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Everything posted by High_Beam
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I respect you and your opinions and more often than not agree with your positions, but with regards to this change; excellent. I feel that there should be MORE DISTANCE between PvE and PvP, that the two should never meet or impact the other . . . EVER. You keep the two worlds separated then you don't have to deal with the damage or the impact. You make PvP changes to affect only PvP so they have their "balance" and nobody is OP or everybody is OP or burst damage this or that is king and the PvP people are happy cause they are "getting attention". Meanwhile in PvE you can focus on cool things like powers and zone revamps and new content. Will this get me into a PvP zone? Nope, I find zero entertainment value in it, but that's me. The only enticement to me would be badges and I don't have the OCD that I did on live for this. But as I have always said, I do believe players should be able to PvP as long as they don't impact the majority of the player base (live or on HC).
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Same here.
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I almost snorted coffee out my nose. I don't even know if its the worst but it just stepped out of the shadows, smacked me and said it was the worst and now I believe it.
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I got the chance this weekend to put my fledgling Inv/EM tank through some action. I was level 17 sidekicked to a pair of SG mates in their 50's (Energy Blaster and Defender with Fire shields) who let me tank (read, let me try to herd and hold aggro and such without dying) because I am still new to melee as a whole and tanking specifically. She did pretty good, I didn't die and kept the aggro off the squishies so they didn't die. My damage (when I actually hit) was almost zero as they were +5 to me but they let me test the waters and I practiced herding and corner pulls and I felt better about tanking. But this forum post has given me a lot of ideas and tips on how to make her better since she is now level 26. And these were Freakshow so S/L obviously was part of the reason I fared as well as I did. So thanks everyone for this specific forum post. I will continue to follow it and maybe post how I build when I get there.
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issue 27 Focused Feedback: Badges & Emotes
High_Beam replied to The Curator's topic in [Open Beta] Focused Feedback
I've heard that recently. -
issue 27 Focused Feedback: Architect Entertainment
High_Beam replied to The Curator's topic in [Open Beta] Focused Feedback
Or better yet, take advantage of the infinitely repeatable farmable missions at numerous level benchmarks that already exist; Radio/Paper Missions. -
issue 27 Focused Feedback: Sonic Attack Revamp
High_Beam replied to The Curator's topic in [Open Beta] Focused Feedback
Raises hand having asked for it. Excited to dust off my acoustic Blaster 🙂 -
Total Noob question : how does one do damage as a Controller ?
High_Beam replied to ZEdglord's topic in Controller
<Joke Time Active - Do Not Take Following Seriously> Rent a Blaster <Secure From Joke - Restow All Gear> -
issue 27 Focused Feedback: Badges & Emotes
High_Beam replied to The Curator's topic in [Open Beta] Focused Feedback
Try it as a Blaster using the Medicine Pool to get Heal badges. Dante didn't know crap about hell! -
issue 27 Focused Feedback: Symphony Control
High_Beam replied to The Curator's topic in [Open Beta] Focused Feedback
Yeah to add to this, Symphony Control sounds clumsy (see what I did there, SOUNDS clumsy), maybe Symphonic Control. Initial testing on server also has me trying to figure out what noise the noises I am making are supposed to be because they definitely don't sound Symphony (or Symphonic), or even marginally musical . . . more like mumble-rap meets death-metal growl but from a Tenor. I will continue testing to get a feel on what the sounds are and if they get better with other powers as my initial was on playability at the 1-20 level range -
issue 27 Issue 27, Page 4: General Feedback
High_Beam replied to The Curator's topic in [Open Beta] Focused Feedback
I am so pleased with everything I am seeing here. Obviously there are some items that were high on my list, like sheathed weapons and I am looking forward to working the new musical madness awesome power of controliness. Plus its going to be awesome listening to a certain portion of the player base lose their minds and scream nerf and the end of days for the player base. How bout a little fire scarecrow! -
issue 27 Focused Feedback: Architect Entertainment
High_Beam replied to The Curator's topic in [Open Beta] Focused Feedback
You grew up on the farm now its time to leave and see the real world. Alt Build. Leave the Farm and See the City. -
issue 27 Focused Feedback: Sheathed Weapon System
High_Beam replied to The Curator's topic in [Open Beta] Focused Feedback
Cue Edna. No Capes! 🙂 -
It's unOfficial - SUPER SOON!! (semi-official?)
