiskyKisses's topic in Suggestions & Feedback
Have you tried the dark option with one of the more subdued colors? I know it's not a perfect solution, but it may help a little... -
Add Minimal fx to the Radiation Defense set... please.
biostem replied to RiskyKisses's topic in Suggestions & Feedback
Your response may be tongue-in-cheek, but in general, I'd be more in favor of buffing up the underperforming sets... -
Request: Increase the number of server transfers
biostem replied to Ghost Cipher's topic in Suggestions & Feedback
I'm not necessarily against this per se, but I would like to hear what the "official" purpose behind the free server transfers is; In other words, are the transfer tokens there to permit you to basically take 1 character back and forth to/from the various servers on a regular basis, or are they only meant for occasional transfers, with the primary intent being that you'd have a "local" character on each particular server... -
Is there such a thing as societal norms in CoH?
biostem replied to Ukase's topic in General Discussion
This isn't an all-or-nothing scenario we're dealing with here - it is ok to care what you're TEAM members are doing and to provide input on how they might be more successful with their play. You don't have to be a jerk about it or domineering, but telling people to not provide any feedback at all and mind their own business is also counterproductive... -
I don't think it's so much that the force is fading, just that a Jedi, who likely is able to "reach out with their feelings" or letting "the force flow through them" at an almost instinctual level, due to training from an early age, is able to suppress that. It'd be almost like a person, who passively breathes without thinking much about it, may have to switch to taking only shallow breaths, if they were working in a particularly stinky environment or such...
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What I'd love to see is both an always on and an in-combat aura, which comes in a variety of options. Basically, it'd be a simple effect consisting of multiple concentric circles around your character, representing the typical radii of powers, (8', 12', etc), as well as variations which include emanating lines to match the typical cones, (30 degrees, 45 degrees, 90 degrees, 120 degrees, etc). These could be tintable, and perhaps in "flat" or "glowing" options. I think this would be a great way to help players position themselves and to get a better idea of the sense of scale within the game, or to just look cool! Your thoughts?
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Is there such a thing as societal norms in CoH?
biostem replied to Ukase's topic in General Discussion
Well, I presume they go 1 of 2 ways: Extremely quick, (a lot of stealth, ATT use, or just knowing where the objective all are), or a lot of BS-ing with each other and just running casually. I can't speak for everyone else, but there are definitely times when I'm kind of half-playing with other casual folks, and just kind of on auto-pilot as a way to unwind... -
So I tried a bunch of different builds out, and am going with an energy/energy stalker. She's about level 26 ATM, and other than running out of end in protracted battles, (should be resolved at 27 when I can slot a Numina's Convalescence +regen/+rec in health, and again at 28 when I get energy drain). I've also kitted her out with 3 stalker's guile in 1 power, and the other 3 in another, to double up on the acc and defense set bonuses. Further, I have the assassin's mark unique in yet another attack power, and the gaussian's unique in build up, all pretty much funded by one of my other characters that had a ton of merits saved up for a rainy day. Please let me know if there are any other suggestions you have or advice you can offer. Thanks again!
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Is there such a thing as societal norms in CoH?
biostem replied to Ukase's topic in General Discussion
It's a bit of a crap-shoot, sure, but I've met some really great people via PUGs, and if you don't have the time commitment for a TF, they're a great alternative, (more referring to radio missions here, though). -
Is there such a thing as societal norms in CoH?
biostem replied to Ukase's topic in General Discussion
Communication is key: "Hey all! Thanks for inviting me! May I ask what difficulty we're running this at, and is it a kill all/speed run/etc?" Would've saved the OP a lot of frustration... -
Both are great costumes! I do feel, though, that the "without" version could use a sash, belt, or some sort of accoutrement...
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I wanted to go with an alliterative name and something of a more classic look. To those ends, I present "The Sage Shade":
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I wasn't quite happy with how my design, based on @The Peacock's came out on the first go-round, so after much tweaking, (and on a different character), I present to you "Dirgerend":
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It would be great if we could have an option to exclude the head or something, when it comes to loading a costume...
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I wonder if Nova and Dwarf are simply coded to disable all other powers, (save for the ones specifically granted by those forms), vs all other powers then having to be recoded to suppress when one of the forms was active...
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It'd be awesome if there was some way to place a mannequin wearing one of your costumes in a SG base, and allow others to interact with it to download the costume file, or allow players of your AE missions to "acquire" the costume file for custom NPCs you created, (all at the creator's choice, of course).
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Well, as part of something like a Taskforce, I agree that they are annoying filler. As an OPTION, for someone desiring a bit more XP while streetsweeping, I could see it...
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I was wondering if something like a "Defeat 50 Nemesis in Peregrine Island" open-world radio mission would be something the OP would like...
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I think the OP means this instead of this.