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Everything posted by Grouchybeast
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My blaster nukes, dies, and uses Rise of the Phoenix. (I find it easier to have one answer for all tactical questions.)
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This is the single best suggestion I have ever seen in the City of Heroes forum, on HC or on live.
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So...the Bernard Black of superhero fashion?
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Costume Display Rack for Bases
Grouchybeast replied to ElDestructo's topic in Suggestions & Feedback
That would be awesome! -
Can I start as a Hero, with a Villain Archetype?
Grouchybeast replied to Gunnarr's topic in General Discussion
I'm a simple soul, I just want to kick mobs in the face, and send them flying backwards through the air while I cackle madly and try to kill arrest them with bullets before they hit the ground. -
Purely my own person experience, not trying to generalise. I mostly solo and duo. When I'm duoing, my duo partner doesn't like being a villain and doesn't like redside's gloomy aesthetic, so we start characters goldside or blueside. When I'm soloing, the main reason I don't roll a lot of villain is the broker system. There are now enough good easily accessible arcs blueside that I can run a character through them without doing many radios, unless I particularly want to get one of the older contacts. Redside I always seem to be doing broker missions and sometimes almost outlevelling the contact before I even get to them. And on top of the brokers, there are a bunch of contacts with unlock requirements. It's just fiddly and awkward, and feels like a bunch of make-work filler to hide the relatively lower number of arcs redside. It's not as good a gameplay experience for me as blueside or goldside.
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NCSOFT & Homecoming License Announcement
Grouchybeast replied to Homecoming's topic in Announcements
"With NCSoft finally acknowledging their past franchise, perhaps now, more than ever, it’s time for City of Heroes to return, not only as an MMORPG but as an ambitious IP that planned to expand into movies and television." I mean, I love City of Heroes a lot, but lololololololol...no. -
Can I start as a Hero, with a Villain Archetype?
Grouchybeast replied to Gunnarr's topic in General Discussion
Everyone else has already answered your actual question, but as some unrequested advice, may I suggest that your wife looks at a Dual Pistols/Martial Combat blaster? As a fellow afficionado of the scream-and-leap playstyle, it's the most scream-and-leap character I've ever had. (Definitely roll the /thermal to go with it. I duoed my DP/MC with a Thermal defender and they had a hell of a job keeping me upright but it was SO MUCH fun.) -
Fire/Fire blaster. Target-next, and click whichever blast power is up. If the TV programme gets interesting, target through the Tank, then click whichever blast power is up. No one is ever going to be annoyed that you missed a buff or a heal, forgot to debuff an AV, didn't hold aggro, or failed to apply your controls and the team wiped. Either you're on your feet and setting things on fire, in which case everyone is thinking "A Fire blaster doing their thing! *thumbs up emoji*" or you're lying face down on the floor and everyone is thinking "A Fire blaster doing their thing! *thumbs up emoji*".
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Wow... so happy to have found this place.
Grouchybeast replied to Mizrach's topic in General Discussion
Truthfully, quite often I don't really slot anything until I get up to level 22. Then I slot level 25 Common IOs. I usually slot a few things like a -KB IO if the character needs one, and a Kismet: +ToHit at level 7. Otherwise, the levelling is so quick, and there are usually enough buffs and debuffs on teams that it's fine. Then the level 25 IOs will be fine, and I just slot Sets over them as I get to the right levels. -
It's literally impossible to build a character that takes minutes to defeat a mob ten levels lower. The purple patch means that a character's base, unslotted ToHit caps out at -4 levels, at 95%. No amount of bad slotting will stop them hitting with the lowest accuracy powers in the game. The purple patch also means that attacks are doing 2.10x their base damage. Even entirely unslotted attacks will be performing better than if they were slotted with three level 50 Common IOs. This has all been true since Issue 1.
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The Vegetaritron: A robot chef who escaped the control of his creator. A Corr with Water/Nature Affinity. Recolour the water powers into different kind of fruit and vegetable juices. Go. Hunt. Cook dinner for Skulz.
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Wait, isn't that just...vampire business as usual?
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It's saying the exact opposite. 'Their set bonuses are available at all levels even when exemplaring to a level where the power the set is placed into is unavailable'. A character has to be 50 to slot the purple IO, but once it's slotted they will get the set bonus even if exemplared to level 1. Purple Normal Uncommon and Rare Sets - keep their set bonuses when exemplared even if the power is greyed out. - lose their set bonuses if exemplared more than 3 levels below the level of the IOs. Attuned Uncommon and Rare Sets - keep their set bonuses when exemplared even if the power is greyed out. - only lose their set bonuses if exemplared more than 3 levels below the minimum range of the set. Normal Very Rare & PVP Sets - keep their set bonuses when exemplared even if the power is greyed out. - keep their set bonuses when exemplared at all levels. So the reason that people say don't catalyse purple sets is that it's pointless. The advantage of catalysing other IOs is that it means they keep their bonuses when exemplared to lower levels because Attuned IOs no longer have a fixed level. Purple sets already keep their set bonuses at every level, so it's a waste of a catalyst. Other than that, Purple sets base values (Acc, Dam, Rech etc) are effected by exemplar scaling in exactly the same way as all other enhancements.
