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arcane

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Everything posted by arcane

  1. I’m pretty sure force field doesn’t need power boost to give everyone excessive defense? Or do I play in another universe.
  2. My guess is maybe the power could be made to only boost click defense powers for as long as power boost is active, like it does with defense toggles. But that’s probably not how the coding works.
  3. But why do you need the help of the next tick if you’re not even taking enough damage to break through the first tiny tick?
  4. In my experience, of all of my level 50 blasters, the ones with absorb are sturdier than the ones without, with the exception of mental being sturdier.
  5. We do play blasters and we’re fine?
  6. I didn’t argue it wasn’t powerful without power boost. Just that it was absurdly powerful with. It will remain very powerful without, plus I look forward to justifying different epic pools lol.
  7. Doesn’t reflect my experience at all either. Seems more like someone is having trouble playing blasters with the ease they can now be played.
  8. Right, but no other AT gets such a thing so consistently across all sets. Blasters should be very grateful 🙂
  9. Yeah I’m not remotely worried about my time/water or fire/time feeling underpowered, so the potential change seems fair to me.
  10. The ease with which Time plus power boost currently perma-soft caps defense with few to no toggles and then has the vast majority of the remaining build to slot for offense makes it pretty incredibly powerful and easymode right now IMO.
  11. Also, RE: blaster toggles, can we not understate the value of every secondary getting a very potent free recovery toggle? Not only is that highly valuable on its own, but far greater independence from Ageless Core can create an opening for using a Destiny power that further increases survivability.
  12. Of all the trick arrow feedback they’ve received, I think a need for a consistent -regen source is surely one of the most consistent requests, so hopefully that.
  13. Are you... closing in on 88 level 50 dominators or something?
  14. Not sure blasters statistically dying more often than, say, armored melee characters or hardly-attacking buffers proves much of anything. Do you think tankers should be dying more? Anyway, being squishier than other AT’s still doesn’t make one particularly squishy in a game like this. Blasters were easy to play if you knew what you were doing.
  15. People claiming that certain AT’s/sets were/are somehow unplayable as a result of squishiness (not referring to this in particular - past convos ring a bell too) really does nothing but raise the eyebrows of those of us who have been playing them just fine all along.
  16. I didn’t ask him to verify that mental was popular. I asked him to verify that blasters were otherwise unpopular. Which they weren’t unless someone has data?
  17. Can you support this statement with data? It seems contrary to the reality I remember.
  18. Unfortunately it’s a minority opinion.
  19. Definitely just your opinion 🙂 In some parts of the game this is just City of Blasters now. Everlasting tourney on Saturday I’m looking at you.
  20. There seem to be a few posters that think that if their own personal design preference is not followed exactly, that no player feedback was ever requested or listened to.
  21. Can you elaborate on what you know?
  22. I would assume it might have more to do with how insanely powerful the recov/absorb toggles are, AoE controls being better than controller/dominator versions in some ways, how widely tactical arrow is talked about like it's trick arrow but better, etc. Blasters are in an insanely good place and I can't imagine them being on the "needing buffs" end of the balance spectrum.
  23. Any chance you can post the rankings by points so we know how us losers did relatively speaking?
  24. I think we see formats that involve elimination more often than not. After reading the rules, I see it’ll be interesting getting to fight and lose 5 whole matches. Will need aloe after all that.
  25. Admittedly I don’t need super high quality PvP right now. I used to duel Deathvirus a lot and it tends to just make me want training wheels after I’m out of greens in 5 minutes.
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