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mistagoat

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Everything posted by mistagoat

  1. Always down for more options (I want birds!) but the options we currently have are available to male and huge.
  2. We slowed it down a little last night and did a bunch of rouge/vill arcs through the crystal at +2/+3 x2. We did: Bravo for the Shadow Shard Blurring the Lines The Secret of the Circle A Traitorous History We just wanted to try some arcs we don't do very often. The Secret of the Circle was my favorite, we'll probably be doing that one semi-regularly for future toons. Just got 1 level but it was a fun change of pace. Seeing how well my Sent is doing has made my Brute buddy want to try another Sent too! (He also only has 1 Regen Sent currently). He's working on a DP/Energy build.
  3. Last night we ran the Psimon Says arc, it's a 30-34 Rouge arc with Freaks, Cage, Security, Longbow and Arachnos. We ran at +2x8 and did great for the most part. There were a couple times the Brute got hit with terrorize and he couldn't make a break free fast enough to survive. If I were playing a Blaster, I probably would have had to head for the hills but since I have shields I was able to hold my ground! I'm not invincible, it took my heal and a couple inspirations to survive but I stayed up long enough for the Brute to get back in the fight and take some heat off me. Fun night and we finished at 42!
  4. Do you know what the purpose of that is? Seems odd to allow a 35 to start a SF that would spawn at +5 when they are set to +0.
  5. 2 night recap: night 1: What a fun night! We ran another round of vamps and got the badge, then bumped it up +2x8 for 2 round of wolves. That got us Atlas Medallion and level 28. We bailed on the Moonfire and I started a +2 km Yin and got lucky with a wonderful pug team, we finished in 29 min at level 30 or 31. After that we duo'd a Silver Mantis at +2x8 and ended the night at level 36 night 2: We began with Unlucky Artifact and then finished off High Pain Threshold. Then we tried to duo an Ice Mistral. We were level 36 and set to +2 and the mobs were level 42! I'm shocked we lived long enough to get out the door but we called it a wrap on than nonsense! Next we tried to duo an Aeon. It went great until Apex, we just didn't have the damage/debuffs to get through his last 10-20%. All good, we knew that was a possibility before we started but we got through it on the last couple troller pairs we leveled so we were overconfident. After that we just wanted to beat something up so we did a couple tip missions at +2x8 to redeem ourselves a bit. We finished at level 39. I continue to have more fun than I expected! I think this is what snapped it into focus for me. I used to think of them more as Blasters with Shields and they ended up feeling underwhelming when viewed through that lens (probably made worse by my choice of armor last time). When I started treating it like a Scrapper and prioritizing Res/Def and charging into melee and expecting scrapper-ish damage, things started to make sense. Of course it's also very nice to have the versatility to stay at range when the situation requires it, like killing those Goldbrickers in the forge on that Aeon. I've started working on a Fire/SR Sent build!
  6. Really? That's so disappointing! I thought they were seeding a new event with "max" at the center to be revealed soon. The reality is so lame!
  7. Let's not mess with Rad armor, it's perfect and wants for nothing. It's a Lightning Bolt mixed with a Polar Bear and blessed by the flying spaghetti monster!
  8. We had a few nights of real life getting in the way of gaming but got back at it last night. We ran the rest of the hollows contacts for those sweet, sweet merits and did Julius and Talshak at +3 and ran into lots of +4s. Things went surprisingly smooth, the debuff is pretty noticeable on +4 bosses. The Hollows arcs got us 83 big ol' merits (I love the Hollows!) and level 23 at the end. After that we turned down the diff and ran through all the bank jobs (used an alt to get the missions but the alt did not participate) to get Invader and all the best temp powers that the Rouge Isles have to offer (it's really all about that team teleporter, so useful!). Level 24 now. So then we wanted to start working on Vamps for Atlas Medallion so we set to +0 x8 and did the first Moonfire mish. That got us a little over 100 Vamps as well as level 25. We left a couple patrollers as to not complete the mission and logged off and we'll start up doing that mish again tomorrow to get the rest of the Vamps. This has been a blast so far! I feel like I'm cheating cuz I'm running with a Brute so I'm not taking a ton of aggro but even when I get reckless I'm holding up pretty well, I'm impressed! We should both start getting some more AoE damage in the next few levels so I look forward to cranking up the qty on missions. This is what the build looks like so far:
  9. I like it! One slot for one power that's still subject to ED doesn't seem overpowered or unbalancing. Vet level 100 is achievable but certainly not a simple task. Even if one were to farm it the whole way, that's a hellova lotta of farming! I think the effort required to get would keep the reward balanced.
