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Chance Jackson

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Everything posted by Chance Jackson

  1. What is the better way to get Isolater? During outbreak as a lvl 1 or 2 with very few attacks or via ouro? (where I assume the player has access to a lot more powers)
  2. Another way to think of it Ukase, is that PBAOEs do not require an enemy to target to do damage a fact that can be very useful if an enemy is stuck in geometry & thus can't be hit with a targeted attack.
  3. You are exactly correct, my request is to give players the option to shoot out any Assault blast out of the Arsenal Control gun. I can't say how much animation effort is required, but i'd hope any Assault blasts that have the same animation time as any of the many, many gun blast "powers" won't require too much work.
  4. It's very frustrating as is what happens when you switch builds(the game treats it as if you have just used all your abilities)
  5. Thanks Thanks, I'll look i over. Thanks
  6. I like boggle, I find it to be a useful utility power especially when I'm up against a group with force multipliers. I'm not opposed to an alternative power.
  7. If I put "Preventative Maintenance Chance for Absorb" in "Upgrade Robot" does my MM get the benefit or do the upgraded robots get the benefit? What if I put LoTG & Reactive Defenses Uniques in Protectorbots? Do those bots get the benefit or does my MM?
  8. Have scrapper rage enable punch voke & perhaps make it cast aoe provoke when it runs out
  9. Store i worked at the time like 02-04 sold the game & a bunch of coworkers were playing it but by the time i finally got to it they fell off it 😅 but 1 of them gave me their inf as a parting gift IIRC. I love creating characters the most.
  10. -I agree Knockback should do dmg for all player sources of KB -SS should have a low chance of unresistable KD perhaps turned into KB during Rage
  11. That is fair, perhaps it's time for 50s to get huge inspirations auto applied for leveling
  12. If we're just spitting out things we want... Incarnate Power Pools (Incarnatey name TBD) Incarnates gain up to 3 attacks(tiers 2, 3 & 7 or so) from standard AT attack sets not including pet powers, granting for example MA or StJ melees the ability to add weapon powers whether sword or gun or whatever. in addition all attacks that are exclusive to MM pet sets are available to all incarnates here Recharge for tiers should be 15, 25, 45 seconds or so at Very Rare *incarnate Power Pool powers don't have slots but are as enhanced as if used by a Blaster or Scrapper with 1.5 acc, 2.5 dmg, 1.5 end reduc SOs of enhancement & KB2KD. Core: these powers keep stock secondary effects with, & deal untyped damage. Radial: they keep stock 2ndary effects and they deal additional damage types to whatever is stock & gain new secondary effects thematically resonant with the new damage types (No KB) Either way they are unaffected by global damage buffs, recharge buffs or recharge alphas just like other incarnate powers Omega(Signature Attack) Players have access to just about all relevant animations in the game, animation & recharge time are "demerits" the more "demerit" & "demerits" a power has for using it, the more "merit" players can give the power, higher incarnate tiers unlock additional demerits players can add which then unlocks more powerful merits. Core has far greater damage at the cost of utility. Radial has far greater utility at the cost of damage potential.
  13. You might be able to get a mod to recover what you lost
  14. That could be cool
  15. But pool powers are not wholly balanced around damage buffs players may or may not have access to, while SS attacks "necessarily" must be balanced around Rage. I'm sure you wouldn't be happier if rage worked more like primary/secondary only effecting extra damage sources like Fire Armor's Fiery Embrace(?) Instead of typical univeral damage buffs like Buildup & its modified clones.
  16. Ultimately this forum is for people to share their wants with others & to hear community feedback. Besides if this forum didn't exist people would be clogging up other forums with their suggestions instead.
  17. I'm all for more player choice, create a radio button for expanded set selections in IO conversion & there should be no problem
  18. That would take away some of the set's "flavor"
  19. MA/Reg was my 1st ever COH character played it pre I1 to about whenever ED & GDN went through. Today i wouldn't play that combo unless it was as a Brute or Tanker.
  20. Kat or BS/SR Scrapper Those attack primaries can significantly boost your melee defense & SR privides a lot of Defense Debuff Resistance
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