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Ukase

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Everything posted by Ukase

  1. Well - for one - much depends on what you're selling the converters for. You also probably forgot, or didn't know that you can save yourself a ton of clicking by just selling your converters, no matter how many you have, to me. If you have over 10K, it may take a couple of minutes because of the cap on how many can be held by a given character, but it would probably save you fees, and a lot of clicking. It would certainly save me a lot of clicking. And since you're Cosmic Council, you get a better rate than other non-Cosmic folks would. (DM me for details) As to the specific request for thoughts on the topic -- I honestly have never sold a converter. Ever. I get more inf from using the converters to turn trash into gold. (nowadays, with all the competition, it seems less like gold. More like tarnished silver) It seems to be a common discussion that if you have 100 reward merits, the only time it's worth using them for an enhancement is with regards to Winter-Os. Purples - though expensive to craft, relatively - can still be obtained via patience for 12M or so; And with crafting and salvage, still be had for less than 15M all in. And then sold patiently for 18M for profit. Seems like a lot to invest given how fungible they are - with market crash and converters being easily used. Still, not a great deal for 100 merits. Winter-Os continue to sell for the "Sell now" price of about 17-18M - which is roughly what you might expect to get from selling 300 reward merits for 65K each. If you catalyze it (900k) and then unslot (100k) and list it - you can get close to 25M if not more, if you're patient. The problem is - we're not the only people who know this, so there's always competition driving the prices down. Still, even at 21M for a superior Winter, you make out just a bit ahead of selling converters outright (after fees, and on the AH). You probably just have to wait longer. But, for my money, I say use the converters. But since it's your money - sell them in whatever size stack you have to me.
  2. So, I just wanted to encourage you to continue working with this. I think it has a lot of utility.
  3. They are useless trash. The music in Yin's shop is interesting; quirky. But there's nothing special about his enhancements. They are basically an SO with a flashier Icon.
  4. There is another way, but it can be complicated. Particularly when explained by me. I'll do my best: 1st account places a level 50 Shield Wall Def/rech in the AH and lists it for sale at a price you won't lose sleep if someone buys it. 2nd account places a bid for the same IO in the attuned section of Shield Wall, and clicks on the Def/Recharge in particular if nobody bought before you got your bid in. Now, in theory - that sounds great. In practice, anecdotally, it can get messy. 1st account places the aforementioned IO for sale at ...say 7,500,000 inf. Someone may have actually bid more than 7.5M for that IO and get it before your alt can. So, the price you pick - you kind of have to be careful. So, look at the history carefully. It may be you need to list it a little higher. But not too much higher. My brain always says list it high - nobody will buy it! But then, when I try to buy it for more than the high price, I end up with someone else's - and mine is still for sale at a high price. So, the price is the pain point. You have to hope there are no outstanding bids to take them all from you before you can get any. Assuming it doesn't sell instantly, your 2nd account places a bid for the Attuned version of the Shield Wall Def/Recharge at 7.5M (same price the other one is selling for) So, I've done this with mixed success. Sometimes - I place it for sale, and someone else has a larger bid and gets it before my alt can get it. This is why you have to be okay with the sale if it should go through. If you do this, I suggest you do it for about 5 of each of the enhancements you want. (I tend to use a lot of the same sets for my builds.) This way - if one or two sells, you can place your next one for a little more inf so it doesn't sell instantly. So, what happens here is you've listed a level 50 IO for sale on 1 account, and your 2nd account buys it attuned. Again, in theory, it works nicely. Saves you the cost of a catalyst. In practice, it can get "messy" as I mentioned. Did I mention it can get messy? Hopefully, I've made the steps clear. If you don't understand my instructions - it's probably my fault - just do nothing. Yomo will probably jump in and explain it in 2 small sentences very clearly.
  5. See, I saw it the other way around. My snipe was a 1-shot killer. And the nuke, the t-9 was a whole group killer. What's not to like about that? But, experiences and playstyles vary.
