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Bill Z Bubba

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Everything posted by Bill Z Bubba

  1. To really answer this, I need to ponder why my claws/sr brute is *just* tough enough to be immortal amongst an aggro cap of +4 Cimerorans where my claws/sr scrapper dies. This is when I've gathered them up, stick PB on auto and sit back for X amount of time doing nothing. Is the SL resist cap coming into play? Or is is the brute's higher HP allowing for the scaling resist to kick in sooner with more HP backing it up, and the associated extra regen, that's giving it the extra oomph? I didn't plan to log in this morning, but off I go to find out. Guess the other question is how many brute secondaries can cap more than one or two resist types? Fire can cap fire, Ice, ice, etc, sure, and all of them cap for a little while if they use barrier, but even Inv ain't cappin more than SL on its own. Unsure how close Stoners get.
  2. No change.
  3. This. I amassed my fortune by doing the thing scrappers do best: killin a whole ton of baddies and selling everything for 111 inf.
  4. I went with Rockhead Rex for my claws/stone scrapper.
  5. No, not at all. As I mentioned in Discord earlier, while we COULD look at brutes as the melee AT with better mitigation than scrappers and better damage than tanks, the truth is they're the melee AT with WORSE damage than scrappers and WORSE mitigation than tanks. So push that mediocrity all you can! 🙂
  6. It's true. It's painful and stupid. Oddly, though, I don't experience it nearly as much on BZB scrap. Cept with AVs.... regardless, granite is ugly.
  7. Thanks, Bopper. Also just verified on Beta that it scales up with Fury.
  8. Hail Sat... waitaminute, I LIKE puppies!
  9. For the most part that's true. Fury is Fury: Up to +200% damage. But they could have blocked Brimstone itself from accepting damage buffs and then tied in some other calculation based on the Fury value. No clue if they did that but CoD is odd on this front. Both Scrapper and Brute Brimstone Armor have the Ignores enhancements and other boosts flag: And if we dive into the Grant Power section on both we see the same flag on all the effects, but the scrapper section has the normal 5%/10% crit chance subsections... but I don't see anything in the brute section regarding Fury. Quite frankly, with the Ignores enhancements and other boosts flag in place throughout, I'm not at all sure HOW Fury is affecting Brimstone Armor.
  10. Even with provoke, there's too much enemy flight. Just provoked a minion and he kept on runnin. I don't know who changed what in that regard but I hate it even more than I did ED and the GDN. 37 now. Seriously considering trashing this guy and PLing him back up as a brute. Cept I hate granite armor and I enjoy seeing Brimstone crit in the log. If I do keep him as is, which is likely, and I run the Trapdoor test with him, I will NOT be wasting time chasing down runners. Should probably go run it again with BZB scrap with that mindset in place to see the difference.
  11. Next question: is it a waste of a slot to stick a damage proc in Mud Pots? Should I, instead, max out acc/endred/dam and leave it at that? Doesn't seem like the slow nor the immobilize chance are worth a damn.
  12. I turn 50 next month, Troo. I can't remember what day of the week it is.
  13. I use the stopwatch on my phone.
  14. It appears Brimstone doesn't fire off with Mudpots... but on the plus side, Brimstone itself can Crit. O.o
  15. Wait one.... Brimstone doesn't buff Mud Pots? Edit: But since Brimstone itself is Criting on my scrapper, does that mean Brimstone's damage will be buffed by Fury?
  16. It'll be tougher than the claws/bio. Unsure offensively. Doubt it will push /Bio's damage output but I've really little clue. I know I slapped together a build on beta when the stone rework landed there and seem to recall it a bit slower on the pylons but not by much. Should probably revisit Moonbeam on the claws/bio as well but having experienced it on my nrg/bio scrapper, I am somewhat meh about the whole thing. Hit the 8 hour mark at level 31 on the claws/stone. Amps have dropped, noticing the loss of defense and recovery. Also, Tuatha are very mean with their quicksand against defense builds with crappy DDR. 32 now. Just grabbed shockwave. The end usage has me seriously considering Body Mastery/Hasten again and just sticking with Followup, Focus, Slash, repeat. Then again, since I have to go Ageless Radial for DDR... no extra recovery there but it will be topping off my blue bar regularly. Just gonna have to play and see, I guess.
  17. Oh yea... Provoke does help tons against runners. Sure, it cuts into my DPS and makes me waste a power pool pick and the "logic" against scrappers having the same taunt auras as their brute brothers is highly suspect... but it helps.
  18. No build for that combo but I promise it will be sick. Since we ARE talking brute (instead of my brain-farts in the claws/stone scrapper thread) you can groove with the ET-long, TF, ET-short, Gloom, Bonesmasher single target chain. Fury/Brimstone backed Mud Pots taunting for ya and buffing Nrg's lowish AoE output. Throw in Darkest Night for more -tohit/-damage and you probably won't ever need Granite except in extreme cases.
  19. Ahh, correct. It was late. Moonbeam and Shadow Meld instead of Gloom and Darkest Night. Although not sure the build will need more defense. More help against CDF, I guess.
  20. Here's mine. She took out a 54+3 Praetor Sinclair the other day without a hassle. Musculature, Degen, Assault, Pyronic and Carnies. Don't think she has any accolades yet. Purples are +5ed in game if not in build. Edit: Attack chain is ET-long, TF, ET-short, Moonbeam, Bonesmasher, repeat.
