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Jimmy

City Council
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Everything posted by Jimmy

  1. Yep that will be resolved shortly as well ๐Ÿ™‚
  2. Yep we're looking into it now. Shouldn't be too long.
  3. Going to lock this now as the original topic has concluded. If you want to talk about other pools feel free to open up new threads ๐Ÿ™‚
  4. Some posts have been hidden. This isnโ€™t the place to talk about dead players. Thanks.
  5. Brainstorm Only Freebies Menu Updated to the latest version from @AboveTheChemist Fixed a minor issue with one IO set Bug Fixes These are untested fixes which might not make it into the next live build. Ambrosia and Essence of the Earth inspirations should now be usable even if the player is under Untouchable state Henchmen in Untouchable state, if any, will still see no benefit from these inspirations EMP Arrow: Possibly fixed a bug that made procs use the unintended pseudopet formula instead of the original click formula PvP Powers Changes These changes will not be going live in this patch - they are for testing only. Please provide your feedback if you would or would not like to see these changes go live! All travel power speed cap increases from Issue 27, Page 2 now also apply in PvP Modified the PvP diminishing return curves for travel speeds for testing purposes per a recommendation from Alouu SpeedRunning set to 0.37, SpeedFlying set to 0.75, SpeedJumping set to 0.35 Sorcery > Arcane Bolt / Arcane Power Arcane Power can now trigger in PvP Damage bonus in PvP is 50% of the base damage rather than 100% Fortunata Hypnosis (IO proc): PvP placate effect reduced from 5.336s to 4s This puts it in line with the Presence pool's Pacify, which also does 8s PvE and 4s PvP
  6. Colour Key Most changes from the previous beta build are listed in green. Green text will become white text in the next set of patch notes. Any changes or fixes that are only relevant to the beta builds (ie: fixes / tweaks to new features) are listed in blue. Blue text will be deleted in the next set of patch notes as it is only relevant to highlight changes between beta builds, not changes from live. Powers Sorcery > Arcane Bolt / Arcane Power Activating and deactivating toggles will no longer grant Arcane Power For real this time Removed the "...crackle at your fingertips" combat log message, this was mainly for testing purposes Removed the "ARCANE POWER" floating message With the VFX and yellow ring around Arcane Bolt, the added floating message was overkill as it kept triggering if you didn't make use of the proc Inherent > Walk Movement speed cap adjusted from 3.15mph to 3.25mph (to match NPC walking speed) Jumping speed cap increased to 14.32mph (the base jumping speed) Miscellaneous Removed Arachnos ambushes from delivery missions to Mercy Island in the Temple of the Waters SF Removed Malta ambush from delivery missions to Mercy Island in Vernun von Grun's story arc. Removed Crey ambush from door mission to Mercy Island in Operative Grillo's story arc. Renamed the Shopkeeper badge to Proprietor (as Shop Keeper already exists as a day job badge) The minimum level to start the Lady Grey TF has been changed back to 45 as it was on live The Weakened Hamidon can now spawn from level 45 to 54 Weakened Hamidon buds now spawn down to level 45 Arena You can no longer begin observing an arena match if you had any combat activity in the past 10 seconds Arena Observer / Gladiator modes will now automatically kill all pets on entry (certain pets could still be summoned when entering an arena match) Pocket D DJ Zero has added some additional entrances to the club An Atlas Park entrance has been added to the Hero-side lobby Mercy Island and Nova Praetoria entrances have been added to the Villain-side lobby The minimap has been updated to reflect these changes (and also include the Tiki Lounge, Monkey Fight Club and Architect Entertainment areas) Bug Fixes Firebase Zulu: Closed holes in the collision boundary of the zone The Chantry: Closed holes in the collision boundary of the zone Echo Plaza: Added a collision boundary around the zone to fix issues with teleportation powers Talos Island: A number of floating rocks and bushes have been brought back to the ground The Paragon City Hall has issued its monthly statement reminding Gravity Control heroes that this isn't funny Cleaned up some unintended behaviour with the Fortunata Hypnosis proc Fixed the geometry of certain Goldbrickers NPCs that had a major hole in their neck Fixed the animation of Tech Generator objects inside missions using the tech base lair so it animates properly Fixed the Ally Revive script used in the Brickstown story arcs Fixed an issue with Cognitive and Spectral Interface Procs This was a bug introduced last year when Interface DoT procs got fixed It turned out that the procs were missing the tag needed to turn on the effect group