High_Beam replied to Troo's topic in General Discussion
Its been so fun listening to the Doomsayers lose their minds in chat yesterday afternoon about impact on farming. I am excited for my back sheaths and musical control and badges and the fun of experiencing the new stuff. -
Arachnos Flier (Flyer) - Heat Seeker badge
High_Beam replied to Turric's topic in General Discussion
That's is how I got mine on several characters. -
Also don't forget that true Orangebans are like 15,000 (roughly) years old.
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This is spot on. The first time I did Hess on Live was with the other Babes of War and it was just real super hero stuff. I mean we just stood around yelling "giant robot surrounded by lava" doing dance emotes. And we totally thought we were going to die if we didnt get out.
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Synapse isn't bad when you remember the OG Positron, granted a super speed hero asking me to run around Steel Canyon patrolling seems . . . dumb. Its parts of certain TFs I despise really that keep me away, like the "go to hunt in every zone" of Numina; go once for the badge and never go again. As for done most often, Posi 1 an 2 because every alt I create does them and does them with a PUG for extra fun and frolic, every one so that's like 50 runs of those. I also run Yin a lot because crazy Freakshow smashfest without the tedious zone hopping. But I have also done OG Positron in Ouroboros like ten or more times on HC because merits.
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Good information but I am gonna try and avoid testing that one 🙂
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I hear you man, I have a quad bypass and would take my 40 year old body even.
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I have only PL'd one character ever and its been here on Homecoming; some fire thing in AE. Now this is not an attempt to seem above anything or whatever. It was for a specific Supergroup Event that required a specific type of toon and it was optional and I did it so yeah. Since that event that character has been sitting there collecting dust. This is not an attack on people who PL; do as you see fit. But for me the act of running the character up, doing the missions, learning how to use the powers and more importantly learning if the character is going to be fun is why I don't get into PL; I don't feel a sense of ownership. Bill Z brought up the aspect of the ones you go back to and those you could lose with no sweat. With me it seems that level 24 is the break point between weather I like or not. Unfortunately, until recently I deleted a lot of characters who just weren't getting it done for me on an enjoyment level, only to create a new one with similar powers to "try again". I hadn't even thought to use the test server to see where my enjoyment factor broke out. But I recently started which allows me to test at 30. just before your Tier 9 because up until then you are using your bread and butter powers and generally comprise the majority of your abilities. Then 40 where you can see how much fun you are having getting your buttocks handed to you by the heavies (or not). And at 50, fugghedabout. In doing so like has already been said I could stack all those pricey enhancements to see how kitted out I could make a character. While you aren't doing a lot of team testing, if you are having fun solo then you should be having fun on a team. There are plenty of uber toons that still aren't fun. I would never have stuck it out with an Illusion/Kinetics troller because even after PA but before Fulcrum, it was slow and painful and to be honest not fun. But test allowed me to trick it out to see how fun she was going to be. Late bloomers and all. So in a way, we are all time travelling to the future to see what will be then coming back and setting out on the journey and in knowing how we are going to be when we grow up helps us enjoy those journey moments even all the more; plus allows us to avoid the bad dates and broken hearts parts (I am pointing at you Shining Stars story arcs . . . except you Flambeaux, you are my bff, totally). PL is about skipping the journey and figuring out what you want to be after you have already grown up. If that works for you then groovy.
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For me, the Hollows annoys the crud out of me like Faultline but with less interesting story. Flux and Frostfire, I only care about the badge so as soon as that's done, I am gonski, but I make no bones about it, the cats that call for help I let them know that I am only there for it; and that is when I am not flashbacking it solo. Now if a dude calls for a mission running team that involves more than a specific mission and I am down with that, then I am not jumping. And that is the key, a lot of the Frostfire teams are advertised as Frostfire teams and conversely that is the assumption, Frostfire and out. Hollows Missions, Unlock Caverns would be a better advertisement to maybe get others to stay, I mean a full team smashing the Defeat Atta mission would probably be a blast for a skilled lowbie/exemped team.
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But seriously, why was it moved? Was there a story reason, or what?
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I like the changes to the pets in Mercs there. Troops moving into melee range was quite simply contrary to what they were supposed to be; removal of melee alone and replaced with some low yield range power would make Mercs better, Bayonet charges are just not a thing any more. Spinning the medic off as a separate things I like as he cannot attack which makes him essentially a buff power or a different take on the Hell On Earth, Gang War separate pet summons. I am not so keen on the whole Commando summoning soldiers, I would rather he get more shoot in his arsenal. But yeah. As for customization of looks, I agree with pretty much everyone in this thread about not tying it to costumes (though I am not a costume person) and it not being kluged together.