  6. Well, I still play, and even on my own accounts, I have to admit to some characters being abandoned, and relegated to the back "page". Once a week, at least, I'm going through and simply doing a couple of respecs and deleting these characters I'm certain I'll never play again. The problem I'm having is - I've no room left in my bases for the enhancements - and I don't want to make another base. That's why I'm only doing it once a week. I'm making a new character to use the soon to be discarded enhancements via unslotters, as opposed to a mass dump from a respec. Unfortunately for all of you - I'm just giving the names to the new characters I'm making. But, at least I'm not using up new names that I might think up that you might also come up with.
  7. I don't think it needs to be considered a bug, but I would certainly report it as an undesired outcome. I would expect, if changing it isn't terribly problematic or time consuming, they'd adjust it because I wouldn't expect anyone to think of this as an intended outcome. Probably just something that got missed.
  8. As mentioned - the problem is not terrain, but the fact that your character was in combat (or just finished the spawn of mobs in your path, as you set out for the next set of npcs) There will be a circle around this snipe the system shows you to let you know when your snipe is no longer a snipe but a regular ranged attack. It's yet another reason why ice is better than fire. Ice is not encumbered by such tawdry mechanics. (Just my opinion, not backed by any evidence)
  9. So...just going out on a limb here, figuratively: Kronos, when triggered by the completion of a specific mission in a story arc, spawns near the character that held the mission. Same with Babbage. Generally, players when finishing missions are en route to their next mission - which could suggest the reason for this behavior. But the Kronos that spawn repeatedly in Talos...I dunno about these GMs. Frankly, when I am playing on Indom - this doesn't happen. Or if it does, the population is so small, nobody knows it's happening, and Kronos just gets droned. I expect that the GM in question spawns - and just remains where they are and when they are moving, it's in response to aggro from a player. Just speculation on my part, but I really can't say with any degree of certainty.
  10. Ha! Nice teaser in the title, right? About a year or so ago, I had resolved to slow down with the speedy runs and take my time a bit. But still, even with my obtuse nature, this seems like something I would have noticed before. So...a few days ago, on a new character, I was looking to suffer through all the arcs out of Atlas. I had to choose between Sondra Costel and Officer Fields, knowing I'd pick up the other through Ouro. So, through Ouro, I grab the Sondra Costel arc. The last mission has the same entrance every time. Same with Ouro. [-378.9 0.5 538.4] (in Atlas, naturally) The exit...I'm not so sure, but I made a new character just to check and well...it's odd. And clever. [2653.7 -31.8 290.0] is the exit. So far, both times - and it's right by Aaron Thiery, the next contact. How'd I miss this? And why isn't this type of thing used more often? I know I've seen this kind of thing in game, but can't recall where. It was probably not quite the same type of thing, but close enough. Anyway, thought I'd share this to see how many other folks missed it like I did.
  11. I think (and I could be wrong) is mids has an issue with the way the chunk is copied. Might be better to just share the build the routine way, with the mbd file. Beyond the topic of this thread, but mids usually fills the entire section with a data chunk; in this case, it's using 3 lines, and not wrapping the text the way it usually does. Definitely a problem with mids. (surprise, lol - still grateful for it.)
  12. First - please don't feel dumb - the search function for the forums is ...well, either I'm not smart enough, or it just doesn't work well. Could be both. In any event - you can search for the posts of one specific name. First: Click on Activity, then scroll down to search. Then click on the "+Search by Author". That should give you some results. Maybe not the specific results you wanted - but posts by that player should appear.
  13. So, I've been meaning to check in and give some gratitude and appreciation. Original Author: Vayek Changes the sound files for demon summoning to humorous kitten sounds. Repackaged by Westley Bennett Many thanks to both of you for allowing me to keep from screaming at MMs with their horrible pets making all that noise. The kitten sounds are so much better, and it kind of tickles me a bit when I hear them. And thanks for putting the Modder together and making it so easy to use!
  14. I figured I should add - the villain/rogue name for this badge is Shady. Some folks pop in a friend's mission and don't see Shrouded and don't realize that Shady is the same badge, just a different name. By changing alignments, the badge name will revert to Shrouded and then if you've done all the other requirements, the accolade will award.
  15. Luxury Vinyl Tile?
  16. Ukase

    Phantom Gladiator

    Please do not joke like this. I am still on my first cup - and I'm already obtuse. I'm suddenly scrambling my brain to think what I can turn in my Observant badge for ...another badge? A temp power? A new level shift? And then it finally dawns on my you're being self-deprecating about not being observant. Well played, lol.
