Jump to content

Triumphant

Members
  • Posts

    643
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Triumphant

  1. Well, I agree with you, for the most part. It's more or less 30's era pulp serials (Flash Gordon, etc.), re-tooled for a modern audience. Still, there's good pulp and bad pulp. And there's respecting the legacy material, which the prequels do poorly (IMO) and the sequels don't do at all, except in the sense that they copy/paste certain things from the original trilogy. This is all my subjective opinion, of course. I don't want to be too dogmatic about it. Star Wars fans can be persnickety enough as it is. 😄 Rogue One was very good, I agree! It's my 4th favorite SW film after the original three. 👍
  2. Well, it's definitely not more hackneyed that the established incarnate lore. 😄 Of course, as others have said, I think it's too late the change it, at this point. With all canon, in all entertainment media, I just ignore the things that seem stupid and retrofit it in my brain, with whatever actually makes sense. For example, I regard the Star Wars prequel trilogy as merely a vague outline of historical events, written after the fact, by someone that had access to incomplete and inaccurate information. And the sequel trilogy? Well, it just didn't happen. The New Republlic exists, yes. And there are some Imperial Remnants that still tangle with them, yes. The call themselves the 1st order, or something. But Han Solo didn't die like an two-bit extra, impaled on the end of his kid's lightsaber. Luke isn't a bitter old hermit. The Imps didn't build a 3rd, planet-sized death star weapon. So on.
  3. This. SR is my favorite defensive set. Easy to hit all your positional caps, and as stated, you just auto-fire the mez protection power. And plenty of other great perks, besides. Easy peasy.
  4. @Luminara I hope so. I am a pessimist, at heart, so it is hard for me to maintain your hopeful outlook. I worry for my daughter. But we have a lot on my plate right now. My wife is unemployed, due to undergoing chemotherapy and battling breast cancer. My daughter and her girlfriend and I are all working gruelling, soul-crushing, low playing jobs. We literally have over a hundred thousand dollars of school debt and other accrued debt and are barely staying afloat. At this point, we are just trying to stay the course and not succumb to exhaustion. At least we live in Minnesota. If we were still in Missouri, we would likely be homeless by now. 🤷‍♂️
  5. Right. I'm 52. My kid doesn't have it better than I did. Neither do most of the others. Trust me on this one.
  6. Nothing. It's nonsense. Just like the work Primemacy.
  7. That's fair. Given my rusty old tater, I can certainly sympathize with that approach, even if the art is not my cup of tea.
  8. Very well, then. I vote that we name the powerset Nimquiggle.
  9. I must vote no to any suggestion that doubles down on such an egregious spelling error. Sorry. 🤷‍♂️
  10. I don't like the art style, but then I didn't like WildSTAR's art style either. Just not my thing, I guess. 🤷‍♂️
  11. I did not. Of course, since I come out millions of influence ahead every time I sell my inventory, there's zero reason for me to be bothered by that, so it's a bit of an irrelevant issue to my play experience. Other players may feel differently, of course, and that's just fine. We all have the freedom to set our asking price to whatever we think appropriate. 🤷‍♂️
  12. I never read any of those books. The guy was clearly a talented artist, though. That panel is freaking amazing. RIP
  13. Ant Man is indeed a tough one. Partly it's costume manipulation. Make one costume with maxed out height to represent a giant version and buy the mini prismatic aether costume to represent the small version. Earth Control could be used, as you say. You might have to lean into the concept more from the Molecule Man perspective to find powersets that really fit. I'll try to think of some more suggestions, but nothing comes to mind right now.
  14. Lived to the ripe old age of 93. Now he is one with The Force. RIP. 🙏
  15. I'm not against giving a temp power or rare salvage to SF/TF leaders. But that still won't get people who are averse to running them to run them. I'm a terrible multi-tasker and would make a bad team lead. Nothing will change this. Believe me when I tell you, you would not WANT me to lead a TF. The only time I form a team is when I run farms for door-sitters. I do occasionally run radio/paper missions, because you don't really need an specific instructions/tactics for those. You just let everybody do whatever and it's usually fine. And there's no TF specific drop/reward associated with them that others lose if it goes wrong. If you want to join a particular TF, ask someone to form it then wait for them to do so. Maybe someone will, Maybe they won't. If they don't, you'll have to bite the bullet and run it yourself. That's just the way it is.
  16. I wouldn't want that change, personally. I prefer to confuse them and then sit back and watch while they beat the crap out of each other. I agree it's not a great power for group play, but this solution is not the one I want, as it would ruin the way that it functions in solo play (which I very much enjoy).
