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Redletter

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Everything posted by Redletter

  1. THIS IS WHAT I SAID! Like, between this, and Oro basically allowing you to hit up whatever content you want?! It's like, I dunno! I know I would like to actually PLAY on brainstorm more than just use it for testing beta build stuff (which coincidentally is ANOTHER reason to actually PLAY on brainstorm). If nothing else, Brainstorm seems like the ideal PvP environs, due to how you can instantly complete your build, with everyone also having that ability (as opposed to temporal warriors, who need a non-pvp toon to bankroll their pvp exclusivity lifestyle)
  2. YOU CAN FUCKING WHAT?!! This changes everything...
  3. Yes! This is a great idea! Some kind of organized gathering for comic lovers! A sort of... Comics Convention! A comic con! It'll be the first of its kind!
  4. Build a wall, and make the Rikti pay for it.
  5. Apparently, a cursory google search revealed such an event did exist, once upon a time -- when the dinosaurs roamed, and /jranger ruled as god king of the universe. But, that was also in the time where "City of Heroes", as a game, was a product that could be purchased. It's been like, ten jillion years since then. Now, "City of Heroes", as a game, is no longer a product. It is an intellectual property owned by NCSoft (i think), and the game we play today operates in a grey sea of legality. The less we remind NCSoft that this IP is something that exists, the less inclined they are to exercise their right to sink this ship. So. Instead of a convention. Maybe we just do a community event to celebrate "City of Heroes", as a game, within the game... Im pretty sure they already do that tho, so maybe just wait for the party? Idk lol.
  6. Man, I can't believe Snarky is back to disingenuously compare CoH to WoW. I can't even fathom it. How could he do this? How could such a thing be something he totally is doing, right now, as we speak.
  7. I like reading the writing. It's maybe me, because I'm baby and I never really played the game during live so like, im willing to bet most people i end up with have already read the crap i wanna read because they read it back in the cretacious perioid when this game first launched. But Im new. Prior to homecoming, my only exposure was briefly making and playing a character on a friend's account after playing with their character for a bit, then going home, getting the game to work on my mom's computer (my computer at the time, but it was older than I was by the time i got it) and getting lost in the tutorial before just skipping it on a new toon, getting lost again, and got stuck during a zombie invasion, dying a bunch, until like, 4 heroes came around and fucking crushed the zombies. About 5 minutes later the event ended (one was even a PB! I thought they were like, a shapeshifter powerset, turns out no, nothing that sophisticated). They were very nice. There was a not-so-nice person who was really into DMX though, not sure if he was roleplaying or genuinely a fucking asshole, but he liked slurring at people so... ya know. Anyhow, after that I made a villain, DIDNT get lost playing the tutorial and actually having a lot of fun, but a kinetics defender had hit me with a buff once I was in mercy (i had no idea what had happened at the time) and i ended up leaping across Mercy, landing in the destroyed slums where enemies were more than double my level, and I tried to hide from the mobs because i didnt wanna die, so I ended up logging out, because I thought I was using the 'help' chat, but, i was sending to 'local' instead, and i just thought I wasnt getting any answers because like, this character was a VILLAIN! Villains don't help other villains, obviously, right? I was very young. The fact the game didnt have voice acting made me just think the game had no story and the mission text was just directions to the objective. Now that I'm older, I know that SOME videogames DONT have voice acting but DO have stories! And CoX has some REALLY nice writing. I wanna like. I wanna make a really good Solo character (or, alternatively, beg the devs to let us run special versions of the strike/task forces with our level UNTOUCHED for no rewards, for those of us who just want to nab the badges for their completion OR for those who want the story bits), because while I've played a lot of Positrons, they go by FAST, and I've never read any of the NPC prompts. Which I wanna do, but i don't wanna waste anybody's time (imma slow reader). I digress though. I really like the writing, I assume it's something people don't care much about anymore due to their exposure to it by now. But I'm still experiencing a lot of these stories for the first time, it's pretty quality stuff.
  8. Bold to assume Snarky is, or has been, neutral.
  9. I thought this thread was gonna be a funny meme thread where we talked about "changes" being made in the newest build, that weren't infact changes that were happening at all. Or maybe ever. Like... "How do you feel about Scrappers getting Energy Blast proliferated as a secondary power set? Will this upset the PvP enviroment in Pocket D?" "I'm not sure how replacing all the shivans in the Galaxy City tutorial with clowns will work out in the long term, but, this has been a change we've needed for a long time IMO and Im happy to see it." "Another update where the devs cater to the toxic vocal minority asking for YET MORE blanket difficulty increases, I think it's going to KILL this game now that Back Alley Brawler has been moved to Butcher Bay, DEPRIVING Atlas Park of a trainer to help keep lowbies safe." Sadly, it's not that. I'm sad now. How could you do this to me? CUUUUUUURSE YOOOOOOUUUUU, COOOOOWWWWARD DEEEVS!!1
  10. I like them. The "no crash" really, REALLY makes the power better overall, the fact it's a "team" buff means you don't need to just use it on the rambo. I appreciate that it fades over time ass opposed to just STOPPING. I *do* wish it had a lower cooldown. Like, cute it by two minutes, because this power is *pretty* important and it is now in the very short list of powers where you're like "Im only going to use this once a mission, maybe not even then" and I do not think that's conducive to gameplay. Mercs don't NEED that buff up ALL the time (anymore) but, you do want it, and getting it perma is real hard. Not to mention you get Serum before you get the commando, which means your lower tier pets are the ones who have to deal with that 8min cooldown the most, and they really don't want to be dealing with that, since theyre the ones who benefit the most from it.
