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Triumphant

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Everything posted by Triumphant

  1. Ant Man is indeed a tough one. Partly it's costume manipulation. Make one costume with maxed out height to represent a giant version and buy the mini prismatic aether costume to represent the small version. Earth Control could be used, as you say. You might have to lean into the concept more from the Molecule Man perspective to find powersets that really fit. I'll try to think of some more suggestions, but nothing comes to mind right now.
  2. Lived to the ripe old age of 93. Now he is one with The Force. RIP. 🙏
  3. I'm not against giving a temp power or rare salvage to SF/TF leaders. But that still won't get people who are averse to running them to run them. I'm a terrible multi-tasker and would make a bad team lead. Nothing will change this. Believe me when I tell you, you would not WANT me to lead a TF. The only time I form a team is when I run farms for door-sitters. I do occasionally run radio/paper missions, because you don't really need an specific instructions/tactics for those. You just let everybody do whatever and it's usually fine. And there's no TF specific drop/reward associated with them that others lose if it goes wrong. If you want to join a particular TF, ask someone to form it then wait for them to do so. Maybe someone will, Maybe they won't. If they don't, you'll have to bite the bullet and run it yourself. That's just the way it is.
  4. I wouldn't want that change, personally. I prefer to confuse them and then sit back and watch while they beat the crap out of each other. I agree it's not a great power for group play, but this solution is not the one I want, as it would ruin the way that it functions in solo play (which I very much enjoy).
  5. Well, it's not cut-and dried, and people have various opinions, but many players (including myself) feel that crashing T9's are more trouble than they're worth. Granite doesn't have this, of course. But I dislike it for another reason: I hate the fact that it forces a particular visual aesthetic on me that overrides my costume. YMMV, etc. In addition to Bio and Rad I like Willpower's T9. Probably some others... can't think of them right now. I certainly wouldn't make the T9 my priority for choosing a defensive set, though. There are more important things to consider.
  6. I think difficulty depends a lot on the skill level and (even more importantly) experience of the player. At base difficulty level, this game is pretty straightforward and easy to succeed in. It gets tougher as you ratchet up the difficulty setting. I consider myself a middle of the road player, skill-wise. Adequate, but not great. I've played the game obsessively since 2019, so I have a good amount of experience learning the ins and outs of combat. A lot of the difficulty for me, depends upon the AT and powersets that I'm running. A well built hard-combat AT, I can run at +4/8 once I hit lvl 50. More squishy toons, like controllers or what not, I struggle more and maybe only run at +3/8 or even +3/6. I've never been able to figure out a build that can successfully solo arch-villains or knock down pylons. That's okay. I'm happy to team up with folks to take on the Arch-Villains. Anyway, what is difficult is quite subjective to the individual. The above is just my experience.
  7. I have something like 30 or 40 characters. Maybe 5 or 6 of these are level 50+. Those are the ones I play the most. I play a character until I either 1) decide I don't like one or both of the powersets I chose 2) Get bored with the character or 3) Think of new concept that really trips my trigger and that I want to try out (I happens somewhat frequently). If I have a character I haven't played in about 4 to 6 months, I will often delete it. As a result, my total number of characters mostly remains the same (more or less).
  8. I do this, but not to get around paying a listing fee. I do it because I feel that everything that I sell has a value of 1 inf (actually, I think everything on the market has a value of zero influence, because I play Comic Book RPG's to imagine heroes battling villains, not making a shopping list and going to the grocery store and I don't believe in even having player economies in video games. Sure, I'm almost certainly alone in this respect, but that's how I feel). I do enjoy customizing my characters with enhancement sets. But I wish it was free to do that (and no, I don't think eliminating that grind would make the game boring for me. There are so many combinations of IO's, AT's and powersets and so many combinations of parts to make costumes and bases, that I could literally play those aspects of this game, along with missions, and never get bored. Futzing with the market is what bores me). But since the /AH is a reality and it isn't going anywhere, I make my interactions with it as brief and simple as possible. I sell low demand recipes at the vendor for 5,000 to 20,000 inf. Everything else I list on the /AH for 1 inf. This is quick, easy, and painless and gets me millions (over time, billions, I'm quite sure- I've been playing since 2019) to outfit my lvl 50's in purple enhancement sets. Why would I (or anyone else) need more influence than that? Yes, but again, so what? Everything I sell comes in drops, which is free simply by dint of playing the game. If I sell it for 1 inf and someone buys it for 1 inf (yes, this happens to me a fair amount of the time), I made a profit of 1 inf (though often, I sell a rare recipe for 1 inf and make several million for my effort. This is not at all uncommon). As I said, I make enough this way to outfit my lvl 50's with purple IO sets. Why do I need more influence than that?d Since you work to sell at a profit, unlike myself, you ought to be making quite a lot more influence than I am (though, again, since I make enough to slot purple sets on my characters, I can't imagine why you would need to), so you ought to be one of those people with plenty of funds available to allow to sit for a long period of time, so you can lowball the price.
  9. @Glacier Peak All I know, is that I'm gonna copy/paste that map you posted to my clipboard so I don't get lost in the Abandoned Sewers anymore. 😄 I do support your suggestion, though. 👍
  10. Huh. I had no idea about any of that.
  11. I mean, if the status resist stacks, it would be valuable to me. -regen debuff sucks. I don't think they do, though, so I understand your gripe, regardless.
  12. I don't think so, but don't take that as gospel. More well informed people than myself should probably weigh in on it. That double XP really does help mightily with the grind to 50, though. So if, like myself, you hate grinding, I do recommend it (though if you're feeling rusty, you should probably play normally to lvl 25 or so, just to get back in the groove. I still do this when learning an unfamiliar AT and/or powerset).
  13. Kind of interesting to see what might have been, but never came to pass. I don't play the EPIC ATs, myself. Just too many moving parts for me. I didn't realize the EPIC tag referred to things like literary epics, though. Now I'm less annoyed by the powers in the EPIC pools not being as good as I might expect (given that I'm interpreting them through the lens of the "other" definition of epic).
  14. My recommendation is to choose one (or two) persons who function in the team is primarily to be the HR/Onboarding specialists that mostly just interact and RP with new recruits to help them integrate with the team. The RP could revolve specifically around this. "I know you guys are new, and this is all pretty overwhelming, but I'm gonna help bring you up to speed and trust me, you're gonna fit right in. You have any questions, you feel unsure about anything, my door is always open; just shoot me a DM over HeroBand, etc..." These people got all the dish on the SG, probably because they've been with the group since it's inception. Maybe like to share gossip, explain history of the team, answer questions regarding past exploits and what not. Also, in this vein, they should reassure new members IC'ly, that they understand the team has a long and storied history, but you don't need to feel like you have to learn the story of every battle we fought and memorize the names of all the members the first day. Just be patient and hang in there. You'll have plenty of time to get to know everyone as we train together. So on. Of course, some players will just not feel comfortable integrating into a large group with a long history. These players are better suited by looking for smaller and/or newer groups, with less established lore.
  15. Ha, ha. Nice. That should get the Rocky Horror Picture Show fans attention. 😄
  16. Some of us are extremely poor multi-taskers. Myself, for example, I can typically only parse information in the chat box or concentrate on combat. I can't do both at the same time. If I look at chat while in combat, I die (or screw up badly enough to throw off the whole team). If I concentrate on combat, I will generally perform well (granted, we all have bad days) but can't parse information in the chat (at least, not without becoming distracted and taking a dirt nap). This holds true even if I'm in voice chat in discord. My brain is simply ill-equipped (for whatever reason) to being able to handle juggling two information streams at the same time. I do my best, but if I don't respond to a team leader's command, it isn't obstinance, or laziness, or the fact that I've turned off my chat box, I just literally missed what you said because I can only concentrated on one thing at a time. I always follow the team leaders commands to the best of my ability. It's just that my "best" often leaves a lot to be desired. I don't know what else to say about that. 🤷‍♂️
  17. Triumphant