  17. I appreciate knowing it's not my brain misfiring. So, that's of some comfort, lol. Guess it's just one of those things, where I pretend I'm shooting an actual sniper shot of hundreds of yards instead of 150 feet. (not slotted for range yet)
  18. I'm just referring to the animation. And the target's hit points. Because we have a combat log, I can look at it and see the damage the rifle has done...and then when I look back at the target, it still hasn't taken the damage - at least, not on my screen. And then it takes the damage. It's just weird. To try and make it more clear: I'll fire the sniper rifle...and the Hitpoints of this destructible...I won't see if it goes down or not for a second after the animation of the rifle being fired. I have also seen my ice blaster send a ice bolt and watch it go around a corner as the npc runs for cover. This is a little different in that while I know the attack has been executed, I don't see the result of the attack until a second or so after the animation. It's kind of like I've fired the rifle from 2 miles away instead of 140 feet. If it was a server issue, or internet speed on my end, I would think I'd have the same issues with all my other powers - but I don't. I get immediate feedback with those. It's just the Sniper Rifle.
  19. This game is incredibly huge with content for a new player. Unfortunately, our tutorial, while it covers some of the basics, there's so much to absorb, it's rather like drinking from a fire hose. With that in mind, understand that you're likely to miss some things along the way. We all do. Even with turning off XP, I don't think there's a way to do EVERYTHING organically. This is why Ouroboros is such a great asset. Each account gets 1000 slots. That's an awful lot of characters, so I think starting over is more than silly. Just keep plugging away, and then when you're done or get bored with this character, then you can try something new. Or you can keep playing the character you're on, and experience the lower level content through Ouro. The stories are the same. The experience that you, as a person behind the avatar gets may be somewhat different, as your character will have more enhancements slotted than a natural level character would. So it will be at least a little bit easier. No big deal. If I'm going to suggest or advise anything - take your time. While this game has a LOT of content, you can get to the point where you've done all of it at least once. But this is probably nothing to worry about as it will take a LONG time. If you play every day, for 15 hours a day, it would probably still take at least 6 months to get through everything.
  20. AR/Martial Combat blaster. So...it could be the power itself, Sniper Rifle working as intended - just not the way I'd expect. I'm seeing a noticeable delay from when I execute the power to seeing whether or not it actually hits the target or not. I like to open with Sniper Rifle because of the extra damage it does when you're not in combat. The interaction goes like this: See target. Position my character, anticipating how the mobs might approach me after I get aggro to make the best use of Flame Thrower & Full Auto. Press the corresponding key on my keyboard. I see the animation for the rifle being fired. I wait literally a second or 2 before I see any feedback on my screen. See, if I miss, I want to use the beanbag. Otherwise, FT & FA. I'm having to monitor the combat log to see if I hit the target, as it tells me before I see it on the screen. It's just this power. The other powers I use give immediate feedback, so I'm wondering if it's just working as intended, or if something else is going on.
  21. This is why I don't take cones with an arc less than 45 degrees. Cones are about positioning; and in this day and age with folks using fold space, it can either be super easy if you time it right, or absolutely useless if you don't. Please don't get me started on my trigger word "blap" and all it's forms.
  22. Does such a place exist?!? Details please.
  23. I'm kind of the opposite. Thus far, I've only taken Combat Teleport on one character - a dark/Mental blaster. I thought CT would be useful for zipping in for Drain psyche. It is - but it's also easier to just zip in with super speed, or even sprint, or neither. That is, I'm more used to doing it like that. I like the toHit buff, but it's not like I really need it with Focused Accuracy and a kismet 6% IO. I mean, does it really make sense to learn/relearn to do things differently when the other way works just fine? Still, having the option on Martial Combat without needing to take the tp pool is a nice option to have. It will let me play around with it without taking a power pool. Maybe the mechanic of using the keybind will catch on for my feeble fingers.
  24. The Garage Band A fantastic name for an SG filled with Sonic powerset characters.
  25. That will be the next combo I tried, as it seems to be a nifty way to use not just inferno but FSC as well. Kind of like jousting, just different keys - only a damage buff comes with it.
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