  11. Ha! "I play masterminds a lot" he says. Well, Mr. Mastermind Man Guy Dude! If you play them as much as you say... THEN HOW DO YOU EXPLAIN THIS?!! As you can clearly see, it is not MERCS who are the bottom, but THUGS! Thugs are the booooottom! Now, you can take you fallacious slander and go home! Or face the UNMITIGATED. FURY. of my FIVE. DEGREE. COOOOOOOONE!!! Also a way to make MMs better would be to find a way to make incarnate powers effect your pets. As it is, most of them are fucking useless for a MM who gets maybe 3 or 4 attacks on their own, and hardly has the best support stats to compensate for how little they do. Also, letting all buffs effect pets would be nice? Like, as it is, Kinetics is only halfway useful on MMs because all the +rech you do doesnt effect your pets. Why it doesnt is beyond me, but, I'd like my Rambo to be able to fire his rocket more than once every fiscal quarter.
  12. Yes and no. If you create a macro for the pet command that will set your pets to aggressive mode, and simultainiously send them to a target location, you can set them in the path of ambushes and they will engage the hostiles on sight. Once engaged, Ambushes with fight the things that attacked them. This can happen with goldside missions in general, due to how the way ambushes work. If you go down, things can snowball. If it's any consolation, this can happen on NON masterminds. Even to teams of characters. All it takes is one thing going VERY wrong, for things to spiral wildly out of control and force hard resets where you just go do something else, or relog. For starters, taking Stealth would have been my first option. While yes, ambushes WILL follow you regardless, their ability to actually ENGAGE you is diminished. People have pointed out that stealth, in praetoria, can lead to funny situations where the ambush comes in and the group just runs up and their AI breaks, sending them jumping up and down, nuzzling up against your toon, but unable to effectively attack due to functionally being unable to target you. This is how Stalkers solo Goldside. As for the numbers advantage over you, i would say that theyd super murder your henchman. I would have walked in with my henchies, then, left them to die at the door. Usually, Gold missions have an objective that the ambush is there to simply distract you from. B-lining to that (especially in stealth) would help immensely. Because really, it doesnt really matter how many ambushes they spawn, as long as you get the clicky or kill the dude you can click the exit button. It doesnt work in THIS case, since the mission is such that you kinda NEED to fight. Thirdly, there's a 'hard' reset option. Simply relogging the toon would reset the map, and the ambushes. My goal would then be to have done that, then i would have lowered the difficult from -1x3 to -1x0. This would load the mission with the lower difficulty, with a fresh map. Depending on where you are with the mission, it may even reset your choice of objective (I can't recall if youre locked in WHEN you decide or AFTER the objective as a result of the decision is complete -- if the latter is the case, you could just choose to fight the seer instead. Her ambushes are hard coded at health intervals, so you could limit them by playing around her health bar). Thugs happens to be a rough way to play Goldside. Their single target is really nice, the arsonist even has AoE online earlier than robots, but that means you NEED to prioritize your targets, and praetorian enemies hit REMARKABLY hard even at the minion level and thugs arent the toughest bunch. Finally, and im not sure if this works for morality missions, but if im right, you can just call the contact who gave you the mission and force complete a particular objective. Youcan do that once every day, give or take, so if it TRULY is just wholly insurmountable, you could long-con through and force skip through it (if it works, ive never had to do that, it may not work, but it should).
  13. I figured it was because the sheer volume of changes made to mercs in particular were too numerous to even begin to explain with any amount of brevity. When I saw that Mercs, my precious babies (see: Dark Curse) were going to be molested by the REVAMP HAMMER i grew very concerned. I was told, long ago when the accursed knowledge was passed to me, that making mercs good would require truly RANCID rituals of coding that no creature of man was fit to undertake. Thankfully, it did not take much research at all to see my fears were misplaced. THE CONE REMAINS -- OUR DOOM WILL WAIT ANOTHER DAY...
  14. Is... is that...? IS THAT DAVID HASSLEHOFF?!
  15. God im a sucker for huge bulls and furious black cock... What? There's NAUThing fishy here! Let's just all float on...
  16. A candid picture of everyone's favorite dragon warrior and ski slope enthusiast, caught in the wilds of Oro.
  17. What's weird is that blasters are the only ones that get this treatment to my knowledge. Like, we don't call dominators "domiappers" whenever they go in to throw hands. It's just blasters. Scrappers who pick up ranged powers don't become scrasters. ONCE AGAIN! BLASTERS! GETTING ALLLLLLLLLLLL THE SPECIAL TREATMENT! AGAAAAAAAAAAAAAIIIIIIIN!
  18. Vanessa is coming for your graphics cards GM Impervium doing their best to stay in character, without crying, and thanking the community Flints complaining about the things they lost in the divorce Brenda and Raymond, bout to cross you the fuck up, skirts or shirts, what team are you on? You know have carteblanche to blame flints, now and forever.
  19. I never really came here, it was way before my time and due to timezones, it was rare i could even go? But a lot of people made meaningful connections here, and Im sad they were sad to see the place go. A lot of the base design though really tickles me. It was a fun night. I got to have a couple of nice character moments with those not participating the date auction, i begin to wonder if another club will pick up the tradition for fun, or, if theyll leave it be for the sake of posterity (posterior-ity? pos-titty-ority?) It was fun seeing TWO gms there though, Impervium especially since theyre the one who always moves my thread to where they need to go! I hope everyone had a good time, both that night, and all the nights before, and maybe, all the nights after.
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