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Lines

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Everything posted by Lines

  1. If he's a goner, is his stuff up for grabs? Can I have whatever Nemesis got?
  2. Most redside content isn't actually very villainous. You play the same kind of narrative role as you do blueside, being a protagonist rather than an antagonist, but in a scenario where goodness is actively discouraged. I really love it, a lot more than blueside because I find that setting really interesting, but I can see why others wouldn't depending on their expectations.
  3. This is getting confusing; tangled. You might even call it a Nemesis Knot.
  4. We could just cremate him, that'll stop the smell. To do that, we'll make Nemesis Hot.
  5. You're saying it wasn't real? That it was just a Nemesis Bot?
  6. How did he die? Was Nemesis Shot?
  7. ...would his ashes be kept in a Nemesis Pot?
  8. I enjoyed the beans out of Archery/TA, and I don't normally like playing Blasters. It just felt satisfying from the get go and got interesting as time went on.
  9. The first ward arcs don't start until level 20 anyway; I don't believe any Praetorian contacts will speak to you before then. (Edit: Except via Ouroboros, which I think you can start using at 15) At any point, though, you can head to first ward via the TUNNEL system, such as the one near the station in Atlas Park.
  10. This still happens, you just gotta wait next to them. I just double checked in Steel Canyon.
  11. I saw people do this for the first mission of Apex and was stunned, so I tried it on the second mission. The second mission doesn't use the helicopter. Got minced by an unexpected trick or treat group.
  12. If the game is unbalanced, this doesn't really seem like a solution. I wouldn't want to team with one of these. Min/Maxers make me feel redundant enough as it is.
  13. There’s two things that could make this confusing: One is that enhancements changed dramatically when the invention system was made. The original enhancements, usually called DOs and SOs, are still about but are inferior and cumbersome since they can be outlevelled. IOs, the crafted variation, are as effective as SOs from level 25(ish), which is why people suggest 22 as the time to start slotting (you can slot level 25 enhancements at that point). The other confusing factor is that everyone does it differently for different reasons, which is why you might have heard conflicting information. Some leave IOs till later than others, others slot attuned sets as soon as they can. Bottom line is not to ignore slotting once you need to perform. I often slowly solo early content, so slot DOs at 12. Edit; actually, rereading the question, I think I realise you’re asking about sets? The decision here is between effectiveness of the enhancement (go high) or keeping the set bonus as you exemplar down (go low). For the best of both worlds, Attune your sets.
  14. I’d like a clear order of arcs and TFs too, and I don’t think Paragon Wiki really clears it up anywhere, unless I’m looking in the wrong places. It’s a bit muddy with arcs like Provost Marchand turning up at level 30 and insisting not to be done until after Dark Astoria. I’d say, though, that it makes sense to do Who Will Die early and before any Praetorian content. Most of the game has been altered to accommodate the events in that occur in there.
  15. I agree that SOs should be the agreed baseline, but we’re talking about issues that can be resolved with relative ease. The stalker ATOs totally transform the dynamics of the AT, in my experience moreso than other ATOs. I struggled with a DB stalker on live (in a kinda enjoyable challenge, carried-by- concept sort of way), but I could see how the ATOs could really up the pace of the powerset. I’d also add to the ‘ignore the combos on a stalker’ crowd.
  16. I second this, but maybe suggest a melee dps as your target through. As a tank, once we’re down to a few wounded stragglers, I’d be heading off into the next group to try and get them huddled up nicely before the immobs fire off. If everyone was targeting through me, we’d be leaving half-finished lieutenants everywhere.
  17. As an Englishman, I resent this sentiment. Complaining about the weather is our schtick.
  18. I think you’re right, and this was a pretty big contributor to me stopping playing the game on live. Not so much that I disagreed with the playstyle, but as a casual player who played a few months on and a few months off it was very hard to enjoy new content when I couldn’t afford a build that could keep up with the team, nor go at a pace that made the TF’s narrative feel coherent. But I think this is a general MMO issue anyway. It’s much worse in swtor, where a cutscene is only skipped if all players try and skip it, but many players get irate if you don’t. If you’re a month or two late to new content, you might not have the opportunity to enjoy it at a slower pace. HC’s soloable TFs and more affordable economy go a REALLY long way to solving that problem for me.
  19. It sounds like you’re actually fighting the mobs around the cysts too, plus the ambushes. These individual munchkins were just hitting the ten cysts to complete the mission speedrun style, disregarding the nictus and the ambushes. (I could have been clearer) I’d not mind at all if I could see that you were taking your time in your direction; I still get a chance to play the game as well in a different direction. And I admit to probably being one of the melee grunts hacking down your confused EBs.
  20. Oh absolutely. It’d be weird to meticulously pick off every roman in a speed ITF. If that’s what folks have agreed to, then absolutely play it that way. But the unsolicited speed runner is usually one rando in the PuG who’s decided to just take off. I’ve been in a case where the leader has asked them to stick with the team but they silently cracked on as if they think they’re doing everyone a favour. That’s my biggest bugbear with PuGs anyway. It doesn’t happen often, but I get sad when it does. I kinda wanna just play the game.
  21. Without a doubt, the biggest threat in the game is a player who can’t be communicated with. The type I’ve seen regularly is on ITF, when one munchkin would run from cyst to cyst on the second mission and just assume that the rest of the team is following him or are capable of dealing with the ambushes. Capable or not, I’ve decided I’ll start leaving TFs when this happens. It’s just straight up rude.
  22. The new MSR instance still has daytime. nearly godamn blinded me.
  23. Lines

    Herding MSR

    Try to make sure you can cope with psi. My invuln tanker can have hiccups herding on the MSR if I’m at the aggro cap for too long, so I give myself enough time betweens herds to make sure I have at least one of Dull Pain, Elusive Mind or Barrier Destiny recharged and ready. I have a fire tank in the works but I have no idea if he’d even be up for it unless I slot for it specifically. Definitely going to try that trick with grates, that sounds.... great!
  24. I saw you doing this in action this weekend during a Zombie invasion and I gotta say it's one of the coolest dang things I've ever seen.
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