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Darmian

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Everything posted by Darmian

  1. Well, considering the entire Classic Hero thing exists then you probably WOULD find enough people to sign up for it.
  2. Welcome to St. Martial!
  3. Then that's easy, those contacts for the required alignments just will not give opposite alignments missions. This is already done in certain zones, Praetoria for instance, and the Pocket D Valentine missions, where you get told you're not the right type.
  4. Ok, at the risk of getting shouted at by PVPers, narratively PVP has been shoehorned into the game and literally has no reason to exist content-wise other than people like and want PVP. And that's absolutely cool. So just double the maps and let Bloody Bay, Warburg, Siren's Call, and even RV if need be have PVE iterations as well. And why not PVP versions of Echo DA and the Rikti Crash Site? "But the content is getting the Shards and getting the nukes." Yep. And what has that actually got to do with PVP? Literally Nothing. ONLY RV has any smidgen of a reason for PVP narratively. Ideally I'd like to see the south islands developed into something, as @TemporalVileTerrormentioned above, but I'm back to leveraging assets that already exist. Doubling a map isn't hard, the game itself does it for numbers caps. Now do it manually and change the flags for PVE/PVP. Of course all this, if it were ever to happen, is sitting in a queue behind KW getting fixed.
  5. Sooo...safe houses? And safe paths? Something along the Light Paths you find in First Ward/Night Ward? Get to them and the heroes and PPD ain't going in there, because narratively MAJOR gang turf.
  6. As for Galaxy City? I'd love it back...but I'd rather not have it back if all we got was the Echo "turned on". It would now need at least to be revamped to Atlas/Praetoria levels (though perhaps still having some damaged areas.
  7. Well, we'd all love the new things, but I reckon there's a lot more mileage in leveraging what's there. Of course I'm still advocating "doubling" BB and WB as my ideal, the swaps was me looking at a possible alternate route to getting those zones for RI.
  8. I'm sure myself and @TemporalVileTerrorhad a chat somewhere else on here concerning things like a villain being able to take "contracts" in hero zones. The Skulls in Kings need to bring in a ringer to do something, so they get Rogue Isles muscle over, You would be mechanically "off limits" to heroes whaling on you but still operating in the shadows. Not sure how it would work but there's an idea there.
  9. I do too. I prefer it to the revamp to be honest. But if you got BB and WB for the Rogue Isles and the price was Echo DA...well?
  10. Yeah, well that's why I'm also advocating Echo DA be swapped to PVP. It would definitely fit between BB and WB levels wise, and ...hunting the enemy through the fog! That AND Echo Crash Site. Ok, those two will annoy some I suppose, but PVPers go to PVP areas to PVP, so I don't see an issue. If there is one maybe a full PVPer can point it out to me.
  11. Villains/Rogues (even Vigs) should be able to do this!
  12. Yep! Ditto and further ditto! I'm still pushing for BB and WB ro be full Red PVE though. They're already fully there, and dead.
  13. So, the Rogue Isles then? Lovely this time of year I hear.
  14. But the repurposing of Bloody Bay and Warburg as full Rogue Isles zones is viable?
  15. And it was definitely one of those days. How did you get up there, John? Or did you climb out a window?
  16. Like the marker you get for the Underground Incarnate Trial?
  17. Yes please. All in time for the the 2024 anniversary of the Glorious Revolution. Viva Recluse!
  18. I like a new cemetery however Mortician is available in Echo DA still, though obviously doesn't get as much traffic as Striga.
  19. LOL. Well, scrolling here is a little easier than over there!
  20. I suppose it's a more solid way of recording what we're all considering (rather than creating an echo chamber of their own), as opposed to the constant scrolling you need to do in the Discord channel.
  21. Really? Seen a few LFGs for it. About as many as you see for any arc that isn't a TF/SF/Incarnate Trial/Patron Arc or any number of farms. (And that last one sadly outnumbers literally everything else combined)
  22. @Clave Dark 5here you go. Details a little bit in.
  23. They're on a hiatus (as are Dev Choices and so on) while the Devs/GMs sort stuff out, recruit community members and get their lives together because there's really only 6 of them!
  24. There's no "official" topic at the moment.
  25. That weird glitch where if a pet or an NPC ally kills the boss - or gets in the hit that counts as the kill shot - you don't get the clue! That needs fixing. Now, I mostly see it in AE, but I think it happened to me in game too, either that or the narrative just did not make sense.
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