Gerswin
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Everything posted by Gerswin
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Every time I join a speedy ITF and I see their are 5 corruptors on the team with week heeling sets like /kinetic and /cold I know that DPS will be too low and most of the time will be spent at hospital instead of fiteing mobs.
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100 Prismatic Aethers - Effect Suppression costume This "costume" suppresses all effects on the character, including stealth, ice shields, shadow fall, etc. The way the character looks is never changed, regardless of how they are buffed. Their hands never glow, and all of their animations are performed without any particle effects.
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Thoughts on Fold Space Etiquette on Leagues and Teams
Gerswin replied to Excraft's topic in General Discussion
I do not understand how why people have a problem with fold space. It is a fantastic power. I just finished a Tin Mage with a great team this morning where 4 of the 7 players used Fold Space nearly constantly, and we completed the TF in 7 minutes. There is a tremendous synergy with fold space and AOE control powers, not just damage. Tide pool, bonfire, tar patch, freezing rain, quicksand... all top tier powers if the mobs are clumped together, and fold space is light years faster at getting grouped mobs than taunting. It is also great for pulling mobs off of mission objectives like shadow cysts or destructible objects. Lots of places where mobs not required for mission completion can be dumped off the side of a cliff. Overall, fold space and the teleport pool in general are more thought and reflex dependent than most of the other powers in the game, and user skill makes much more of a difference. I think this is a good thing, and I don't understand the hostility towards the power, except maybe a MM with fold space on auto 20 yards from a popular ToT door. -
CoH sorts people based on personality rather than objective character effectiveness. Effective leading is a much higher premium than optimized stats. People that are good leaders, funny, flexible, and just the right amount of patient are in high demand as teammates. People that afk, ignore chat, start arguments. etc. usually aren't welcome on most teams no matter how skilled they are.
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Badge Powers to Help Complete Broken Missions
Gerswin replied to Andreah's topic in Suggestions & Feedback
Love all of these options. I would add something to deal with stuck escortable NPCs as well. The force everyone on tf out of map without kicking would be the best. I am not sure how it would be coded, but a power that caused all ambush mobs to start pathing again would be great. Nothing worse than someone using incan after an ambush spawns and having dozens of lost mobs spread out over a 5 level map or something. -
Do you pay attention to what your team is doing?
Gerswin replied to Forager's topic in General Discussion
Often my teammates are my family members in the same room as me. I pay attention to what they are doing in case they try to steal my chips. -
Group fly is a plague on the game. Group fly advocates get put on global ignore so I don't accidentally get put in the spot that the OP's team leader was in. The world is a better place without group fly users polluting it with their disgusting presence.
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A fast person with range slotted teleport and incan works very well. Save TT for the zone-changes.
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A minmaxxed stats build will still seem slow and weak on speed anything (regular up to 4*) compared to someone who knows how to use inspirations, fold space/teleport, incarnate powers and line-of-sight mechanics.
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Good job! Now make that much every day for the next four years and you will get an invitation to the CoH country club.
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Make First Ward or Imperial City accessible from Ouro. This would populate those zones a bit and speed up travel, especially since goldside story arcs are TT and mission transporter unfriendly. (talks and contacts rather than mission doors).
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A minimal granite Stone/EM is a very potent combo. It can be expensive to make it really shine, but with all of the procs, purples, and careful use of ATOs it can rival Bio/ for damage along with top tier survivability. EM hits very hard single target, but proc'd up whirling hands with 180+ global recharge is respectable AOE as well. Lots of power pool choices depending on the flavor you want, but teleport, leaping, speed, fighting, leadership, and stealth are all good choices. Since the stone revamp I made a 50 of every secondary except KM, katana, and elec paired with stone. My favorites are /fire and /em by far. Everyone knows about stone/fire, but /em is just as good in its own way.
