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Yomo Kimyata

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Everything posted by Yomo Kimyata

  1. Other than being a bit of a pain in the butt for a few minutes, respecs are a great way to try out stuff and decide what works at that point in time. You will probably find that at later points in time, other things may work better. There are a lot of ways to get the ability to respec, so that should never be the bottleneck.
  2. I have not done this. I will not do this. There are some things Yomo was not meant to know.
  3. You are correct, but again once anyone gets a character to 50, then that character can easily fund all subsequent characters with all kinds of goodies. The problem here is that they want to fund that initial character, whether that be with SOs or top of the line sets. And I think that most people who have been on HC for awhile will tell you it's extremely easy to play a character on SOs only, or even to only slot what your enemies drop. And that's solo. On teams, it's pretty trivial to level all the way to 50 without having a single enhancement slotted. You may laugh, but some people do that. I'm not saying that everyone has to suffer and play their first character out as a punishment build. What I am saying is that if one doesn't want to do that, one needs to find a way to fund the enhancements they want (and I say want, not need). Some of those ways take some work. It's a lot less work than leveling solo from 1 to 50 using only what drops. A lot less. Sometimes all you have to do is find someone to give you a wad of starting cash.
  4. That's really all you need to know! I like staff a lot. When I came to HC, it was a new power set to me, and I jumped right in. I think that as designed, it was a really good piece of work with respect to balance. You get flexibility in the stances that help you with damage or safety or endurance, depending on your wants. You get, in my opinion, the best defensive offensive power available in the entire game in Guarded Spin (maybe Ice Patch). If you are playing with SOs, the damage is perhaps not as good as many other sets, but that was the tradeoff. I think that in the HC environment, where there is no reason to NOT be IO'd to the gills, and where safety is irrelevant when compared to the almighty DPS, and where the concepts of tradeoffs and balance have gone the way of the dodo, people are gonna harp and wonder why in the world doesn't this set have as much damage as Energy Melee? I think it's great and you can make some really incredibly strong builds. My wish list would be more weapon skins and maybe, maybe some alternative animations.
  5. This economy is incredibly democratic. Cheap and easy converters plus a little knowledge gets you whatever you want. I mean that directly -- you can literally make whatever you want, although it's markedly easier to buy it with the proceeds from other things you make. But the fundamental issue, and this hasn't changed since Live, is that your very first character will almost certainly be a cash drain until it hits its 40s. Once you have a character at 50, and if you want to play it at 50, you will generate an incredible amount of inf by vendoring the enhancements and recipes that drop. Getting that first character past the scarcity challenge is awkward, but you, like everyone else, only have to do it once at most!
  6. This is an insignificant problem, but on any new character your default difficulty is +0/x0. Would it be possible to change that default to x1? It gives me the heebie-jeebies to see it at x0, because it makes me feel that x0 is either supposed to be nothing or infinitely difficult. I've assumed that there is no difference between x0 and x1 in terms of difficulty. Thank you.
  7. Don’t really have a main crafter, but I think my top was about 55k and a dozen or so north of 20k, for enhancements.
  8. clearly you are a recent addition to our player base. Welcome! HC members have fought this battle dozens of times, and generally “give everyone everything “ has triumphed. Even if prestige were only a number, I believe that enough people would grief that their number was too low, through no fault of their own, mind you.
  9. I would have thought the British English version would have had a “u” or two in there somewhere.
  10. I’m quite sure it only tracks sales through the /ah and does not track sales to vendors
  11. For the most part, if I have what I need on another character, I buy it from the /AH and I sell it to the /AH. Sometimes to myself, mostly to others, mostly at a profit, sometimes at a loss.
  12. I've always used Time to simulate luck.
  13. I've been overjoyed by the quantity and saddened by the quality. Read into that whatever you like.
  14. Welcome back, Lucifer!
  15. I heard that they started last week and before that they had been eating cheetohs on the couch watching Netflix for MONTHS.
  16. Ice Melee tends to be more about control than some other sets, so gives you a modicum of defensive protection. I like it best on scrapper and stalker because I think brute and tanker have enough protection and I'm going for damage!
  17. Do you call it "leveling" or "levelling"? This one bugs me a lot and I'm inconsistent.
  18. This is kind of a trope at this point, but literally everything is viable. Knowledge of combat mechanics (like line of sight, how defense or debuffs work) is the most important thing; then knowledge of IO sets and how to make strong builds; then specific power sets is last, in my opinion. Some sets will synergize better than others, but absolutely everything works. So that said, 100% go for the look and feel that you enjoy. AoE damage is kind of the meta right now, but even if you were purely single damage you'd mow pretty quickly through most challenges and do really well in some. There are a lot more graphics options than there were in Live, so keep that in mind as well. I hear you on the elemental swords and generally I just skip powers that I don't like the looks of. That said, HC has offered up a lot of graphics options that make things more palatable. For me, I dislike DM mostly out of spite, since I think they effed up with the changes to Shadow Maul and they power creeped the hell out of the set. I don't love Nijitsu because I think defense is too easy in this game, I don't like powers that hide my costume, and I don't like click powers for my mez protection. That said, they are both great sets, I've played them to 50 to great success, and I had a helluva good time doing so.
  19. Vote for Zenflower! She'll make the trains run on thyme! https://homecoming.wiki/wiki/Zenflower
  20. I am giving notice that I am going to discontinue this giveaway as of February 29, 2024. I'm invoking the "this is taking way too much of my time" clause, since I don't actually play play very much anymore. I will probably continue to do various works of good and evil in this sandbox, but I want to give everyone plenty of notice. An idea: I would be more than happy if someone else wanted to take over this task or a similar one and be funded by me. If it were a name that I recognize and can support, I'd be happy to front them a chunk of change that is earmarked for this type of giveaway. Of course, there would be something in it for themselves, you know, a little something for the effort. I'm happy to listen to proposals, either here or through DMs. Happy hunting!
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