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wolfshadow31

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Everything posted by wolfshadow31

  1. Not so much a war story... but a silly story. Once Invention Origin enhancements became a thing, I kinda resisted them for awhile. Not that I disliked them, but I was resistant to change, and I didn't really understand them all that much. Finally, I decide to try them out. Things like Edict of the Master etc just sounded so cool, I had to have them! I spent all my influence buying a bunch of Pet damage enhancement sets for my MA/SR scrapper, and then couldn't slot any of them. So ya...fun times.
  2. For me it depends on the archetype. I find for Stalkers, I have a much easier time increasing the enemy difficulty, than increasing the mobs. I'd rather fight a +3 or +4 Lt and two minions, than say 1 yellow mob and 5 white. Currently on my level 23 Ice/Energy tanker, I'm fighting at +0x3 because I have icicles, Chilling embrace(with some dmg procs) and Whirling hands. So usually by the time I take out a Lt etc, most of the mobs are dead or nearly there. I sometimes gather 2 or more enemy groups this way, and it's working pretty good. For a Blaster, I generally go with more mobs. Once I'm at -1x8 or 0x8, I'll start bumping up the difficulty. I seldom do something like +2x3. At that point I'd rather go +4x1, or -1x6 etc. If you have a lot of single target damage, then try increasing difficulty. If you have a lot of AoE, try increasing the team size.
  3. I rolled an Ice/Energy Tanker. His name is Ice Cubed on Torchbearer. Currently level 9, and leveling up the old school way...no P2W, etc. Having a blast!
  4. I'm probably in the minority, I don't know...but I actually do not want ANY changes. I want the same game I played years ago. When I get max level, and get all my incarnate stuff, I just make another alt, and do it all again. I don't need anything more than the current game to keep me excited about playing, or entertained. If there were weekly changes to the game, I'd likely quit. When the new releases happen with the Homecoming updates, I just go with it and adapt to it, but I'm not looking for anything more than the base game that ended years ago to be able to be played again. Sometimes with too many changes the game becomes unrecognizable from what it was. It's not always a good thing. Classic World of Warcraft, and Wrath of the Lich King Classic are good examples of people willing to play a previous version of the game they love, and are happy with it. I appreciate the Homecoming team seems more concerned with preserving the base games stability, and taking a long time between new issues...taking into account feedback, and making changes that are more Quality of Life, rebalancing things that are known problems etc than drastic ones like making a new archetype or powers weekly. And again, HC is run by volunteers in their free time, so just being able to play this game is a dream come true for me. I'm not expecting anything more than that, personally.
  5. I remember 4 slotting Hover back in the good old day, in the Hollows to make it easier to move around. It was faster than Sprint in those type zones. 🙂
  6. I'm not arguing about your choices, its your list and you can make what you like. But your perception is very skewed, as you said before you dont really play much after level 19 much, or rarely up until even level 29. Scrappers and blasters, besides being damage also have a lot of control type effects in their primary and secondary powersets that you probably just aren't seeing because they get unlocked later than the levels you've chosen to only play at. They have those abilities to keep themselves alive when not on a team, but the abilities still exist and can be used while teaming. My main is a MA/SR scrapper, and I got stuns, aoe knockback(down) etc. And you know what enemies arent doing when they are falling around like ragdolls, or being stunned?...they arent dishing out damage to your team members. So you are basing your list on low level experience with archetypes which don't have their full arsenal of abilities unlocked yet, which isnt representative of their true archetype potential.
  7. *facepalm* I'll show myself out now. Thanks for the reply, it was driving me crazy. And yes, that was indeed it.
  8. Has there been a change on homecoming? I'm currently running a low level character through Praetoria, and I'm not getting inf for defeating enemies? And these arent gray enemies...it's orange, yellow, white con enemies. I'm getting xp...just no inf. I havent made any changes to any settings or anything. I did a few tests, and I tried a level 6 character in atlas park, the 14 in praetoria, and a level 22 in Talos. I get xp for defeating enemies outdoors, or on a mission map...just no inf. I tried two of my 50s, and they get inf and xp for defeating enemies. According to the homecoming wiki, inf can be gained through defeating enemies, completing missions, etc. I looked through the page 5 patch notes, and some of the page 4 ones, and didnt notice anything about this being changed. Anyways, maybe I missed something about it...so just wondering what is going on with that?
  9. I got Nightblade the other day for my new dual blades stalker.
  10. It says LotG. Haven’t removed them from the bought tab. I’m in contact with a GM, and he told me not to remove or slot them. They are working on a fix for me. It seems it was a market problem and not an actual enhancement change.
  11. So I login to my banker today, and find out all the bids I had using level 53 LotG crafted enhancements filled? I checked my other characters who used this strategy as well, and their bids are all filled as well. A quick scan of the auction house doesn't seem to show any other crafted 53 enhancements available for sale. Can anyone shed some light on this? I hadn't really played since the summer, but are attuned enhancements considered to go up to level 53 now or something? I've been using this strategy since the original game to store cash which would put me over the 2 billion inf cap...
  12. If you have a lot of aoe, I generally increase number of enemies first. If I have more single target damage, I increase the enemy level first. Once I find content while levelling a bit easy, I might start at 0x3, and go from there. My stalker was pretty good Single target damage, so he generally went up to +4x1, and then increased the number of enemies until his issue was endurance in longer fights. You just have to figure out which is the most efficient for your AT. Sometimes +2x2 is better than +0x4. IT all depends how your Character performs.
  13. It will go over 45%, but that only helps you if you get debuffed. The softcap is still 45%, whether you have 45% or 60%. But if you take a hit for -10% def at 60%...you will still be at 50%. The hard cap for defence is 95% I believe...which the game will not allow you to exceed.
  14. Can you have more than one active at the same time???? It never occurred to me you could have more than one out
  15. I agree. I usually start using it around 45 depending how many charges I have. It makes a big difference. I've never considered using it for veteran levels, although I can see the appeal. I still will probably save the charges for characters not yet 50 though.
  16. Defenders are a bit tricky here, as with the changes to Vigilance, the damage boost while solo is hard to ignore if trying to experience the game in it's original fashion.
  17. Can't speak for everyone, but I wont be slotting the SO's early. I'll keep buying IOs and attuned sets. Its just easier for me to slot things once, and forget about them til 50. Chasing 3% bonus increase or something at level 15 is not my style.
  18. @Spectre7878 Pretty sure you need to use Alt+1 instead of Alt1 for any command involving two key presses like you described.
  19. I'm guilty of using uppercase "i" in place of lowercase "L". >.> Hey...Pineapple Pizza was taken...So I had to use Pineappie Pizza. Its not noticeable much in game, and I really just like Pineapple Pizza...so had to have it.
  20. I suppose if you have tons of alts, on many shards...keeping track might be a bit hard. This would make it easier I suppose. Rad Sword would certainly be easier to identify than Captain Kablooey.
  21. NPC asked me this when I clicked on him in game. I felt like "arresting" him. 🤷‍♂️
  22. You cant see the other laptop, as its on my desk(in the same room)...but I call the room CoH Central. lol
  23. I just bought a third laptop the other day so my niece and nephew can play CoH with me at the same time. 😃
  24. Not sure if it's been mentioned...as I am not gonna scroll through 7 pages...but the Villain Arc...The Freakish Lab of Dr Vahzilok is not under Captain in Oroborous mission list as mentioned, it's under Criminal...since its a 35-39 arc. Captain is the 40-49 arcs.
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