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Uun

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Everything posted by Uun

  1. The 70 feet (and 84 feet) is meaningless. The power is a PBAoE, so the range is 0. You need to look at the effect radius, which is 15 feet. https://cod.uberguy.net/html/power.html?power=corruptor_buff.poison.venomous_gas&at=corruptor
  2. I run Entangling Aura and use Fire Cages, Flashfire and Char a lot. It won't proc more than once per foe (if they are affected by more than one control), but it does seem to proc quite often judging by all the "Waylay!" combat text spam.
  3. I run this on my Fire/Nature controller. I believe it checks for controlled enemies every 10 seconds. Enemies qualify as "controlled" if under the effect of: confuse, fear, hold, immobilize, sleep or stun. Ice Storm has no control effect and will not cause Waylay to proc. Avoid is not fear.
  4. On teams and leagues it's largely a non-issue. Solo, it depends on your primary/secondary and on the faction you're fighting. I've got four lvl 50 blasters fully equipped with T4 incarnates. Water/Martial has a ranged T9, solid melee and a ton of knockdown. Ice/Temporal has a ranged T9, multiple holds and lots of -rech. Dark/TA has knockdown and multiple holds but no melee powers other than the nuke. DP/Ninja has more limited mitigation and no BU/Aim, so requires more strategy.
  5. Are you referring to movement or recharge of their powers? All the minions have Super Leap as an auto power which provides +jumpheight, +jumpspeed and +runspeed.
  6. They drop from Greater Devoured bosses on the bridges in the pool room (before you get to the Mold Wall). Clear the bridges and you will have plenty.
  7. Either there's something wrong with your build or your technique. My Poison/Sonic defender solos easily and shreds bosses and EBs. I run Venomous Gas, Stealth, Scorpion Shield and all 3 Leadership toggles and have no endurance issues.
  8. Power Boost does not work on the Cold shields.
  9. You can also add a cone with Elec or Mu Mastery (Static Dischage)
  10. I find it's pretty situational. It's useful for HM content, but not really needed otherwise if people have well constructed builds. In my current build I take it at lvl 49 and leave it with just the base slot. I think I have it slotted with a 50+5 heal/rech.
  11. Uun

    Trap/TA/Poison?

    I don't disagree on Triage Beacon, but there's no set in the game where defenders get shorter cooldowns or increased radii. The difference is always buff/debuff/damage values.
  12. 60 feet is the range at which you can summon the pet. The pet has 2 powers: Cloak of Fear: 20 foot PBAoE aura that does mag 3 fear and 15% -tohit (enhanceable) Terrify: ST mag 3 fear and 15% -tohit (unenhanceable) with a 50 foot range They apparently changed Spectral Terror to accept accurate tohit debuff sets in the last patch. Wasn't listed in the patch notes.
  13. There has always been a ton of -def. Any Council minion armed with an Assault Rifle or Submachine Gun does -def. Same goes for Family and Marcone "Gunners", Skulls, Hellions and Outcasts armed with Submachine Guns, etc.
  14. This has existed for Ouro content and TFs since Page 3: Options for 'No Incarnate Powers' and 'Only Alpha Slot' were added to the powers options for any arc in the SL9 (Level 45-50) categories. Completing a Flashback arc using these two new options rewards two new Ouroboros category badges. Selecting the "Master of" challenge for a given TF will set the team size to 8, maximum defeats to 0, disable temporary powers, and disable Incarnate powers. When successfully completed, the challenge will award the "Master of" badge and a Rare Incarnate Component.
  15. Teleport doesn't have a secondary ability.
  16. Read the page you linked. Invader is equivalent to Task Force Commander, not Freedom Phalanx Reserve Member. My point is, since Invader is earned by obtaining the exploration badges from Mayhem Missions, logically heroes should earn an equivalent accolade by obtaining the exploration badges from Safeguard Missions. This doesn't work, since heroes can already earn the equivalent accolade (Task Force Commander) by obtaining the 6 task force completion badges. Therefore, if you create a new accolade from obtaining the exploration badges from Safeguard Missions, you also have to create a new equivalent accolade which can be earned by villains.
  17. Heal/Absorb/Damage Hold/Damage (and Stun/Damage) Tohit Debuff/Fear
  18. I have Body Armor on one of my blasters and slotted it with the 2 +def uniques. It has the benefit of not dropping when mezzed. I could see increasing the S/L resistance value to 10.5% (half of Temp Invulnerability and equal to Tough). Surveillance is very good as is. Slotted for recharge it can easily be made perma. Also doesn't aggro.
  19. I understand that Stouthearted is the flipside to Invader (+5% hp), but heroes already have Task Force Commander. There would need to be a red-side counterpart. Regardless, I don't think that an accolade that can be obtained solely by clicking exploration badges should grant +def.
  20. The temp powers you get from DFB are quite useful and stay with you until you hit lvl 22. I always run it multiple times so I can get more than one. Accuracy: +12% tohit Damage: +12% damage Defense: +5.25% defense (all) Recovery: +15% recovery
  21. Uun

    Fire/fire alpha

    You might consider Cardiac, which would buff end reduction, damage resistance and range, or Resilient, which would buff damage resistance and tohit buffs. Alternatively, you could go Spiritual for recharge and heal or Vigor for heal, accuracy and end reduction.
  22. Don't disagree that the text could be clearer. The power stats are accurate, but the 12% is the double amount applied to pets. It may be that the in-game display cuts off before getting to the 6% applied to players. (Note, Support Radial applies 8% to both players and pets.) https://homecoming.wiki/wiki/Hybrid_Slot_Abilities#Support https://cod.uberguy.net/html/power.html?power=incarnate.hybrid.support_genome_8&at=tanker
  23. Don't know if it's still the case, but you used to be sent to David Wincott in the Hollows at lvl 5.
  24. If you want drops that match your character's origin, do missions from contacts of that origin. https://homecoming.wiki/wiki/Category:Hero_Contacts_Level_5-9 https://homecoming.wiki/wiki/Category:Hero_Contacts_Level_10-14 https://homecoming.wiki/wiki/Category:Hero_Contacts_Level_15-19
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