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Triumphant

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Everything posted by Triumphant

  1. My explanation: My character is a reckless maniac. 😝 I don't think I would want to use it in a building/on a combat map, though, as the S.T.A.R.T. vendor travel powers turn off all your other powers. Would be fun for just tooling around zone maps in friendly/low-hazard areas, though.
  2. I like energy blast for knockback effects and energy manipulation because I hate endurance issues and energize solves this problem for me and the powerful melee attacks make blapping with combat teleport really fun. For epic pools, force mastery lets me take personal force field, which makes me feel impenetrable, like Magneto or Kang when they activate their forcefields. There's a ton of blaster sets I haven't tried yet, so I'm sure there are plenty more that I would wind up loving.
  3. Right. I did know about the one's just standing around in-zone. The OP was specifically asking about radio missions,though.
  4. I don't agree, though I do agree (as other's have commented upthread) that they shouldn't appear when the "No Bosses" option is selected in notoriety settings. In every other case, simply turn your difficulty setting down. I enjoy them and think they were a much-needed upgrade to Council for high-level play.
  5. I do believe that you get Malta as an enemy in PI radio missions at times. If you keep taking them, they should eventually pop up. Some of the tip missions at that level may provide a greater variety of foes, as well. For Devouring Earth, I recommend you try Tina McIntyre and Maria Jenkins contacts in PI. Rikit, I believe, are pretty much exlusive to the Rikti War Zone, though there may be certain contacts/arcs in PI that will provide missions with them (I can't remember, to be honest).
  6. Now that would be an interesting challenge. Actually, some nut has probably already done this. If I was patient enough to scroll through the forums with the search engine, I could probably find a topic about it. 😝
  7. You can farm with any reasonably sturdy, well-built character but it can be quite difficult and fiddly to accomplish this without a tough melee AT like a Brute or Tank. I've done reasonably well with a hover-blasting Sentinel, for example, but it's just not as efficient as the Brute that I typically use for that purpose. I think you'll be happier just building a brute and/or tank. This is my recommendation.
  8. If you can't get it done with a single petless mastermind on your team, you need to boot yourself for incompetence, instead. Unless you're talking about an entire team of them, of course (but that scenario seems so unlikely as to be ridiculous, so... yeah).
  9. Well, not a team, but I do have this guy, who would fit nicely in such a team:
  10. What? No, of course not. This game has thousands of players. I'm sure there are probably like... 5 or 6 more people who also like them. Well, okay, maybe closer to 3 or 4.
  11. I can see how you'd feel that way. Having said that, they aren't necessary to enjoy the game. I have several T3 incarnates that can run +4/8 content and the only accolade they have is the long range teleport power (which you can just buy outright from the start vendor). I wouldn't get too knotted-up about it, if I were you. The powers are handy, but they arent THAT great.
  12. Stryker APC. Plow through the bank entrance at 60mph. Debark with my crew of 10 minions/thugs. Blow bank vault doors. Grab loot. Hop back on Stryker. Drive away at 60mph, shooting anything that tries to stop us with my MK 2 .50 Cal and MK 19 40mm grenade launcher. Has an operational range of 300 miles (easily enough to get us back to our secret headquarters).
  13. They're pretty strong permanent buffs to your character. They're meant to be difficult to get, with the player having to strive to complete each requirement (meaning that playing organically is not likely to get it done. You need to know what each requirment is and then grind away at those tasks until you succeed to achieve the accolade. They aren't meant to be gained through casual play).
  14. I find the Galaxy's moderately more challenging and the War Wolves a lot more challenging. I much prefer this to the boring pushovers that I used to fight at +4/8, though.
  15. Yeah, that was going to be my question. I'm not necessarily opposed to the OP's suggestion. I run at +3 or +4 most of the time, anyway. But I can't figure out how a fully slotted, incarnate level tank is getting owned by +2 Galaxy bosses. That particular problem could also probably be alleviated by looking at their character build and offering a few suggestions to tweak it for better performance. Failing that, you can also just dial it down to +1 or 0.
  16. Well, yes. I agree, certainly. But people don't always make sensible choices. 😄🤷‍♂️
  17. It might depend on what difficulty the OP is trying to run at and their level of competence/experience at playing the AT. Regardless, I do think that while you could use a Dom to model Annihilus, it really wouldn't be the best choice (again, just IMO).
  18. I like inspirations the way they are, so I have to vote no on this.
  19. Annihilus would probably be a Sentinel, actually (a very durable villain with blasty powers). But a Tanker or Brute who grabs some ranged attack powers from ancillary/epic pools would model him fine, too. A dominator would be too squishy to make a good analog, IMO.
  20. Not much. I'm a terrible multi-tasker and can only reliable focus on one thing at a time. I do try to keep an eye on teammates health bars in the team window, so I can fire off a timely rebirth power, when healing is needed. I play DPS characters pretty much exclusively, so I'm mostly just focused on crushing the mobs.
  21. The only PvP zone I ever entered is Recluse's Victory (I think that was the one, at least). I spent about two hours in there smashing turrets and stuff, but I never even saw another player. With bases and LRTP, I'm not really sure why anyone would need to go into a PvP zone, unless they really wanted to.
  22. LOL! I do this msyelf. I love taking a lvl 50 with crushing uppercut to atlas (or mercy) and see how high I can make the mobs rocket into the sky when I punch 'em. 😄
  23. Holy crap. I've never had all the lvl 50 contacts laid out in a list like that. Makes me realize there's still so much content left to play with my lvl 50's.
  24. It's not my thing. But for people who's thing is that thing, it seems like a great thing. Err... if that makes any sense. 🤔
  25. Most people enjoy long, boring, grinds? I'm an outlier, I guess. I don't enjoy grinding at all. I'd like to see an RPG with tons of options for creating a character, which you can use to make hundreds of diverse combinations of interesting and effective characters, and then a game developer that puts out challenging, fun, regular content to play, without any levelling mechanic at all. This will likely not happen, because traditionalists are locked into the mindset that levels and grinding is the way that it's always been done. But plenty of tabletop RPG's don't have levelling and plenty of non-rpg computer games don't have levelling, and both are still considered very fun to play. No one want's to try an innovative approach with MMOrpg's, for some reason, though. I guess it's not just D&D that has it's grognards. 🤷‍♂️
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