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Everything posted by PeregrineFalcon
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The good thing about German is that words are spelled like they're pronounced and pronounced like they're spelled. So if I see a new word I immediately know how to pronounce it, taking my accent into account, and if I hear a new word I immediately know how to properly spell it. Needless to say, as a native English speaker, this whole concept of words consistently following the rules is quite foreign to me. Don't get me started. German grammar on the other hand... well, there's a reason that German settlers in England changed their language to be easier to speak and then started adopting words from other languages. Because... oh man! While German grammar is very logical and systematic, which makes it easy to quickly pick up the basics, the conjugation of verbs, articles and even nouns in their sentences makes it difficult for most people to become really good at the language. The tiny advantage of being able to say du (you - singular) and ihr (you - plural) is completely offset by how complex it is to change tenses and conditions in even simple phrases in German. Of course, this is also part of why learning was German fun for me.
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No. The average lifespan of any person who made it to past first birthday was about 50. Teens are not, and never were, middle aged. C'mon Snarky, you're a smart vampire. You understand what he's saying.
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GM Kill Stealers Ruin Game Experience
PeregrineFalcon replied to PZephregames's topic in Help & Support
No one is kill stealing. If other players attack the GM you can join in and fight the GM even if you're not on their team. You'll still get experience and loot drops. Bottom line: this isn't WoW.- 17 replies
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Making the "Weave" power more accessible
PeregrineFalcon replied to Shiro-Nethermore's topic in Suggestions & Feedback
There's only one side here, only one. That side is people who love City of Heroes. Please stop trying to turn everything into a fight between two sides. Save that garbage for real life. Also, you have no moral high-ground over the rest of us. You're playing this game right here along side the rest of us pirates. -
Making the "Weave" power more accessible
PeregrineFalcon replied to Shiro-Nethermore's topic in Suggestions & Feedback
This is laughable coming from you, considering the way you consistently mischaracterize people who don't agree with you. Part of 'being nice' is understanding that people can disagree with you and still be good people. -
Making the "Weave" power more accessible
PeregrineFalcon replied to Shiro-Nethermore's topic in Suggestions & Feedback
Here's another statement from that same moderator in that same post: You have the right to respond CONSTRUCTIVELY to an idea. If you don’t like it, no problem. Just say “I don’t like it”. You don't have to say why if you don’t want to. If you have a reason why you don’t like it, please tell us why. Focus your response on the idea, not the person. So no. People don't have to explain why they don't like your suggestion, and it doesn't matter if you have a problem with it or not. -
Making the "Weave" power more accessible
PeregrineFalcon replied to Shiro-Nethermore's topic in Suggestions & Feedback
Yes. We have read the rules. Here's another post, by a moderator: “Don’t leave your child unattended.” In short, any suggestion made in this forum will be thoroughly examined by all of us, changed, ripped up, and added-on to until it’s possible that the resulting idea doesn’t resemble what you suggested in the first place. You need to allow others to add more consideration to your idea. If you find yourself having a problem with this, a good idea may be running your initial idea by friends first for feedback before sharing it here. Just FYI, we're allowed to disagree with your suggestion. We're allowed to say why we disagree. In short: PEOPLE ARE ALLOWED TO DISAGREE WITH YOUR SUGGESTION! -
Forty employees is about 30 employees too many for maintenance mode. Of course there's nothing stopping them laying of those 30 once the promised patches are in the game. I'm trying to be optimistic and take them at their word. I hope you're wrong, but I'll be surprised if you are.
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I've been watching this since it developed. Something like 40 developers have moved from Bioware to Broadsword. Which is supposed to be half of the dev team. They've claimed several times that development will continue and that the game is not going into maintenance mode. I guess we'll see though.
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I play Storm Blast to have fun blasting enemies with storm sowers. Not to be the fastest, or the bestest, or the most-damagest. And yes, I've mostly played Storm Blast on teams. We move as fast or as slow as we want and sometimes Storm Cell can't keep up and I just throw it out again, or not. I don't care if it takes me 1.87 seconds longer to defeat a group of enemies or not. For me, the purpose of playing this game is to have fun, not to engage is some kind of competitive event. It's been a lot of fun. If your complaint is that it doesn't do as much damage as Fire Blast then maybe go play Fire Blast?
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Als ich ein kind war, hat mein Opa mir gesagt "Deutsche Sprache, schöne Sprache, Deutsche Sprache, schwere Sprache."
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I like Motel Hell. It even talks about farmers.
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Let us choose any Alignment power
PeregrineFalcon replied to Wavicle's topic in Suggestions & Feedback
So the end result of this change is that it'll remove one of the last few reasons to ever play a villain character. Regardless of the intent, that's the effect it'll have. So I'm afraid that I'll just have to say: -
What Happened to GM Led Weekly Discussions?
