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boggo2300

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Everything posted by boggo2300

  1. well there are threads in the Suggestions sub forums for Melee/control AT's seemingly weekly, one of those sometime is going to hit on something that makes a dev think "that can work" I'm not sure about Sentinels being broken, it could just be no-one has discovered what they are truly good at on a team yet, they sure can rock a map solo, which is what makes me think their special sauce just hasn't been found yet.
  2. gotta say I'm impressed you have a joystick of that age still working!
  3. actually I don't know whether to laugh or cry
  4. it was a LONG way from complete, and it really really was awful to play
  5. yeah to my great horror the internet has been a tremendous boon to all sorts of bizarre conspiracy theories
  6. Sentinels were partially completed on i24 Beta, they were finished off and added the other two new AT's in the beta were pretty much scrapped before shutdown which is why the Guardian AT which was completed and tested is no longer here, it's not good, the Primalist? I think was basically completely scrapped with all assets completed for it turned into Savage Melee
  7. HEY! I've been talking to you all over the forums, but I remember Tomb Fisted Kid!!!
  8. Oh right, sorry, yeah that I have no issue with
  9. nope no toggles working on shifted forms, thats not a good thing, suppression or detoggles
  10. OK I may be stretching things here but
  11. OK thats odd because on live, on Triumph at least there were plenty of Khelds, right up to shutdown, we were able to run 8 kheld teams all the time, took maybe at most 30 minutes to rangle together a team of Khelds (there was someone who insisted on getting as many full Kheld teams as possible)
  12. sort of, a separate tab is what I was thinking, and with more milestones as well like I dunno when you hit every 10 levels or something, and completing arcs, like @safehouse said, marking when you “Defeated Veles and crushed a Skulls-run superadyne den in Kings Row,” basically when an arc gives you merits, it rates an entry
  13. I'm not even sure toggle suppression was a thing when Khelds were introduced which is why I think they don't have it (the live Devs seemed terrified to look at Khelds)
  14. are you able to use the 64 or 32-bit clients ok on test? or only the safe mode client on test (I don't even know if the beta manifest still includes safe mode)
  15. I'm quite ok with the change to cosmic balance, I think it will help with getting non squids to hang around without breaking the way Khelds work like some of the other changes suggested earlier I went fro 1-50 with my first PB with my wife playing a fire/fire tank, you wouldn't believe how well Fire and Kheld mix 😄 it's a force multiplier both ways 😄
  16. I'm not a master, I'm competent, and love the challenge, but some of the true masters of the dance I've seen take my breath away, plus I haven't got any khelds to 50 on HC yet, I've been sick for a few months now and can barely make it through a mish before collapsing, but when I have a bit more energy I will try and rally some of my squiddy brethren and see what we can do
  17. the announcements thread on either this forum or the discord
  18. people not being Devouring Earth upsets Hamidon (I did say don't read to much into it 😄 )
  19. wonderfully understated 😄
  20. not quite, we are all going to get yours 😄
  21. this, I don't understand the rush to 50 myself, when I get a character there I usually shelve them as done, and head back to the fun stuff
  22. it's a hundred degrees in your funny scale outside, this is not my definition of winter...
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