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Chance Jackson

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Everything posted by Chance Jackson

  1. When the game was live I made: -A Jamaican themed Broadsword Scrapper named "Yahmon/Yahman" not original as this was inspired by the "Members Only" episode of Power Puff Girls where they crossover with the Justice Friends from Dexter's Lab -A Mirai Trunks themed StJ/Fire Brute named "Down Right Fierce" a play on Hadouken from Street Fighter -A Yaruichi/Naruto/Taki themed KM/Nin named "Fight of Your Life" because "Hyperactive Ninja" was already taken -A Raikage/Raiden/Static themed Elec/Shield Scrapper named "Thunderous Brute" because Shield is better on Scrappers -My 2nd or 3rd attempt at a Rock Lee tribute named "Springtime of Youth" *I also ran into a "Zoot Suit Brute", he was aptly named.
  2. I really like that one, well done.
  3. I would love it if we could get Macros to display like normal power icons
  4. Good to know, was that always the case or is that a homecoming choice?
  5. If they were using the power at the same time could 2 people using TP Foe, TP a Boss? If not I hope the homecoming team would consider making that kind of thing possible.
  6. Shudder. Don't remind me of the days my old Spines/Dark would occasionally get detoggled. That was a mess getting back into the fight having to wait for at least 9 toggles to all charge up. On the bright side if I got detoggled most of the time it meant I was dead so I would have a nice long stun for everyone while I got back up. luckily that was pretty rare on a scrapper
  7. Parry powers synergize better with positional def survival sets like SR/Nin better than typed defense sets like EA/WP/INV etc
  8. I would say to go for any Damage Aura resistance set which imo have the most to gain from positional def granting Parry type powers
  9. I had thought to create a ton in the same vein of salvation from perdition.
  10. Only if it is an option for scrapper staff, i don't believe it is an option for Brute Staff so I doubt it is for scrapper Staff
  11. Shields use to get detoggled as well but years of complaints resulted in them getting suppressed instead of detoggled when mezzed
  12. I didn't have that option on the Staff/Dark Brute I made
  13. Part of my dilemma is that in general - I just see so much Fire anything. While the logical side of my brain tells me, "duh", the more creative side is telling me to use something as bad as Ice Melee and make it badass. Some MFers are always trying to ice skate uphill lol
  14. Regen as it is currently is the worst survival powerset & it has a lot of click powers that cut into your DPS
  15. Missed this initially, but I think seeing it as 50 is the wrong way to look at it. It's 20% more damage, which is significant. Depending on the power a second recharge could indeed have a dramatic impact on damage too, but will a second accuracy increase the powers overall damage by 20%? That is extremely unlikely. Sure if the comparison is 2 lvl 25 IOs vs 3 lvl 50 IOs but if you are looking at 2 lvl 50 IOs that is 83.32% enhancement which gets you 272.2 dmg an extra lvl 50 IO will barely get you more than 20 more points of damage! Which is still about 7.5% increase in damage That is a TO worth of improvement & you're not even getting that when you're under the influence of other damage buffs. Lets use a baseline of 50% fury, if you're only at 50% fury(which gives you a 100% damage boost) that 3rd lvl 50 IO is only giving you 3.75% damage increase to the specified power(KO Blow in this case) being at or above 75% fury is the norm imo.
  16. this except: -I get 2 of each prestige enhancement so that i can change where I slot them without having to return to the P2W vendor -Get secondary mutation & jump pack -Use null the gull to get desired alignment/Alignment Power Once I grab inf from my floating inf pool I add the following: -I get the offense, defense, & survivability boosters since they are cheaper when you're lower level -I get any attack temp powers that gel with the character, hammer, slugger & revolver for all brutes & shield toons. KB AOEs for toons with -KB AOE immobs Finally when I am done playing that toon for that session I decide which day job accolade to get first on that toon depending on which gels best with inherent, powersets &/or concept. Ex Alchemist for Pet Classes, Archaeologist for Brutes, Security Chief for everyone else etc
  17. Set bonuses are buffs, buffs to a toon buff the toon, not pets, not teammates, not friendly NPCs. This is known & has been known for like a decade.
  18. I'm fining it to be very useful on my brute. I love using boggle on Buffers, Debuffers & enemies with strong AOE dmg/KD powers.
  19. Reminds me of Bear Walken https://www.google.com/search?q=bear+walken&rlz=1C1GCEU_enUS822US827&tbm=isch&source=iu&ictx=1&fir=Slvnl_J8KmN00M%253A%252C5zt-5G7B_OoK9M%252C_&vet=1&usg=AI4_-kTg3vGgr8aetiBkJUNhT8snjUnEzg&sa=X&ved=2ahUKEwiS9O6jw-fiAhWST98KHbmBCcAQ9QEwBnoECAUQDg#imgrc=Slvnl_J8KmN00M:
  20. Resist sets are better on Brute, but this should work on either since you can build DA softcap with a parry relatively easily... Tentatively I'd say go Staff/Dark on Brutes, Staff/SR on Scrappers. That's off-the-cuff, though. Can't back it up with numbers, just an intuition. got ya
  21. Dark armor, easily. At low levels, DA benefits a great deal from Staff's endredux. At high levels with stable Endurance, it benefits a great deal from Form of the Body; which provides a combo-based damage buff to Death Shroud, an AoE -res, and a +res for self. Staff, meanwhile, loves the mez and damage auras; it's not the highest damage set natively and really wants to have a lot of people in its cones. To a lesser extent, Fiery Aura, SR, and Electric Armor; FA is a lot like Dark here but a bit more frantic. The endredux doesn't help Fire quite as much (although it lets you take Blazing Aura earlier), but the +res really helps FA down the road. SR meanwhile gets an early Parry out of the deal and a +recov/+regen proc, doesn't hate the +res, and offers a +rech which Staff very much wants to get its combos out faster. Electric Armor combines a bit of both. Hmmmm what do you think is better, Staff/Dark for scrappers or for brutes?
  22. I just made a Staff/Dark Brute alt 2 days ago. Imo a positional def boosting attack(Parry type powers) will always benefit a pure resistance set(FA, DA) more than a typed defense set(Inv, WP)
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