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Ukase

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Everything posted by Ukase

  1. Playing a blaster - what dictates my attack chain is which power that hits the hardest is recharged. That's the one I use. This odd place of doing the math to determine which attack is most likely to crit - man, that just sucks the fun out of being good for me. Granted, I only have to do the math one time. I'll have to just do it. And that's where leveling up can kind of suck, because in some cases, the powers not recharged fast enough to use in the proper order, because Hasten isn't permanent. And I am just now (Have I mentioned that I'm obtuse?) see your emphasis on queuing the attack before the previous one finishes animating. That I can get behind, because it's kind of like jousting in melee. I guess that's on really hard targets that you know won't die with that attack. I thank you for your detailed explanations. Even if math is part of the answer. It'll be good exercise for my brain, but I'd rather row a 2k for time on the C2 erg than do more math.
  2. My personal conclusion - I'm not cut out to be a spreadsheet scrapper! I think you've got to be playing on the edge of your seat with your fingers at the ready to quickly fire off the right attack within these windows of time. When they're stunned, it often takes me a half second just get myself in position to hit them again. Small wonder I don't see a lot of critical hits. That and I'm currently just a button masher, not a spreadsheet scrapper. Clever to use the decimation proc for the test. It would seem that's about the only thing it's good for - if I can trust the math. And it's hard to trust math, particularly math I haven't done. Hopefully, I can revisit this thread, and perhaps my steel trap of a mind can be forced open to allow something in. Eventually.
  3. So, I'm playing an EM/EA scrapper currently. Not using 2xp for reasons that escape me. I probably think I need more time to learn the nuances of playing in melee and the specifics of playing a scrapper, as opposed to what I imagine are countless hours of playing a blaster or a corruptor or defender, or even a controller. But usually a blaster or corruptor. Story Archer, did you try using Cross Punch as slotted against a pylon? I'm curious as to how the procs are working. It's only lately I'm realizing that just because a proc says it's 3.5PPM doesn't mean it works that way in game. The math says it's highly unlikely those procs are going to fire, but who knows except you in this specific case? I don't know that I'd use the Numina unique in this build, or the Power Transfer in Stamina. I'd have to see how the character is handling what paces I put it through. Given what looks like a desire for more energy/negative energy resistance, I might forgo the Numina (which anecdotally doesn't seem to do much - I can talk more about that, but it might derail the topic) and give dodge the 4th of the Shield Wall set. Lately, I've come to realize, that at least in the end game, there's so many buffs happening, that slots spent on pursuing resistance and defense can be overdoing it. But you have to be your own judge of that. Totally unrelated - but your power selections - are they in this order in game? I would think you'd want to get those LotG recharges in the build sooner; but that could just be my own preferences.
  4. Recipes do not have a method of storage in base. The only methods are: 1. Place in AH. 2. Keep on your character - it's really hard to get more than 20 or so recipes IF you craft, and store, or sell in the first few, or last few minutes of each gaming session. 3. Your character's email. 4th, and lastly. Likely used by more people that stubbornly refuse to craft as they can - a 2nd account with a character (or more) that acts as a mule of sorts to carry all those recipes.
  5. So...my take on this is simply for a league leader to limit the participants where lag is no longer an issue. Example: In the labyrinth, instead of having 6 teams, a choice was made to go with 4. Seemed to work out fine. I hear about this lag during MSRs..and well, I don't experience it. I just assume many are playing with cable for their ISP, which is down-throttling their speed. But obviously, I have no way of knowing this. I'm not an expert on internet speeds and such, so I've no idea why 20-30 players are having an issue with lag and I'm not. That said, these are my settings: No idea if that's helpful, but until this lag is resolved for many of you, perhaps just limiting zones to 50 would be a simpler thing to do. (and league leaders limiting their league size)
  6. Can confirm. Moonbeam crits, well, I've only used it three times since I got it a few minutes ago, and it's critted each time.
  7. No; the labyrinth is a superior place to do that. Or Mapserver event.
  8. Short version: As a level 35 character: Can we adjust the Find Contacts option to list (for example, for a level 35 hero/vig): (In addition to the undesired by this character First Ward stuff) As of now, it only gave me Ginger Yates. I don't want Yates. I want Anton Sampson. Longer version for context:
  9. Goddess Laucianne and her wonderful people make the Labyrinth fairly stress free for me. I've gotten more vet levels in there than just about anywhere else.