  10. Just a couple days ago, my buddy and I were talking about how we wish there were higher level arcs like those in the Hollows (Faultline is pretty similar). Where all the contacts and missions are in the same zone and they flow very nicely into one another to tell a coherent story. I'd love to see Galaxy fill that role in the 30-45 range! Though I hope the Echo is left as is, I start all my new toons there. The size of the zone may be an issue if nothing is changed, it's a pretty small zone.
  11. Holy smokes! Yeah, that hardly seems fair!
  12. Sadly, his armor is a hand-me-down from his big sister. Times is tough in Paragon City!
  13. No, it was a new toon I just started, I was 15 at the time.
  14. I did a Posi 1 last night on a low level Electric/Electric Sentinel. At the end, my clone had Lightning Field active. For Sentinels that is a power in an epic pool that I can't select until level 41 at the earliest. Another poster suggested that it may be using Electric Armor from another AT.
  15. Oh yes! That would explain it! My clone felt like it had more resist than it should have so maybe it was using the tank set.
  16. Well, I got the new Electric/Electric Sent started last night and my buddy started his new Ice/Bio Brute. We started street sweeping in Galaxy up to lvl 6. From there we usually hit the Hollows but we were enjoying the street sweeping so we shot over to Perez till we hit level 12. Then we did Posi 1, just at +1 and I think that got us to 15 and it was a cakewalk, we probably should have bumped it up +2. Then it was time to "Rescue the Mystic", easy peezy! Then we did the first Hollows arc through the crystal at +2 and ended the night at 17. Very early on I struggled with end but that went away pretty fast with Energize at lvl 10 and a Panacea proc. The first 7 power picks were 3 attacks, 3 shields and a heal so it felt very well rounded by level 10/11. Since I'm running with a Brute I'm pretty safe in melee and I'm trying to play it more like a scrapper. It's working great so far, though there were a few times I managed to pull aggro off the brute! Energize saved my ass, gotta get a few more slots in there asap! So far it's been great fun! It feels plenty sturdy and it seems like I'm doing damage comparable to a scrapper at this level. P.S. My clone at the end of Posi already had Lightning Field! I can't get that till 41 at the earliest, wassupwitdat???? Sensory Overlord
  17. I wish I could give this one million thumbs ups! This drives me insane!!
  18. Hmmm, okay that will make "unleveling" a bit challenging. Maybe at each "level down" you'd still have to go to a trainer and select the slots to be removed and the enhancers are returned to your tray.
  19. This would be awesome and a feature that I have often wanted and would certainly use! This is a great idea too! Though if you're a fully IO'd 50 and you roll back 10 levels, it may get tricky in regards to slots. I guess it would probably leave the slots in place and grey them out and remove those set bonuses as if they hadn't been placed yet. Or perhaps it just removes the slots and returns the enhancers to your tray. I don't know, that would need some thought but I like the idea! Ideally both of these could be implemented so you have a path to both a temporary level reduction and a permanent level reduction. Best of both worlds!
  20. I want corny old school ghosts that look like the classic guy under a sheet with eye holes but it's a little see-through. Bats are cool too, but I'd like to see more than 2 bats on screen. Make it a big ol swirling ball of bats and a big-arse bat buddy or something. Also, a swarm of bat-sized flying unicorns!
  21. Okay, I think I'll be starting an Electric x3 in a couple days. I took some inspiration from Black_Assassins build and adjusted it to a leveling build. This is the first draft. Any advise? Sentinel (Electrical Blast - Electric Armor - Electric Mastery) pre50 v1.0.mbd
  22. I put tons of hours into Borderlands 3 and I was constantly having to rebuild my characters to keep up with nerfs in the name of balance. It's what ultimately made me stop playing. Every time I fired up the game I had to research what had been nerfed and come up with a new build before I could actually play the game. It just became a chore...
  23. This sounds fun! I want a Triangle of Doom! 🤣
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