    Max hp

    Here you go: https://homecoming.wiki/wiki/Hit_Points
  18. Their emoji's are perfectly clear, though. They nearly almost always reply with either a Finland flag or a Banjo. Clearly, what we have here is a Steve'n'Seagulls fan!
  19. It would be cool to have (for example) the snake staff for a wizard that can emit fireballs, lightning and so forth. I actually feel like a came across a different topic to that effect, a while back. Or maybe it was just about new (wizard-themed) powersets. Still, it would be a fun option. Hope the devs see this thread and it gets some traction at some point. 👍
  20. For what it's worth, I do like the idea. I'm all about freedom to customize the visual appearance of your toon. No idea how difficult and time consuming it would be to do it, though, so practical considerations might keep this from being implemented.
  21. All of the above are true for me. You can add the fact that it still runs on my jalopy of a computer.
  22. I mean, after the most recent updates, I feel like Sentinels are actually in a pretty good place right now. Sure, some power sets don't perform as well as others, but that's true of any AT, really.
  23. This game provides a similar mental haven for me, as a neurodivergent person and someone that suffers from lifelong clinical depression. I hope it will prove equally comforting to you. Be well.
  24. I'm not gonna sugarcoat this, @Diantane. You're the only one who cares about this. Go with God. 🤷‍♂️
  25. "He's not so tough. I could take him. I could take the whole freaking Freedom Phalanx..."
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