Jump to content

DougGraves

Members
  • Posts

    1578
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by DougGraves

  1. I don't think you understand what was written. "your character's effectiveness is less dependent on taking X ability at Y level, slotted with Z ." Your character's effectiveness is dramatically dependent on your slotting. I am not arguing whether you can learn slotting or not.
  2. I generally agree except for the slotting. Your characters effectiveness is largely determined by your slotting. Slot nothing and your character will be unable to get through +0/x1 content at level 25.
  3. I liked the opening. I pretty much didn't like the rest. I don't want a drama about running a small fishing business and getting a loan. I don't want a drama about seeing a counselor. This is starting to feel like the Marvel Netflix shows which were dramas that occasionally remembered the characters had super powers. I could not finish most of the Netflix shows, I found them slow and tedious. I hope Falcon and Winter Soldier gets to more action and less drama. I maybe unique in this, but I want superhero shows and movies not dramas. I liked the action in the X-men movies and was put to sleep by the Magneto and Xavier drama. Apocalypse was great after they got past the boring Magneto tries to live a normal life storyline and got to the costumes and action. There are so many dramas out there, why pretend to make a superhero show and make a drama instead?
  4. Yes, my dark/sonic is one of the few characters that I feel is fantastic for both solo and teaming.
  5. Oh, for my tanker I switched from dark/dark to rad/dark. Rad does not quite have everything dark has for defense but it does not have END problems. I just use the dark rad effects for looks.
  6. You seem strangely agitated by this question. One might say it blows out the gasket in your cinnamon hole when you pucker in frustration that someone would post this question. Why is this question so important to you?
  7. I never play to level 49. I don't play characters above level 34. Almost all of my playing is characters level 8-24. At those levels each power matters.
  8. It's a common complaint - you don't want the first power in your secondary but are stuck with it. Would allowing that choice at creation break anything? Would it make things significantly better?
  9. I normally play controllers. I want control and healing, so dominators and defenders only do half. But controllers lack damage. But a dark defender gets an aoe stun and an aoe fear plus healing plus damage. A dark/dark defender gets an extra aoe stun.
  10. I've never seen The One. I don't think I've ever seen a Jet Li movie as such (I think I've seen movies he appears in as a secondary character).
  11. Having to go into the police station to see the detective when there is another detective standing right outside. On DiB when you teleport to the forest you are not facing the direction you want to go and have to turn and find the way to go.
  12. People in CoH will do whatever they are paid to do. If you want more people to take the star, give an XP or influence bonus for having it.
  13. I play almost exclusively low levels (1-35) with almost all characters having just SO's. I do use KB>KD on my AR character and my ice/time controller has a miracle +recovery. Here is my experience with power. Normal content a team of level 1-20 characters has no problem with at +0 and can do at +1 with some difficulty. Hollows teams, radio teams, etc should be at +1 even at level 10. KR story arcs are more difficult and can be tough at +0 but if everyone has SOs and is the right level +1 is very doable. By 20-30 +1 is easy for a team. +2 is not challenging but has some danger. 30-35 +2 is easy, +3 is routine. 35+ +4 is not challenging for normal content (radio missions, etc.) Teamwork still matters, blasters are soloing half the mission. But as a group you just steamroll everything. 45+ I just stop playing. The team approaches an enemy group and a judgement wipes out everything except the lt's and bosses who go down seconds later. It is beyond steamrolling and is just kids stepping on ants. IO set bonuses do impact lower play. But they generally just make a character invulnerable. A blaster will tank on a team because nothing hurts them. They do not steamroll the mission but it does make the mission trivially easy. I quit those teams. The worst is an IO'd character on a TF who just skips through the enemies to complete the mission solo. TF's become a lame joke and are no fun with such a player. tldr; for normal content even with SO's the characters are overpowered at higher levels at steamroll everything. IO sets matter but not as much as level. Judgements just make the game a trivial joke.
  14. Good to see you again Liam. Yeah, I was impressed that everyone stayed in character. I don't know who was part of that RP group and who was just joining in.
  15. My 17 year old daughter knows Paul McCartney and the Beatles. I doubt she has heard of Wings. But the only post Beatles song she has probably heard from any of them is Photograph by Ringo Starr.
  16. Have a new character, Vahzilok Zealot, and someone was recruiting for a KR team. I joined and we got several more people. They must have known each other although they were not in the same SG as they did casual roleplaying. One character switched from civilian clothes to their supersuit at the start of each mission. It was a fun group and I did some roleplaying as well, it's easy to make Vahzilok comments. We got up to 7 characters going through the Skull arc on +1. We got to the Defeat Veles at the rave mission and at the entrance to last huge room we wiped. Three characters had to drop as it was late. So four of us decided to finish the mission set for 7. We wiped again. We pulled but sometimes hordes would rush out after us. Eventually we got our tactics down and completed the mission. I could not stay for the last mission of the arc, it was too late. But it was a great group and a worthy victory.
  17. Oh you old person. Like kids these days have heard of Wings
  18. Fun movie. Hard to believe it is not Squirrel Girl. Flora, a girl (I'm guess around 10) sees a squirrel get sucked in by her robotic vacuum. Her dad is a failed comic book writer. She knows how science accidents turn people into superheroes, so she believes the squirrel may have become a superhero and names it Ulysses. The show is mostly about her trying to hide that she has a squirrel while bringing it everywhere with her, plus her parents are split up and she wants them to get back together. Flora is in basically every scene and is great. It's a goofy, fun movie.
  19. I don't think there should be individual power choices. I think there should be themed choices like in SoA Crab vs the weaker SoA. I would like to see Defender primaries having two sets - team and solo. You cannot mix and match. So you are just balancing the sets. But it would allow a defender to have a teaming build and a solo build. You could make a FF defender and be able to solo.
  20. I really want alternate powers. I don't like pets. I would love to play a controller who could take an attack in place of their pets. Defenders could have alternate powers for the only affect allies powers. Give them a power they can use when soloing.
  21. I was on a team and someone was named Senjin. I jokingly asked if they were a beach volleyball player. They responded yes "Sinjin Smith". They knew the top American pro beach volleyball players from the 80's. I am often on teams quoting Big Trouble in Little China and other classic movies. But they also know the other details of life from long ago.
  22. WhatsApp sounds like The Family. Plenty of Fish would be Coralax.
  23. I like the Justice Machine, but I was disappointed to find out their backstory was just made up. The adventures of the Justice Machine on Georwell seemed more interesting than their adventures on Earth.
×
×
  • Create New...