  10. As long as it awards retroactively.
  11. The quality of the writing...really? Let them who volunteer to do the writing make the first red marks on the previous content. I don't pretend to have a doctorate in English or Journalism. But I did make an A in Creative Writing when I was in college. Now, let's be clear about something. There is nothing in the content in this entire game that is great writing. Becky, in the Aeon SF is the closest we've come to great writing. But that's just my subjective opinion, fairly worthless. If you folks are expecting to follow a plot line the way you might have followed the Secret Wars parts 1 and 2 like I did...well, you're asking a lot. Too much. If you can do better - Do so. Sign up, volunteer, and do better. I'm sure they'd love to have you. As for the political stuff, that's not the least bit abusive to me. That's what I would expect a fascist to sound like.
  12. TFs are already too casual. It's not like I wear a suit and tie for Ms Liberty. I'm not even wearing pants! But on a serious note, you're trying to take something that isn't broken and then fix it. It's bad enough some leaders thing you have to have 8 to start. One guy leaves because he gets hungry or something, and then the rest of us have to wait for the leader to recruit for even more time so they can get their precious 8th member. Now, for ouro...I'm not sure why Ouro can't work the same way as AE, but I guess it's because there's too many badges associated with so many of those missions. Particularly with newer players not realizing there's an AV or EB at the end they can't handle, and then can only quit, because they can't progress. But for standard TFs? I don't think that's a good idea at all.
  13. The folks that win those, my hat's off to them. I think the same way I look at the tiny game within the game that is marketing, there's a whole different level to costume creation than an ignoramus like me is aware of. I kind of wish I could look at a costume and recognize what kind of effort goes into creating it. But that's outside my skill set and experience. I'll leave that to the experts..and begrudgingly visit the tailor to minimize fx.
  14. Well, for me - I've simply never paid much attention to it. Sometimes, I afk-farm the unlock. In AE, any mob defeat gives hybrid incarnate XP. Not sure why a GM wouldn't. And, also, when doing hami raids, even though I know what to do, I still leave the request tab open and monitor it, so the global stuff, like how much XP and all that is unseen. So, it was just the first time I've noticed it. Still, if the mob gives XP and Inf, why wouldn't it give incarnate xp? I'm sure it's just one of those odd things about GMs. It's unlocked now, I just found it odd. Still don't know why they don't give iXP. I'm just wondering if we know a reason.
  15. I'm a bit sad that I don't know this. I'm all over the place these days, trying to do things differently, and frankly, to pay more attention. So, a character of mine reached level 50. I wanted to have a destiny buff and a lore pet for an MSR, so I burned some threads to unlock Lore and Destiny. Can't burn threads to unlock hybrid for whatever reason. Typically, an MSR will do that. But, whether it was lag, or my team was mostly afk'ers, I don't know. I got to 90%. I go to the Abyss and while I'm helping to spawn Hami by killing GMs, I tab back into my Global tab to see how much iXP I'm getting for assisting with the GM kills. None. I scroll up, and I notice that the buds I helped kill did provide incarnate XP. Weird. Why the buds, and not the gms? The buds don't even fight back. This is likely some kind of overlooked detail, but these days, who knows? Not this guy. But out there reading - one of you is in the circle of knowledge that knows these things. Why no iXP for GMs?
  16. I'll give you a billion reasons to not mention you're a marketer. A player I never heard of the other day, while I'm minding my own business waiting for the Hami raid to start in the abyss sends me a tell, "You don't know me, but I'm level 47 and I could really use some inf for my build." I think to myself, "I have the resources. Sure, I can help. But if I don't know you, how do you know me?" And really, these days, I have players who have level 50 characters who pretend to be broke, trying to take advantage of kindness. I keep saying, I like to give it away. But it has to be my idea. Not yours. Otherwise, a line forms up, and then I'm the broke one. It's more fun to do a hami raid because you want to, not because you feel like you need to. Read the guides and do the tedious crafting. And if you can't be bothered with doing that, then don't bother me!
  17. I really need to take my time reading. I've posted in here twice - and then had to remove/edit/hide the post because no sooner did I hit submit reply did I realize someone else summed up what I was going to say better than I did. I need to make it a policy to remember to check post count. I know there are good players that lurk from time to time, rarely if ever posting. And I know that there are new players who are still trying to get the lay of the land before they post, if they ever will. But..I think we're being trolled with this take here: Get back under the bridge!