  17. Well, it's not cut-and dried, and people have various opinions, but many players (including myself) feel that crashing T9's are more trouble than they're worth. Granite doesn't have this, of course. But I dislike it for another reason: I hate the fact that it forces a particular visual aesthetic on me that overrides my costume. YMMV, etc. In addition to Bio and Rad I like Willpower's T9. Probably some others... can't think of them right now. I certainly wouldn't make the T9 my priority for choosing a defensive set, though. There are more important things to consider.
  18. I think difficulty depends a lot on the skill level and (even more importantly) experience of the player. At base difficulty level, this game is pretty straightforward and easy to succeed in. It gets tougher as you ratchet up the difficulty setting. I consider myself a middle of the road player, skill-wise. Adequate, but not great. I've played the game obsessively since 2019, so I have a good amount of experience learning the ins and outs of combat. A lot of the difficulty for me, depends upon the AT and powersets that I'm running. A well built hard-combat AT, I can run at +4/8 once I hit lvl 50. More squishy toons, like controllers or what not, I struggle more and maybe only run at +3/8 or even +3/6. I've never been able to figure out a build that can successfully solo arch-villains or knock down pylons. That's okay. I'm happy to team up with folks to take on the Arch-Villains. Anyway, what is difficult is quite subjective to the individual. The above is just my experience.
  19. I have something like 30 or 40 characters. Maybe 5 or 6 of these are level 50+. Those are the ones I play the most. I play a character until I either 1) decide I don't like one or both of the powersets I chose 2) Get bored with the character or 3) Think of new concept that really trips my trigger and that I want to try out (I happens somewhat frequently). If I have a character I haven't played in about 4 to 6 months, I will often delete it. As a result, my total number of characters mostly remains the same (more or less).
  20. I do this, but not to get around paying a listing fee. I do it because I feel that everything that I sell has a value of 1 inf (actually, I think everything on the market has a value of zero influence, because I play Comic Book RPG's to imagine heroes battling villains, not making a shopping list and going to the grocery store and I don't believe in even having player economies in video games. Sure, I'm almost certainly alone in this respect, but that's how I feel). I do enjoy customizing my characters with enhancement sets. But I wish it was free to do that (and no, I don't think eliminating that grind would make the game boring for me. There are so many combinations of IO's, AT's and powersets and so many combinations of parts to make costumes and bases, that I could literally play those aspects of this game, along with missions, and never get bored. Futzing with the market is what bores me). But since the /AH is a reality and it isn't going anywhere, I make my interactions with it as brief and simple as possible. I sell low demand recipes at the vendor for 5,000 to 20,000 inf. Everything else I list on the /AH for 1 inf. This is quick, easy, and painless and gets me millions (over time, billions, I'm quite sure- I've been playing since 2019) to outfit my lvl 50's in purple enhancement sets. Why would I (or anyone else) need more influence than that? Yes, but again, so what? Everything I sell comes in drops, which is free simply by dint of playing the game. If I sell it for 1 inf and someone buys it for 1 inf (yes, this happens to me a fair amount of the time), I made a profit of 1 inf (though often, I sell a rare recipe for 1 inf and make several million for my effort. This is not at all uncommon). As I said, I make enough this way to outfit my lvl 50's with purple IO sets. Why do I need more influence than that?d Since you work to sell at a profit, unlike myself, you ought to be making quite a lot more influence than I am (though, again, since I make enough to slot purple sets on my characters, I can't imagine why you would need to), so you ought to be one of those people with plenty of funds available to allow to sit for a long period of time, so you can lowball the price.
  21. @Glacier Peak All I know, is that I'm gonna copy/paste that map you posted to my clipboard so I don't get lost in the Abandoned Sewers anymore. 😄 I do support your suggestion, though. 👍
  22. Huh. I had no idea about any of that.
  23. I mean, if the status resist stacks, it would be valuable to me. -regen debuff sucks. I don't think they do, though, so I understand your gripe, regardless.
  24. I don't think so, but don't take that as gospel. More well informed people than myself should probably weigh in on it. That double XP really does help mightily with the grind to 50, though. So if, like myself, you hate grinding, I do recommend it (though if you're feeling rusty, you should probably play normally to lvl 25 or so, just to get back in the groove. I still do this when learning an unfamiliar AT and/or powerset).
  25. Kind of interesting to see what might have been, but never came to pass. I don't play the EPIC ATs, myself. Just too many moving parts for me. I didn't realize the EPIC tag referred to things like literary epics, though. Now I'm less annoyed by the powers in the EPIC pools not being as good as I might expect (given that I'm interpreting them through the lens of the "other" definition of epic).
×
×
  • Create New...