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PainX

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Everything posted by PainX

  1. GI lets your whole team run through mobs gives them 3% def the only arguments are stacking -threat and pvp stealth those are all things GI can do not only for the caster but for the team in reality this is a pvp power there is an argument for stacking -threat in pve other then that it does nothing relevant and is somewhat worse considering the no team buffs nature of it
  2. not sure if that is different then missing a cone tbh as a chain i wonder how it would work with the proc my understanding is chains have a high proc chance hmm gotta make an elec soon to test it out
  3. dunno the elec aoe confuse is also 60s CD and does not cause agro as far as i can tell i think mind needs some love 240s is a lifetime and the bread and butter looks to be terrify and from having played dark fear just sucks imo great if you are an MM not a great controller power
  4. do you have fun think im getting too old to understand what "pity AT" means but i would suggest "good" means you had fun and "best" would be your most fun AT
  5. was wondering why i never saw plant around makes sense now
  6. not sure why and how also not sure what is up with this power in general it is all over the place in damage AE enemy +0 with no resistances lvl 37 blaster on live [16:22] You hit bleh with your Overcharge for 326.73 points of Energy damage. [16:22] You hit bleh with your Toxins for 36.06 points of Toxic [16:29] You hit bleh with your Single Shot for 113.21 points of Energy damage. [16:29] You hit bleh with your Toxins for 48.12 points of Toxic damage. [16:30] You hit bleh with your Lancer Shot for 230.89 points of Energy damage. [16:30] You hit bleh with your Toxins for 102.02 points of Toxic damage. [16:32] You hit bleh with your Penetrating Ray for 243.11 points of Energy damage. [16:32] You hit bleh with your Toxins for 109.72 points of Toxic damage. [16:34] You hit bleh with your Piercing Beam for 236.33 points of Energy damage. [16:34] You hit bleh with your Toxins for 48.37 points of Toxic [16:37] You hit bleh with your Toxins for 38.49 points of Toxic damage. [16:37] You hit bleh with your Cutting Beam for 100.08 points of Energy damage.
  7. both sets require melee range really fire has a pbaoe nuke and rad gets it's buffs from being close imagine something like water/time would work better for pure ranged
  8. well we also get a hp buff over a stalker and 1.125 damage scale versus 1.0 not sure we are supposed to out dps them ST while having better AoE better base damage and possibly like 350hp more then a stalker
  9. would it be possible to allow them to use a wolf skin just the one from the tier 1 pet or what ever is fine as a secondary option naturaly like the different spines options they look kinda silly as it stands too small for a lion and just sort of out of place for any kind of concept to happen
  10. well he has a set 6 slotted for ranged defense and i dont know how to 7 slot things
  11. think the worst pet is phatasm imo the random KB in the cone makes sure i never spawn him outside potentialy an AV/GM in which case he promptly runs in to die while i shake my head and think about why i just wasted a 2s animation
  12. i think alot of AT's can accomplish that with enough willpower between OP incarnates and IO's really anything with those two is borderline OP maybe not MM since pets tend to still drop like flies and dont get truly broken IO bonuses due to their mechanics and AI fighting you every step of the way could probably do it just think it would be horrible i guess
  13. it would likely work for a split pure pvp game too but for pve we like playing together and let's be honest neither game is made for pvp nor dominated by it so naturaly people gravitate to one side
  14. unfortunately there was never a big enough playerbase for that and so we had blueside and deadside even WoW had this issue after numbers started dropping to only a few million players
  15. probabably either grav/fire/dark something that is not very passive mostly because i get bored of doing nothing and empath dont really need the heals much at 50 mostly for the buffs would probably do fire as im partial to the mechanics and not fond of dark or grav
  16. never found a reason for superior invisibility tbh lack of lotg +recharge slots maybe other then that i dont see why it could ever be usefull compared to a +def buff for my whole team along with ofc the stealth being neat but that part is really just the same as the pool power + IO in pve
  17. dunno just run the basics have malwarebytes but just the free scanner just need to know what im infected with not to worried no naked photo's everything running 2 factor frankly windows updates worry me more worst virus there is
  18. psi specialist will have to mean abit more then just resistance though dark armor handily gets to hard capped psi resist on a tanker
  19. Avast remember reading about them claiming phishing falsely alot on forums Google was one of the phishing sites mentioned so was Gov.uk which is aparently exactly what the name suggests so it seems they get around when it comes to this
  20. it is worth taking but not over mudpots which is your damage/taunt aura it provides a constant mag 4 16.4s taunt effect to anything with in 8ft it hits is a staple imo would never skip the dmg aura
  21. has alot of burst not sure if it is the highest ST dps atm but it is up there not very amazing with out IO's though imo abit of a weird set to play with the very low crit dmg which people tend to try and crit TF or ET i personaly favor critting TF but heard others do the ET thing is i just find the heal does not matter to me nor the hp damage from ET that being all said and done i imagine mostly it does not matter what primary you pick there are a few weak one's kinetic, fire and STJ from my experience my personal preference would be claws hands down just does it all AoE ST and feels super smooth something that matters more at 50 imo still have them all yet i go play my claws scrapper at 50 the EM i just leveled taste > raw power
  22. a fair bit of base hp difference between brute->scrapper->stalker too so much so my SD scrapper has 2048hp my SD stalker 1656 as for why well i picture there was some intention of having scrappers being off-tank's when you consider the ST taunt and the later addition armor sets with taunt aura's built in seems like something they just never got around to fixing fully infact the interresting part is they bothered to change those aura's for the scrapper as they only get mag 3 versus the brutes mag 4 aura meaning they had some kind of plan with that direction imo not gonna guess how or why but i suppose scrappers do come with a primary taunt ability we just dont really take it unless we pick katana since ST
  23. getting some error loading the build you are using somekind of leadership beta version you might have an old version of mids just fyi cant even fix it with current mids just keeps popping some error message and all the pool powers are locked up so they cannot be changed
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