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Pfff. I've been round the magic roundabout in Swindon.
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He has a wife, you know.
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Welcome home! You can use the chat command /get_global_name your_old_character_name to find the global name of the person who has the name. Then you could drop them a polite in-game email to ask if they'd be willing to give up the name. Of course they might no longer be playing, or they might want to keep the name, but it doesn't do any harm to ask.
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Would you settle for a close, but not exact name?
Grouchybeast replied to FFFF's topic in General Discussion
Wh@7'5 1n @ n@m3? 7h@7 wh1ch w3 c@|_|_ @ r053, By @ny 07h3r2 w0rd w0u|_d 5m3|_|_ @5 5w337. S0 120m30 w0u|_d — w3r3 h3 n07 120m30 c@|_|_3d — 1237@1n 7h@7 d3@r p3rf3c710n wh1ch h3 0w35 W17h0u7 7h@7 717|_3. 120m30, d0ff 7hy n@m3, @nd f0r 7h@7 n@m3, wh1ch 15 n0 p@r7 0f 7h33, 7@k3 @|_|_ my53|_f. -
Trying to wrap my head around how Praetoria works...
Grouchybeast replied to BlakeTheDrake's topic in General Discussion
There's a badge for making a Loyalist choice in a Morality Mission at least once (Loyalist), and a different badge for making a Resistance choice in a Morality Mission at least once (Resistance Member). So you'd have to choose Loyalist at the end of at least one arc to get all the Praetorian badges. That said, you can go back and run any of the Praetorian arcs as a Flashback, so there's nothing stopping you from eventually getting all the badges even if you don't manage a perfectly timed run through Praetoria itself. -
This is great! Newbies are going to find it really helpful. Just a few things I noticed while I was reading through. - Praetoria is an alternate dimension Earth, not a different timeline. - There is a Praetorian tutorial (Precinct Five). - Non-Praetorian characters can visit Praetoria, but only native Praetorians can take missions in the level 1-20 zones. - I'd say that Corruptors are more like a Blaster-Defender combination, rather than Blaster-Controller,. - The Sentinel section has a typo: 'team' not 'time'. - Arachnos Widow typo: 'Fortunata' not 'Fortunate'. - Power Sets typo: 'what to expect' not 'watch to expect'. - You can now choose from either of the first two powers in secondary power sets from level one. - You can also create a Supregroup as a Praetorian in Nova Praetoria. - It's probably worth noting that the LFG system is pretty broken. - Might be worth mentioning that you can save your preferred default window layout with /wdw_save and load it for a new character with /wdw_load, (I don't know if it's worth getting into how to save different named files.) Likewise /chat_save and /bind_save might merit a mention. - There's no AE building in Atlas Park (or Mercy Island) any more. - Might be worth mentioning that Common IOs are only better than SOs after mid-level. - The section on IOs is a bit misleading, because you say that they don't have level requirements, which is only (partly) true if you're using Attuned IOs. It's probably worth at least being clear on the difference between Common IOs and Set IOs. - Typo: 'SO's are one of the most important Enhancements out there because of their power and their ability to be used in sets!' - Pocket D is also accessible to Praetorians. - Might be worth mentioning how to unlock the Ouro portal once you're in Ouro. - Typo: 'Strike Forces are what they're called for Heroes, Task Forces for Villains.' - Only Trials have minimum party sizes now, IIRC. There's aren't any TF/SF or Story Arcs with a minimum party size (other than suggested sizes). - I'm not sure what you mean by there being not many Story Arcs? There are dozens of them - You might want to mention that you can also change your costume at Trainers. - The menu option to change difficulty is more useful that Field Analysts. - the /ah command is probably worth a mention. Whew! I hope that's helpful. (I didn't make a note of minor typos like missing apostrophes, it's/its, or other stuff like that, but if you'd like me to I could proofread it.)
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Vendor the common IO recipes. I drop all my other recipes in the AH and run though them to see if any of them look worth crafting (or for you, if any of them sell for decent inf and are worth listing). As I go down the list I drag the ones I don't want to do anything more with back into my inventory and then vendor them.