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Chance Jackson

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Everything posted by Chance Jackson

  1. I'd like henchmen to stop losing agro whenever I send the defensive follow command
  2. Even limited customization in the form of swapping out character models like thugs for family would go a long way
  3. Thanks again Shinobu
  4. They're implemented as normal power pools. You can pick up mystic flight from the sorcery powerset and get a teleport/flight power. They're available in game now via the same methods of levelling up as all other power pool powers. You don't talk to the P2W vendor - you just pick them while levelling. Sorcery is, the others are not at this time. Are there any plans to complete those sets? I imagine no new animations would be required for force of will
  5. Where can i find more info about this task force?
  6. Could the difference in part be caused by confused mobs?
  7. Really? so a lvl 50 unique would be treated the same as it's lvl 10 version?
  8. Just don't play on indomitable
  9. When the game was live I made: -A Jamaican themed Broadsword Scrapper named "Yahmon/Yahman" not original as this was inspired by the "Members Only" episode of Power Puff Girls where they crossover with the Justice Friends from Dexter's Lab -A Mirai Trunks themed StJ/Fire Brute named "Down Right Fierce" a play on Hadouken from Street Fighter -A Yaruichi/Naruto/Taki themed KM/Nin named "Fight of Your Life" because "Hyperactive Ninja" was already taken -A Raikage/Raiden/Static themed Elec/Shield Scrapper named "Thunderous Brute" because Shield is better on Scrappers -My 2nd or 3rd attempt at a Rock Lee tribute named "Springtime of Youth" *I also ran into a "Zoot Suit Brute", he was aptly named.
  10. I really like that one, well done.
  11. I would love it if we could get Macros to display like normal power icons
  12. Good to know, was that always the case or is that a homecoming choice?
  13. If they were using the power at the same time could 2 people using TP Foe, TP a Boss? If not I hope the homecoming team would consider making that kind of thing possible.
  14. Shudder. Don't remind me of the days my old Spines/Dark would occasionally get detoggled. That was a mess getting back into the fight having to wait for at least 9 toggles to all charge up. On the bright side if I got detoggled most of the time it meant I was dead so I would have a nice long stun for everyone while I got back up. luckily that was pretty rare on a scrapper
  15. Parry powers synergize better with positional def survival sets like SR/Nin better than typed defense sets like EA/WP/INV etc
  16. I would say to go for any Damage Aura resistance set which imo have the most to gain from positional def granting Parry type powers
  17. I had thought to create a ton in the same vein of salvation from perdition.
  18. Only if it is an option for scrapper staff, i don't believe it is an option for Brute Staff so I doubt it is for scrapper Staff
  19. Shields use to get detoggled as well but years of complaints resulted in them getting suppressed instead of detoggled when mezzed
  20. I didn't have that option on the Staff/Dark Brute I made
  21. Part of my dilemma is that in general - I just see so much Fire anything. While the logical side of my brain tells me, "duh", the more creative side is telling me to use something as bad as Ice Melee and make it badass. Some MFers are always trying to ice skate uphill lol
  22. Regen as it is currently is the worst survival powerset & it has a lot of click powers that cut into your DPS
  23. Missed this initially, but I think seeing it as 50 is the wrong way to look at it. It's 20% more damage, which is significant. Depending on the power a second recharge could indeed have a dramatic impact on damage too, but will a second accuracy increase the powers overall damage by 20%? That is extremely unlikely. Sure if the comparison is 2 lvl 25 IOs vs 3 lvl 50 IOs but if you are looking at 2 lvl 50 IOs that is 83.32% enhancement which gets you 272.2 dmg an extra lvl 50 IO will barely get you more than 20 more points of damage! Which is still about 7.5% increase in damage That is a TO worth of improvement & you're not even getting that when you're under the influence of other damage buffs. Lets use a baseline of 50% fury, if you're only at 50% fury(which gives you a 100% damage boost) that 3rd lvl 50 IO is only giving you 3.75% damage increase to the specified power(KO Blow in this case) being at or above 75% fury is the norm imo.
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