  18. I'll call this a typo. For my vigilante character, level 32, have two Mercedes Sheldon in my contact list. Both say she's in midnighter club - but the one dressed in red is in Pocket D.
  19. So, you've gotten some good answers to this, but I'll add my specific usages of it. 1. Spelunker. Avoid the ambush, zip in, kill the mage and whatever cronies are also there - ensure she's following, then immediately, you're back at the entrance (or wherever you put the mark) Mission complete. 2. Virgil Tarikoss SF: Mission 4, where you have to lead the tech to the portal computer. You can set the mark at the computer, go rescue the tech, and when you're sure he's following you - recall back to the computer, mission complete. 3. Silver Mantis SF: Mission 1: You have to escort the two tattoo artists to the front. Every time I do this one artist is upstairs in the back room, and the 2nd artist is immediately below the first. Rescue the first (use inspirations, cuz you're doing it solo), hop down, rescue the other, and ensure both are following you, hit your mark and back to the front. 4. Operative Renault SF: Mission 1: Set the mark at the portal you need to escort Barracuda to. Rescue her, ensure she's on you, hit your recall to the portal. As mentioned, this works for KHTF, both for rescuing Amy in mission 2, and rescuing Katie in the final mission. I would imagine it would also work for those talkative twits Glacia and Infernia in LGTF if you were inclined to use it in there. Haven't tested that myself. It certainly works with Dr. Todd. It works with Fusionette in Jim Temblor's arc (you'll be exemped, but you'll keep the accolade thankfully) It is without question the best accolade in the game.
  20. These teams offer nothing aside from the XP, and perhaps a temp power from a safeguard/mayhem. No merits. I don't think you'd get a prismatic, as I've not done any of these since the prismatics came out. The beauty of the TF is that every player gets paid, not just the team lead. I think if the easiest thing to do is nothing. Perhaps add a 20 reward merit bonus just for folks suffering through it, or alternatively, chop it half and have a Synapse 1 and 2.
  21. I think you'd have to come up with the costume, save it to file, and share the file. That way everyone would be uniformly goblin. I promise you...other than the Green Goblin of Spider-man fame, I've no idea what a goblin actually looks like.
  22. I wanted to barge in and say something about stuns. For melee characters, the stun might be amusing to watch, with the cartoonish circles rotating over the npc heads, but when they stagger away from me...I think I'd rather have them hit me than make me use the F key to get back within range to finish them off. So before anyone considers the stuns as a positive feature for melee, please rethink that position.
  23. I like the cupid set. Fortunately, I had a couple of bins full of OFs before the Cupids were introduced. The thing about the set is every set bonus in it is good. It's without question in my mind the best designed set in game. Hands down. The fact that it has a recharge buff as high as it does is crazy to me. I can only slot 5 sets with 10%. This lets me squeeze out another 8.5%. At lower levels, when I can't slot those 10% sets, that's pretty huge.
  24. Being naturally obtuse, I enjoyed your thinking and sadly, am not math savvy enough to know if some of the suggestions are too much or too little, with regards to the Veats suggested recovery/regen buff. I know at least one of these players with the spreadsheet. I don't know what their position on this would be. But since while I do have the spreadsheets - they track inf and merits...not dps and proc odds. I don't have OCD. So, yeah, making things straightforward would be a good thing. I haven't played a scrapper in a long time because of my own internal pressure to get the most out of the ATOs. Looking at other players suggested attack chains is always helpful, until you realize you're solo and are never going to have the recharge buffs they get from their kin teammates. I finally just said to heck with it and made one anyway. The dps is poor up to 25, then suddenly things are a lot better. Must be something to do with Total Focus. But that's neither here nor there.
  25. I've had scenarios like this with a number of characters. I made a dark/dark tank and was so focused on making him resist as much as possible...it couldn't even beat trap door. Mainly because I missed that soul absorption deal that boosts the accuracy and damage. 4 or 5 of those arachnos goons preceding Trapdoor, and somehow, I missed all of them because of a debuff, I guess. It was rather humiliating. I haven't played the tank since. Now it just holds all the emp merits and hero merits for that account. Sure, I could revisit the build, try something different...but no. There's probably nothing wrong with the character; it's the player that reeks in my case. So, I get the frustration. I have had tanks struggle with Siege and that heal. The heal always seems to come right before the recharge of my heavier hitting attacks. So, yeah, I used super reds from my base. That's what they're for.
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