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biostem

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Everything posted by biostem

  1. I wonder if they could just kind of plop the shield on your back while you're carrying out the emote animation, though I suppose just keeping it on your arm, even if it clips with some prop from the emote, wouldn't be terrible, either...
  2. Put in a tinyurl or something? Be more concise with your bio and save a few text files that you can easily copy and paste into in-game emails, if someone wants to know more? *shrugs*
  3. I could see freeing up character names if said character hasn't been played in 3 or so months, but why is requiring players be a bit more creative a bad thing? There are many tools out there to help you come up with an interesting name, without having to resort to "Hulk 12345"...
  4. So let's play this out... you're sitting there RP-ing with some friends, and bam! You suddenly unlock a new power? You can RP that your character is training while in a mission - even create an AE mission specifically for that purpose, but while just sitting around with absolutely no risk to yourself? I don't think you should get XP from that. Heck, you could hang out in a zone that is just at the edge of what you get XP for, where there's very little threat to you, and knock off a few enemies if you want to RP some training or such.
  5. As the title suggests, I'd love to see the wrist launcher animation from the ninjitsu blaster secondary set proliferated to other powersets as alternate animation options. Anyone from firing shurikens in the dominator martial assault set, to possible even launching grenades from sets like traps or devices, could conceivably work. It'd also permit a somewhat more technological or stealth/integrated weaponry option for characters that wouldn't just be throwing stuff around willy-nilly. Your thought & input are welcomed! :-)
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  6. Personally, I kind of like knowing that there won't be anyone else on the server with my exact name. I can certainly understand building up a character/concept around a name, then finding out it was taken, but in those cases, such limitations can push you to be even more creative. Another good resource is this site. For instance, who'd guess the true identity of the Maniac Acre Pita!!??
  7. This site as well as this one have been invaluable when I'm having trouble coming up with a name, or the one I want is taken...
  8. Ah... the days before "prompt for teleport". When instant healing was a toggle. Good times!
  9. Maybe I'm dating myself here, but I recall many broadcasts specifically looking for a kinetics user with speedboost, and sometime later, a stone tanker with granite. I also remember players specifically looking for teammates withOUT knockback powers...
  10. Basically, what I'd like to see is an emote or some sort of temporary power which casts a nice bright light on you or an area, so you can take good screenshots of your character, anywhere. Your thoughts? Thanks for reading!
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  11. Given that they go for a few million inf on the AH, that may be too good. Maybe make it an acc enh that also provides kb -> kd, but looses the secondary effect around level 12 or 22, (whenever the other prestige enh's lose their bonus effects).
  12. Blasters are basically the "selfish route" - not that you aren't there to aid your team in completing their task, just that the way you do so is by staying alive and dealing as much damage as quickly as possible...
  13. While I miss the greater detail and color options from CO, I still kind of prefer CoH's character models and animations... *shrugs*
  14. So I rolled up a grav/traps and grav/storm controller last night, and got them up to about 12-15. I'm leaning toward the /storm one, as the animations and powers feel like they gel better with grav. While I've played traps on other characters, I kind of preferred them on my masterminds, where the minions could distract the enemy and allow me to setup my kill zone in peace. I'm going to continue to experiment with builds and power combinations, however. Thanks and keep the advice coming!
  15. TYVM oedipus_tex! I'll definitely have to do some thinking, based upon what you've said. Any suggestions for how to play the set early on? Thanks yet again!
  16. That's definitely some food for thought. I never quite "got" /storm, though - Could you maybe sell me on it a little? Thanks again!
  17. So I mainly play solo, and am looking to expand my horizons beyond the scrappers/stalkers/brutes/MMs/dominators I usually play. I love the idea of containment, and have messed around with taking arcane bolt from sorcery, but found its cast time and heavily magical appearance, (even when set to minimal FX), to clash with some concepts. I was thinking about rolling a grav/FF controller, and making heavy use of powers like lift, propel, and force bolt, against immobilized or held targets, in order to maximize my damage and also as a form of keeping enemies from attacking me. What are your thoughts? Thanks in advance!
  18. Yep!
  19. Martial Combat could make for an interesting Mass Effect biotic, or perhaps a Rifts juicer, if you're familiar with that setting.
  20. Welcome to the forums! I feel like those buff pets are supposed to be squishy, to make up for the buff they provide being free and not taking up any sort of power pick or such...
  21. I have a SS/Elec brute named 'Shock 'n Awesome'. :-)
  22. I wouldn't say it bothers me per se - I just chalked it up as an oversight on the part of the original devs; They probably didn't expect people to do a lot of "bunny hopping around". I remember before fitness was inherent that a lot of people used to stack SS and stealth, so they'd take hurdle over swift, since the run speed was already taken care of. It may also have to do with swift also buffing fly speed, which is why the run speed buff isn't as much...
  23. SeraphimKensai said: "For some clarification, as was requested via a message to me, I meant as an Auto Power such as any of the fitness powers, except that you would have to buy the power." This doesn't clear things up at all. Either you mean making hasten an INHERENT power, meaning you get it automatically without having to specifically use a power pick to get it, (which is how fitness is currently, upon attaining level 2), or you mean making it an "auto power", which means that you still have to use a power pick to get it, but instead of it being a toggle or click power, its effect is "always on"...
  24. I concur that TW is very slow going early on. I couldn't get into kinetic melee, and the effect of the build-up siphoning damage from enemies, while cool on paper, just doesn't seem like enough of a payoff to me. SS is still a very good set, though. Have you tried street justice, radiation melee, or psionic melee?
  25. Staff fighting is an interesting set. On a Stalker, though, you lose out on the "Staff Mastery" power, and are permanently locked into Form of the Body. It's got some flashy animations, and even a ranged attack later on, which is kind of neat. It's similar to street justice, in that there's a system of building up stacks of "perfection", then using an attack that removes said stacks for bonus effects...
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