  21. I tried out Confront before I respeced at 23 because I am SICK of the damn runners. I don't know what changed since live but this is serious bullshit. Provoke feels damn necessary on scrappers now. I've got enemies running away at 50% health. If it wasn't for focus, I'd be losing my mind.
  22. Runnin +2/x8 at lvl 25. 4 hours in solo street sweeping + radios. SO only until 23. This is the build at 25. Yea, still Amped up for another 4 hours. Kinda wishin I hadn't experienced this. Brainstorming... due to the extra healing and HP from EE, and the extra recovery from CA, I see no reason to go Body Mastery, and thanks to Billy Mailman's redraw testing, I no longer fear DPS loss from Gloom... so Soul Mastery it'll be. Followup, Focus, Slash, Gloom, repeat should still be perma-doublestacked on FU but I haven't verified. With Darkest Night in the mix, that'll be even less incoming damage, and the loss of triple stacking followup on focus will probably be more than matched by the extra damage from BA. Slap in Ageless Radial to cover the low DDR, and all n all... I expect this combo to be stupid strong across the board. Probably won't even need hasten. Could take provoke instead. Edit: Mids has HP wrong. At 26 with EE up he has 1384 HP. LATE edit as per BrandX: Moonbeam and Shadow Meld, not Gloom and Darkest Night. This Hero build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Rockhead Rex: Level 49 Magic Scrapper Primary Power Set: Claws Secondary Power Set: Stone Armor Power Pool: Flight Power Pool: Fighting Hero Profile: Level 1: Swipe -- ScrStr-Acc/Dmg(A), ScrStr-Dmg/Rchg(15), ScrStr-Rchg/+Crit(17) Level 1: Rock Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(3), LucoftheG-Def(3), LucoftheG-Def/Rchg+(13) Level 2: Slash -- ScrStr-Acc/Dmg/Rchg(A), ScrStr-Dmg/EndRdx/Rchg(17), ScrStr-Acc/Dmg/EndRdx/Rchg(19) Level 4: Stone Skin -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(5), LucoftheG-Def/Rchg+(5), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx(11), UnbGrd-Max HP%(13) Level 6: Spin -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(7), ScrDrv-Dmg/Rchg(7) Level 8: Earth's Embrace -- Prv-Heal/Rchg(A), Pnc-Heal/Rchg(9), Mrc-Heal/Rchg(9) Level 10: Fly -- WntGif-ResSlow(A) Level 12: Follow Up -- CrtStr-Acc/Dmg/Rchg(A), CrtStr-Acc/Dmg/EndRdx/Rchg(19), CrtStr-Rchg/+50% Crit(23) Level 14: Boxing -- Empty(A) Level 16: Rooted -- Prv-Heal/EndRdx(A) Level 18: Focus -- CrtStr-Acc/Dmg(A), CrtStr-Dmg/Rchg(21), CrtStr-Dmg/EndRdx/Rchg(23) Level 20: Crystal Armor -- PrfShf-EndMod(A), PrfShf-End%(21) Level 22: Tough -- StdPrt-ResDam/Def+(A) Level 24: Mud Pots -- IceMisTrmt-Acc/Dam/End(A), IceMisTrmt-Acc/Dam/End/Rech(25), IceMisTrmt-+ColdDmg(25) Level 26: [Empty] Level 28: [Empty] Level 30: [Empty] Level 32: [Empty] Level 35: [Empty] Level 38: [Empty] Level 41: [Empty] Level 44: [Empty] Level 47: [Empty] Level 49: [Empty] Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Health -- Pnc-Heal/+End(A) Level 1: Hurdle -- Empty(A) Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15) Level 10: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;877;434;868;HEX;| |78DA9591D94AC3401486CF3413AB6D5AAD6DADE07E257851F00DDCBDB120F6CE2D8| |43A5D6C6C42526C15D757F0C66714710137BC8AA7393346F1CA81F0CD9CFCFF7F66| |2975578C6A756D01587AD9B67CDF2C573CCB7585A797AC5AA302388C2DA7D2AC0BE| |B607A4B74E358C8298D5912B610453476FCF1EFE28AA88A962F8AE5B6D312E6A277| |E47890DC741CBBB866376AF5768AE6BD69A35533C2D586B05C5C24C245D915E2607| |8D56D548A4BB6752ACC92E5B78577328ABDA7F1ABF736C17A5B832006671AC03C87| |F43971E89AF832178934186261319695CC118D3CF130AEB498C82E64D22571F88AF| |88A899A4CD43599C86512974989571227DE88C627B1891D74D5413F86B0D8D791EC| |12DFB0435C89E2F7E4EC9F945CC70EB31C92A81890221818A39F3616932C3C43104| |BEE72DAF83E71C4243214A5943315E0800FEC3828CF04837714D6425D466D23B34D| |E6DC8E0CDB237EA2332B9D2C7B1323D12D51C384BC8ACD177036C1E11D1D05F56C0| |5430F95A329C93431F8F718E7A04600A11FA678F4F6C1C6DFFF9B3C7A6E6061E921| |1159A4EAE9576986EEE6F1AFEEF9478981BC89B4BC0918895E2BF802A5B3C467| |-------------------------------------------------------------------|
  23. Do it anyway. Form of the Body + Offensive Mode is kinda fun.
  24. That would certainly be a deal-breaker. No clue why that would be the case, though.
  25. I just got the master of apex badge on a non-badge run with my archer blaster. Wasn't until I was back in the base that I realized I had taken 3 powers from the medicine pool. Ooops.
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