  7. Which "Unread" button are you clicking? The top level link shouldn't have changed.
  8. Brainstorm Only Freebies Menu Updated to the latest version from @AboveTheChemist Bug Fixes These are untested fixes which might not make it into the next live build. Ambrosia and Essence of the Earth inspirations should now be usable even if the player is under Untouchable state Henchmen in Untouchable state, if any, will still see no benefit from these inspirations EMP Arrow: Possibly fixed a bug that made procs use the unintended pseudopet formula instead of the original click formula PvP Powers Changes These changes will not be going live in this patch - they are for testing only. Please provide your feedback if you would or would not like to see these changes go live! All travel power speed cap increases from Issue 27, Page 2 now also apply in PvP Modified the PvP diminishing return curves for travel speeds for testing purposes per a recommendation from Alouu SpeedRunning set to 0.37, SpeedFlying set to 0.75, SpeedJumping set to 0.35 Sorcery > Arcane Bolt / Arcane Power Arcane Power can now trigger in PvP Damage bonus in PvP is 50% of the base damage rather than 100% Fortunata Hypnosis (IO proc): PvP placate effect reduced from 5.336s to 4s This puts it in line with the Presence pool's Pacify, which also does 8s PvE and 4s PvP
  9. Colour Key Most changes from the previous beta build are listed in green. Green text will become white text in the next set of patch notes. Any changes or fixes that are only relevant to the beta builds (ie: fixes / tweaks to new features) are listed in blue. Blue text will be deleted in the next set of patch notes as it is only relevant to highlight changes between beta builds, not changes from live. Powers Sorcery > Arcane Bolt / Arcane Power Activating and deactivating toggles will no longer grant Arcane Power This wasn't merged in yet Removed the "...crackle at your fingertips" combat log message, this was mainly for testing purposes Removed the "ARCANE POWER" floating message With the VFX and yellow ring around Arcane Bolt, the added floating message was overkill as it kept triggering if you didn't make use of the proc Inherent > Walk Movement speed cap adjusted from 3.15mph to 3.25mph (to match NPC walking speed) Jumping speed cap increased to 14.32mph (the base jumping speed) Miscellaneous Removed Arachnos ambushes from delivery missions to Mercy Island in the Temple of the Waters SF Removed Malta ambush from delivery missions to Mercy Island in Vernun von Grun's story arc. Removed Crey ambush from door mission to Mercy Island in Operative Grillo's story arc. Renamed the Shopkeeper badge to Proprietor (as Shop Keeper already exists as a day job badge) The minimum level to start the Lady Grey TF has been changed back to 45 as it was on live The Weakened Hamidon can now spawn from level 45 to 54 Pocket D DJ Zero has redirected some of the less popular entrances to the club The Founder Falls entrance has been redirected to Atlas Park The St. Martial entrance has been redirected to Mercy Island A new entrance has been opened in Nova Preatoria, behind the Civic Center Arena You can no longer begin observing an arena match if you had any combat activity in the past 10 seconds Arena Observer / Gladiator modes will now automatically kill all pets on entry (certain pets could still be summoned when entering an arena match) Bug Fixes Firebase Zulu: Closed holes in the collision boundary of the zone The Chantry: Closed holes in the collision boundary of the zone Echo Plaza: Added a collision boundary around the zone to fix issues with teleportation powers Talos Island: A number of floating rocks and bushes have been brought back to the ground The Paragon City Hall has issued its monthly statement reminding Gravity Control heroes that this isn't funny Cleaned up some unintended behaviour with the Fortunata Hypnosis proc Fixed the geometry of certain Goldbrickers NPCs that had a major hole in their neck Fixed the animation of Tech Generator objects inside missions using the tech base lair so it animates properly Fixed the Ally Revive script used in the Brickstown story arcs Fixed an issue with Cognitive and Spectral Interface Procs This was a bug introduced last year when Interface DoT procs got fixed It turned out that the procs were missing the tag needed to turn on the effect group
  10. ITT: Insects asking questions they know the answer to. It's not meant to be hidden at all! ๐Ÿ”ช
  11. ๐Ÿ”ช Edit: It was meant to be a joke, however I didn't realise that others can't actually see the knife reactions on the individual replies. The setting which makes the reaction only accessible to staff also seems to make it invisible to everyone else.
  12. If anything, them trying to be seen on a stream just makes it more likely for them to get in trouble. But, yeah, as the others have said - just report and move on, the GM team will handle it accordingly if there is a violation.
  13. It's so nice to be able to have videos for bug reports ๐Ÿ™‚ It looks as though Arcane Power actually procced from Power Bolt there, not from Arcane Bolt - but it also appears Arcane Bolt fired off without consuming the proc. Are you able to reproduce this on video with the combat log showing so we can see the order of events?
  14. They are, yes, providing they adhere to the Code of Conduct.
  15. For those asking about prior bans: Nobody has been permanently banned just for posting videos We do not discuss individual cases with anyone but the player in question Submit a private support ticket if you have further questions about this. A public forum is not the correct venue.
  16. Report things you see. We receive and action reports like this all the time. If this had been reported, it would've been actioned. We also see complaints from people that we don't do anything - and usually those people have never sent any reports. If you don't report it, we won't be aware of it, and nothing will happen. If we do take any action, you will not be informed. Anything that occurs after the report is between us and the reported player. Just because you aren't informed, it doesn't mean no action has been taken.
  17. Hello everyone! As of today, uploads and livestreams of gameplay footage will now be permitted on Homecoming, subject to the updated Video Policy in our Code of Conduct. Check out the full update below: Click here to read the full Code of Conduct Weโ€™ve also put together a short video detailing some of the key dos and donโ€™ts for creating videos and live streaming: Note that our Video Policy, like the rest of the Code of Conduct, is subject to change. If we find that users are unable or unwilling to comply with our rules, we will be forced to revisit this policy. To celebrate this change, @GM Tempest will be live-streaming our 2nd Anniversary Costume Contest on our Twitch channel this Saturday at 9pm UTC. See you there! - The Homecoming Team
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