PeregrineFalcon replied to Troo's topic in General Discussion
I've seen a lot of people claim, "We didn't ask for these changes." And yet, as Troo showed in the OP, in fact a lot of these changes were asked for. I could go down the list, but you can also do that for yourselves, and I'm not interested in doing your homework for you. Just as an example, in the plethora of anti-knockback threads, people showed that they have a tendency to think that what they, or they and a couple of friends they game with, like or dislike is representative of the entire player base. Something that was disproved by the knockback survey linked in one of those threads. Now, in the past, I got into a discussion with a specific developer here on the forums and I said, "No one in that thread wanted a combo system added to Energy Melee." In that case I was being very specific. I wasn't claiming that the entire player base felt the same way as me, I referred to a specific thread. Which, while not proof that the entire player base feels a certain way, was at least proof that some people felt a certain way. And I think that's the key. If you want to persuade the developers (or any rational adult really) to do or not do something you can't just scream emotional nonsense the way you do on Twitter. You have to explain your point of view, preferably with some numbers to back up your assertions. -
I really like this idea. Run the tutorial and get $50k. Skip it and finance yourself. Without having to do the tutorial I could foresee a situation where someone creates a bunch of characters in order to get a bunch of Inf. Sure, most of us wouldn't do it because there are far less annoying ways to make money much faster, but you know someone would.
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If you mostly solo you should play Brute or Scrapper. If you team some Brute or Tanker. If you team a lot, and want to play the role, then Tanker. Tankers just have far more survivability than is necessary for soloing and, because of their low damage output, soling with them can be slow and boring. Brutes have a mix of toughness and damage output that is great for soloers.
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What Happened to GM Led Weekly Discussions?
PeregrineFalcon replied to Troo's topic in General Discussion
Yes, I have seen that the developers are pretty good at responding to reasonable questions. In one of the recent Feedback threads I specifically asked, "Other than that, can I ask what the point of changing the power availability for the non-Epic & non-Arachnos ATs?" And both Captain Powerhouse and Faultline responded explaining their reasoning behind the changes. And I've seen them explain the reason behind other changes as well. But I really do think, and I'm sorry to keep harping on this, that having the reasoning explained in the OP of these threads will go a long way towards derailing unfounded criticism and speculation, as well as reduce the need to even ask those questions. And yes, there's always going to be people that will say "I understand the reason and I disagree anyway" and/or "I know what the devs said, but here's what I think the real reason is." So there's no reason for the DDL to respond to my post with a "Well, ackthually..." Yeah, I know. But refusing to give explanations simply because some people might ignore them just doesn't make any sense. -
You know the one that really bothers me? "You know what happens when you assume, don't you?" I absolutely hate it when people say that, double hate when they say it in that &$%((# up sneering voice, as if somehow that ancient word game is some kind of nugget of wisdom instead of the messed up line of utter stupidity that it really is.
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I was just about to post this very thing when I saw your post. I have two level 50 tanks that I love playing. Invuln/EM and Will/SS. I love playing the Will/SS because Super Strength is just hilarious fun and I really enjoy not having End issues. He's tough, but the moment enemies start piling on the debuffs he crumples. My main is Invuln for a reason. It's much tougher than Willpower, especially with the right IOs.
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What Happened to GM Led Weekly Discussions?
PeregrineFalcon replied to Troo's topic in General Discussion
I find it concerning that players get constantly attacked by other players on this forum anytime they post anything about the HC staff that isn't complete, undying praise. I understand that some of you completely worship the HC staff. That much is obvious by the way you attack any player who so much as asks a question about anything. But do you really have to keep attacking other players? And why do the mods continue to allow it? Well, I guess we'll never know. -
What Happened to GM Led Weekly Discussions?
PeregrineFalcon replied to Troo's topic in General Discussion
Yes, I know. You do realize that, in that post, I was not talking about the Homecoming forums, right? I was talking about video game forums in general over the past 20 years. Have the Homecoming forums been around for 20 years? You know, as a teenager I never liked it when older people, who had no idea what they were talking about, tried to correct me. Now, 40 years later, when I'm nearly 60, I like it even less. Well, I do hope that you got feel better now that you got your "mom fix." Peace. -
Yet another travel power pool suggestion - with a twist!
PeregrineFalcon replied to biostem's topic in Suggestions & Feedback
But how would I do that? In the OP you said that the travel powers would be removed from their respective pools. So how would I pick another travel power if it literally isn't in a power pool anymore? -
Yet another travel power pool suggestion - with a twist!
PeregrineFalcon replied to biostem's topic in Suggestions & Feedback
So I actually have more than 1 character that has both Fly and Super Speed. Using your new power pools how would I do that?