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raid Once again asking for an instanced Hamidon Raid
Gerswin replied to Laucianna's topic in Suggestions & Feedback
The much much much bigger issue is the hour wait to start rather than the ability to exclude the nuisances. -
I need to amend this. The game used to run fine on my son's Arc A750. Something in a patch, driver update, or whatever hurt the performance quite a bit. Now the game stutters when zoning, joining a team, or panning the camera too quickly. I will troubleshoot it when I get the chance, but there is clearly a driver/rendering issue of some sort.
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I stand on top of the portal with all of my pets summoned and with a max size costume because I am an important person on this server and I do not want to give up my first-in-line-to-the-portal spot to some obnoxious nerd.
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Remove This Forum Thumbs Down Reaction
Gerswin replied to Purrfekshawn's topic in Website Suggestions & Feedback
I always interpreted the thumbs down emoji as "The world would be a better place without you polluting it." I guess "I disagree" is a valid interpretation as well. -
I always assumed that some of my PUG teammates were RPing a serious brain injury.
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How much in game currency do you have on hand.
Gerswin replied to Monty Haull's topic in General Discussion
For the last month, my 8 year old has had a billion inf/day Super Pack habit that I am able to out-earn just selling DSyncs and HOs. I have no idea what my total net is but I know I have over a million merits across my accounts. -
When you get a few billion inf to play with you can make a monster level 50 human WS build, although I recommend taking the forms for IO muling. Warshades can live at the damage and all resist caps while at defense softcaps while also having teleport pool, a killer self heal/end, a bunch of proccable powers, and triple stacked pets. With incarnates, pretty much all weaknesses can be addressed. Even single target damage can be high if you build for it. Power level varies by situation, but TFs and such are so predictable that you can just choose to exclusively play content that play to WS strengths.
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Having options and nuance in character builds is bad design. If there is not a definitive best build and that build is not spelled out in-game for every player, then some players will use their unfair advantages to make toons that are unfairly powerful. Meanwhile, average players that don't feel like doing math, asking for help, reading forums, using reason, or researching a PhD thesis on power damage get pushed to the margins. They call us 'noobs' and 'mouth breathers' and 'rock chewingly stupid' and it hurts. TLDR: nerf procs I
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What I wish Arsenal Control looked like
Gerswin replied to Shin Magmus's topic in Suggestions & Feedback
Anyone that wanted to be in closed beta could have done so. The more involved you are earlier the more ability to give feedback you have. -
I have a dark/atomic/soul and it is a very solid combo. It is surprisingly 'controllery' but it unloads PBAOE damage very safely. There is a lot of proc potential and the -tohit is very noticeable. I recommend atomic if you want to skip a bunch of secondary powers. I only take the initial pick, ionize, the toggles, and atom smasher. Cone-Cone-(close to melee)-blackstar-atom smasher is a fantastic combo. Ironically, the toon is mostly played by my 5 year old daughter and it is pink-princess-magic-sparkle themed with sorcery pool for flight and teleport along with speed, leaping and fighting. Definitely not a evil scary darkity theme, but Dark/ and /atomic both have very customizable visuals.
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If you don't spend enough time in a mission the time gets messed up. This happens to me when I multibox and leave my alt in the base. If a toon gets "participation credit" for every door mission then this doesn't happen. It is possible there is something unusual for that arc, but the phenomena in general is common.
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I run 3 accounts very often and here's my $0.02... A sonic/sonic defender is the most passive defender I use for this purpose. Disruprton field on your scrapper and put the tier 1 sonic blast on auto. shields and clarity if needed. Elec affinity/x defenders are less passive but they can stay alive through almost anything and you can choose what power to put on auto to match the situation (heals, end, +dam, or even an attack). They pair well with blappers or offensive prioritized scrappers. Empathy with fort on auto and AB for hard fights is solid but slightly wasted on a scrapper. Pairs better with blaster. A crabbermind (or 2) with -res proc'd venom grenade on auto blows away any defender for this purpose. My em/bio scrap with 2 crabberminds solos Tin Mage in 12 minutes and Aeon in 35 without using temps, boosters ultimate insps etc. YMMV depending on how you use macros, incan, dual monitors, or other multibox aids.